4763 lines
120 KiB
Text
4763 lines
120 KiB
Text
namespace = bp1_yearly
|
|
####
|
|
# bp1_yearly.2020 - A consort attempts to influence you into changing your heir
|
|
# bp1_yearly.2030 - Mopey consort wants some guidance
|
|
# bp1_yearly.2040 - Two consorts are disagreeing
|
|
# bp1_yearly.2050 - Friendly consorts want to start a study circle
|
|
# bp1_yearly.2060 - Friendly consorts want to tutor other consort's child
|
|
# bp1_yearly.2070 - Childless older soulmate spouse ponders your relationship
|
|
#
|
|
####
|
|
|
|
##################################################
|
|
# #A spouse/consort attempts to influence you into changing your heir
|
|
# by Filippa Gannholm Kirsten
|
|
# #bp1_yearly.2020-2023
|
|
##################################################
|
|
scripted_trigger bp1_yearly_2020_relevant_consort_trigger = {
|
|
is_available_ai_adult = yes
|
|
NOT = { has_relation_rival = root }
|
|
any_child = {
|
|
NOT = {
|
|
this = { is_primary_heir_of = root }
|
|
}
|
|
}
|
|
any_child = {
|
|
count > 0
|
|
bp1_yearly_2020_relevant_child_trigger = yes
|
|
}
|
|
}
|
|
|
|
scripted_trigger bp1_yearly_2020_relevant_child_trigger = {
|
|
age >= 13
|
|
is_available_child = yes
|
|
NOT = { has_relation_rival = root }
|
|
trigger_if = {
|
|
limit = {
|
|
root = {
|
|
has_realm_law = male_only_law
|
|
}
|
|
}
|
|
is_male = yes
|
|
}
|
|
trigger_else_if = {
|
|
limit = {
|
|
root = {
|
|
has_realm_law = female_only_law
|
|
}
|
|
}
|
|
is_female = yes
|
|
}
|
|
trigger_else = {
|
|
always = yes
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2020_duel_effect = {
|
|
duel = {
|
|
skill = $SKILL$
|
|
target = scope:bp1_yearly_2020_target
|
|
#They brute force kill the rival/nemesis
|
|
25 = {
|
|
modifier = {
|
|
$SKILL$ = martial
|
|
factor = 0.5
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { intrigue > martial }
|
|
}
|
|
scope:bp1_yearly_2020_target = {
|
|
death = {
|
|
death_reason = death_murder
|
|
killer = scope:bp1_yearly_2020_influencing_partner
|
|
}
|
|
}
|
|
}
|
|
else = {
|
|
scope:bp1_yearly_2020_target = {
|
|
death = {
|
|
death_reason = death_defenestration
|
|
killer = scope:bp1_yearly_2020_influencing_partner
|
|
}
|
|
}
|
|
}
|
|
#Set designated heir-event
|
|
root = {
|
|
add_character_flag = bp1_yearly_2020_target_killed
|
|
trigger_event = {
|
|
id = bp1_yearly.2023
|
|
days = { 2 5 }
|
|
}
|
|
}
|
|
}
|
|
#They are imprisoned by the rival/nemesis
|
|
25 = {
|
|
#Needs to have a prison to imprison
|
|
trigger = {
|
|
scope:bp1_yearly_2020_target = {
|
|
is_landed = yes
|
|
}
|
|
}
|
|
#To block narration-breaking notification events
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
add_character_flag = {
|
|
flag = bp1_yearly_2020_block_imprisonment_event
|
|
days = 1
|
|
}
|
|
}
|
|
rightfully_imprison_character_effect = { TARGET = scope:bp1_yearly_2020_influencing_partner IMPRISONER = scope:bp1_yearly_2020_target }
|
|
#Imprisonment letter
|
|
root = {
|
|
trigger_event = {
|
|
id = bp1_yearly.2022
|
|
days = 3
|
|
}
|
|
}
|
|
}
|
|
#They are killed by the rival/nemesis
|
|
25 = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
death = {
|
|
death_reason = death_defenestration
|
|
killer = scope:bp1_yearly_2020_target
|
|
}
|
|
}
|
|
#Death letter
|
|
root = {
|
|
trigger_event = {
|
|
id = bp1_yearly.2022
|
|
days = 3
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2020_chance_of_murderous_partner_effect = {
|
|
$MURDEROUS_PARTNER$ = {
|
|
random_list = {
|
|
#Attempt to murder heir
|
|
25 = {
|
|
trigger = {
|
|
OR = {
|
|
has_trait = vengeful
|
|
has_trait = deceitful
|
|
has_trait = sadistic
|
|
has_trait = ambitious
|
|
has_trait = wrathful
|
|
}
|
|
can_start_scheme = {
|
|
type = murder
|
|
target_character = root.player_heir
|
|
}
|
|
}
|
|
#If they killed our rival/nemesis we probably deserve some payback
|
|
modifier = {
|
|
has_character_flag = bp1_yearly_2020_target_killed
|
|
factor = 2
|
|
}
|
|
#If we took the person option but didn't pick anyone, they can sort of understand
|
|
modifier = {
|
|
NOT = { exists = scope:bp1_yearly_2021_new_courtier }
|
|
factor = 1.25
|
|
}
|
|
#MURDER VENGEANCE reeee
|
|
start_scheme = {
|
|
type = murder
|
|
target_character = root.player_heir
|
|
}
|
|
}
|
|
50 = {
|
|
modifier = {
|
|
NOR = {
|
|
has_character_flag = bp1_yearly_2020_target_killed
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
}
|
|
factor = 1.5
|
|
}
|
|
#Do nothing
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_trigger bp1_yearly_2020_landed_partners_parent_trigger = {
|
|
is_available_ai_adult = yes
|
|
is_at_war = no
|
|
is_landed = yes
|
|
opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
value >= 0
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2020_rival_nemesis_progress_effect = {
|
|
$PERSON$ = {
|
|
save_temporary_scope_as = new_heir_parent
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
can_set_relation_potential_rival_trigger = { CHARACTER = scope:new_heir_parent }
|
|
can_set_relation_rival_trigger = { CHARACTER = scope:new_heir_parent }
|
|
}
|
|
}
|
|
progress_towards_rival_effect = { CHARACTER = scope:new_heir_parent OPINION = default_rival_opinion REASON = rival_succession_scheme }
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
NOR = {
|
|
can_set_relation_potential_rival_trigger = { CHARACTER = scope:new_heir_parent }
|
|
can_set_relation_rival_trigger = { CHARACTER = scope:new_heir_parent }
|
|
}
|
|
can_set_relation_nemesis_trigger = { CHARACTER = scope:new_heir_parent }
|
|
}
|
|
set_relation_nemesis = {
|
|
reason = nemesis_heir_ousted
|
|
copy_reason = rival
|
|
target = scope:new_heir_parent
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2020_heir_change_opinions_effect = {
|
|
reverse_add_opinion = {
|
|
target = root.player_heir
|
|
modifier = primary_heir_replaced_opinion
|
|
opinion = -50
|
|
}
|
|
#Apply opinion & rivalry to the appropriate opposite-sex biological parent
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_female = yes }
|
|
}
|
|
if = {
|
|
limit = {
|
|
exists = root.player_heir.mother
|
|
root.player_heir.mother = { is_alive = yes }
|
|
}
|
|
root.player_heir.mother = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = parent_primary_heir_replaced_opinion
|
|
opinion = -50
|
|
}
|
|
save_scope_as = bp1_yearly_2020_scorned_parent
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = yes }
|
|
}
|
|
bp1_yearly_2020_rival_nemesis_progress_effect = { PERSON = scope:bp1_yearly_2020_influencing_partner }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
exists = root.player_heir.father
|
|
root.player_heir.father = { is_alive = yes }
|
|
}
|
|
root.player_heir.father = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = parent_primary_heir_replaced_opinion
|
|
opinion = -50
|
|
}
|
|
save_scope_as = bp1_yearly_2020_scorned_parent
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = yes }
|
|
}
|
|
bp1_yearly_2020_rival_nemesis_progress_effect = { PERSON = scope:bp1_yearly_2020_influencing_partner }
|
|
}
|
|
}
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_child_to_become_heir
|
|
modifier = pleased_opinion
|
|
opinion = 50
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = yes }
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
modifier = pleased_opinion
|
|
opinion = 50
|
|
}
|
|
}
|
|
}
|
|
|
|
bp1_yearly.2020 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2020.t
|
|
desc = bp1_yearly.2020.desc
|
|
theme = family
|
|
override_background = { reference = council_chamber }
|
|
left_portrait = {
|
|
character = root
|
|
triggered_animation = {
|
|
trigger = {
|
|
has_trait = paranoid
|
|
}
|
|
animation = paranoia
|
|
}
|
|
animation = worry
|
|
}
|
|
right_portrait = {
|
|
character = scope:bp1_yearly_2020_influencing_partner
|
|
animation = personality_greedy
|
|
}
|
|
lower_center_portrait = {
|
|
character = scope:bp1_yearly_2020_child_to_become_heir
|
|
}
|
|
lower_right_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2020_influencing_partners_parent }
|
|
character = scope:bp1_yearly_2020_influencing_partners_parent
|
|
}
|
|
#Set up the cooldown
|
|
cooldown = { years = 5 }
|
|
trigger = {
|
|
#DLC check
|
|
has_bp1_dlc_trigger = yes
|
|
#Standard checks
|
|
is_available_adult = yes
|
|
is_ai = no
|
|
is_landed = yes
|
|
exists = root.primary_heir
|
|
#Do we have any marital-like relationships with partners whose child is not your primary heir
|
|
any_consort = { bp1_yearly_2020_relevant_consort_trigger = yes }
|
|
any_relation = {
|
|
type = rival # Includes nemeses
|
|
is_available_at_peace_adult = yes
|
|
highest_held_title_tier <= tier_county
|
|
}
|
|
}
|
|
weight_multiplier = {
|
|
base = 1
|
|
modifier = {
|
|
any_consort = {
|
|
bp1_yearly_2020_relevant_consort_trigger = yes
|
|
has_trait = family_first
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
bp1_yearly_2020_relevant_consort_trigger = yes
|
|
has_trait_rank = {
|
|
trait = education_intrigue
|
|
rank >= 3
|
|
}
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
bp1_yearly_2020_relevant_consort_trigger = yes
|
|
has_trait = schemer
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
bp1_yearly_2020_relevant_consort_trigger = yes
|
|
has_trait = ambitious
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
bp1_yearly_2020_relevant_consort_trigger = yes
|
|
short_term_gold >= root.massive_gold_value
|
|
}
|
|
add = 2
|
|
}
|
|
}
|
|
immediate = {
|
|
#play_music_cue = "mx_cue_secret"
|
|
#Pick a relevant, weighted partner
|
|
random_consort = {
|
|
limit = { bp1_yearly_2020_relevant_consort_trigger = yes }
|
|
weight = {
|
|
base = 1
|
|
modifier = {
|
|
has_trait = ambitious
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
has_trait = arrogant
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
has_trait = diligent
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
has_trait = deceitful
|
|
add = 5
|
|
}
|
|
modifier = {
|
|
has_trait = schemer
|
|
add = 5
|
|
}
|
|
modifier = {
|
|
has_trait = family_first
|
|
add = 10
|
|
}
|
|
modifier = {
|
|
has_trait_rank = {
|
|
trait = education_intrigue
|
|
rank >= 3
|
|
}
|
|
add = 10
|
|
}
|
|
modifier = {
|
|
short_term_gold >= massive_gold_value
|
|
add = 100
|
|
}
|
|
modifier = {
|
|
has_trait = forgiving
|
|
add = -2
|
|
}
|
|
modifier = {
|
|
has_trait = compassionate
|
|
add = -2
|
|
}
|
|
modifier = {
|
|
has_trait = generous
|
|
add = -2
|
|
}
|
|
modifier = {
|
|
has_trait = dull
|
|
add = -3
|
|
}
|
|
modifier = {
|
|
has_trait = lazy
|
|
add = -5
|
|
}
|
|
modifier = {
|
|
has_trait_rank = {
|
|
trait = intellect_bad
|
|
rank > 0
|
|
}
|
|
add = -5
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2020_influencing_partner
|
|
}
|
|
#Pick a child
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
random_child = {
|
|
limit = {
|
|
bp1_yearly_2020_relevant_child_trigger = yes
|
|
#_Tradeoff_ they said
|
|
OR = {
|
|
has_trait = clubfooted
|
|
has_trait = hunchbacked
|
|
has_trait = lisping
|
|
has_trait = stuttering
|
|
has_trait = dwarf
|
|
has_trait = giant
|
|
has_trait = inbred
|
|
has_trait = weak
|
|
has_trait = dull
|
|
has_trait = spindly
|
|
has_trait = scaly
|
|
has_trait = albino
|
|
has_trait = wheezing
|
|
has_trait = bleeder
|
|
has_trait_rank = {
|
|
trait = beauty_bad
|
|
rank >= 1
|
|
}
|
|
has_trait_rank = {
|
|
trait = intellect_bad
|
|
rank >= 1
|
|
}
|
|
has_trait_rank = {
|
|
trait = physique_bad
|
|
rank >= 1
|
|
}
|
|
has_trait = maimed
|
|
has_trait = one_eyed
|
|
has_trait = one_legged
|
|
has_trait = disfigured
|
|
has_trait = scarred
|
|
has_trait = blind
|
|
has_trait = depressed_genetic
|
|
has_trait = lunatic_genetic
|
|
has_trait = possessed_genetic
|
|
has_trait = ill
|
|
has_trait = leper
|
|
}
|
|
}
|
|
alternative_limit = {
|
|
bp1_yearly_2020_relevant_child_trigger = yes
|
|
}
|
|
save_scope_as = bp1_yearly_2020_child_to_become_heir
|
|
}
|
|
}
|
|
#Set up a rival/nemesis, if any
|
|
random_relation = {
|
|
type = rival
|
|
limit = {
|
|
has_relation_nemesis = root
|
|
is_available_at_peace_adult = yes
|
|
highest_held_title_tier <= tier_county
|
|
}
|
|
alternative_limit = {
|
|
is_available_at_peace_adult = yes
|
|
highest_held_title_tier <= tier_county
|
|
}
|
|
save_scope_as = bp1_yearly_2020_target
|
|
}
|
|
#Saving scope for halfsies comparisons
|
|
save_scope_value_as = {
|
|
name = half_gold_check_2020
|
|
value = {
|
|
value = root.massive_gold_value
|
|
multiply = 0.5
|
|
}
|
|
}
|
|
#Look for a hookable landed parent of your partner
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
#If our partner has enough gold, we only need a hookable landed parent
|
|
if = {
|
|
limit = { short_term_gold >= root.massive_gold_value }
|
|
random_parent = {
|
|
limit = { bp1_yearly_2020_landed_partners_parent_trigger = yes }
|
|
save_scope_as = bp1_yearly_2020_influencing_partners_parent_only_hook
|
|
#For the portrait
|
|
save_scope_as = bp1_yearly_2020_influencing_partners_parent
|
|
}
|
|
}
|
|
#Else check if they can go halfsies on the gold
|
|
else_if = {
|
|
limit = {
|
|
short_term_gold < root.massive_gold_value
|
|
short_term_gold >= scope:half_gold_check_2020
|
|
}
|
|
random_parent = {
|
|
limit = {
|
|
short_term_gold < root.massive_gold_value
|
|
bp1_yearly_2020_landed_partners_parent_trigger = yes
|
|
}
|
|
#For the portrait
|
|
save_scope_as = bp1_yearly_2020_influencing_partners_parent
|
|
#Do they have enough gold together to warrant the root.massive_gold_value
|
|
save_scope_value_as = {
|
|
name = halfsies_check_2020
|
|
value = {
|
|
value = scope:bp1_yearly_2020_influencing_partner.gold
|
|
add = scope:bp1_yearly_2020_influencing_partners_parent.gold
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:halfsies_check_2020 >= root.massive_gold_value
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partners_parent = {
|
|
save_scope_as = bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Else the partner parent pays and gets hooked
|
|
else_if = {
|
|
limit = {
|
|
short_term_gold < root.massive_gold_value
|
|
}
|
|
random_parent = {
|
|
limit = {
|
|
short_term_gold >= root.massive_gold_value
|
|
bp1_yearly_2020_landed_partners_parent_trigger = yes
|
|
}
|
|
