1106 lines
24 KiB
Text
1106 lines
24 KiB
Text
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namespace = tgp_east_asia_interaction_events
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#Notify the former Suzerain that they were dropped!
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tgp_east_asia_interaction_events.0010 = {
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type = letter_event
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opening = tgp_east_asia_interaction_events.0010.opening
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desc = tgp_east_asia_interaction_events.0010.desc
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sender = {
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character = scope:leaving_tributary
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animation = personality_honorable
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}
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immediate = {
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custom_tooltip = tgp_east_asia_interaction_events.0010.tt
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}
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#How can this be!
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option = {
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name = tgp_east_asia_interaction_events.0010.a
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}
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}
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#I'm sorry, let me keep being your tributary for a while longer!
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tgp_east_asia_interaction_events.0020 = {
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type = letter_event
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opening = tgp_east_asia_interaction_events.0020.opening
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desc = tgp_east_asia_interaction_events.0020.desc
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sender = {
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character = scope:recipient
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animation = personality_honorable
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}
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immediate = {
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if = {
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limit = {
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NOR = {
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scope:decrease_tax_obligation_1 = yes
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scope:decrease_tax_obligation_2 = yes
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scope:decrease_tax_obligation_3 = yes
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scope:decrease_tax_obligation_4 = yes
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scope:decrease_tax_obligation_5 = yes
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scope:decrease_piety_obligation_1 = yes
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scope:decrease_piety_obligation_2 = yes
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scope:decrease_prestige_obligation_1 = yes
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scope:decrease_prestige_obligation_2 = yes
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scope:decrease_levy_obligation_1 = yes
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scope:decrease_levy_obligation_2 = yes
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scope:decrease_levy_obligation_3 = yes
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scope:decrease_levy_obligation_4 = yes
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scope:decrease_levy_obligation_5 = yes
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scope:hook = yes
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#scope:dread = yes
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}
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}
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#You're quite the smooth-talker huh
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scope:actor.dynasty ?= {
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add_dynasty_prestige = {
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value = miniscule_dynasty_prestige_value
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divide = 2
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}
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}
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}
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}
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#That's what I thought.
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option = {
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name = tgp_east_asia_interaction_events.0020.a
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custom_tooltip = reassert_tributary_interaction_effect_tt
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}
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}
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#Nah, I don't feel like being reasserted
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tgp_east_asia_interaction_events.0025 = {
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type = letter_event
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opening = tgp_east_asia_interaction_events.0025.opening
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desc = tgp_east_asia_interaction_events.0025.desc
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sender = {
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character = scope:recipient
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animation = dismissal
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}
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immediate = {
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scope:actor = { add_prestige = medium_prestige_loss }
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scope:recipient = {
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add_opinion = {
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modifier = reassertion_request_denied_opinion
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target = scope:actor
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opinion = -20
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}
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}
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}
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#Ayyy
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option = {
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name = tgp_east_asia_interaction_events.0025.a
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}
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}
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#Suzerain: Your Tributary is being Embraced by someone else!
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tgp_east_asia_interaction_events.0030 = {
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type = character_event
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title = tgp_east_asia_interaction_events.0030.t
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desc = tgp_east_asia_interaction_events.0030.desc
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theme = mandala
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left_portrait = {
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character = scope:recipient
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animation = prayer
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camera = camera_event_very_left_further_back
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}
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right_portrait = {
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character = scope:actor
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animation = wedding_priest
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camera = camera_event_scheme_far_right
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}
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immediate = {
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add_character_flag = allowed_war_declaration_sans_truce_penalties
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}
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#Spend some resources
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option = {
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name = tgp_east_asia_interaction_events.0030.a
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#Pay some resources to make them stay
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add_piety = major_piety_loss
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#Let the instigator know what happened
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scope:actor = { trigger_event = tgp_east_asia_interaction_events.0035 }
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ai_chance = {
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base = 100
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modifier = {
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piety <= major_piety_value
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factor = 0
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}
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}
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}
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#Start a war against the Tributary
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option = {
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name = tgp_east_asia_interaction_events.0030.b
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scope:recipient.suzerain = { save_scope_as = warring_suzerain }
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reason = alert
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add_internal_flag = special
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# To war!
