513 lines
10 KiB
Text
513 lines
10 KiB
Text
create_holy_order_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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decision_group_type = major
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ai_goal = yes
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is_shown = {
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is_landed = yes
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NOT = {
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faith = {
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any_faith_holy_order = {
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holy_order_patron = root
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save_temporary_scope_as = order
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}
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}
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}
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#trigger_if = {
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# limit = { faith = { has_doctrine_parameter = no_holy_orders_til_hof } }
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# exists = faith.religious_head
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#}
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# Jomsvikings should use their special decision if appropriate.
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trigger_if = {
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limit = { has_fp1_dlc_trigger = yes }
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faith = {
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NOT = { fp1_valid_norse_faith_for_jomsvikings_trigger = yes }
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}
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}
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trigger_if = {
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limit = {
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any_character_struggle = {
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involvement = involved
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has_struggle_phase_parameter = holy_order_can_be_created_by_dukes
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}
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highest_held_title_tier >= tier_duchy
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}
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NOT = {
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any_sub_realm_barony = {
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is_under_holy_order_lease = yes
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}
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}
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}
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OR = {
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AND = {
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any_character_struggle = {
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involvement = involved
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has_struggle_phase_parameter = holy_order_can_be_created_by_dukes
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}
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highest_held_title_tier >= tier_duchy
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}
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highest_held_title_tier >= tier_kingdom
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any_held_county = {
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any_in_de_jure_hierarchy = {
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barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = root }
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}
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}
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}
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}
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widget = {
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controller = create_holy_order
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barony_valid = {
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trigger_if = {
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limit = { exists = this }
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barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = scope:ruler }
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}
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trigger_else = {
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custom_description = {
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text = "has_holy_order_barony_selected"
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always = no
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}
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}
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}
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}
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is_valid_showing_failures_only = {
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is_available_adult = yes
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is_at_war = no
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}
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is_valid = {
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trigger_if = {
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limit = {
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faith = {
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has_doctrine = doctrine_holy_order_head
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NOT = {
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exists = religious_head
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}
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}
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}
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can_create_head_of_faith_title_trigger = {
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FAITH = this.faith
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}
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}
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trigger_if = {
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limit = {
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any_character_struggle = {
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involvement = involved
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has_struggle_phase_parameter = holy_order_can_be_created_by_dukes
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}
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}
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highest_held_title_tier >= tier_duchy
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}
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trigger_else = {
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custom_description = {
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text = "is_king_or_emperor"
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highest_held_title_tier >= tier_kingdom
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}
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}
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custom_description = {
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text = "has_two_castle_county"
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any_held_county = {
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any_in_de_jure_hierarchy = {
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barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = root }
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}
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}
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}
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trigger_if = {
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limit = {
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exists = faith.religious_head
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NOT = { root = root.faith.religious_head }
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}
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faith.religious_head = {
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opinion = {
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target = root
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value >= {
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value = 0
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if = {
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limit = { is_ai = no }
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add = high_positive_opinion
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}
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}
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}
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}
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}
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trigger_if = {
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limit = {
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is_ai = yes
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}
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piety_level >= 1
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}
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trigger_else = {
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piety_level >= 3
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}
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}
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cost = {
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gold = {
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value = holy_order_gold_cost
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}
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piety = {
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value = holy_order_piety_cost
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}
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}
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effect = {
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custom_tooltip = create_holy_order_decision_effect_message
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if = { # If you have no valid barony this will throw errors when you open the decision - we add this check to avoid that
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limit = {
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exists = scope:barony
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}
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hidden_effect = {
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if = {
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limit = { NOT = { scope:barony.holder = root } }
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create_title_and_vassal_change = {
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type = leased_out
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save_scope_as = change
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add_claim_on_loss = no
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}
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scope:barony = {
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change_title_holder_include_vassals = {
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holder = root
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change = scope:change
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}
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}
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resolve_title_and_vassal_change = scope:change
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}
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}
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create_character = {
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template = holy_order_leader_character
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location = scope:barony.title_province
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save_scope_as = leader
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}
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create_holy_order_neutral_effect = {
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LEADER = scope:leader
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CAPITAL = scope:barony
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NEW_HO_SCOPE = new_holy_order
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FOUNDER = root
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}
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#if a ho_hof faith creates a ho and they don't have a hof yet, make it their hof
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if = {
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limit = {
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faith = {
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has_doctrine = doctrine_holy_order_head
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NOT = {
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exists = religious_head
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}
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}
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}
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faith = {
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set_religious_head_title = scope:new_holy_order.title
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create_head_of_faith_title_effect = yes
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#TODO add events to inform faithful
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}
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}
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}
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create_holy_order_effect = yes
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}
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ai_potential = {
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OR = {
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highest_held_title_tier >= tier_kingdom
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AND = {
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highest_held_title_tier >= tier_duchy
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faith = {
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has_doctrine = doctrine_holy_order_head
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NOT = {
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exists = religious_head
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}
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}
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}
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}
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is_playable_character = yes
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OR = {
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any_held_title = {
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tier = tier_barony
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barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = root }
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}
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any_vassal = {
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primary_title.tier = tier_barony
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any_held_title = {
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barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = root }
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}
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}
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}
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}
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ai_will_do = {
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base = 200
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modifier = {