save_scope_as = bp1_yearly_2020_influencing_partners_parent_pays
|
|
#For the portrait
|
|
save_scope_as = bp1_yearly_2020_influencing_partners_parent
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Martial/intrigue brute force duel
|
|
option = {
|
|
name = bp1_yearly.2020.a
|
|
trigger = { exists = scope:bp1_yearly_2020_target }
|
|
#To block the narration-breaking default death notification
|
|
add_character_flag = {
|
|
flag = bp1_yearly_2020_suppress_death_events
|
|
days = 5
|
|
}
|
|
if = {
|
|
#Prioritize intrigue duel, less chance of death
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { intrigue > martial }
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
bp1_yearly_2020_duel_effect = { SKILL = intrigue }
|
|
}
|
|
}
|
|
else = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
bp1_yearly_2020_duel_effect = { SKILL = martial }
|
|
}
|
|
}
|
|
stress_impact = {
|
|
vengeful = medium_stress_impact_gain
|
|
family_first = medium_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#Pay you a massive amount of gold + a hook
|
|
option = {
|
|
name = bp1_yearly.2020.c
|
|
flavor = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = { exists = scope:bp1_yearly_2020_influencing_partners_parent_only_hook }
|
|
desc = bp1_yearly.2020.c_tt_only_hook
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
type = favor_hook
|
|
}
|
|
}
|
|
desc = bp1_yearly.2020.c_tt_halfsies
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
type = favor_hook
|
|
}
|
|
}
|
|
desc = bp1_yearly.2020.c_tt_pay_and_hook
|
|
}
|
|
}
|
|
}
|
|
trigger = {
|
|
OR = {
|
|
#If our partner has enough gold
|
|
scope:bp1_yearly_2020_influencing_partner = { short_term_gold >= root.massive_gold_value }
|
|
#Or if they can go halfsies
|
|
AND = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
short_term_gold < root.massive_gold_value
|
|
short_term_gold >= scope:half_gold_check_2020
|
|
}
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
}
|
|
#Or if partner's parent has enough gold
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
}
|
|
}
|
|
#Partner pays
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { short_term_gold >= root.massive_gold_value }
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
pay_short_term_gold = {
|
|
target = root
|
|
gold = root.massive_gold_value
|
|
}
|
|
}
|
|
#Hook partner's parent first
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2020_influencing_partners_parent_only_hook }
|
|
add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_only_hook
|
|
type = favor_hook
|
|
}
|
|
}
|
|
#Else hook partner
|
|
else_if = {
|
|
limit = {
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
type = favor_hook
|
|
}
|
|
}
|
|
add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
type = favor_hook
|
|
}
|
|
}
|
|
}
|
|
#They go halfsies
|
|
else_if = {
|
|
limit = {
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
type = favor_hook
|
|
}
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
pay_short_term_gold = {
|
|
target = root
|
|
gold = scope:half_gold_check_2020
|
|
}
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partners_parent_halfsies = {
|
|
pay_short_term_gold = {
|
|
target = root
|
|
gold = scope:half_gold_check_2020
|
|
}
|
|
}
|
|
#Hook partner's parent first
|
|
if = {
|
|
limit = {
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
type = favor_hook
|
|
}
|
|
}
|
|
add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
type = favor_hook
|
|
}
|
|
}
|
|
#Else hook partner
|
|
else_if = {
|
|
limit = {
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
type = favor_hook
|
|
}
|
|
}
|
|
add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
type = favor_hook
|
|
}
|
|
}
|
|
}
|
|
#Partner's parent pays
|
|
else_if = {
|
|
limit = { exists = scope:bp1_yearly_2020_influencing_partners_parent_pays }
|
|
scope:bp1_yearly_2020_influencing_partners_parent_pays = {
|
|
pay_short_term_gold = {
|
|
target = root
|
|
gold = root.massive_gold_value
|
|
}
|
|
}
|
|
#Hook partner's parent first
|
|
if = {
|
|
limit = {
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
type = favor_hook
|
|
}
|
|
}
|
|
add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
type = favor_hook
|
|
}
|
|
}
|
|
#Else hook partner
|
|
else_if = {
|
|
limit = {
|
|
root = {
|
|
can_add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
type = favor_hook
|
|
}
|
|
}
|
|
}
|
|
add_hook = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
type = favor_hook
|
|
}
|
|
}
|
|
}
|
|
#Deal with opinion reactions to this
|
|
bp1_yearly_2020_heir_change_opinions_effect = yes
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2020_influencing_partners_parent_only_hook }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_only_hook
|
|
modifier = pleased_opinion
|
|
opinion = 50
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = { exists = scope:bp1_yearly_2020_influencing_partners_parent_halfsies }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
modifier = pleased_opinion
|
|
opinion = 50
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = { exists = scope:bp1_yearly_2020_influencing_partners_parent_pays }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
modifier = pleased_opinion
|
|
opinion = 50
|
|
}
|
|
}
|
|
send_interface_toast = {
|
|
title = designate_heir_interaction_notification
|
|
left_icon = root
|
|
right_icon = scope:bp1_yearly_2020_child_to_become_heir
|
|
set_designated_heir = scope:bp1_yearly_2020_child_to_become_heir
|
|
}
|
|
hidden_effect = {
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2020_scorned_parent }
|
|
bp1_yearly_2020_chance_of_murderous_partner_effect = { MURDEROUS_PARTNER = scope:bp1_yearly_2020_scorned_parent }
|
|
}
|
|
}
|
|
stress_impact = {
|
|
craven = minor_stress_impact_gain
|
|
paranoid = medium_stress_impact_gain
|
|
greedy = minor_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#Summon an interesting person to join your court
|
|
option = {
|
|
name = bp1_yearly.2020.b
|
|
trigger = {
|
|
#Mutually exclusive to the money + gold option
|
|
NOR = {
|
|
scope:bp1_yearly_2020_influencing_partner = { short_term_gold >= root.massive_gold_value }
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_halfsies
|
|
exists = scope:bp1_yearly_2020_influencing_partners_parent_pays
|
|
}
|
|
}
|
|
custom_tooltip = bp1_yearly.2020.b_tt
|
|
trigger_event = {
|
|
id = bp1_yearly.2021
|
|
days = 2
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#Imprison them for merely suggesting this
|
|
option = {
|
|
name = bp1_yearly.2020.d
|
|
trigger = {
|
|
OR = {
|
|
has_trait = sadistic
|
|
has_trait = callous
|
|
has_trait = irritable
|
|
has_trait = paranoid
|
|
has_trait = craven
|
|
has_trait = fickle
|
|
}
|
|
}
|
|
flavor = bp1_yearly.2020.d_tt
|
|
rightfully_imprison_character_effect = { TARGET = scope:bp1_yearly_2020_influencing_partner IMPRISONER = root }
|
|
stress_impact = {
|
|
craven = miniscule_stress_impact_loss
|
|
paranoid = minor_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#Not interested
|
|
option = {
|
|
name = bp1_yearly.2020.e
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
modifier = insulted_opinion
|
|
opinion = -20
|
|
}
|
|
stress_impact = {
|
|
craven = minor_stress_impact_gain
|
|
paranoid = medium_stress_impact_gain
|
|
}
|
|
hidden_effect = {
|
|
bp1_yearly_2020_chance_of_murderous_partner_effect = { MURDEROUS_PARTNER = scope:bp1_yearly_2020_influencing_partner }
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_trigger bp1_yearly_2021_relevant_dynasty_person_trigger = {
|
|
this != scope:bp1_yearly_2020_influencing_partner
|
|
NOT = { is_child_of = scope:bp1_yearly_2020_influencing_partner }
|
|
NOT = { is_primary_heir_of = liege }
|
|
has_any_bad_relationship_with_root_trigger = no
|
|
opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
value >= 0
|
|
}
|
|
is_landed_or_landless_administrative = no
|
|
is_available_at_peace_ai_adult = yes
|
|
$SKILL$ >= $TARGET$.$SKILL$
|
|
}
|
|
|
|
scripted_trigger bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = {
|
|
this != scope:bp1_yearly_2020_influencing_partner
|
|
NOT = { is_child_of = scope:bp1_yearly_2020_influencing_partner }
|
|
NOT = { is_primary_heir_of = liege }
|
|
has_any_bad_relationship_with_root_trigger = no
|
|
opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
value >= 0
|
|
}
|
|
is_landed_or_landless_administrative = no
|
|
is_available_at_peace_ai_adult = yes
|
|
$SKILL$ >= high_skill_rating
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2021_add_interesting_courtier_effect = {
|
|
random_list = {
|
|
#Martial Person
|
|
1 = {
|
|
trigger = {
|
|
NOT = { exists = scope:bp1_yearly_2021_martial_person }
|
|
}
|
|
#Let's inject a partner dynasty member if we can
|
|
modifier = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_marshal_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = martial TARGET = scope:bp1_yearly_2021_marshal_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = martial }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = 20
|
|
}
|
|
modifier = {
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_marshal_scope
|
|
scope:bp1_yearly_2021_marshal_scope.martial < high_skill_rating
|
|
}
|
|
NOT = { exists = scope:bp1_yearly_2021_marshal_scope }
|
|
}
|
|
add = 10
|
|
}
|
|
#Look for a dynasty member of the consort first
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_marshal_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = martial TARGET = scope:bp1_yearly_2021_marshal_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = martial }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
#If a marshal currently exists and our dynast has more martial
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_marshal_scope }
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = martial TARGET = scope:bp1_yearly_2021_marshal_scope }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_martial_person
|
|
}
|
|
}
|
|
}
|
|
#Else just check if the dynast has above 15 martial
|
|
else = {
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = martial }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_martial_person
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else = {
|
|
create_character = {
|
|
location = root.location
|
|
template = bp1_yearly_2021_martial_person_template
|
|
save_scope_as = bp1_yearly_2021_martial_person
|
|
}
|
|
scope:bp1_yearly_2021_martial_person = {
|
|
set_variable = {
|
|
name = created_in_bp1_yearly_2021
|
|
value = yes
|
|
days = 60
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Learning Person
|
|
1 = {
|
|
trigger = {
|
|
NOT = { exists = scope:bp1_yearly_2021_learning_person }
|
|
}
|
|
#Let's inject a partner dynasty member if we can
|
|
modifier = {
|
|
#If we can change our learning councillor and have an appropriate dynast
|
|
faith = { has_doctrine = doctrine_clerical_succession_temporal_appointment }
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_chaplain_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = learning TARGET = scope:bp1_yearly_2021_chaplain_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = 20
|
|
}
|
|
modifier = {
|
|
OR = {
|
|
#If we can change our learning councillor and they don't exist
|
|
AND = {
|
|
faith = { has_doctrine = doctrine_clerical_succession_temporal_appointment }
|
|
NOT = { exists = scope:bp1_yearly_2021_chaplain_scope }
|
|
}
|
|
#If we can change our learning councillor and they have less than 15 learning
|
|
AND = {
|
|
faith = { has_doctrine = doctrine_clerical_succession_temporal_appointment }
|
|
exists = scope:bp1_yearly_2021_chaplain_scope
|
|
scope:bp1_yearly_2021_chaplain_scope.learning < high_skill_rating
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
#Look for a dynasty member of the consort first
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_chaplain_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = learning TARGET = scope:bp1_yearly_2021_chaplain_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
#If a chaplain currently exists and our dynast has more learning
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_chaplain_scope }
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = learning TARGET = scope:bp1_yearly_2021_chaplain_scope }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_learning_person
|
|
}
|
|
}
|
|
}
|
|
#Else just check if the dynast has above 15 learning
|
|
else = {
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = learning }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_learning_person
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else = {
|
|
if = {
|
|
#If witchcraft is accepted, create a witch
|
|
limit = {
|
|
faith = { has_doctrine = doctrine_witchcraft_accepted }
|
|
}
|
|
create_character = {
|
|
location = root.location
|
|
template = bp1_yearly_2021_learning_witch_template
|
|
save_scope_as = bp1_yearly_2021_learning_person
|
|
}
|
|
scope:bp1_yearly_2021_learning_person = {
|
|
set_variable = {
|
|
name = created_in_bp1_yearly_2021
|
|
value = yes
|
|
days = 60
|
|
}
|
|
}
|
|
}
|
|
else = {
|
|
create_character = {
|
|
location = root.location
|
|
template = bp1_yearly_2021_learning_person_template
|
|
save_scope_as = bp1_yearly_2021_learning_person
|
|
}
|
|
scope:bp1_yearly_2021_learning_person = {
|
|
set_variable = {
|
|
name = created_in_bp1_yearly_2021
|
|
value = yes
|
|
days = 60
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Stewardship Person
|
|
1 = {
|
|
trigger = {
|
|
NOT = { exists = scope:bp1_yearly_2021_stewardship_person }
|
|
}
|
|
#Let's inject a partner dynasty member if we can
|
|
modifier = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_steward_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = stewardship TARGET = scope:bp1_yearly_2021_steward_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = stewardship }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = 20
|
|
}
|
|
modifier = {
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_steward_scope
|
|
scope:bp1_yearly_2021_steward_scope.stewardship < high_skill_rating
|
|
}
|
|
NOT = { exists = scope:bp1_yearly_2021_steward_scope }
|
|
}
|
|
add = 10
|