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if = {
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limit = { has_truce = scope:recipient }
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cancel_truce_one_way = scope:recipient
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}
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start_war = {
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casus_belli = make_tributary_cb
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target = scope:recipient
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}
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#Let the instigator know what happened
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scope:actor = { trigger_event = tgp_east_asia_interaction_events.0035 }
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ai_chance = {
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base = 100
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modifier = {
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house = { has_house_aspiration_parameter = aspect_of_serenity }
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factor = 0
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}
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modifier = {
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is_at_war = yes
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factor = 0
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}
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modifier = {
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military_power <= scope:recipient.military_power
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factor = 0
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}
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}
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}
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#_This is fine_
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option = {
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name = tgp_east_asia_interaction_events.0030.c
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#They're a bit irked
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scope:recipient.suzerain = {
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if = {
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limit = { is_ai = yes }
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add_opinion = {
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target = scope:actor
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modifier = embraced_my_tributary_opinion
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opinion = -20
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}
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}
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}
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#No more tributary, huh
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scope:recipient = {
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end_tributary = yes
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hidden_effect = { mandala_embrace_tributary_effect = yes }
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}
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#Wa-waw
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add_piety = miniscule_piety_loss
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ai_chance = {
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base = 100
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}
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}
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after = { remove_character_flag = allowed_war_declaration_sans_truce_penalties }
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}
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#Embracer: Your Tributary (with a former and also present Suzerain) is in another castle
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tgp_east_asia_interaction_events.0035 = {
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type = letter_event
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opening = tgp_east_asia_interaction_events.0035.opening
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desc = {
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first_valid = {
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triggered_desc = {
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trigger = { exists = scope:warring_suzerain }
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desc = tgp_east_asia_interaction_events.0035.desc.warring
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}
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desc = tgp_east_asia_interaction_events.0035.desc
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}
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}
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sender = {
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character = scope:sending_character
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triggered_animation = {
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trigger = {
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NOT = { scope:sending_character = scope:recipient }
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}
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animation = rage
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}
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animation = dismissal
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}
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immediate = {
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if = {
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limit = { exists = scope:warring_suzerain }
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scope:warring_suzerain = {
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save_scope_as = sending_character
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add_opinion = {
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target = root
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modifier = attempted_to_embrace_my_tributary_opinion
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opinion = -10
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}
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}
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scope:recipient = {
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add_opinion = {
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modifier = warred_into_submission_opinion # this opinion acts as a built-in cooldown
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target = scope:actor
