N3OW/common/customizable_localization/06_ce1_leg_b_custom_loc.txt
2025-02-20 17:49:25 +00:00

375 lines
5.8 KiB
Text

#GetLegBName - gets the name of the legendary building if pre-selected, otherwise gets user-typed names
GetLegBName = {
type = province
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:custom
}
}
localization_key = leg_building_name
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:shrine_of_highgod
}
}
localization_key = shrine_of_highgod
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:province_shrine
}
}
localization_key = province_shrine
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:shrine_of_healthgod
}
}
localization_key = shrine_of_healthgod
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:shrine_of_fertilitygod
}
}
localization_key = shrine_of_fertilitygod
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:shrine_of_wealthgod
}
}
localization_key = shrine_of_wealthgod
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:shrine_of_wisdom
}
}
localization_key = shrine_of_wisdom
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:shrine_of_courage
}
}
localization_key = shrine_of_courage
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:wargods_rest
}
}
localization_key = wargods_rest
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_mount
}
}
localization_key = figures_mount
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_temple
}
}
localization_key = figures_temple
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_shrine
}
}
localization_key = figures_shrine
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_rest
}
}
localization_key = figures_rest
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figure_at_province
}
}
localization_key = figure_at_province
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:queens_palace
}
}
localization_key = queens_palace
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:kings_palace
}
}
localization_key = kings_palace
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:province_hall
}
}
localization_key = province_hall
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:dynasty_hall
}
}
localization_key = dynasty_hall
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:dynasty_house
}
}
localization_key = dynasty_house
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_manor
}
}
localization_key = figures_manor
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:location_house
}
}
localization_key = location_house
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_glory
}
}
localization_key = figures_glory
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figure_at_province
}
}
localization_key = figure_at_province
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:great_statue_of_figure
}
}
localization_key = great_statue_of_figure
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:hero_of_province
}
}
localization_key = hero_of_province
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:great_statue_at_province
}
}
localization_key = great_statue_at_province
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:heros_honor
}
}
localization_key = heros_honor
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:great_tower_of_province
}
}
localization_key = great_tower_of_province
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:province_watchtower
}
}
localization_key = province_watchtower
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:province_castle
}
}
localization_key = province_castle
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_tower
}
}
localization_key = figures_tower
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:dynasty_tower
}
}
localization_key = dynasty_tower
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:province_lodge
}
}
localization_key = province_lodge
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:great_lodge_of_province
}
}
localization_key = great_lodge_of_province
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:lodge_of_wargod
}
}
localization_key = lodge_of_wargod
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:figures_lodge
}
}
localization_key = figures_lodge
}
text = {
trigger = {
AND = {
exists = var:leg_b_name
var:leg_b_name = flag:dynasty_lodge
}
}
localization_key = dynasty_lodge
}
}