|
}
|
|
#Look for a dynasty member of the consort first
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_steward_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = stewardship TARGET = scope:bp1_yearly_2021_steward_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = stewardship }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
#If a steward currently exists and our dynast has more stewardship
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_steward_scope }
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = stewardship TARGET = scope:bp1_yearly_2021_steward_scope }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_stewardship_person
|
|
}
|
|
}
|
|
}
|
|
#Else just check if the dynast has above 15 stewardship
|
|
else = {
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = stewardship }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_stewardship_person
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else = {
|
|
create_character = {
|
|
location = root.location
|
|
template = bp1_yearly_2021_stewardship_person_template
|
|
save_scope_as = bp1_yearly_2021_stewardship_person
|
|
}
|
|
scope:bp1_yearly_2021_stewardship_person = {
|
|
set_variable = {
|
|
name = created_in_bp1_yearly_2021
|
|
value = yes
|
|
days = 60
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Diplomacy Person
|
|
1 = {
|
|
trigger = {
|
|
NOT = { exists = scope:bp1_yearly_2021_diplomacy_person }
|
|
}
|
|
#Let's inject a partner dynasty member if we can
|
|
modifier = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_chancellor_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = diplomacy TARGET = scope:bp1_yearly_2021_chancellor_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = diplomacy }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = 20
|
|
}
|
|
modifier = {
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_chancellor_scope
|
|
scope:bp1_yearly_2021_chancellor_scope.diplomacy < high_skill_rating
|
|
}
|
|
NOT = { exists = scope:bp1_yearly_2021_chancellor_scope }
|
|
}
|
|
add = 10
|
|
}
|
|
#Look for a dynasty member of the consort first
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_chancellor_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = diplomacy TARGET = scope:bp1_yearly_2021_chancellor_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = diplomacy }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
#If a chancellor currently exists and our dynast has more diplomacy
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_chancellor_scope }
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = diplomacy TARGET = scope:bp1_yearly_2021_chancellor_scope }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_diplomacy_person
|
|
}
|
|
}
|
|
}
|
|
#Else just check if the dynast has above 15 diplomacy
|
|
else = {
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = diplomacy }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_diplomacy_person
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else = {
|
|
create_character = {
|
|
location = root.location
|
|
template = bp1_yearly_2021_diplomacy_person_template
|
|
save_scope_as = bp1_yearly_2021_diplomacy_person
|
|
}
|
|
scope:bp1_yearly_2021_diplomacy_person = {
|
|
set_variable = {
|
|
name = created_in_bp1_yearly_2021
|
|
value = yes
|
|
days = 60
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Intrigue Person
|
|
1 = {
|
|
trigger = {
|
|
NOT = { exists = scope:bp1_yearly_2021_intrigue_person }
|
|
}
|
|
#Let's inject a partner dynasty member if we can
|
|
modifier = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_spymaster_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = intrigue TARGET = scope:bp1_yearly_2021_spymaster_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = intrigue }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = 20
|
|
}
|
|
modifier = {
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_spymaster_scope
|
|
scope:bp1_yearly_2021_spymaster_scope.intrigue < high_skill_rating
|
|
}
|
|
NOT = { exists = scope:bp1_yearly_2021_spymaster_scope }
|
|
}
|
|
add = 10
|
|
}
|
|
#Look for a dynasty member of the consort first
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
exists = dynasty
|
|
OR = {
|
|
AND = {
|
|
exists = scope:bp1_yearly_2021_spymaster_scope
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = intrigue TARGET = scope:bp1_yearly_2021_spymaster_scope }
|
|
}
|
|
}
|
|
}
|
|
dynasty = {
|
|
any_dynasty_member = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = intrigue }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
#If a spymaster currently exists and our dynast has more intrigue
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_spymaster_scope }
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_trigger = { SKILL = intrigue TARGET = scope:bp1_yearly_2021_spymaster_scope }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_intrigue_person
|
|
}
|
|
}
|
|
}
|
|
#Else just check if the dynast has above 15 intrigue
|
|
else = {
|
|
dynasty = {
|
|
random_dynasty_member = {
|
|
limit = {
|
|
bp1_yearly_2021_relevant_dynasty_person_no_target_trigger = { SKILL = intrigue }
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2021_intrigue_person
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else = {
|
|
create_character = {
|
|
location = root.location
|
|
template = bp1_yearly_2021_intrigue_person_template
|
|
save_scope_as = bp1_yearly_2021_intrigue_person
|
|
}
|
|
scope:bp1_yearly_2021_intrigue_person = {
|
|
set_variable = {
|
|
name = created_in_bp1_yearly_2021
|
|
value = yes
|
|
days = 60
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2021_set_up_portrait_effect = {
|
|
$SCOPE$ = {
|
|
if = {
|
|
limit = {
|
|
NOT = { exists = scope:bp1_yearly_2021_first_person }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_first_person
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
NOT = { exists = scope:bp1_yearly_2021_second_person }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_second_person
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
NOT = { exists = scope:bp1_yearly_2021_third_person }
|
|
}
|
|
save_scope_as = bp1_yearly_2021_third_person
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_trigger bp1_yearly_2021_clean_up_character_trigger = {
|
|
exists = scope:bp1_yearly_2021_$SKILL$_person
|
|
scope:bp1_yearly_2021_$SKILL$_person = {
|
|
has_variable = created_in_bp1_yearly_2021
|
|
NOT = { has_character_flag = bp1_yearly_2021_chosen_courtier }
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2021_clean_up_character_effect = {
|
|
scope:bp1_yearly_2021_$SKILL$_person = {
|
|
death = {
|
|
death_reason = death_vanished
|
|
}
|
|
}
|
|
}
|
|
|
|
#Summon up a person to your liking
|
|
bp1_yearly.2021 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2021.t
|
|
desc = bp1_yearly.2021.desc
|
|
theme = family
|
|
override_background = { reference = throne_room }
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_rational
|
|
}
|
|
right_portrait = {
|
|
character = scope:bp1_yearly_2020_influencing_partner
|
|
animation = chancellor
|
|
}
|
|
#First Person
|
|
lower_left_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2021_first_person }
|
|
character = scope:bp1_yearly_2021_first_person
|
|
}
|
|
#Second Person
|
|
lower_center_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2021_second_person }
|
|
character = scope:bp1_yearly_2021_second_person
|
|
}
|
|
#Third Person
|
|
lower_right_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2021_third_person }
|
|
character = scope:bp1_yearly_2021_third_person
|
|
}
|
|
immediate = {
|
|
if = {
|
|
limit = { exists = cp:councillor_marshal }
|
|
cp:councillor_marshal = { save_scope_as = bp1_yearly_2021_marshal_scope }
|
|
}
|
|
if = {
|
|
limit = { exists = cp:councillor_court_chaplain }
|
|
cp:councillor_court_chaplain = { save_scope_as = bp1_yearly_2021_chaplain_scope }
|
|
}
|
|
if = {
|
|
limit = { exists = cp:councillor_steward }
|
|
cp:councillor_steward = { save_scope_as = bp1_yearly_2021_steward_scope }
|
|
}
|
|
if = {
|
|
limit = { exists = cp:councillor_chancellor }
|
|
cp:councillor_chancellor = { save_scope_as = bp1_yearly_2021_chancellor_scope }
|
|
}
|
|
if = {
|
|
limit = { exists = cp:councillor_spymaster }
|
|
cp:councillor_spymaster = { save_scope_as = bp1_yearly_2021_spymaster_scope }
|
|
}
|
|
#Conjure up 3 interesting courtiers
|
|
bp1_yearly_2021_add_interesting_courtier_effect = yes
|
|
bp1_yearly_2021_add_interesting_courtier_effect = yes
|
|
bp1_yearly_2021_add_interesting_courtier_effect = yes
|
|
#Set up portraits to display
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_martial_person }
|
|
bp1_yearly_2021_set_up_portrait_effect = { SCOPE = scope:bp1_yearly_2021_martial_person }
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_learning_person }
|
|
bp1_yearly_2021_set_up_portrait_effect = { SCOPE = scope:bp1_yearly_2021_learning_person }
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_stewardship_person }
|
|
bp1_yearly_2021_set_up_portrait_effect = { SCOPE = scope:bp1_yearly_2021_stewardship_person }
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_diplomacy_person }
|
|
bp1_yearly_2021_set_up_portrait_effect = { SCOPE = scope:bp1_yearly_2021_diplomacy_person }
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2021_intrigue_person }
|
|
bp1_yearly_2021_set_up_portrait_effect = { SCOPE = scope:bp1_yearly_2021_intrigue_person }
|
|
}
|
|
}
|
|
#Pick Martial
|
|
option = {
|
|
name = bp1_yearly.2021.a
|
|
trigger = { exists = scope:bp1_yearly_2021_martial_person }
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2021.a_tt
|
|
left_icon = scope:bp1_yearly_2021_martial_person
|
|
add_courtier = scope:bp1_yearly_2021_martial_person
|
|
scope:bp1_yearly_2021_martial_person = {
|
|
add_character_flag = bp1_yearly_2021_chosen_courtier
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2021_martial_person
|
|
modifier = pleased_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2021_new_courtier
|
|
}
|
|
#Pick Learning
|
|
option = {
|
|
name = bp1_yearly.2021.b
|
|
trigger = { exists = scope:bp1_yearly_2021_learning_person }
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2021.b_tt
|
|
left_icon = scope:bp1_yearly_2021_learning_person
|
|
add_courtier = scope:bp1_yearly_2021_learning_person
|
|
scope:bp1_yearly_2021_learning_person = {
|
|
add_character_flag = bp1_yearly_2021_chosen_courtier
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2021_learning_person
|
|
modifier = pleased_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2021_new_courtier
|
|
}
|
|
#Pick Stewardship
|
|
option = {
|
|
name = bp1_yearly.2021.c
|
|
trigger = { exists = scope:bp1_yearly_2021_stewardship_person }
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2021.c_tt
|
|
left_icon = scope:bp1_yearly_2021_stewardship_person
|
|
add_courtier = scope:bp1_yearly_2021_stewardship_person
|
|
scope:bp1_yearly_2021_stewardship_person = {
|
|
add_character_flag = bp1_yearly_2021_chosen_courtier
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2021_stewardship_person
|
|
modifier = pleased_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2021_new_courtier
|
|
}
|
|
#Pick Diplomacy
|
|
option = {
|
|
name = bp1_yearly.2021.d
|
|
trigger = { exists = scope:bp1_yearly_2021_diplomacy_person }
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2021.d_tt
|
|
left_icon = scope:bp1_yearly_2021_diplomacy_person
|
|
add_courtier = scope:bp1_yearly_2021_diplomacy_person
|
|
scope:bp1_yearly_2021_diplomacy_person = {
|
|
add_character_flag = bp1_yearly_2021_chosen_courtier
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2021_diplomacy_person
|
|
modifier = pleased_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2021_new_courtier
|
|
}
|
|
#Pick Intrigue
|
|
option = {
|
|
name = bp1_yearly.2021.e
|
|
trigger = { exists = scope:bp1_yearly_2021_intrigue_person }
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2021.e_tt
|
|
left_icon = scope:bp1_yearly_2021_intrigue_person
|
|
add_courtier = scope:bp1_yearly_2021_intrigue_person
|
|
scope:bp1_yearly_2021_intrigue_person = {
|
|
add_character_flag = bp1_yearly_2021_chosen_courtier
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2021_intrigue_person
|
|
modifier = pleased_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2021_new_courtier
|
|
}
|
|
#Actually, I have changed my mind
|
|
option = {
|
|
name = bp1_yearly.2021.f
|
|
add_character_flag = bp1_yearly_2021_picked_none
|
|
stress_impact = {
|
|
fickle = miniscule_stress_impact_loss
|
|
}
|
|
}
|
|
after = {
|
|
hidden_effect = {
|
|
#...clean up the unused characters
|
|
if = {
|
|
limit = {
|
|
bp1_yearly_2021_clean_up_character_trigger = { SKILL = martial }
|
|
}
|
|
bp1_yearly_2021_clean_up_character_effect = { SKILL = martial }
|
|
}
|
|
if = {
|
|
limit = {
|
|
bp1_yearly_2021_clean_up_character_trigger = { SKILL = learning }
|
|
}
|
|
bp1_yearly_2021_clean_up_character_effect = { SKILL = learning }
|
|
}
|
|
if = {
|
|
limit = {
|
|
bp1_yearly_2021_clean_up_character_trigger = { SKILL = stewardship }
|
|
}
|
|
bp1_yearly_2021_clean_up_character_effect = { SKILL = stewardship }
|
|
}
|
|
if = {
|
|
limit = {
|
|
bp1_yearly_2021_clean_up_character_trigger = { SKILL = diplomacy }
|
|
}
|
|
bp1_yearly_2021_clean_up_character_effect = { SKILL = diplomacy }
|
|
}
|
|
if = {
|
|
limit = {
|
|
bp1_yearly_2021_clean_up_character_trigger = { SKILL = intrigue }
|
|
}
|
|
bp1_yearly_2021_clean_up_character_effect = { SKILL = intrigue }
|
|
}
|
|
}
|
|
trigger_event = {
|
|
id = bp1_yearly.2023
|
|
days = { 2 5 }
|
|
}
|
|
}
|
|
}
|
|
|
|
#Your partner is imprisoned/dead
|
|
bp1_yearly.2022 = {
|
|
type = letter_event
|
|
opening = bp1_yearly.2022.t
|
|
desc = {
|
|
desc = bp1_yearly.2022.desc_intro
|
|
first_valid = {
|
|
#Your partner is imprisoned
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = yes }
|
|
}
|
|
desc = bp1_yearly.2022.desc_imprisoned
|
|
}
|
|
#Your partner died
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2022.desc_dead
|
|
}
|
|
}
|
|
}
|
|
sender = scope:bp1_yearly_2020_target
|
|
#Oh no!