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years = 5
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}
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}
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}
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else = {
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scope:recipient = {
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save_scope_as = sending_character
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add_opinion = {
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modifier = tributary_request_denied_opinion # this opinion also acts as a built-in cooldown
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target = scope:actor
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years = 3
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}
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}
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}
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}
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#How can this be!
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option = {
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name = tgp_east_asia_interaction_events.0035.a
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}
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}
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# Favor
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tgp_east_asia_interaction_events.1000 = {
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type = letter_event
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opening = tgp_east_asia_interaction_events.1000.opening
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desc = {
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desc = tgp_east_asia_interaction_events.1000.desc
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desc = tgp_east_asia_interaction_events.1000.favor
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}
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sender = scope:recipient
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trigger = {
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exists = scope:demanded_mandala
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scope:recipient.primary_title = scope:demanded_mandala
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scope:recipient = { target_is_liege_or_above = scope:actor }
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}
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#Accept
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option = {
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name = tgp_east_asia_interaction_events.1000.a
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scope:recipient = {
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send_interface_toast = {
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type = event_toast_effect_neutral
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title = tgp_east_asia_interaction_events.1000.accept_toast
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left_icon = scope:actor
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right_icon = scope:demanded_mandala
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add_hook = {
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target = scope:actor
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type = favor_hook
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}
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change_to_mandala_interaction_effect = yes
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}
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}
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stress_impact = {
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arrogant = medium_stress_impact_gain
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}
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ai_chance = {
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base = 75
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opinion_modifier = {
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opinion_target = scope:recipient
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multiplier = 0.5
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}
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}
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}
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#Refuse
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option = {
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name = tgp_east_asia_interaction_events.1000.b
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scope:recipient = {
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send_interface_toast = {
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type = event_toast_effect_bad
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title = tgp_east_asia_interaction_events.1000.refuse_toast
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left_icon = scope:actor
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right_icon = scope:demanded_mandala
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custom_tooltip = demand_mandala_interaction_vassal_refuses
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# Opinion
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if = {
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limit = {
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scope:actor = { is_ai = yes }
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}
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reverse_add_opinion = {
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target = scope:actor
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modifier = angry_opinion
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opinion = -25
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}
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}
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}
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}
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ai_chance = {
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base = 10
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}
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}
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#Use a Hook to force it through
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option = {
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name = religious_interaction.2012.c
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trigger = { has_strong_usable_hook = scope:recipient }
