N3OW/common/decisions/80_major_decisions_east_asia.txt
2026-05-23 04:07:24 -04:00

675 lines
No EOL
14 KiB
Text

####DECISIONS LIST###
#
###
## Found a Viet Empire
## Found the Majapahit Empire
## Found a Ryukyu Empire
## Found the Siam Kingdom
## Found the Establish the Darussalam
## Found the Found the Empire of Brunei
###
#
###################################################
## Found a Viet Empire
## by Ali Kara
###################################################
#### Found the Viet Empire ###
#form_dai_viet_empire_decision = {
# picture = {
# reference = "gfx/interface/illustrations/event_story/tgp_dynastic_cycle_stability.dds"
# }
# desc = form_dai_viet_empire_decision_desc
# selection_tooltip = form_dai_viet_empire_decision_tooltip
# decision_group_type = major
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 0
# kingdom = 120
# empire = 0
# hegemony = 0
# }
#
# is_shown = {
# is_playable_character = yes
# highest_held_title_tier <= tier_kingdom
# capital_province = { geographical_region = custom_viet_lands }
# culture = { has_cultural_pillar = heritage_viet }
# NOT = { #Can only do it once.
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_dai_viet_empire
# }
# }
# }
#
# is_valid = {
# top_liege = this
# highest_held_title_tier = tier_kingdom
# has_title = title:k_viet
# has_title = title:k_champa
# }
#
# is_valid_showing_failures_only = {
# is_landed = yes
# is_available_adult = yes
# }
#
# cost = {
# prestige = 2000
# }
#
# effect = {
# if = {
# limit = {
# is_ai = no
# }
# add_achievement_global_variable_effect = {
# VARIABLE = achieved_ep4_14_daits_how_you_do_it_achievement
# VALUE = yes
# }
# }
# show_as_tooltip = {
# form_dai_viet_empire_decision_scripted_effect = yes
# }
# save_scope_as = founder
# trigger_event = {
# id = major_decisions.4000
# }
# every_player = {
# limit = {
# this != root
# is_within_diplo_range = { CHARACTER = root }
# }
# trigger_event = {
# id = major_decisions.4001
# }
# }
# hidden_effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_dai_viet_empire
# }
# set_global_variable = {
# name = flag_created_dai_viet_empire
# value = scope:founder
# }
# }
# }
#
# ai_will_do = {
# base = 100
# }
#}
#
###################################################
## Found the Majapahit Empire
## by Ali Kara
###################################################
#### Found the Majapahit Empire ###
#form_majapahit_empire_decision = {
# picture = {
# reference = "gfx/interface/illustrations/event_scenes/tgp_asia_throne_room.dds"
# }
# desc = form_majapahit_empire_decision_desc
# selection_tooltip = form_majapahit_empire_decision_tooltip
# decision_group_type = major
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 0
# kingdom = 120
# empire = 0
# hegemony = 0
# }
#
# is_shown = {
# is_playable_character = yes
# highest_held_title_tier <= tier_kingdom
# culture = {
# OR = {
# this = culture:javanese
# any_parent_culture_or_above = { this = culture:javanese }
# }
# }
# NOT = { #Can only do it once.
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_majapahit_empire
# }
# }
# }
#
# is_valid = {
# top_liege = this
# highest_held_title_tier = tier_kingdom
# faith.religion = {
# is_in_family = rf_eastern
# }
# custom_tooltip = {
# text = form_majapahit_empire_decision_requirement_1_tt
# title:d_SUM_palembang = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# is_tributary_of = ROOT
# this = ROOT
# }
# }
# }
# }
# custom_tooltip = {
# text = form_majapahit_empire_decision_requirement_2_tt
# title:d_JAV_taruma = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# is_tributary_of = ROOT
# this = ROOT
# }
# }
# }
# }
# custom_tooltip = {
# text = form_majapahit_empire_decision_requirement_3_tt
# title:d_JAV_mataram = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# is_tributary_of = ROOT
# this = ROOT
# }
# }
# }
# }
# custom_tooltip = {
# text = form_majapahit_empire_decision_requirement_4_tt
# title:c_JAV_madura = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# is_tributary_of = ROOT
# this = ROOT
# }
# }
# }
# }
# has_title = title:k_yavakadvipa
# }
#
# is_valid_showing_failures_only = {
# is_landed = yes
# is_available_adult = yes
# }
#
# cost = {
# prestige = 1500
# piety = 1000
# }
#
# effect = {
# show_as_tooltip = {
# form_majapahit_empire_decision_scripted_effect = yes
# }
# save_scope_as = founder
# trigger_event = {
# id = major_decisions.5000
# }
# every_player = {
# limit = {
# this != root
# is_within_diplo_range = { CHARACTER = root }
# }
# trigger_event = {
# id = major_decisions.5001
# }
# }
# hidden_effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_majapahit_empire
# }
# set_global_variable = {
# name = flag_created_majapahit_empire
# value = scope:founder
# }
# }
# }
#
# ai_potential = {
# always = yes
# }
#
# ai_will_do = {
# base = 100
# }
#}