|
|
option = {
|
|
name = {
|
|
text = {
|
|
first_valid = {
|
|
#If our partner was imprisoned
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = yes }
|
|
}
|
|
desc = bp1_yearly.2022.a_imprisoned
|
|
}
|
|
#Else they died
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2022.b_dead
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#If our partner was imprisoned or killed by rival, deepen rivalry
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
OR = {
|
|
is_imprisoned_by = scope:bp1_yearly_2020_target
|
|
is_alive = no
|
|
}
|
|
}
|
|
can_set_relation_nemesis_trigger = { CHARACTER = scope:bp1_yearly_2020_target }
|
|
}
|
|
# Split set_relation nemesis into two cases based on what the reason should be. - Chad
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_imprisoned_by = scope:bp1_yearly_2020_target }
|
|
}
|
|
set_relation_nemesis = {
|
|
reason = nemesis_imprisoned_partner
|
|
target = scope:bp1_yearly_2020_target
|
|
involved_character = scope:bp1_yearly_2020_influencing_partner
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = no }
|
|
}
|
|
set_relation_nemesis = {
|
|
reason = nemesis_killed_partner
|
|
target = scope:bp1_yearly_2020_target
|
|
involved_character = scope:bp1_yearly_2020_influencing_partner
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = no }
|
|
}
|
|
stress_impact = {
|
|
vengeful = medium_stress_impact_gain
|
|
wrathful = medium_stress_impact_gain
|
|
family_first = medium_stress_impact_gain
|
|
just = minor_stress_impact_gain
|
|
}
|
|
}
|
|
else = {
|
|
stress_impact = {
|
|
vengeful = minor_stress_impact_gain
|
|
wrathful = minor_stress_impact_gain
|
|
family_first = minor_stress_impact_gain
|
|
just = miniscule_stress_impact_gain
|
|
}
|
|
}
|
|
trigger_event = {
|
|
id = bp1_yearly.2023
|
|
days = { 2 5 }
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2023_apply_dis_or_honorable_modifier_effect = {
|
|
#If we already have the modifier, refresh it
|
|
if = {
|
|
limit = {
|
|
NOT = { has_character_modifier = bp1_yearly_2023_$REMOVE$_modifier }
|
|
has_character_modifier = bp1_yearly_2023_$ADD$_modifier
|
|
}
|
|
remove_character_modifier = bp1_yearly_2023_$ADD$_modifier
|
|
add_character_modifier = {
|
|
modifier = bp1_yearly_2023_$ADD$_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
#If we already have the modifier, remove and replace
|
|
else_if = {
|
|
limit = { has_character_modifier = bp1_yearly_2023_$REMOVE$_modifier }
|
|
remove_character_modifier = bp1_yearly_2023_$REMOVE$_modifier
|
|
add_character_modifier = {
|
|
modifier = bp1_yearly_2023_$ADD$_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
#If we don't have any previously, get ADD
|
|
else_if = {
|
|
limit = {
|
|
NOR = {
|
|
has_character_modifier = bp1_yearly_2023_$ADD$_modifier
|
|
has_character_modifier = bp1_yearly_2023_$REMOVE$_modifier
|
|
}
|
|
}
|
|
add_character_modifier = {
|
|
modifier = bp1_yearly_2023_$ADD$_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
}
|
|
|
|
#Handle the set_designated_heir
|
|
bp1_yearly.2023 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2023.t
|
|
desc = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
#They completed their task
|
|
trigger = {
|
|
OR = {
|
|
has_character_flag = bp1_yearly_2020_target_killed
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
}
|
|
}
|
|
desc = bp1_yearly.2023.desc_triumphant
|
|
}
|
|
triggered_desc = {
|
|
#They died while trying to kill your rival/nemesis
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2020_target
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
OR = {
|
|
is_imprisoned_by = scope:bp1_yearly_2020_target
|
|
is_alive = no
|
|
}
|
|
}
|
|
}
|
|
desc = bp1_yearly.2023.desc_sad
|
|
}
|
|
triggered_desc = {
|
|
#They killed your rival/nemesis, is presenting their head
|
|
trigger = {
|
|
NOT = { exists = scope:bp1_yearly_2021_new_courtier }
|
|
}
|
|
desc = bp1_yearly.2023.desc_hesitant
|
|
}
|
|
}
|
|
first_valid = {
|
|
#They attempted to kill your rival/nemesis
|
|
triggered_desc = {
|
|
#They killed your rival/nemesis, is presenting their head
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2020_target
|
|
has_character_flag = bp1_yearly_2020_target_killed
|
|
}
|
|
desc = bp1_yearly.2023.desc_killed_target
|
|
}
|
|
triggered_desc = {
|
|
#They are imprisoned by your rival/nemesis
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2020_target
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
is_imprisoned_by = scope:bp1_yearly_2020_target
|
|
}
|
|
}
|
|
desc = bp1_yearly.2023.desc_imprisoned
|
|
}
|
|
triggered_desc = {
|
|
#They died attempting to kill your rival/nemesis
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2020_target
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = no }
|
|
}
|
|
desc = bp1_yearly.2023.desc_died
|
|
}
|
|
#They summoned a person of your liking to court
|
|
triggered_desc = {
|
|
#You picked the martial person
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
# CU: added check for error suppression
|
|
exists = scope:bp1_yearly_2021_martial_person
|
|
scope:bp1_yearly_2021_new_courtier = scope:bp1_yearly_2021_martial_person
|
|
}
|
|
desc = bp1_yearly.2023.desc_picked_martial
|
|
}
|
|
triggered_desc = {
|
|
#You picked the learning person
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
# CU: added check for error suppression
|
|
exists = scope:bp1_yearly_2021_learning_person
|
|
scope:bp1_yearly_2021_new_courtier = scope:bp1_yearly_2021_learning_person
|
|
}
|
|
desc = bp1_yearly.2023.desc_picked_learning
|
|
}
|
|
triggered_desc = {
|
|
#You picked the stewardship person
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
# CU: added check for error suppression
|
|
exists = scope:bp1_yearly_2021_stewardship_person
|
|
scope:bp1_yearly_2021_new_courtier = scope:bp1_yearly_2021_stewardship_person
|
|
}
|
|
desc = bp1_yearly.2023.desc_picked_stewardship
|
|
}
|
|
triggered_desc = {
|
|
#You picked the diplomacy person
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
# CU: added check for error suppression
|
|
exists = scope:bp1_yearly_2021_diplomacy_person
|
|
scope:bp1_yearly_2021_new_courtier = scope:bp1_yearly_2021_diplomacy_person
|
|
}
|
|
desc = bp1_yearly.2023.desc_picked_diplomacy
|
|
}
|
|
triggered_desc = {
|
|
#You picked the intrigue person
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
# CU: added check for error suppression
|
|
exists = scope:bp1_yearly_2021_intrigue_person
|
|
scope:bp1_yearly_2021_new_courtier = scope:bp1_yearly_2021_intrigue_person
|
|
}
|
|
desc = bp1_yearly.2023.desc_picked_intrigue
|
|
}
|
|
triggered_desc = {
|
|
#You didn't pick any of the summoned people
|
|
trigger = {
|
|
NOT = { exists = scope:bp1_yearly_2021_new_courtier }
|
|
}
|
|
desc = bp1_yearly.2023.desc_picked_none
|
|
}
|
|
}
|
|
first_valid = {
|
|
#If they did something for us and we're supposed to honor our agreement
|
|
triggered_desc = {
|
|
trigger = {
|
|
OR = {
|
|
has_character_flag = bp1_yearly_2020_target_killed
|
|
exists = scope:bp1_yearly_2021_new_courtier
|
|
}
|
|
}
|
|
desc = bp1_yearly.2023.desc_outro
|
|
}
|
|
#If the partner is imprisoned or dead
|
|
triggered_desc = {
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2020_target
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
OR = {
|
|
is_imprisoned_by = scope:bp1_yearly_2020_target
|
|
is_alive = no
|
|
}
|
|
}
|
|
}
|
|
desc = bp1_yearly.2023.desc_outro_sad
|
|
}
|
|
}
|
|
}
|
|
theme = family
|
|
override_background = { reference = bp1_kitchen_western }
|
|
left_portrait = {
|
|
character = root
|
|
triggered_animation = {
|
|
trigger = { has_character_flag = bp1_yearly_2020_target_killed }
|
|
animation = disbelief
|
|
}
|
|
triggered_animation = {
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
OR = {
|
|
is_imprisoned = yes
|
|
is_alive = no
|
|
}
|
|
}
|
|
}
|
|
animation = sadness
|
|
}
|
|
animation = personality_rational
|
|
}
|
|
#If the partner isn't dead or imprisoned, display them
|
|
right_portrait = {
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
is_imprisoned = no
|
|
is_alive = yes
|
|
}
|
|
}
|
|
character = scope:bp1_yearly_2020_influencing_partner
|
|
animation = war_over_win
|
|
}
|
|
#If we picked one of the people to join our court, display that person
|
|
lower_left_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2021_new_courtier }
|
|
character = scope:bp1_yearly_2021_new_courtier
|
|
}
|
|
#Display the 'new heir' in question
|
|
lower_center_portrait = {
|
|
character = scope:bp1_yearly_2020_child_to_become_heir
|
|
}
|
|
lower_right_portrait = {
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = no }
|
|
}
|
|
character = scope:bp1_yearly_2020_influencing_partner
|
|
}
|
|
immediate = {
|
|
#Lose the stress you were supposed to lose when rival/nemesis died
|
|
if = {
|
|
limit = { has_character_flag = bp1_yearly_2020_target_killed }
|
|
stress_impact = {
|
|
base = minor_stress_impact_loss
|
|
}
|
|
}
|
|
}
|
|
#Set designated heir
|
|
option = {
|
|
name = {
|
|
text = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
OR = {
|
|
is_imprisoned_by = scope:bp1_yearly_2020_target
|
|
is_alive = no
|
|
}
|
|
}
|
|
}
|
|
desc = bp1_yearly.2023.a_imprisoned_dead
|
|
}
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2023.a
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Deal with opinion reactions to this
|
|
bp1_yearly_2020_heir_change_opinions_effect = yes
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = { is_alive = no }
|
|
}
|
|
bp1_yearly_2023_apply_dis_or_honorable_modifier_effect = { ADD = honorable REMOVE = dishonorable }
|
|
stress_impact = {
|
|
family_first = miniscule_stress_impact_loss
|
|
honest = miniscule_stress_impact_loss
|
|
}
|
|
}
|
|
send_interface_toast = {
|
|
title = designate_heir_interaction_notification
|
|
left_icon = root
|
|
right_icon = scope:bp1_yearly_2020_child_to_become_heir
|
|
set_designated_heir = scope:bp1_yearly_2020_child_to_become_heir
|
|
}
|
|
hidden_effect = {
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2020_scorned_parent }
|
|
bp1_yearly_2020_chance_of_murderous_partner_effect = { MURDEROUS_PARTNER = scope:bp1_yearly_2020_scorned_parent }
|
|
}
|
|
}
|
|
}
|
|
#No, imprison them
|
|
option = {
|
|
name = {
|
|
text = {
|
|
first_valid = {
|
|
#If they successfully killed the rival/nemesis
|
|
triggered_desc = {
|
|
trigger = { has_character_flag = bp1_yearly_2020_target_killed }
|
|
desc = bp1_yearly.2023.b_killer
|
|
}
|
|
#If we just don't trust them
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2023.b
|
|
}
|
|
}
|
|
}
|
|
}
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
is_imprisoned = no
|
|
is_alive = yes
|
|
}
|
|
}
|
|
rightfully_imprison_character_effect = { TARGET = scope:bp1_yearly_2020_influencing_partner IMPRISONER = root }
|
|
#Sting more if they actually killed your rival/nemesis
|
|
if = {
|
|
limit = { has_character_flag = bp1_yearly_2020_target_killed }
|
|
bp1_yearly_2023_apply_dis_or_honorable_modifier_effect = { ADD = dishonorable REMOVE = honorable }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
modifier = betrayed_me_opinion
|
|
opinion = -50
|
|
}
|
|
stress_impact = {
|
|
family_first = minor_stress_impact_gain
|
|
honest = medium_stress_impact_gain
|
|
craven = miniscule_stress_impact_loss
|
|
paranoid = minor_stress_impact_loss
|
|
}
|
|
}
|
|
else = {
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
modifier = betrayed_me_opinion
|
|
opinion = -30
|
|
}
|
|
stress_impact = {
|
|
honest = minor_stress_impact_gain
|
|
craven = miniscule_stress_impact_loss
|
|
paranoid = minor_stress_impact_loss
|
|
}
|
|
}
|
|
}
|
|
#No, I've changed my mind
|
|
option = {
|
|
name = {
|
|
text = {
|
|
first_valid = {
|
|
#I mean, _technically_ they didn't finish the job...