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scope:recipient = {
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send_interface_toast = {
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type = event_toast_effect_neutral
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title = tgp_east_asia_interaction_events.1000.force_toast
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left_icon = scope:actor
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right_icon = scope:demanded_mandala
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scope:actor = { use_hook = scope:recipient }
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change_to_mandala_interaction_effect = yes
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}
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_rationality = 1
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}
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}
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}
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}
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# Gold
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tgp_east_asia_interaction_events.1001 = {
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type = letter_event
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opening = tgp_east_asia_interaction_events.1000.opening
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desc = {
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desc = tgp_east_asia_interaction_events.1000.desc
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desc = tgp_east_asia_interaction_events.1001.gold
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}
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sender = scope:recipient
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trigger = {
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exists = scope:demanded_mandala
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scope:recipient.primary_title = scope:demanded_mandala
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scope:recipient = { target_is_liege_or_above = scope:actor }
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}
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#Accept
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option = {
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name = tgp_east_asia_interaction_events.1002.a
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scope:recipient = {
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send_interface_toast = {
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type = event_toast_effect_neutral
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title = tgp_east_asia_interaction_events.1000.accept_toast
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left_icon = scope:actor
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right_icon = scope:demanded_mandala
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change_to_mandala_interaction_effect = yes
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}
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}
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stress_impact = {
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greedy = medium_stress_impact_gain
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}
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ai_chance = {
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base = 75
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ai_value_modifier = {
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ai_greed = -1
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ai_rationality = 0.5
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}
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modifier = {
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factor = 0.2
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gold <= 0
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}
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opinion_modifier = {
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opinion_target = scope:recipient
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multiplier = 0.5
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}
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}
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}
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#Refuse
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option = {
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name = tgp_east_asia_interaction_events.1000.b
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scope:recipient = {
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send_interface_toast = {
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type = event_toast_effect_bad
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title = tgp_east_asia_interaction_events.1000.refuse_toast
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left_icon = scope:actor
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right_icon = scope:demanded_mandala
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custom_tooltip = demand_mandala_interaction_vassal_refuses
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if = {
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limit = {
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scope:actor = { is_ai = yes }
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}
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reverse_add_opinion = {
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target = scope:actor
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modifier = angry_opinion
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opinion = -25
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}
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}
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}
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}
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ai_chance = {
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base = 10
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modifier = {
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add = 100
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gold < medium_gold_value
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}
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}
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}
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#Use a Hook to force it through
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option = {
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name = religious_interaction.2011.c