#
###################################################
## Found a Ryukyu Empire
## by Ali Kara
###################################################
#### Found a Ryukyuan Empire ###
#form_ryukyu_empire_decision = {
# picture = {
# reference = "gfx/interface/illustrations/holding_types/tgp_shinto_temple.dds"
# }
# desc = form_ryukyu_empire_decision_desc
# selection_tooltip = form_ryukyu_empire_decision_tooltip
# decision_group_type = major
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 0
# kingdom = 120
# empire = 0
# hegemony = 0
# }
#
# is_shown = {
# is_playable_character = yes
# highest_held_title_tier <= tier_kingdom
# capital_province = { geographical_region = custom_ryukyu }
# culture = culture:ryukyuan # Only Ryukyuan, to prevent other people hybridizing with Ryukyuan for the meme
# NOT = { #Can only do it once.
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_ryukyu_empire
# }
# }
# }
#
# is_valid = {
# top_liege = this
# highest_held_title_tier = tier_kingdom
# has_title = title:c_amami
# has_title = title:c_ucinaa
# has_title = title:d_ruucuu
# has_title = title:k_ruucuu
# sub_realm_size >= 60
# }
#
# is_valid_showing_failures_only = {
# is_landed = yes
# is_available_adult = yes
# }
#
# cost = {
# prestige = 2300
# piety = 250
# gold = 750
# }
#
# effect = {
# show_as_tooltip = {
# form_ryukyu_empire_decision_scripted_effect = yes
# }
# save_scope_as = founder
# trigger_event = {
# id = major_decisions.6000
# }
# every_player = {
# limit = {
# this != root
# is_within_diplo_range = { CHARACTER = root }
# }
# trigger_event = {
# id = major_decisions.6003
# }
# }
# hidden_effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_ryukyu_empire
# }
# set_global_variable = {
# name = flag_created_ryukyu_empire
# value = scope:founder
# }
# }
# }
#
# ai_potential = {
# always = yes
# }
#
# ai_will_do = {
# base = 100
# }
#}
#
###################################################
## Found the Siam Kingdom
## by Ali Kara
###################################################
#### Found the Siam Kingdom ###
#form_siam_kingdom_decision = {
# picture = {
# reference = "gfx/interface/illustrations/activity_splash_screens/tour_arrival_asia_welcome.dds"
# }
# desc = form_siam_kingdom_decision_desc
# selection_tooltip = form_siam_kingdom_decision_tooltip
# decision_group_type = major
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 120
# kingdom = 0
# empire = 0
# hegemony = 0
# }
#
# is_shown = {
# is_playable_character = yes
# highest_held_title_tier <= tier_duchy
# capital_province = {
# OR = {
# geographical_region = world_asia_thailand
# geographical_region = world_asia_malaysia
# }
# }
# culture = { has_cultural_pillar = heritage_tai }
# NOT = { #Can only do it once.
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_siam_kingdom
# }
# }
# }
#
# is_valid = {
# top_liege = this
# highest_held_title_tier = tier_duchy
# has_title = title:d_sukhothai
# culture = { has_cultural_pillar = heritage_tai } # just to inform the player
# custom_tooltip = {
# text = form_siam_kingdom_decision_requirement_1_tt
# title:d_lop_buri = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# this = ROOT
# }
# }
# }
# }
# completely_controls = title:d_sukhothai
# completely_controls = title:d_lop_buri
# }
#
# is_valid_showing_failures_only = {
# is_landed = yes
# is_available_adult = yes
# }
#
# cost = {
# gold = 350
# prestige = 1000
# piety = 100
# }
#
# effect = {
# show_as_tooltip = {
# form_siam_kingdom_decision_scripted_effect = yes
# }
# save_scope_as = founder
# trigger_event = {
# id = major_decisions.7000
# }
# every_player = {
# limit = {
# this != root
# is_within_diplo_range = { CHARACTER = root }
# }
# trigger_event = {
# id = major_decisions.7001
# }
# }
# hidden_effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_siam_kingdom
# }
# set_global_variable = {
# name = flag_created_siam_kingdom
# value = scope:founder
# }
# }
# }
#
# ai_potential = {
# always = yes
# }
#
# ai_will_do = {
# base = 100
# }
#}