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
OR = {
|
|
is_imprisoned_by = scope:bp1_yearly_2020_target
|
|
is_alive = no
|
|
}
|
|
}
|
|
}
|
|
desc = bp1_yearly.2023.c_imprisoned_dead
|
|
}
|
|
#This isn't right
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2023.c
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#If the partner is available
|
|
if = {
|
|
limit = {
|
|
scope:bp1_yearly_2020_influencing_partner = {
|
|
is_imprisoned = no
|
|
is_alive = yes
|
|
}
|
|
}
|
|
#And we took the person option but didn't pick anyone, they can sort of understand
|
|
if = {
|
|
limit = { has_character_flag = bp1_yearly_2021_picked_none }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
modifier = insulted_opinion
|
|
opinion = -20
|
|
}
|
|
stress_impact = {
|
|
craven = miniscule_stress_impact_gain
|
|
paranoid = minor_stress_impact_gain
|
|
}
|
|
}
|
|
#Otherwise, if they killed our rival/nemesis we're just being an ass
|
|
else_if = {
|
|
limit = { has_character_flag = bp1_yearly_2020_target_killed }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2020_influencing_partner
|
|
modifier = betrayed_me_opinion
|
|
opinion = -50
|
|
}
|
|
bp1_yearly_2023_apply_dis_or_honorable_modifier_effect = { ADD = dishonorable REMOVE = honorable }
|
|
stress_impact = {
|
|
family_first = minor_stress_impact_gain
|
|
honest = medium_stress_impact_gain
|
|
craven = minor_stress_impact_gain
|
|
paranoid = medium_stress_impact_gain
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
bp1_yearly_2020_chance_of_murderous_partner_effect = { MURDEROUS_PARTNER = scope:bp1_yearly_2020_influencing_partner }
|
|
}
|
|
}
|
|
#If they're dead or imprisoned, nothing happens
|
|
}
|
|
after = {
|
|
remove_character_flag = bp1_yearly_2020_target_killed
|
|
remove_character_flag = bp1_yearly_2021_picked_none
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# #Mopey consort wants some guidance
|
|
# by Filippa Gannholm Kirsten
|
|
# #bp1_yearly.2030
|
|
##################################################
|
|
scripted_trigger bp1_yearly_2030_is_relevant_consort_trigger = {
|
|
is_available_ai_adult = yes
|
|
NOR = {
|
|
this = $TARGET$
|
|
has_relation_nemesis = $TARGET$
|
|
has_relation_best_friend = $TARGET$
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2030_relationship_effect = {
|
|
#Starting as Potential Friends
|
|
if = {
|
|
limit = {
|
|
has_relation_potential_friend = $TARGET$
|
|
}
|
|
random_list = {
|
|
#Increase friendship - Friends
|
|
2 = {
|
|
trigger = {
|
|
can_set_relation_friend_trigger = { CHARACTER = $TARGET$ }
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 1
|
|
}
|
|
factor = 2
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 2
|
|
}
|
|
factor = 3
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 3
|
|
}
|
|
factor = 4
|
|
}
|
|
desc = bp1_yearly.2030.tt_friend
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = generic_encouraged_bonding_at_court
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Nothing happens
|
|
1 = {
|
|
desc = bp1_yearly.2030.tt_nothing
|
|
}
|
|
#Decrease friendship - Potential Rival
|
|
2 = {
|
|
desc = bp1_yearly.2030.tt_potential_rival
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
worsen_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = rival_forced_to_socialize
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Starting as Friends
|
|
else_if = {
|
|
limit = {
|
|
has_relation_friend = $TARGET$
|
|
}
|
|
random_list = {
|
|
#Increase friendship - Best Friend
|
|
2 = {
|
|
trigger = {
|
|
can_set_relation_best_friend_trigger = { CHARACTER = $TARGET$ }
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 1
|
|
}
|
|
factor = 2
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 2
|
|
}
|
|
factor = 3
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 3
|
|
}
|
|
factor = 4
|
|
}
|
|
desc = bp1_yearly.2030.tt_best_friend
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = best_friend_socializing
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Nothing happens
|
|
1 = {
|
|
desc = bp1_yearly.2030.tt_nothing
|
|
}
|
|
#Decrease friendship - Potential Friend
|
|
2 = {
|
|
desc = bp1_yearly.2030.tt_potential_rival
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
worsen_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = rival_forced_to_socialize
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Starting as Potential Rivals
|
|
else_if = {
|
|
limit = {
|
|
has_relation_potential_rival = $TARGET$
|
|
}
|
|
random_list = {
|
|
#Increase friendship - Potential Friend
|
|
2 = {
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 1
|
|
}
|
|
factor = 2
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 2
|
|
}
|
|
factor = 3
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 3
|
|
}
|
|
factor = 4
|
|
}
|
|
desc = bp1_yearly.2030.tt_potential_friend
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = generic_encouraged_bonding_at_court
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Nothing happens
|
|
1 = {
|
|
desc = bp1_yearly.2030.tt_nothing
|
|
}
|
|
#Decrease friendship - Rival
|
|
2 = {
|
|
desc = bp1_yearly.2030.tt_rival
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
worsen_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = rival_forced_to_socialize
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Starting as Rivals
|
|
else_if = {
|
|
limit = {
|
|
has_relation_rival = $TARGET$
|
|
}
|
|
random_list = {
|
|
#Increase friendship - Potential Friend
|
|
2 = {
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 1
|
|
}
|
|
factor = 2
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 2
|
|
}
|
|
factor = 3
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 3
|
|
}
|
|
factor = 4
|
|
}
|
|
desc = bp1_yearly.2030.tt_potential_friend
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = generic_encouraged_bonding_at_court
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Nothing happens
|
|
1 = {
|
|
desc = bp1_yearly.2030.tt_nothing
|
|
}
|
|
#Decrease friendship - Nemesis
|
|
2 = {
|
|
desc = bp1_yearly.2030.tt_nemesis
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
worsen_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = rival_forced_to_socialize
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Blank Slate
|
|
else = {
|
|
random_list = {
|
|
#Increase friendship - Potential Friend
|
|
2 = {
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 1
|
|
}
|
|
factor = 2
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 2
|
|
}
|
|
factor = 3
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = $TARGET$
|
|
value >= 3
|
|
}
|
|
factor = 4
|
|
}
|
|
desc = bp1_yearly.2030.tt_potential_friend
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = generic_encouraged_bonding_at_court
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Nothing happens
|
|
1 = {
|
|
desc = bp1_yearly.2030.tt_nothing
|
|
}
|
|
#Decrease friendship - Nemesis
|
|
2 = {
|
|
desc = bp1_yearly.2030.tt_potential_rival
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
worsen_relationship_effect = {
|
|
TARGET = $TARGET$
|
|
REASON = rival_forced_to_socialize
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2030_improve_lowest_skill_effect = {
|
|
random_list = {
|
|
1 = {
|
|
add_$SKILL$_skill = 1
|
|
}
|
|
1 = {
|
|
add_character_modifier = {
|
|
modifier = bp1_yearly_2030_failed_student_modifier
|
|
years = 5
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#Credit to Hugo Cortell
|
|
scripted_effect bp1_yearly_2030_get_lowest_skill_effect = {
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:diplomacy
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = diplomacy
|
|
}
|
|
#Let's make it a bit more random in case you have the same level in a lot of skills
|
|
random_list = {
|
|
50 = {
|
|
if = {
|
|
limit = { martial <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:martial
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = martial
|
|
}
|
|
}
|
|
if = {
|
|
limit = { stewardship <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:stewardship
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = stewardship
|
|
}
|
|
}
|
|
if = {
|
|
limit = { intrigue <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:intrigue
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = intrigue
|
|
}
|
|
}
|
|
if = {
|
|
limit = { learning <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:learning
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = learning
|
|
}
|
|
}
|
|
}
|
|
50 = {
|
|
if = {
|
|
limit = { learning <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:learning
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = learning
|
|
}
|
|
}
|
|
if = {
|
|
limit = { intrigue <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:intrigue
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = intrigue
|
|
}
|
|
}
|
|
if = {
|
|
limit = { stewardship <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:stewardship
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = stewardship
|
|
}
|
|
}
|
|
if = {
|
|
limit = { martial <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:martial
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = martial
|
|
}
|
|
}
|
|
}
|
|
50 = {
|
|
if = {
|
|
limit = { learning <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:learning
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = learning
|
|
}
|
|
}
|
|
if = {
|
|
limit = { martial <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:martial
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = martial
|
|
}
|
|
}
|
|
if = {
|
|
limit = { intrigue <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:intrigue
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = intrigue
|
|
}
|
|
}
|
|
if = {
|
|
limit = { stewardship <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:stewardship
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = stewardship
|
|
}
|
|
}
|
|
}
|
|
50 = {
|
|
if = {
|
|
limit = { learning <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:learning
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = learning
|
|
}
|
|
}
|
|
if = {
|
|
limit = { martial <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:martial
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = martial
|
|
}
|
|
}
|
|
if = {
|
|
limit = { intrigue <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:intrigue
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = intrigue
|
|
}
|
|
}
|
|
if = {
|
|
limit = { stewardship <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:stewardship
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = stewardship
|
|
}
|
|
}
|
|
if = {
|
|
limit = { diplomacy <= scope:lowest_character_skill_value }
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill
|
|
value = flag:diplomacy
|
|
}
|
|
save_scope_value_as = {
|
|
name = lowest_character_skill_value
|
|
value = diplomacy
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bp1_yearly.2030 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2030.t
|
|
desc = bp1_yearly.2030.desc
|
|
theme = friendly
|
|
override_background = { reference = relaxing_room }
|
|
left_portrait = {
|
|
character = root
|
|
animation = worry
|
|
}
|
|
right_portrait = {
|
|
character = scope:bp1_yearly_2030_mopey_consort
|
|
animation = sadness
|
|
}
|
|
lower_right_portrait = scope:bp1_yearly_2030_target_consort
|
|
#Set up the cooldown
|
|
cooldown = { years = 5 }
|
|
trigger = {
|
|
#DLC check
|
|
has_bp1_dlc_trigger = yes
|
|
#Standard checks
|
|
is_available_adult = yes
|
|
is_playable_character = yes
|
|
any_consort = {
|
|
is_available_ai_adult = yes
|
|
save_temporary_scope_as = first_consort
|
|
}
|
|
any_consort = {
|
|
bp1_yearly_2030_is_relevant_consort_trigger = { TARGET = scope:first_consort }
|
|
}
|
|
is_at_war = no
|
|
}
|
|
weight_multiplier = {
|
|
base = 1
|
|
modifier = {
|
|
any_consort = {
|
|
count >= 3
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
count = 4
|
|
}
|
|
add = 2
|
|
}
|
|
}
|
|
immediate = {
|
|
#play_music_cue = "mx_cue_low_key_positive"
|
|
#Find a consort
|
|
random_consort = {
|
|
limit = { is_available_ai_adult = yes }
|
|
save_scope_as = bp1_yearly_2030_mopey_consort
|
|
}
|
|
#Find a ... lover to be?
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_trait = lustful
|
|
has_trait = seducer
|
|
}
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
NOT = { has_trait = chaste }
|
|
OR = {
|
|
has_sexuality = bisexual
|
|
has_sexuality = homosexual
|
|
}
|
|
}
|
|
any_consort = {
|
|
can_set_relation_lover_trigger = { CHARACTER = scope:bp1_yearly_2030_mopey_consort }
|
|
is_available_ai_adult = yes
|
|
this != scope:bp1_yearly_2030_mopey_consort
|
|
}
|
|
}
|
|
random_consort = {
|
|
limit = {
|
|
NOT = { has_trait = chaste }
|
|
can_set_relation_lover_trigger = { CHARACTER = scope:bp1_yearly_2030_mopey_consort }
|
|
bp1_yearly_2030_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2030_mopey_consort }
|
|
}
|
|
save_scope_as = bp1_yearly_2030_target_consort
|
|
}
|
|
scope:bp1_yearly_2030_mopey_consort = { add_character_flag = bp1_yearly_2030_potential_lover_exists }
|
|
}
|
|
#Otherwise find another consort who can do relation stuff with this consort
|
|
else = {
|
|
random_consort = {
|
|
limit = {
|
|
bp1_yearly_2030_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2030_mopey_consort }
|
|
}
|
|
save_scope_as = bp1_yearly_2030_target_consort
|
|
}
|
|
}
|
|
#Find the lowest skill to improve
|
|
scope:bp1_yearly_2030_mopey_consort = { bp1_yearly_2030_get_lowest_skill_effect = yes }
|
|
}
|
|
#Befriend other consort
|
|
option = {
|
|
name = bp1_yearly.2030.a
|
|
trigger = { exists = scope:bp1_yearly_2030_target_consort }
|
|
flavor = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
OR = {
|
|
has_trait = craven
|
|
has_trait = paranoid
|
|
has_trait = reclusive
|
|
}
|
|
}
|
|
#But what if they end up discussing me...
|
|
desc = bp1_yearly.2030.a_tt_paranoia
|
|
}
|
|
triggered_desc = {
|
|
trigger = { has_trait = gregarious }
|
|
#I'm sure this will work out nicely.