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trigger = { has_strong_usable_hook = scope:recipient }
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save_scope_value_as = { # Cancel extra gold
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name = gold
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value = no
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}
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scope:recipient = {
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send_interface_toast = {
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type = event_toast_effect_neutral
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title = tgp_east_asia_interaction_events.1000.force_toast
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left_icon = scope:actor
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right_icon = scope:demanded_mandala
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scope:actor = { use_hook = scope:recipient }
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change_to_mandala_interaction_effect = yes
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}
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_rationality = 1
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}
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}
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}
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}
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tgp_east_asia_interaction_events.1002 = {
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type = letter_event
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opening = tgp_east_asia_interaction_events.1003.opening
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desc = tgp_east_asia_interaction_events.1003.desc
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sender = scope:actor
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trigger = {
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exists = scope:demanded_mandala
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scope:recipient.primary_title = scope:demanded_mandala
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scope:recipient = { target_is_liege_or_above = scope:actor }
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}
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#Accept
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option = {
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name = tgp_east_asia_interaction_events.1003.a
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scope:actor = {
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send_interface_toast = {
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type = event_toast_effect_good
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title = turn_subject_into_mandala_interaction_accept
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left_icon = scope:recipient
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change_to_mandala_interaction_effect = yes
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}
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}
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stress_impact = {
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greedy = medium_stress_impact_gain
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}
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ai_chance = {
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base = 0
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turn_subject_into_mandala_acceptance_modifier = yes
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modifier = { # We increase the value to compensate for the potentially high AI values in the other options
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factor = 2
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always = yes
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}
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}
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}
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#Favor
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option = {
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name = tgp_east_asia_interaction_events.1003.b
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trigger = {
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can_add_hook = {
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target = scope:actor
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type = favor_hook
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}
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scope:hook = no
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}
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show_as_unavailable = { scope:hook = yes }
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custom_description_no_bullet = {
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text = if_actor_accepts_desc
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object = scope:actor
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}
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show_as_tooltip = {
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add_hook = {
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target = scope:actor
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type = favor_hook
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}
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change_to_mandala_interaction_effect = yes
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}
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scope:actor = {
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trigger_event = {
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id = tgp_east_asia_interaction_events.1000
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days = 5
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}
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}
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ai_chance = {
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base = 100
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modifier = {
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add = {
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value = 50
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# This goes double for your Powerful Vassals. A better contract is likely to be much more important than a short-term payout.
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if = {
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limit = { is_powerful_vassal_of = scope:actor }
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add = 100
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}
