N3OW/events/dlc/tgp/tgp_japan_career_events.txt
2026-05-23 20:45:31 -04:00

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# JAPAN CAREER EVENTS
###################################
namespace = tgp_japan_career
### EVENT LIST ####################################################################
## 0001 - Intro in 1066
## 0002 - Intro in 1178
###################################################################################
# Intro Event - Who are you playing as and what is your situation
# Also acts as an introduction when you start playing in Japan
tgp_japan_career.0001 = {
type = character_event
window = big_event_window
title = tgp_japan_career.0001.t
desc = {
desc = tgp_japan_career.0001.desc
first_valid = {
triggered_desc = {
trigger = { has_title = title:k_chrysanthemum_throne } #is tenno
desc = tgp_japan_career.0001.tenno_desc
}
triggered_desc = {
trigger = { has_title = title:e_japan } #is kampaku
desc = tgp_japan_career.0001.kampaku_desc
}
triggered_desc = {
trigger = { government_has_flag = government_is_japan_feudal } #is soryo
desc = tgp_japan_career.0001.soryo_desc
}
triggered_desc = {
trigger = { government_has_flag = government_is_japan_administrative } #is ritsuryo
desc = tgp_japan_career.0001.ritsuryo_desc
}
}
desc = tgp_japan_career.0001.desc_2
}
theme = diplomacy
override_icon = {
trigger = { government_has_flag = government_is_japan_feudal }
reference ="gfx/interface/icons/event_types/type_war.dds"
}
override_header_background = {
trigger = { government_has_flag = government_is_japan_feudal }
reference = "gfx/interface/window_event/event_header_red.dds"
}
override_background = {
trigger = {
has_title = title:k_chrysanthemum_throne
}
reference = tgp_garden_asia
}
override_background = {
trigger = {
has_title = title:e_japan
}
reference = tgp_study_japan
}
override_background = {
trigger = {
government_has_flag = government_is_japan_feudal
}
reference = tgp_crossroad_inn_asia
}
override_background = {
trigger = {
government_has_flag = government_is_japan_administrative
}
reference = bedchamber
}
left_portrait = {
character = root
triggered_animation = {
trigger = {
government_has_flag = government_is_japan_feudal #Soryo ruler should have their sword out
}
animation = inspect_weapon
}
animation = chancellor
}
right_portrait = {
character = player_heir
triggered_animation = {
trigger = {
government_has_flag = government_is_japan_feudal #Soryo ruler should have their sword out
}
animation = horse_archer_aggressive
camera = camera_event_scheme_vs_left_look_left
}
animation = holding_scrolls
}
trigger = {
has_tgp_dlc_trigger = yes
government_is_japanese_trigger = yes
}
immediate = {
# Scopes
save_scope_as = new_ruler
house ?= { save_scope_as = ruler_family }
top_liege = { save_scope_as = kampaku }
player_heir ?= { save_scope_as = heir }
}
option = {
name = tgp_japan_career.0001.a
add_character_modifier = {
modifier = tgp_japan_peace_modifier
years = 20
}
}
option = {
name = tgp_japan_career.0001.b
add_character_modifier = {
modifier = tgp_japan_war_modifier
years = 20
}
}
}