|
|
desc = bp1_yearly.2030.a_tt_gregarious
|
|
}
|
|
}
|
|
}
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
bp1_yearly_2030_relationship_effect = { TARGET = scope:bp1_yearly_2030_target_consort }
|
|
}
|
|
stress_impact = {
|
|
craven = miniscule_stress_impact_gain
|
|
reclusive = miniscule_stress_impact_gain
|
|
paranoid = minor_stress_impact_gain
|
|
gregarious = miniscule_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 5
|
|
#Paranoid be paranoid
|
|
modifier = {
|
|
has_trait = paranoid
|
|
add = -50
|
|
}
|
|
modifier = {
|
|
has_trait = gregarious
|
|
add = 20
|
|
}
|
|
ai_value_modifier = {
|
|
ai_sociability = 1
|
|
ai_compassion = 0.5
|
|
}
|
|
}
|
|
}
|
|
#Befriend with benefits
|
|
option = {
|
|
name = bp1_yearly.2030.b
|
|
trigger = {
|
|
scope:bp1_yearly_2030_mopey_consort = { has_character_flag = bp1_yearly_2030_potential_lover_exists }
|
|
OR = {
|
|
has_trait = lustful
|
|
has_trait = seducer
|
|
}
|
|
}
|
|
flavor = bp1_yearly.2030.b_tt
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
random_list = {
|
|
#Lover
|
|
1 = {
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = scope:bp1_yearly_2030_target_consort
|
|
value >= 1
|
|
}
|
|
factor = 2
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = scope:bp1_yearly_2030_target_consort
|
|
value >= 2
|
|
}
|
|
factor = 3
|
|
}
|
|
modifier = {
|
|
number_of_personality_traits_in_common = {
|
|
target = scope:bp1_yearly_2030_target_consort
|
|
value >= 3
|
|
}
|
|
factor = 4
|
|
}
|
|
desc = bp1_yearly.2030.tt_lover
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
set_relation_lover = { reason = lover_consorts_encouraged target = scope:bp1_yearly_2030_target_consort involved_character = root }
|
|
}
|
|
stress_impact = {
|
|
lustful = miniscule_stress_impact_loss
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Damage relation
|
|
1 = {
|
|
desc = bp1_yearly.2030.tt_potential_rival
|
|
#No can do
|
|
modifier = {
|
|
scope:bp1_yearly_2030_target_consort = { has_trait = chaste }
|
|
factor = 10
|
|
}
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2030_mopey_consort
|
|
right_icon = scope:bp1_yearly_2030_target_consort
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2030_target_consort
|
|
modifier = awkward_opinion
|
|
opinion = -15
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2030_target_consort
|
|
modifier = awkward_opinion
|
|
opinion = -15
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#This is a player option
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
#Improve a skill
|
|
option = {
|
|
name = bp1_yearly.2030.c
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
switch = {
|
|
trigger = scope:lowest_character_skill
|
|
flag:diplomacy = {
|
|
bp1_yearly_2030_improve_lowest_skill_effect = { SKILL = diplomacy }
|
|
}
|
|
flag:martial = {
|
|
bp1_yearly_2030_improve_lowest_skill_effect = { SKILL = martial }
|
|
}
|
|
flag:stewardship = {
|
|
bp1_yearly_2030_improve_lowest_skill_effect = { SKILL = stewardship }
|
|
}
|
|
flag:intrigue = {
|
|
bp1_yearly_2030_improve_lowest_skill_effect = { SKILL = intrigue }
|
|
}
|
|
flag:learning = {
|
|
bp1_yearly_2030_improve_lowest_skill_effect = { SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
stress_impact = {
|
|
ambitious = miniscule_stress_impact_loss
|
|
diligent = miniscule_stress_impact_loss
|
|
lazy = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
has_trait = ambitious
|
|
add = 20
|
|
}
|
|
ai_value_modifier = {
|
|
ai_rationality = 1
|
|
}
|
|
}
|
|
}
|
|
#I have more important matters to tend to
|
|
option = {
|
|
name = bp1_yearly.2030.d
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2030_mopey_consort
|
|
modifier = insulted_opinion
|
|
opinion = -15
|
|
}
|
|
stress_impact = {
|
|
gregarious = minor_stress_impact_gain
|
|
ambitious = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 5
|
|
modifier = {
|
|
has_trait = callous
|
|
add = 20
|
|
}
|
|
ai_value_modifier = {
|
|
ai_sociability = -1
|
|
}
|
|
}
|
|
}
|
|
after = {
|
|
scope:bp1_yearly_2030_mopey_consort = {
|
|
remove_character_flag = bp1_yearly_2030_potential_lover_exists
|
|
}
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# #Consort is upset with other consort
|
|
# by Filippa Gannholm Kirsten
|
|
# #bp1_yearly.2040
|
|
##################################################
|
|
bp1_yearly.2040 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2040.t
|
|
desc = {
|
|
desc = bp1_yearly.2040.desc
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2040_upset_consort = { has_trait = paranoid }
|
|
}
|
|
desc = bp1_yearly.2040.desc_paranoia
|
|
}
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2040.desc_default
|
|
}
|
|
}
|
|
desc = bp1_yearly.2040.desc_outro
|
|
}
|
|
theme = unfriendly
|
|
override_background = { reference = relaxing_room }
|
|
left_portrait = {
|
|
character = root
|
|
animation = shock
|
|
}
|
|
right_portrait = {
|
|
character = scope:bp1_yearly_2040_upset_consort
|
|
animation = rage
|
|
}
|
|
lower_center_portrait = {
|
|
character = scope:bp1_yearly_2040_target_consort
|
|
}
|
|
#Set up the cooldown
|
|
cooldown = { years = 5 }
|
|
trigger = {
|
|
#DLC check
|
|
has_bp1_dlc_trigger = yes
|
|
#Standard checks
|
|
is_available_adult = yes
|
|
is_playable_character = yes
|
|
any_consort = {
|
|
is_available_ai_adult = yes
|
|
save_temporary_scope_as = first_consort
|
|
}
|
|
any_consort = {
|
|
bp1_yearly_2030_is_relevant_consort_trigger = { TARGET = scope:first_consort }
|
|
}
|
|
}
|
|
weight_multiplier = {
|
|
base = 1
|
|
modifier = {
|
|
any_consort = {
|
|
count >= 3
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
count = 4
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
OR = {
|
|
has_trait = vengeful
|
|
has_trait = deceitful
|
|
has_trait = sadistic
|
|
has_trait = wrathful
|
|
}
|
|
has_trait = paranoid
|
|
}
|
|
add = 2
|
|
}
|
|
}
|
|
immediate = {
|
|
#play_music_cue = "mx_cue_low_key_positive"
|
|
#Find a consort
|
|
random_consort = {
|
|
limit = {
|
|
is_available_ai_adult = yes
|
|
has_trait = paranoid
|
|
}
|
|
alternative_limit = { is_available_ai_adult = yes }
|
|
save_scope_as = bp1_yearly_2040_upset_consort
|
|
}
|
|
#Find a target consort
|
|
random_consort = {
|
|
limit = {
|
|
bp1_yearly_2030_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2040_upset_consort }
|
|
}
|
|
save_scope_as = bp1_yearly_2040_target_consort
|
|
}
|
|
}
|
|
#Soothe them
|
|
option = {
|
|
name = bp1_yearly.2040.a
|
|
flavor = bp1_yearly.2040.a_tt
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
random_list = {
|
|
3 = {
|
|
desc = bp1_yearly.2040.tt_success
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2040_target_consort
|
|
modifier = friendliness_opinion
|
|
opinion = 15
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2040_target_consort
|
|
modifier = friendliness_opinion
|
|
opinion = 15
|
|
}
|
|
}
|
|
4 = {
|
|
desc = bp1_yearly.2040.tt_critical_success
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2040_upset_consort
|
|
right_icon = scope:bp1_yearly_2040_target_consort
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = scope:bp1_yearly_2040_target_consort
|
|
REASON = generic_encouraged_bonding_at_court
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#_Befriend_ you say
|
|
1 = {
|
|
desc = bp1_yearly.2040.tt_severe_success
|
|
trigger = {
|
|
OR = {
|
|
has_trait = gregarious
|
|
has_trait = compassionate
|
|
has_trait = diligent
|
|
has_trait = ambitious
|
|
has_trait = deceitful
|
|
}
|
|
can_start_scheme = {
|
|
type = befriend
|
|
target_character = scope:bp1_yearly_2040_target_consort
|
|
}
|
|
}
|
|
start_scheme = {
|
|
type = befriend
|
|
target_character = scope:bp1_yearly_2040_target_consort
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#Egg them on
|
|
option = {
|
|
name = bp1_yearly.2040.b
|
|
flavor = bp1_yearly.2040.b_tt
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
random_list = {
|
|
3 = {
|
|
desc = bp1_yearly.2040.tt_failure
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2040_target_consort
|
|
modifier = unfriendly_opinion
|
|
opinion = -15
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2040_target_consort
|
|
modifier = unfriendly_opinion
|
|
opinion = -15
|
|
}
|
|
}
|
|
4 = {
|
|
desc = bp1_yearly.2040.tt_critical_failure
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2040_upset_consort
|
|
right_icon = scope:bp1_yearly_2040_target_consort
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
worsen_relationship_effect = {
|
|
TARGET = scope:bp1_yearly_2040_target_consort
|
|
REASON = rival_spouses_do_not_get_along
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#I have been slighted
|
|
1 = {
|
|
desc = bp1_yearly.2040.tt_severe_failure
|
|
trigger = {
|
|
OR = {
|
|
has_trait = vengeful
|
|
has_trait = deceitful
|
|
has_trait = sadistic
|
|
has_trait = wrathful
|
|
}
|
|
has_trait = paranoid
|
|
can_start_scheme = {
|
|
type = murder
|
|
target_character = scope:bp1_yearly_2040_target_consort
|
|
}
|
|
}
|
|
modifier = {
|
|
opinion = {
|
|
target = scope:bp1_yearly_2040_target_consort
|
|
value <= -10
|
|
}
|
|
factor = 1.5
|
|
}
|
|
#MURDER VENGEANCE reeee
|
|
start_scheme = {
|
|
type = murder
|
|
target_character = scope:bp1_yearly_2040_target_consort
|
|
}
|
|
}
|
|
}
|
|
}
|
|
stress_impact = {
|
|
honest = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#Diplomacy - amicable resolution
|
|
option = {
|
|
name = bp1_yearly.2040.c
|
|
flavor = bp1_yearly.2040.c_tt
|
|
trigger = { diplomacy >= 10 }
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2040_upset_consort
|
|
right_icon = scope:bp1_yearly_2040_target_consort
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = scope:bp1_yearly_2040_target_consort
|
|
REASON = generic_encouraged_bonding_at_court
|
|
}
|
|
}
|
|
}
|
|
stress_impact = {
|
|
just = miniscule_stress_impact_loss
|
|
cynical = miniscule_stress_impact_gain
|
|
shy = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#I have more important matters to tend to
|
|
option = {
|
|
name = bp1_yearly.2040.d
|
|
flavor = bp1_yearly.2040.d_tt
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
random_list = {
|
|
4 = {
|
|
desc = bp1_yearly.2040.tt_success
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_success
|
|
left_icon = scope:bp1_yearly_2040_upset_consort
|
|
right_icon = scope:bp1_yearly_2040_target_consort
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
improve_relationship_effect = {
|
|
TARGET = scope:bp1_yearly_2040_target_consort
|
|
REASON = generic_encouraged_bonding_at_court
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
4 = {
|
|
desc = bp1_yearly.2040.tt_failure
|
|
root = {
|
|
send_interface_toast = {
|
|
title = bp1_yearly.2030.tt_failure
|
|
left_icon = scope:bp1_yearly_2040_upset_consort
|
|
right_icon = scope:bp1_yearly_2040_target_consort
|
|
scope:bp1_yearly_2040_upset_consort = {
|
|
worsen_relationship_effect = {
|
|
TARGET = scope:bp1_yearly_2040_target_consort
|
|
REASON = rival_spouses_do_not_get_along
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#I have been slighted
|
|
1 = {
|
|
desc = bp1_yearly.2040.tt_severe_failure
|
|
trigger = {
|
|
OR = {
|
|
has_trait = vengeful
|
|
has_trait = deceitful
|
|
has_trait = sadistic
|
|
has_trait = wrathful
|
|
}
|
|
has_trait = paranoid
|
|
can_start_scheme = {
|
|
type = murder
|
|
target_character = scope:bp1_yearly_2040_target_consort
|
|
}
|
|
}
|
|
modifier = {
|
|
opinion = {
|
|
target = scope:bp1_yearly_2040_target_consort
|
|
value <= -10
|
|
}
|
|
factor = 1.5
|
|
}
|
|
#MURDER VENGEANCE reeee
|
|
start_scheme = {
|
|
type = murder
|
|
target_character = scope:bp1_yearly_2040_target_consort
|
|
}
|
|
}
|
|
}
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2040_upset_consort
|
|
modifier = ignored_concerns
|
|
opinion = -15
|
|
}
|
|
stress_impact = {
|
|
gregarious = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# #Friendly consorts want to start a study circle
|
|
# by Filippa Gannholm Kirsten
|
|
# #bp1_yearly.2050
|
|
##################################################
|
|
scripted_trigger bp1_yearly_2050_is_relevant_consort_trigger = {
|
|
is_available_ai_adult = yes
|
|
NOT = { this = $TARGET$ }
|
|
OR = {
|
|
has_relation_potential_friend = $TARGET$
|
|
has_relation_friend = $TARGET$
|
|
has_relation_best_friend = $TARGET$
|
|
opinion = {
|
|
target = $TARGET$
|
|
value >= medium_positive_opinion
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2050_find_subsequent_highest_skill_effect = {
|
|
if = {
|
|
limit = { diplomacy > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:diplomacy
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = diplomacy
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
if = {
|
|
limit = { martial > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:martial
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = martial
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
if = {
|
|
limit = { stewardship > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:stewardship
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = stewardship
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
if = {
|
|
limit = { intrigue > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:intrigue
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = intrigue
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
if = {
|
|
limit = { learning > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:learning
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = learning
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2050_find_highest_skill_effect = {
|
|
scope:bp1_yearly_2050_first_consort = {
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:diplomacy
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = diplomacy
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
if = {
|
|
limit = { martial > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:martial
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = martial
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
if = {
|
|
limit = { stewardship > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:stewardship
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = stewardship
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
if = {
|
|
limit = { intrigue > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:intrigue
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = intrigue
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
if = {
|
|
limit = { learning > scope:highest_consort_skill_value }
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill
|
|
value = flag:learning
|
|
}
|
|
save_scope_value_as = {
|
|
name = highest_consort_skill_value
|
|
value = learning
|
|
}
|
|
save_scope_as = highest_consort_skill_person