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}
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this.liege = scope:actor
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}
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modifier = {
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has_trait = ambitious
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add = 50
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}
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}
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}
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#Gold
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option = {
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name = tgp_east_asia_interaction_events.1003.c
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trigger = { scope:hook = no }
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show_as_unavailable = { scope:hook = yes }
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save_scope_value_as = {
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name = gold
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value = yes
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}
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custom_description_no_bullet = {
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text = if_actor_accepts_desc
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object = scope:actor
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}
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show_as_tooltip = {
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change_to_mandala_interaction_effect = yes
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}
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scope:actor = {
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trigger_event = {
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id = tgp_east_asia_interaction_events.1001
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days = 5
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}
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}
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
add = 50 # More likely to ask for gold if they're poor
|
|
scope:recipient.short_term_gold < medium_gold_value
|
|
}
|
|
modifier = {
|
|
add = { # Much more likely to ask for gold if involved in one of their own wars (they want to win).
|
|
value = 50
|
|
if = {
|
|
# Especially true if they're in debt!
|
|
limit = { gold < 0 }
|
|
add = 150
|
|
}
|
|
}
|
|
is_at_war = yes
|
|
any_character_war = { is_war_leader = scope:recipient }
|
|
}
|
|
modifier = {
|
|
has_trait = greedy
|
|
add = 50
|
|
}
|
|
modifier = {
|
|
ai_greed < high_negative_ai_value
|
|
add = -50
|
|
}
|
|
}
|
|
}
|
|
|
|
#Refuse
|
|
option = {
|
|
name = tgp_east_asia_interaction_events.1003.d
|
|
trigger = { scope:hook = no }
|
|
show_as_unavailable = { scope:hook = yes }
|
|
scope:actor = {
|
|
send_interface_toast = {
|
|
type = event_toast_effect_bad
|
|
title = turn_subject_into_mandala_interaction_refuse
|
|
left_icon = scope:recipient
|
|
custom_tooltip = demand_mandala_interaction_vassal_refuses
|
|
}
|
|
if = {
|
|
limit = { is_ai = yes }
|
|
add_opinion = {
|
|
modifier = angry_opinion
|
|
target = scope:recipient
|
|
opinion = -25
|
|
}
|
|
}
|
|
}
|
|
ai_chance = {
|
|
base = 20
|
|
opinion_modifier = {
|
|
opinion_target = scope:actor
|
|
multiplier = -0.5
|
|
}
|
|
modifier = {
|
|
has_dread_level_towards = {
|
|
target = scope:actor
|
|
level = 1
|
|
}
|
|
add = -15
|
|
}
|
|
modifier = {
|
|
has_dread_level_towards = {
|
|
target = scope:actor
|
|
level = 2
|
|
}
|
|
add = -30
|
|
}
|
|
modifier = {
|
|
has_trait = stubborn
|
|
add = 25
|
|
}
|
|
modifier = {
|
|
has_trait = arrogant
|
|
add = 25
|
|
}
|
|
modifier = {
|
|
has_trait = ambitious
|
|
add = -25
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_trigger is_root_faith_dominant_gender = {
|
|
OR = {
|
|
AND = {
|
|
is_male = yes
|
|
root.faith = {
|
|
OR = {
|
|
has_doctrine_parameter = male_dominated_law
|
|
has_doctrine_parameter = gender_equal_law
|
|
}
|
|
}
|
|
}
|
|
AND = {
|
|
is_female = yes
|
|
root.faith = {
|
|
OR = {
|
|
has_doctrine_parameter = female_dominated_law
|
|
has_doctrine_parameter = gender_equal_law
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
tgp_east_asia_interaction_events.2000 = {
|
|
type = character_event
|
|
title = tgp_east_asia_interaction_events.2000.t
|
|
desc = tgp_east_asia_interaction_events.2000.desc
|
|
window = big_event_window
|
|
theme = prison
|
|
override_background = dungeon
|
|
|
|
left_portrait = {
|
|
character = scope:third_prisoner
|
|
animation = prisondungeon
|
|
outfit_tags = { beggar_rags }
|
|
override_imprisonment_visuals = yes
|
|
}
|
|
|
|
center_portrait = {
|
|
character = scope:recipient
|
|
animation = prisondungeon
|
|
outfit_tags = { beggar_rags }
|
|
override_imprisonment_visuals = yes
|
|
}
|
|
|
|
right_portrait = {
|
|
character = scope:second_prisoner
|
|
animation = prisondungeon
|
|
outfit_tags = { beggar_rags }
|
|
override_imprisonment_visuals = yes
|
|
}
|
|
|
|
immediate = {
|
|
hidden_effect = {
|
|
scope:recipient = {
|
|
every_close_or_extended_family_member = {
|
|
if = {
|
|
limit = {
|
|
top_liege = scope:actor
|
|
house = scope:recipient.house
|
|
is_travelling = no
|
|
NOR = {
|
|
any_spouse = {
|
|
house ?= scope:actor.house
|
|
}
|
|
any_parent = {
|
|
house ?= scope:actor.house
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
age >= 16
|
|
NOT = {
|
|
tgp_is_above_retirement_age_trigger = {
|
|
REALM_OWNER = scope:actor
|
|
}
|
|
}
|
|
AND = {
|
|
is_root_faith_dominant_gender = yes
|
|
OR = {
|
|
is_parent_of = scope:recipient
|
|
is_child_of = scope:recipient
|
|
}
|
|
}
|
|
}
|
|
add_to_list = those_to_kill
|
|
}
|
|
else = {
|
|
add_to_list = those_to_banish
|
|
}
|
|
}
|
|
# If they're beyond your reach, we make sure you can still punish them if they return
|
|
if = {
|
|
limit = {
|
|
house = scope:recipient.house
|
|
OR = {
|
|
top_liege != scope:actor
|
|
is_travelling = yes
|
|
}
|
|
NOR = {
|
|
any_spouse = {
|
|
house ?= scope:actor.house
|
|
}
|
|
any_parent = {
|
|
house ?= scope:actor.house
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
age >= 16
|
|
NOT = {
|
|
tgp_is_above_retirement_age_trigger = {
|
|
REALM_OWNER = scope:actor
|
|
}
|
|
}
|
|
AND = {
|
|
is_root_faith_dominant_gender = yes
|
|
OR = {
|
|
is_parent_of = scope:recipient
|
|
is_child_of = scope:recipient
|
|
}
|
|
}
|
|
}
|
|
reverse_add_opinion = {
|
|
target = root
|
|
opinion = -25
|
|
modifier = purged_execution_opinion
|
|
}
|
|
}
|
|
else = {
|
|
reverse_add_opinion = {
|
|
target = root
|
|
opinion = -25
|
|
modifier = purged_banishment_opinion
