73 lines
2.8 KiB
Text
73 lines
2.8 KiB
Text
Handles virtually everything regarding naming in cultures.
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Each culture uses "name_list = key" to pick a name list.
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== Structure ==
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name_list_key = {
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### Will use founders name when creating new dynasties or cadet branches ( bool )
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# Default: no
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founder_named_dynasties = no
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### Can house name be used as realm name on the map ( bool )
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# Default: no
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house_based_map_names = yes
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### Can suggest names from within family ( bool )
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# Default: yes
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suggest_family_names = yes
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### Can suggest names from an ancestor ( bool )
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# Default: yes
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suggest_ancestor_names = yes
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mercenary_names = { # Names and CoAs that can be used by mercenaries of this culture
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{ name = "mercenary_company_name1" coat_of_arms = "mercenary_company_coa1" }
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{ name = "mercenary_company_name2" coat_of_arms = "mercenary_company_coa2" }
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...
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}
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male_names = {
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10 = { // The weight for this group of names, the higher, the more common the name is
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commonNameA commonNameB_baseA commonNameC commonNameD_baseA // A list of names, nameX_baseY means that nameX is a variant of a base name baseY (e.g. John_John Jan_John Ian_John)
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}
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1 = {
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rareNameA rareNameB
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}
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}
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female_names = { // Names can also be defined as a single list with no weights
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nameA_baseB nameB nameC_baseB
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}
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dynasty_names = { // Dynasty name list, similar to male_names/female_names, just without weights
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{ dynnp_von dynn_Pommern } // but it supports defining prefixes in addition to base names. The {} are required then
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{ dynn_Orsini } // prefixes are optional
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dynn_Fournier // and so are the {} when not using a prefix
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}
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dynasty_of_location_prefix = "dynnp_von" // when generating a dynasty name based on a title, add this prefix
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# Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
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pat_grf_name_chance = 50
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mat_grf_name_chance = 5
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father_name_chance = 10
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# Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
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pat_grm_name_chance = 10
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mat_grm_name_chance = 50
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mother_name_chance = 5
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# Patronyms. Names after the primary parent. Can use both prefix and suffix together ("McDavidson"). _vowel is used for when the parent's name starts with a vowel.
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patronym_prefix_male = "dynnpat_pre_mac"
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patronym_prefix_male_vowel = "dynnpat_pre_vow_mag"
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patronym_prefix_female = "dynnpat_pre_nic"
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patronym_prefix_female_vowel = "dynnpat_pre_vow_nig"
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patronym_suffix_male = "dynnpat_suf_son"
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patronym_suffix_female = "dynnpat_suf_sdaughter"
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# Patronyms will display in names if:
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# - the Character's culture has "always_use_patronym = yes", or
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# - the Character's government has "always_use_patronym = yes", or
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# - the Character's Liege's government has "always_use_patronym = yes"
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# Default is no.
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always_use_patronym = yes
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}
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