|
|
}
|
|
}
|
|
scope:bp1_yearly_2050_second_consort = {
|
|
bp1_yearly_2050_find_subsequent_highest_skill_effect = yes
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_third_consort }
|
|
scope:bp1_yearly_2050_third_consort = {
|
|
bp1_yearly_2050_find_subsequent_highest_skill_effect = yes
|
|
}
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_fourth_consort }
|
|
scope:bp1_yearly_2050_fourth_consort = {
|
|
bp1_yearly_2050_find_subsequent_highest_skill_effect = yes
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2050_apply_skill_effect = {
|
|
scope:bp1_yearly_2050_first_consort = {
|
|
add_$SKILL$_skill = 1
|
|
add_opinion = {
|
|
target = root
|
|
modifier = grateful_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
scope:bp1_yearly_2050_second_consort = {
|
|
add_$SKILL$_skill = 1
|
|
add_opinion = {
|
|
target = root
|
|
modifier = grateful_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_third_consort }
|
|
scope:bp1_yearly_2050_third_consort = {
|
|
add_$SKILL$_skill = 1
|
|
add_opinion = {
|
|
target = root
|
|
modifier = grateful_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_fourth_consort }
|
|
scope:bp1_yearly_2050_fourth_consort = {
|
|
add_$SKILL$_skill = 1
|
|
add_opinion = {
|
|
target = root
|
|
modifier = grateful_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bp1_yearly.2050 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2050.t
|
|
desc = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = { has_trait = paranoid }
|
|
desc = bp1_yearly.2050.desc_intro_paranoid
|
|
}
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2050.desc_intro
|
|
}
|
|
}
|
|
desc = bp1_yearly.2050.desc
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:highest_consort_skill = flag:diplomacy
|
|
}
|
|
desc = bp1_yearly.2050.desc_diplomacy
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:highest_consort_skill = flag:martial
|
|
}
|
|
desc = bp1_yearly.2050.desc_martial
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:highest_consort_skill = flag:stewardship
|
|
}
|
|
desc = bp1_yearly.2050.desc_stewardship
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:highest_consort_skill = flag:intrigue
|
|
}
|
|
desc = bp1_yearly.2050.desc_intrigue
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:highest_consort_skill = flag:learning
|
|
}
|
|
desc = bp1_yearly.2050.desc_learning
|
|
}
|
|
}
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2050_fourth_consort
|
|
}
|
|
desc = bp1_yearly.2050.desc_quartet
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
exists = scope:bp1_yearly_2050_third_consort
|
|
NOT = { exists = scope:bp1_yearly_2050_fourth_consort }
|
|
}
|
|
desc = bp1_yearly.2050.desc_trio
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
NOR = {
|
|
exists = scope:bp1_yearly_2050_third_consort
|
|
exists = scope:bp1_yearly_2050_fourth_consort
|
|
}
|
|
}
|
|
desc = bp1_yearly.2050.desc_duo
|
|
}
|
|
}
|
|
triggered_desc = {
|
|
trigger = { has_trait = paranoid }
|
|
desc = bp1_yearly.2050.desc_paranoid
|
|
}
|
|
}
|
|
theme = friendly
|
|
override_background = { reference = courtyard }
|
|
left_portrait = {
|
|
character = root
|
|
triggered_animation = {
|
|
trigger = { has_trait = paranoid }
|
|
animation = personality_cynical
|
|
}
|
|
animation = personality_compassionate
|
|
}
|
|
right_portrait = {
|
|
character = scope:bp1_yearly_2050_first_consort
|
|
animation = personality_rational
|
|
}
|
|
lower_left_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2050_fourth_consort }
|
|
character = scope:bp1_yearly_2050_fourth_consort
|
|
}
|
|
lower_center_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2050_third_consort }
|
|
character = scope:bp1_yearly_2050_third_consort
|
|
}
|
|
lower_right_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2050_second_consort }
|
|
character = scope:bp1_yearly_2050_second_consort
|
|
}
|
|
#Set up the cooldown
|
|
cooldown = { years = 10 }
|
|
trigger = {
|
|
#DLC check
|
|
has_bp1_dlc_trigger = yes
|
|
#Standard checks
|
|
is_available_adult = yes
|
|
is_playable_character = yes
|
|
any_consort = {
|
|
is_available_ai_adult = yes
|
|
save_temporary_scope_as = first_consort
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:first_consort }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
weight_multiplier = {
|
|
base = 1
|
|
modifier = {
|
|
any_consort = {
|
|
count >= 3
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
count = 4
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
is_available_ai_adult = yes
|
|
save_temporary_scope_as = first_consort
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:first_consort }
|
|
}
|
|
}
|
|
}
|
|
add = 2
|
|
}
|
|
}
|
|
immediate = {
|
|
#play_music_cue = "mx_cue_low_key_positive"
|
|
#Find a consort
|
|
random_consort = {
|
|
limit = {
|
|
is_available_ai_adult = yes
|
|
save_temporary_scope_as = first_consort
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:first_consort }
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2050_first_consort
|
|
}
|
|
#Find our second consort
|
|
random_consort = {
|
|
limit = {
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2050_first_consort }
|
|
}
|
|
save_scope_as = bp1_yearly_2050_second_consort
|
|
}
|
|
#Find any additional consort
|
|
random_consort = {
|
|
limit = {
|
|
OR = {
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2050_first_consort }
|
|
AND = {
|
|
exists = scope:bp1_yearly_2050_second_consort
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2050_second_consort }
|
|
}
|
|
}
|
|
NOR = {
|
|
this = scope:bp1_yearly_2050_first_consort
|
|
this = scope:bp1_yearly_2050_second_consort
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2050_third_consort
|
|
}
|
|
random_consort = {
|
|
limit = {
|
|
OR = {
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2050_first_consort }
|
|
AND = {
|
|
exists = scope:bp1_yearly_2050_second_consort
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2050_second_consort }
|
|
}
|
|
AND = {
|
|
exists = scope:bp1_yearly_2050_third_consort
|
|
bp1_yearly_2050_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2050_third_consort }
|
|
}
|
|
}
|
|
NOR = {
|
|
this = scope:bp1_yearly_2050_first_consort
|
|
this = scope:bp1_yearly_2050_second_consort
|
|
this = scope:bp1_yearly_2050_third_consort
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2050_fourth_consort
|
|
}
|
|
#See who is most knowledgable in the pinpointed skill to lead the teaching
|
|
bp1_yearly_2050_find_highest_skill_effect = yes
|
|
#If paranoid, this is a traumatic memory
|
|
if = {
|
|
limit = {
|
|
has_trait = paranoid
|
|
exists = scope:bp1_yearly_2050_fourth_consort
|
|
}
|
|
create_character_memory = {
|
|
type = ganged_up_on_four_memory
|
|
participants = {
|
|
consort_1 = scope:bp1_yearly_2050_first_consort
|
|
consort_2 = scope:bp1_yearly_2050_second_consort
|
|
consort_3 = scope:bp1_yearly_2050_third_consort
|
|
consort_4 = scope:bp1_yearly_2050_fourth_consort
|
|
}
|
|
}
|
|
}
|
|
#Three consorts
|
|
else_if = {
|
|
limit = {
|
|
has_trait = paranoid
|
|
exists = scope:bp1_yearly_2050_third_consort
|
|
NOT = { exists = scope:bp1_yearly_2050_fourth_consort }
|
|
}
|
|
create_character_memory = {
|
|
type = ganged_up_on_three_memory
|
|
participants = {
|
|
consort_1 = scope:bp1_yearly_2050_first_consort
|
|
consort_2 = scope:bp1_yearly_2050_second_consort
|
|
consort_3 = scope:bp1_yearly_2050_third_consort
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Agree to their request
|
|
option = {
|
|
name = bp1_yearly.2050.a
|
|
flavor = bp1_yearly.2050.a_tt
|
|
pay_short_term_gold = {
|
|
target = scope:highest_consort_skill_person
|
|
gold = major_gold_value
|
|
}
|
|
capital_county = {
|
|
add_county_modifier = {
|
|
modifier = bp1_yearly_2050_development_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
if = {
|
|
limit = { scope:highest_consort_skill = flag:diplomacy }
|
|
bp1_yearly_2050_apply_skill_effect = { SKILL = diplomacy }
|
|
}
|
|
else_if = {
|
|
limit = { scope:highest_consort_skill = flag:martial }
|
|
bp1_yearly_2050_apply_skill_effect = { SKILL = martial }
|
|
}
|
|
else_if = {
|
|
limit = { scope:highest_consort_skill = flag:stewardship }
|
|
bp1_yearly_2050_apply_skill_effect = { SKILL = stewardship }
|
|
}
|
|
else_if = {
|
|
limit = { scope:highest_consort_skill = flag:intrigue }
|
|
bp1_yearly_2050_apply_skill_effect = { SKILL = intrigue }
|
|
}
|
|
else_if = {
|
|
limit = { scope:highest_consort_skill = flag:learning }
|
|
bp1_yearly_2050_apply_skill_effect = { SKILL = learning }
|
|
}
|
|
stress_impact = {
|
|
greedy = medium_stress_impact_gain
|
|
paranoid = minor_stress_impact_gain
|
|
generous = miniscule_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#Compromise?
|
|
option = {
|
|
name = bp1_yearly.2050.b
|
|
flavor = bp1_yearly.2050.b_tt_greedy
|
|
trigger = { has_trait = greedy }
|
|
pay_short_term_gold = {
|
|
target = scope:highest_consort_skill_person
|
|
gold = {
|
|
value = major_gold_value
|
|
multiply = 0.5
|
|
}
|
|
}
|
|
capital_county = {
|
|
add_county_modifier = {
|
|
modifier = bp1_yearly_2050_compromise_development_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
stress_impact = {
|
|
generous = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#This is annoying/stressful - imprison them
|
|
option = {
|
|
name = bp1_yearly.2050.c
|
|
flavor = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = { has_trait = paranoid }
|
|
desc = bp1_yearly.2050.c_tt_paranoid
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
OR = {
|
|
has_trait = sadistic
|
|
has_trait = wrathful
|
|
has_trait = irritable
|
|
}
|
|
}
|
|
desc = bp1_yearly.2050.c_tt_irritable
|
|
}
|
|
}
|
|
}
|
|
trigger = {
|
|
OR = {
|
|
has_trait = sadistic
|
|
has_trait = wrathful
|
|
has_trait = irritable
|
|
has_trait = paranoid
|
|
}
|
|
}
|
|
rightfully_imprison_character_effect = { TARGET = scope:bp1_yearly_2050_first_consort IMPRISONER = root }
|
|
rightfully_imprison_character_effect = { TARGET = scope:bp1_yearly_2050_second_consort IMPRISONER = root }
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_third_consort }
|
|
rightfully_imprison_character_effect = { TARGET = scope:bp1_yearly_2050_third_consort IMPRISONER = root }
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_fourth_consort }
|
|
rightfully_imprison_character_effect = { TARGET = scope:bp1_yearly_2050_fourth_consort IMPRISONER = root }
|
|
}
|
|
stress_impact = {
|
|
paranoid = minor_stress_impact_loss
|
|
irritable = minor_stress_impact_loss
|
|
just = medium_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#I don't believe in this
|
|
option = {
|
|
name = bp1_yearly.2050.d
|
|
flavor = bp1_yearly.2050.d_tt
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2050_first_consort
|
|
modifier = dismissed_me_opinion
|
|
opinion = -15
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2050_second_consort
|
|
modifier = dismissed_me_opinion
|
|
opinion = -15
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_third_consort }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2050_third_consort
|
|
modifier = dismissed_me_opinion
|
|
opinion = -15
|
|
}
|
|
}
|
|
if = {
|
|
limit = { exists = scope:bp1_yearly_2050_fourth_consort }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2050_fourth_consort
|
|
modifier = dismissed_me_opinion
|
|
opinion = -15
|
|
}
|
|
}
|
|
stress_impact = {
|
|
generous = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# #Friendly consorts want to tutor other consort's child
|
|
# by Filippa Gannholm Kirsten
|
|
# #bp1_yearly.2060
|
|
##################################################
|
|
scripted_trigger bp1_yearly_2060_is_relevant_child_trigger = {
|
|
is_available_ai = yes
|
|
is_child_of = root
|
|
age > 5
|
|
age < 20
|
|
}
|
|
|
|
scripted_trigger bp1_yearly_2060_is_relevant_consort_trigger = {
|
|
is_available_ai_adult = yes
|
|
NOT = { this = $TARGET$ }
|
|
OR = {
|
|
has_relation_potential_friend = $TARGET$
|
|
has_relation_friend = $TARGET$
|
|
has_relation_best_friend = $TARGET$
|
|
opinion = {
|
|
target = $TARGET$
|
|
value >= medium_positive_opinion
|
|
}
|
|
}
|
|
any_child = {
|
|
bp1_yearly_2060_is_relevant_child_trigger = yes
|
|
}
|
|
highest_skill = $SKILL$
|
|
}
|
|
|
|
scripted_trigger bp1_yearly_2060_has_matching_consort_with_highest_skill_trigger = {
|
|
is_available_ai_adult = yes
|
|
save_temporary_scope_as = first_consort
|
|
OR = {
|
|
AND = {
|
|
highest_skill = diplomacy
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:first_consort SKILL = diplomacy }
|
|
}
|
|
}
|
|
}
|
|
AND = {
|
|
highest_skill = martial
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:first_consort SKILL = martial }
|
|
highest_skill = martial
|
|
}
|
|
}
|
|
}
|
|
AND = {
|
|
highest_skill = stewardship
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:first_consort SKILL = stewardship }
|
|
highest_skill = stewardship
|
|
}
|
|
}
|
|
}
|
|
AND = {
|
|
highest_skill = intrigue
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:first_consort SKILL = intrigue }
|
|
highest_skill = intrigue
|
|
}
|
|
}
|
|
}
|
|
AND = {
|
|
highest_skill = learning
|
|
root = {
|
|
any_consort = {
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:first_consort SKILL = learning }
|
|
highest_skill = learning
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2060_find_high_skill_tutor_effect = {
|
|
scope:bp1_yearly_2060_first_consort = {
|
|
save_scope_as = bp1_yearly_2060_high_skill_tutoring_consort
|
|
}
|
|
if = {
|
|
limit = { scope:bp1_yearly_2060_second_consort.$SKILL$ > scope:bp1_yearly_2060_high_skill_tutoring_consort.$SKILL$ }
|
|
scope:bp1_yearly_2060_second_consort = {
|
|
save_scope_as = bp1_yearly_2060_high_skill_tutoring_consort
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2060_find_low_skill_tutor_effect = {
|
|
scope:bp1_yearly_2060_first_consort = {
|
|
save_scope_as = bp1_yearly_2060_low_skill_tutoring_consort
|
|
}
|
|
if = {
|
|
limit = { scope:bp1_yearly_2060_second_consort.$SKILL$ > scope:bp1_yearly_2060_low_skill_tutoring_consort.$SKILL$ }
|
|
scope:bp1_yearly_2060_second_consort = {
|
|
save_scope_as = bp1_yearly_2060_low_skill_tutoring_consort
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2060_bolstered_duel_effect = {
|
|
duel = {
|
|
skill = $SKILL$
|
|
value = average_skill_rating
|
|
75 = {
|
|
desc = bp1_yearly.2060.tt_success
|
|
scope:bp1_yearly_2060_target_child = {
|
|
add_$SKILL$_skill = 1
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2060_first_consort
|
|
modifier = tutored_me_opinion
|
|
opinion = 10
|
|
}
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2060_second_consort
|
|
modifier = tutored_me_opinion
|
|
opinion = 10
|
|
}
|
|
}
|
|
}
|
|
25 = {
|
|
desc = bp1_yearly.2060.tt_critical_success