#
###################################################
## Found the Brunei Kingdom
## by Ali Kara
###################################################
#form_brunei_kingdom_decision = {
# picture = {
# reference = "gfx/interface/illustrations/activity_splash_screens/tour_arrival_mena_welcome.dds"
# }
# desc = form_brunei_kingdom_decision_desc
# selection_tooltip = form_brunei_kingdom_decision_tooltip
# decision_group_type = major
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 120
# kingdom = 0
# empire = 0
# hegemony = 0
# }
#
# is_shown = {
# is_playable_character = yes
# highest_held_title_tier <= tier_duchy
# religion = religion:islam_religion
# culture = { has_cultural_pillar = heritage_austronesian }
# capital_province = { geographical_region = custom_brunei_region }
# NOT = { #Can only do it once.
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_brunei_kingdom
# }
# }
# }
#
# is_valid = {
# top_liege = this
# is_independent_ruler = yes
# highest_held_title_tier = tier_duchy
# has_title = title:d_BOR_barune
# custom_tooltip = {
# text = form_brunei_kingdom_decision_requirement_1_tt
# title:d_BOR_santubong = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# this = ROOT
# }
# }
# }
# }
# custom_tooltip = {
# text = form_brunei_kingdom_decision_requirement_2_tt
# title:c_BOR_berau = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# this = ROOT
# }
# }
# }
# }
# completely_controls = title:d_BOR_barune
# completely_controls = title:d_BOR_santubong
# }
#
# is_valid_showing_failures_only = {
# is_landed = yes
# is_available_adult = yes
# }
#
# cost = {
# gold = 350
# piety = 1000
# }
#
# effect = {
# show_as_tooltip = {
# form_brunei_kingdom_decision_scripted_effect = yes
# }
# save_scope_as = founder
# trigger_event = {
# id = major_decisions.8000
# }
# hidden_effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_brunei_kingdom
# }
# set_global_variable = {
# name = flag_created_brunei_kingdom
# value = scope:founder
# }
# }
# }
#
# ai_potential = {
# always = yes
# }
#
# ai_will_do = {
# base = 100
# }
#}
#
###################################################
## Found the Brunei Empire
## by Ali Kara
###################################################
#form_brunei_empire_decision = {
# picture = {
# reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_foundation.dds"
# }
# desc = form_brunei_empire_decision_desc
# selection_tooltip = form_brunei_empire_decision_tooltip
# decision_group_type = major
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 0
# kingdom = 120
# empire = 0
# hegemony = 0
# }
#
# is_shown = {
# is_playable_character = yes
# highest_held_title_tier = tier_kingdom
# religion = religion:islam_religion
# culture = { has_cultural_pillar = heritage_austronesian }
# has_title = title:k_brunei
# capital_province = { geographical_region = custom_brunei_region }
# NOT = { #Can only do it once.
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_brunei_empire
# }
# }
# }
#
# is_valid = {
# top_liege = this
# is_independent_ruler = yes
# highest_held_title_tier = tier_kingdom
# capital_county.faith = root.faith
# has_title = title:k_brunei
# custom_tooltip = {
# text = form_brunei_empire_decision_requirement_1_tt
# title:d_PHI_sandao = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# this = ROOT
# }
# }
# }
# }
# custom_tooltip = {
# text = form_brunei_empire_decision_requirement_2_tt
# title:c_PHI_sulu = {
# this = { is_title_created = yes }
# holder = {
# OR = {
# is_vassal_or_below_of = ROOT
# this = ROOT
# }
# }
# }
# }
# completely_controls = title:k_brunei
# completely_controls = title:k_tanjungnagara
# completely_controls = title:d_PHI_sandao
# completely_controls = title:c_PHI_sulu
# }
#
# is_valid_showing_failures_only = {
# is_landed = yes
# is_available_adult = yes
# }
#
# cost = {
# gold = 600
# piety = 2250
# }
#
# effect = {
# show_as_tooltip = {
# form_brunei_empire_decision_scripted_effect = yes
# }
# save_scope_as = founder
# trigger_event = {
# id = major_decisions.9000
# }
# hidden_effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_created_brunei_empire
# }
# set_global_variable = {
# name = flag_created_brunei_empire
# value = scope:founder
# }
# }
# }
#
# ai_potential = {
# always = yes
# }
#
# ai_will_do = {
# base = 100
# }
#}
#