|
|
}
|
|
}
|
|
}
|
|
}
|
|
every_consort = {
|
|
if = {
|
|
limit = {
|
|
top_liege = scope:actor
|
|
is_travelling = no
|
|
NOR = {
|
|
any_parent = {
|
|
house ?= scope:actor.house
|
|
}
|
|
tgp_is_above_retirement_age_trigger = {
|
|
REALM_OWNER = scope:actor
|
|
}
|
|
}
|
|
}
|
|
add_to_list = those_to_banish
|
|
}
|
|
else = {
|
|
reverse_add_opinion = {
|
|
target = root
|
|
opinion = -25
|
|
modifier = purged_banishment_opinion
|
|
}
|
|
}
|
|
}
|
|
# we don't want you to get tyranny from swinging the hammer, as we decide that elsewhere
|
|
every_in_list = {
|
|
list = those_to_banish
|
|
reverse_add_opinion = {
|
|
target = root
|
|
opinion = -25
|
|
modifier = purged_banishment_opinion
|
|
}
|
|
}
|
|
every_in_list = {
|
|
list = those_to_kill
|
|
reverse_add_opinion = {
|
|
target = root
|
|
opinion = -25
|
|
modifier = purged_execution_opinion
|
|
}
|
|
}
|
|
random_in_list = {
|
|
list = those_to_kill
|
|
save_scope_as = second_prisoner
|
|
}
|
|
random_in_list = {
|
|
list = those_to_banish
|
|
save_scope_as = third_prisoner
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
exists = scope:third_prisoner
|
|
}
|
|
}
|
|
random_in_list = {
|
|
list = those_to_kill
|
|
limit = {
|
|
this != scope:second_prisoner
|
|
}
|
|
save_scope_as = third_prisoner
|
|
}
|
|
}
|
|
}
|
|
every_in_list = {
|
|
list = those_to_banish
|
|
limit = {
|
|
is_imprisoned = no
|
|
}
|
|
scope:actor = {
|
|
imprison = {
|
|
target = prev
|
|
type = house_arrest
|
|
}
|
|
}
|
|
add_character_flag = is_currently_being_purged
|
|
add_to_list = asset_forfeiture_list
|
|
}
|
|
every_in_list = {
|
|
list = those_to_kill
|
|
limit = {
|
|
is_imprisoned = no
|
|
}
|
|
scope:actor = {
|
|
imprison = {
|
|
target = prev
|
|
type = house_arrest
|
|
}
|
|
}
|
|
add_character_flag = is_currently_being_purged
|
|
add_to_list = asset_forfeiture_list
|
|
}
|
|
scope:recipient = {
|
|
add_character_flag = is_currently_being_purged
|
|
add_to_list = asset_forfeiture_list
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = tgp_east_asia_interaction_events.2000.a
|
|
scope:actor = {
|
|
add_treasury_or_gold = {
|
|
value = {
|
|
add = {
|
|
every_in_list = {
|
|
list = asset_forfeiture_list
|
|
limit = {
|
|
gold > 0
|
|
}
|
|
add = current_gold_value
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add_dread = {
|
|
value = miniscule_dread_gain
|
|
multiply = {
|
|
value = {
|
|
value = 0
|
|
add = {
|
|
every_in_list = {
|
|
list = those_to_banish
|
|
limit = {
|
|
NOT = {
|
|
scope:actor = {
|
|
OR = {
|
|
has_banish_reason = prev
|
|
has_execute_reason = prev
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = highest_held_title_tier
|
|
multiply = 0.5
|
|
round = yes
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
every_in_list = {
|
|
list = those_to_kill
|
|
limit = {
|
|
NOT = {
|
|
scope:actor = {
|
|
has_execute_reason = prev
|
|
}
|
|
}
|
|
}
|
|
add = highest_held_title_tier
|
|
}
|
|
}
|
|
add = scope:recipient.highest_held_title_tier
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:actor = {
|
|
has_execute_reason = scope:recipient
|
|
}
|
|
}
|
|
}
|
|
add_tyranny = {
|
|
value = medium_tyranny_gain
|
|
multiply = {
|
|
value = {
|
|
value = 0
|
|
add = {
|
|
every_in_list = {
|
|
list = those_to_banish
|
|
add = {
|
|
value = highest_held_title_tier
|
|
multiply = 0.5
|
|
round = yes
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
every_in_list = {
|
|
list = those_to_kill
|
|
add = highest_held_title_tier
|
|
}
|
|
}
|
|
add = scope:recipient.highest_held_title_tier
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
exists = top_participant_group:dynastic_cycle
|
|
any_character_situation = {
|
|
situation_type = dynastic_cycle
|
|
}
|
|
}
|
|
situation:dynastic_cycle ?= {
|
|
if = {
|
|
limit = {
|
|
situation_top_has_catalyst = catalyst_tyrannical_extinguish_noble_family
|
|
}
|
|
trigger_situation_catalyst = {
|
|
catalyst = catalyst_tyrannical_extinguish_noble_family
|
|
character = root
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
every_in_list = {
|
|
list = asset_forfeiture_list
|
|
limit = {
|
|
gold > 0
|
|
}
|
|
remove_short_term_gold = {
|
|
value = current_gold_value # we make sure the asset forfeiture sticks
|
|
}
|
|
}
|
|
}
|
|
every_in_list = {
|
|
list = those_to_banish
|
|
hidden_effect = {
|
|
release_from_prison = yes # we can't banish them directly from prison, so we need to temporarily cut them loose
|
|
if = {
|
|
limit = {
|
|
is_ruler = no
|
|
liege != scope:recipient
|
|
}
|
|
set_employer = scope:recipient # and then we round them up again so they have a realm to be banished from
|
|
}
|
|
root = {
|
|
remove_opinion = { # because the imprisonment reason was already consumed earlier, we need to reset this in case they come back later
|
|
modifier = purged_banishment_opinion
|
|
target = prev
|
|
}
|
|
}
|
|
reverse_add_opinion = {
|
|
target = root
|
|
opinion = -25
|
|
modifier = purged_banishment_opinion
|
|
}
|
|
}
|
|
banish = yes # and then we give them the boot
|
|
if = {
|
|
limit = {
|
|
has_character_flag = is_currently_being_purged
|
|
}
|
|
remove_character_flag = is_currently_being_purged
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
every_in_list = {
|
|
list = those_to_kill
|
|
family_purge_execute_prisoner_effect = {
|
|
VICTIM = this
|
|
EXECUTIONER = root
|
|
}
|
|
}
|
|
family_purge_execute_prisoner_effect = {
|
|
VICTIM = scope:recipient
|
|
EXECUTIONER = root
|
|
}
|
|
}
|
|
show_as_tooltip = { # So we don't get spammed with the opinion changes from the effects above in the tooltip
|
|
every_in_list = {
|
|
list = those_to_kill
|
|
death = {
|
|
death_reason = death_execution
|
|
killer = root
|
|
}
|
|
}
|
|
scope:recipient = {
|
|
death = {
|
|
death_reason = death_execution
|
|
killer = root
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = purger
|
|
hidden_effect = {
|
|
every_player = {
|
|
limit = {
|
|
dynasty = scope:recipient.dynasty
|
|
}
|
|
send_interface_toast = {
|
|
type = event_toast_effect_bad
|
|
title = tgp_east_asia_interaction_events.2000.a.title
|
|
left_icon = root
|
|
right_icon = scope:recipient
|
|
custom_tooltip = tgp_east_asia_interaction_events.2000.a.tt
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
has_execute_reason = scope:recipient
|
|
}
|
|
stress_impact = {
|
|
sadistic = medium_stress_impact_loss
|
|
compassionate = minor_stress_impact_gain
|
|
forgiving = medium_stress_impact_gain
|
|
generous = minor_stress_impact_gain
|
|
}
|
|
}
|
|
else = {
|
|
stress_impact = {
|
|
sadistic = medium_stress_impact_loss
|
|
compassionate = major_stress_impact_gain
|
|
forgiving = medium_stress_impact_gain
|
|
generous = medium_stress_impact_gain
|
|
trusting = minor_stress_impact_gain
|
|
content = minor_stress_impact_gain
|
|
}
|
|
}
|
|
}
|
|
}
|