|
|
scope:bp1_yearly_2060_target_child = {
|
|
add_$SKILL$_skill = 2
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2060_first_consort
|
|
modifier = tutored_me_opinion
|
|
opinion = 20
|
|
}
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2060_second_consort
|
|
modifier = tutored_me_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
scripted_effect bp1_yearly_2060_duel_effect = {
|
|
duel = {
|
|
skill = $SKILL$
|
|
value = average_skill_rating
|
|
75 = {
|
|
desc = bp1_yearly.2060.tt_success
|
|
scope:bp1_yearly_2060_target_child = {
|
|
add_$SKILL$_skill = 1
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2060_first_consort
|
|
modifier = tutored_me_opinion
|
|
opinion = 20
|
|
}
|
|
add_opinion = {
|
|
target = scope:bp1_yearly_2060_second_consort
|
|
modifier = tutored_me_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
}
|
|
25 = {
|
|
desc = bp1_yearly.2060.tt_failure
|
|
#Nothing happens
|
|
}
|
|
}
|
|
}
|
|
|
|
bp1_yearly.2060 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2060.t
|
|
desc = {
|
|
desc = bp1_yearly.2060.desc_intro
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = diplomacy }
|
|
}
|
|
desc = bp1_yearly.2060.desc_diplomacy
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = martial }
|
|
}
|
|
desc = bp1_yearly.2060.desc_martial
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = stewardship }
|
|
}
|
|
desc = bp1_yearly.2060.desc_stewardship
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = intrigue }
|
|
}
|
|
desc = bp1_yearly.2060.desc_intrigue
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = learning }
|
|
}
|
|
desc = bp1_yearly.2060.desc_learning
|
|
}
|
|
}
|
|
desc = bp1_yearly.2060.desc_outro
|
|
}
|
|
theme = family
|
|
override_background = { reference = corridor_day }
|
|
left_portrait = {
|
|
character = root
|
|
triggered_animation = {
|
|
trigger = { has_trait = paranoid }
|
|
animation = personality_cynical
|
|
}
|
|
animation = personality_rational
|
|
}
|
|
right_portrait = {
|
|
character = scope:bp1_yearly_2060_first_consort
|
|
animation = happiness
|
|
}
|
|
lower_center_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2060_target_child }
|
|
character = scope:bp1_yearly_2060_target_child
|
|
}
|
|
lower_right_portrait = {
|
|
trigger = { exists = scope:bp1_yearly_2060_second_consort }
|
|
character = scope:bp1_yearly_2060_second_consort
|
|
}
|
|
#Set up the cooldown
|
|
cooldown = { years = 5 }
|
|
trigger = {
|
|
#DLC check
|
|
has_bp1_dlc_trigger = yes
|
|
#Standard checks
|
|
is_available_adult = yes
|
|
is_playable_character = yes
|
|
any_consort = { bp1_yearly_2060_has_matching_consort_with_highest_skill_trigger = yes }
|
|
}
|
|
weight_multiplier = {
|
|
base = 1
|
|
#The more the merrier
|
|
modifier = {
|
|
any_consort = {
|
|
count >= 3
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
count = 4
|
|
}
|
|
add = 2
|
|
}
|
|
modifier = {
|
|
any_consort = {
|
|
has_trait = gregarious
|
|
}
|
|
add = 2
|
|
}
|
|
}
|
|
immediate = {
|
|
#play_music_cue = "mx_cue_low_key_positive"
|
|
#Find a consort
|
|
random_consort = {
|
|
limit = { bp1_yearly_2060_has_matching_consort_with_highest_skill_trigger = yes }
|
|
save_scope_as = bp1_yearly_2060_first_consort
|
|
}
|
|
#Find our second consort
|
|
random_consort = {
|
|
limit = {
|
|
OR = {
|
|
AND = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = diplomacy }
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2060_first_consort SKILL = diplomacy }
|
|
}
|
|
AND = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = martial }
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2060_first_consort SKILL = martial }
|
|
}
|
|
AND = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = stewardship }
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2060_first_consort SKILL = stewardship }
|
|
}
|
|
AND = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = intrigue }
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2060_first_consort SKILL = intrigue }
|
|
}
|
|
AND = {
|
|
scope:bp1_yearly_2060_first_consort = { highest_skill = learning }
|
|
bp1_yearly_2060_is_relevant_consort_trigger = { TARGET = scope:bp1_yearly_2060_first_consort SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = bp1_yearly_2060_second_consort
|
|
}
|
|
#Find a child
|
|
scope:bp1_yearly_2060_second_consort = {
|
|
random_child = {
|
|
limit = { bp1_yearly_2060_is_relevant_child_trigger = yes }
|
|
save_scope_as = bp1_yearly_2060_target_child
|
|
}
|
|
}
|
|
#For localization
|
|
scope:bp1_yearly_2060_target_child = {
|
|
bp1_yearly_2030_get_lowest_skill_effect = yes
|
|
switch = {
|
|
trigger = scope:lowest_character_skill
|
|
flag:diplomacy = { add_character_flag = bp1_yearly_2060_diplomacy_lowest_skill }
|
|
flag:martial = { add_character_flag = bp1_yearly_2060_martial_lowest_skill }
|
|
flag:stewardship = { add_character_flag = bp1_yearly_2060_stewardship_lowest_skill }
|
|
flag:intrigue = { add_character_flag = bp1_yearly_2060_intrigue_lowest_skill }
|
|
flag:learning = { add_character_flag = bp1_yearly_2060_learning_lowest_skill }
|
|
}
|
|
}
|
|
#For determining which options to show, so we don't have Diplomacy on both options for instance
|
|
scope:bp1_yearly_2060_first_consort = {
|
|
switch = {
|
|
trigger = highest_skill
|
|
diplomacy = {
|
|
save_scope_value_as = {
|
|
name = consort_compare_skill
|
|
value = flag:diplomacy
|
|
}
|
|
}
|
|
martial = {
|
|
save_scope_value_as = {
|
|
name = consort_compare_skill
|
|
value = flag:martial
|
|
}
|
|
}
|
|
stewardship = {
|
|
save_scope_value_as = {
|
|
name = consort_compare_skill
|
|
value = flag:stewardship
|
|
}
|
|
}
|
|
intrigue = {
|
|
save_scope_value_as = {
|
|
name = consort_compare_skill
|
|
value = flag:intrigue
|
|
}
|
|
}
|
|
learning = {
|
|
save_scope_value_as = {
|
|
name = consort_compare_skill
|
|
value = flag:learning
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Find the consort with highest level of the intended skill for the duel
|
|
scope:bp1_yearly_2060_first_consort = {
|
|
switch = {
|
|
trigger = highest_skill
|
|
diplomacy = {
|
|
bp1_yearly_2060_find_high_skill_tutor_effect = { SKILL = diplomacy }
|
|
}
|
|
martial = {
|
|
bp1_yearly_2060_find_high_skill_tutor_effect = { SKILL = martial }
|
|
}
|
|
stewardship = {
|
|
bp1_yearly_2060_find_high_skill_tutor_effect = { SKILL = stewardship }
|
|
}
|
|
intrigue = {
|
|
bp1_yearly_2060_find_high_skill_tutor_effect = { SKILL = intrigue }
|
|
}
|
|
learning = {
|
|
bp1_yearly_2060_find_high_skill_tutor_effect = { SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
#If the consort skill and the child skill are different, determine which consort has highest skill in the child skill and appoint them
|
|
if = {
|
|
limit = {
|
|
scope:consort_compare_skill != scope:lowest_character_skill
|
|
}
|
|
switch = {
|
|
trigger = scope:lowest_character_skill
|
|
flag:diplomacy = {
|
|
bp1_yearly_2060_find_low_skill_tutor_effect = { SKILL = diplomacy }
|
|
}
|
|
flag:martial = {
|
|
bp1_yearly_2060_find_low_skill_tutor_effect = { SKILL = martial }
|
|
}
|
|
flag:stewardship = {
|
|
bp1_yearly_2060_find_low_skill_tutor_effect = { SKILL = stewardship }
|
|
}
|
|
flag:intrigue = {
|
|
bp1_yearly_2060_find_low_skill_tutor_effect = { SKILL = intrigue }
|
|
}
|
|
flag:learning = {
|
|
bp1_yearly_2060_find_low_skill_tutor_effect = { SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Let's go with the consort skill
|
|
option = {
|
|
name = {
|
|
text = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = { has_trait = paranoid }
|
|
desc = bp1_yearly.2060.a_paranoid
|
|
}
|
|
triggered_desc = {
|
|
desc = bp1_yearly.2060.a
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#Who knows what else they're indoctrinating...
|
|
flavor = {
|
|
triggered_desc = {
|
|
trigger = { has_trait = paranoid }
|
|
desc = bp1_yearly.2060.a_tt_paranoid
|
|
}
|
|
}
|
|
scope:bp1_yearly_2060_high_skill_tutoring_consort = {
|
|
switch = {
|
|
trigger = highest_skill
|
|
diplomacy = {
|
|
bp1_yearly_2060_bolstered_duel_effect = { SKILL = diplomacy }
|
|
}
|
|
martial = {
|
|
bp1_yearly_2060_bolstered_duel_effect = { SKILL = martial }
|
|
}
|
|
stewardship = {
|
|
bp1_yearly_2060_bolstered_duel_effect = { SKILL = stewardship }
|
|
}
|
|
intrigue = {
|
|
bp1_yearly_2060_bolstered_duel_effect = { SKILL = intrigue }
|
|
}
|
|
learning = {
|
|
bp1_yearly_2060_bolstered_duel_effect = { SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
stress_impact = {
|
|
paranoid = minor_stress_impact_gain
|
|
arrogant = miniscule_stress_impact_gain
|
|
trusting = miniscule_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 10
|
|
#Paranoid be paranoid
|
|
modifier = {
|
|
has_trait = paranoid
|
|
add = -50
|
|
}
|
|
modifier = {
|
|
has_trait = arrogant
|
|
add = -15
|
|
}
|
|
#Trusting and liking the intiating consort is beneficial
|
|
modifier = {
|
|
has_trait = trusting
|
|
add = 20
|
|
}
|
|
opinion_modifier = {
|
|
opinion_target = scope:bp1_yearly_2060_high_skill_tutoring_consort
|
|
multiplier = -1
|
|
}
|
|
ai_value_modifier = {
|
|
ai_rationality = 1
|
|
ai_honor = 0.5
|
|
}
|
|
}
|
|
}
|
|
#Actually, please educate the child in it's lowest skill
|
|
option = {
|
|
name = bp1_yearly.2060.b
|
|
trigger = {
|
|
scope:consort_compare_skill != scope:lowest_character_skill
|
|
}
|
|
scope:bp1_yearly_2060_low_skill_tutoring_consort = {
|
|
switch = {
|
|
trigger = scope:lowest_character_skill
|
|
flag:diplomacy = {
|
|
bp1_yearly_2060_duel_effect = { SKILL = diplomacy }
|
|
}
|
|
flag:martial = {
|
|
bp1_yearly_2060_duel_effect = { SKILL = martial }
|
|
}
|
|
flag:stewardship = {
|
|
bp1_yearly_2060_duel_effect = { SKILL = stewardship }
|
|
}
|
|
flag:intrigue = {
|
|
bp1_yearly_2060_duel_effect = { SKILL = intrigue }
|
|
}
|
|
flag:learning = {
|
|
bp1_yearly_2060_duel_effect = { SKILL = learning }
|
|
}
|
|
}
|
|
}
|
|
ai_chance = {
|
|
base = 5
|
|
#Paranoid be paranoid
|
|
modifier = {
|
|
has_trait = paranoid
|
|
add = -50
|
|
}
|
|
modifier = {
|
|
has_trait = arrogant
|
|
add = -15
|
|
}
|
|
#Trusting and liking the intiating consort is beneficial
|
|
modifier = {
|
|
has_trait = trusting
|
|
add = 20
|
|
}
|
|
#They prefer the other consort
|
|
opinion_modifier = {
|
|
opinion_target = scope:bp1_yearly_2060_low_skill_tutoring_consort
|
|
multiplier = -1
|
|
}
|
|
ai_value_modifier = {
|
|
ai_rationality = 1
|
|
ai_honor = 0.5
|
|
}
|
|
}
|
|
}
|
|
#If the consort's highest skill and the child's lowest skill are the same, opt out
|
|
option = {
|
|
name = bp1_yearly.2060.c
|
|
trigger = { scope:consort_compare_skill = scope:lowest_character_skill }
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2060_first_consort
|
|
modifier = dismissed_me_opinion
|
|
opinion = -15
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:bp1_yearly_2060_second_consort
|
|
modifier = dismissed_me_opinion
|
|
opinion = -15
|
|
}
|
|
stress_impact = {
|
|
ambitious = minor_stress_impact_gain
|
|
trusting = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 5
|
|
#Paranoid be paranoid
|
|
modifier = {
|
|
has_trait = paranoid
|
|
add = 50
|
|
}
|
|
modifier = {
|
|
has_trait = ambitious
|
|
add = -25
|
|
}
|
|
modifier = {
|
|
has_trait = trusting
|
|
add = -20
|
|
}
|
|
opinion_modifier = {
|
|
opinion_target = scope:bp1_yearly_2060_first_consort
|
|
multiplier = 1
|
|
}
|
|
}
|
|
}
|
|
after = {
|
|
scope:bp1_yearly_2060_target_child = {
|
|
remove_character_flag = bp1_yearly_2060_diplomacy_lowest_skill
|
|
remove_character_flag = bp1_yearly_2060_martial_lowest_skill
|
|
remove_character_flag = bp1_yearly_2060_stewardship_lowest_skill
|
|
remove_character_flag = bp1_yearly_2060_intrigue_lowest_skill
|
|
remove_character_flag = bp1_yearly_2060_learning_lowest_skill
|
|
}
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# #Childless older spouse ponders your relationship
|
|
# by Filippa Gannholm Kirsten
|
|
# #bp1_yearly.2070
|
|
##################################################
|
|
bp1_yearly.2070 = {
|
|
type = character_event
|
|
content_source = dlc_006
|
|
title = bp1_yearly.2070.t
|
|
desc = bp1_yearly.2070.desc
|
|
theme = love
|
|
override_background = { reference = wilderness }
|
|
left_portrait = {
|
|
character = root
|
|
animation = love
|
|
}
|
|
right_portrait = {
|
|
character = scope:bp1_yearly_2070_soulmate
|
|
animation = sadness
|
|
}
|
|
trigger = {
|
|
#DLC check
|
|
has_bp1_dlc_trigger = yes
|
|
#Standard checks
|
|
is_available_adult = yes
|
|
is_playable_character = yes
|
|
NOT = { has_character_flag = had_event_bp1_yearly_2070 }
|
|
any_consort = {
|
|
is_available_ai_adult = yes
|
|
has_relation_soulmate = root
|
|
is_attracted_to_gender_of = root
|
|
OR = {
|
|
has_sexuality = homosexual
|
|
fertility <= 0.1
|
|
}
|
|
age > 40
|
|
opinion = {
|
|
target = root
|
|
value >= 90
|
|
}
|
|
NOT = {
|
|
any_child = { exists = this }
|
|
}
|
|
}
|
|
}
|
|
immediate = {
|
|
#play_music_cue = "mx_cue_touching_moment"
|
|
#You only get this once in a lifetime.
|
|
add_character_flag = had_event_bp1_yearly_2070
|
|
#Find a consort
|
|
random_consort = {
|
|
limit = {
|
|
is_available_ai_adult = yes
|
|
has_relation_soulmate = root
|
|
is_attracted_to_gender_of = root
|
|
opinion = {
|
|
target = root
|
|
value >= 90
|
|
}
|
|
NOT = {
|
|
any_child = { exists = this }
|
|
}
|
|
OR = {
|
|
has_sexuality = homosexual
|
|
fertility <= 0.1
|
|
}
|
|
age > 40
|
|
}
|
|
save_scope_as = bp1_yearly_2070_soulmate
|
|
}
|
|
create_character_memory = {
|
|
type = childless_soulmate_memory
|
|
participants = {
|
|
childless_soulmate = scope:bp1_yearly_2070_soulmate
|
|
}
|
|
}
|
|
}
|
|
#I got to spend all of this time with _you_
|
|
option = {
|
|
name = bp1_yearly.2070.a
|
|
flavor = bp1_yearly.2070.a_tt
|
|
add_character_modifier = {
|
|
modifier = bp1_yearly_2070_accepting_modifier
|
|
}
|
|
stress_impact = {
|
|
base = minor_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#It was simply not HighGods will
|
|
option = {
|
|
name = bp1_yearly.2070.b
|
|
flavor = bp1_yearly.2070.b_tt
|
|
trigger = {
|
|
NOR = {
|
|
has_sexuality = homosexual
|
|
scope:bp1_yearly_2070_soulmate = { has_sexuality = homosexual }
|
|
}
|
|
}
|
|
add_character_modifier = {
|
|
modifier = bp1_yearly_2070_zealous_modifier
|
|
}
|
|
stress_impact = {
|
|
zealous = medium_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
#You and I both know that is for the best
|
|
option = {
|
|
name = bp1_yearly.2070.c
|
|
flavor = bp1_yearly.2070.c_tt
|
|
trigger = {
|
|
OR = {
|
|
has_trait = cynical
|
|
scope:bp1_yearly_2070_soulmate = { has_trait = cynical }
|
|
}
|
|
}
|
|
add_character_modifier = {
|
|
modifier = bp1_yearly_2070_cynicism_modifier
|
|
}
|
|
stress_impact = {
|
|
cynical = medium_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|