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add = {
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faith = {
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# Don't create more than 5 holy orders for a faith
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every_faith_holy_order = {
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subtract = 40
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}
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}
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}
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}
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}
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}
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borrow_from_holy_order_decision = { #by Linnéa Thimrén
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_spend_money.dds"
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}
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desc = borrow_from_holy_order_decision_desc
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selection_tooltip = borrow_from_holy_order_decision_tooltip
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ai_check_interval = 72
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cost = {
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piety = 50
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}
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cooldown = { days = 5475 }
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is_shown = {
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is_playable_character = yes
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highest_held_title_tier > tier_barony
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faith = {
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any_faith_holy_order = { #Your faith must have a Holy Order
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always = yes
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}
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}
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NOR = {
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exists = var:loan_amount_owed
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exists = var:loan_holder
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}
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}
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is_valid_showing_failures_only = {
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is_available = yes
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custom_description = {
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text = borrow_from_holy_order_gold_condition
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faith = {
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any_faith_holy_order = {
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leader = {
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gold >= holy_order_gold_value
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}
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}
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}
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}
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}
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effect = {
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hidden_effect = {
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set_variable = {
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name = amount_to_loan
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value = holy_order_gold_value
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days = 1
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}
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add_character_flag = {
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flag = borrow_from_holy_order
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days = 3560
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}
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faith = {
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random_faith_holy_order = {
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limit = {
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leader = { gold >= holy_order_gold_value }
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}
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leader = {
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save_scope_as = recipient
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}
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save_scope_as = order
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}
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}
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trigger_event = holy_order.0200
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}
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custom_tooltip = borrow_from_holy_order_decision_effect_tooltip
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 50
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ai_value_modifier = {
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ai_zeal = -0.5
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}
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ai_value_modifier = {
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ai_greed = 0.5
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}
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}
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}
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cancel_holy_order_lease_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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desc = {
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first_valid = {
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triggered_desc = {
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trigger = {
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faith = {
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faith_hostility_level = {
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target = scope:barony.lessee_title.holder.faith
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value >= faith_hostile_level
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}
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}
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}
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desc = cancel_holy_order_lease_hostile_decision_desc
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}
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desc = cancel_holy_order_lease_decision_desc
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}
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}
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ai_check_interval = 36
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is_shown = {
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is_landless_adventurer = no
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is_playable_character = yes
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any_sub_realm_barony = {
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barony_is_valid_for_holy_order_lease_cancellation_trigger = yes
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county.holder = root
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}
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}
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widget = {
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controller = revoke_holy_order_lease
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barony_valid = {
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trigger_if = {
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limit = { exists = this }
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barony_is_valid_for_holy_order_lease_cancellation_trigger = yes
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}
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trigger_else = {
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custom_description = {
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text = "has_holy_order_barony_selected"
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always = no
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}
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}
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}
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}
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is_valid_showing_failures_only = {
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is_available_adult = yes
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is_at_war = no
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}
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cost = {
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piety = {
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value = 0
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if = {
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limit = {
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exists = scope:barony
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scope:barony.lessee.faith = root.faith
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}
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add = cancel_holy_order_piety_cost
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}
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}
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}
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effect = {
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revoke_holy_order_lease_effect = {
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CHARACTER = root
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TARGET = scope:barony.lessee
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BARONY = scope:barony
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}
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hidden_effect = {
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#Message is sent through the on_holy_order_destroyed on_action instead!
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#send_interface_toast = {
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# type = holy_order_founded_message
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# desc = i_created_holy_order_message
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# left_icon = scope:leader
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# right_icon = scope:new_holy_order.title
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#}
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#save_scope_as = holy_order_creator
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#every_ruler = {
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# limit = {
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# faith = scope:holy_order_creator.faith
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# NOT = { this = scope:holy_order_creator }
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# }
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# send_interface_message = {
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# type = holy_order_founded_message
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# desc = someone_created_holy_order_message
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# left_icon = scope:holy_order_creator
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# right_icon = scope:new_holy_order.title
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# }
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#}
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#every_neighboring_top_liege_realm_owner = {
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# limit = {
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# NOT = { faith = scope:holy_order_creator.faith }
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# }
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# send_interface_message = {
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# type = enemy_holy_order_founded_message
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# desc = other_faith_neighbor_created_holy_order_message
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# left_icon = scope:holy_order_creator
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# right_icon = scope:new_holy_order.title
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# }
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#}
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}
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}
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ai_potential = {
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OR = {
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faith:principlist.religious_head_title = { title_held_years > 0 }
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AND = {
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is_landed = yes
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highest_held_title_tier >= tier_county
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any_sub_realm_barony = {
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county.holder = { is_ai = yes }
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is_under_holy_order_lease = yes
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}
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}
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AND = {
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is_playable_character = yes
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highest_held_title_tier >= tier_county
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any_sub_realm_barony = {
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county.holder = { is_ai = yes }
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is_under_holy_order_lease = yes
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}
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}
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}
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}
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ai_will_do = {
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base = 0
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# revoke titles leased to holy orders of the wrong faith
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modifier = {
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add = 100
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exists = scope:barony.lessee
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NOT = {
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scope:barony.lessee.faith = root.faith
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}
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}
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# Revoke if cynical
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modifier = {
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add = 100
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ai_zeal <= -50
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exists = scope:barony.lessee
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NOT = {
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any_patroned_holy_order = {
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leader = {
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this = scope:barony.lessee
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}
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}
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}
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#but don't revoke your HoF!
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NOT = {
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root.faith.religious_head = scope:barony.lessee
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}
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}
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}
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}
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