480 lines
12 KiB
Text
480 lines
12 KiB
Text
fp3_should_use_iranian_graphics_trigger = {
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culture = { has_building_gfx = iranian_building_gfx }
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}
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eligible_for_fp3_khvarenah_legacy_trigger = {
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has_fp3_dlc_trigger = yes
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dynasty = {
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OR = {
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dynast = {
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culture = {
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OR = {
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has_cultural_pillar = heritage_iranian
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any_parent_culture_or_above = {
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has_cultural_pillar = heritage_iranian
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}
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}
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}
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}
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has_dynasty_perk = fp3_khvarenah_legacy_1
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}
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}
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}
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fp3_warrior_culture_trigger = {
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AND = {
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OR = {
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has_cultural_pillar = ethos_bellicose
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has_cultural_tradition = tradition_swords_for_hire
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}
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OR = {
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has_cultural_pillar = heritage_iranian
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has_cultural_pillar = heritage_arabic
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has_cultural_pillar = heritage_turkic
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has_cultural_pillar = heritage_tocharian
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}
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}
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}
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fp3_custom_divinity_for_zoroastrianism_faiths = {
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OR = {
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faith.religion = faith:mazdayasna.religion
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faith.religion = faith:gayomarthianism.religion
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faith.religion = faith:khurmazta.religion
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faith.religion = faith:zurvanism.religion
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faith.religion = faith:urartuism.religion
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faith.religion = faith:mazdakism.religion
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faith.religion = faith:khurramism.religion
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}
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}
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fp3_sufism_enthusiast_trigger = {
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has_religion = religion:islam_religion
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learning > good_skill_level
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OR = {
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faith = { has_doctrine = tenet_esotericism }
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faith = { has_doctrine_parameter = meditation_mechanics_active }
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has_character_modifier = hallucinogenic_visions_uplifting_modifier
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has_character_modifier = cosmic_insights_modifier
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has_character_modifier = fp3_sufi_initiate_modifier
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has_character_modifier = foreboding_visions_modifier
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has_character_modifier = mysterious_prophetess_illness_modifier
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learning >= excellent_skill_level
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}
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}
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# Used for speeding-up debug. Has little to no impact on performance, does not cause errors, or affect player experience.
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is_developer_testing_trigger = {
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is_ai = no
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debug_only = yes
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has_multiple_players = no
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}
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fp3_will_remain_in_caliphate_regardless_of_takeover = {
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OR = {
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opinion = { # They must either not hate you
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target = scope:struggle_ender
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value > -29
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}
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opinion = { # Or really want to stay by the side of the caliph
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target = scope:struggle_liege
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value > 54
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}
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}
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}
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fp3_eligible_for_yearly_events_trigger = {
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has_fp3_dlc_trigger = yes
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OR = {
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culture = { has_cultural_pillar = heritage_iranian }
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culture = { has_cultural_pillar = heritage_turkic }
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culture = { has_cultural_pillar = heritage_mongolic }
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culture = { has_cultural_pillar = heritage_arabic }
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}
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any_realm_county = { # Most events are geographical in nature
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any_county_province = { geographical_region = world_persian_empire }
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}
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}
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fp3_is_valid_futuwaa_member = {
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$SPONSOR$.capital_province ?= { this = prev.location } # Prevents error log errors from dumbo AI
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is_ai = yes
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age > 12
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age < 25
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is_married = no
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can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = $SPONSOR$ }
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}
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fp3_is_valid_madrasa_pupil = {
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$SPONSOR$.capital_province ?= { this = prev.location } # Prevents error log errors from dumbo AI
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is_ai = yes
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age > 8
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age < 16
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NOT = { has_character_flag = studying_at_university }
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#Gender rules
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OR = {
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$SPONSOR$ = { has_realm_law = equal_law }
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AND = {
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$SPONSOR$ = {
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OR = {
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has_realm_law = female_only_law
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has_realm_law = female_preference_law
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}
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}
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is_female = yes
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}
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AND = {
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$SPONSOR$ = {
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OR = {
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has_realm_law = male_only_law
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has_realm_law = male_preference_law
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}
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}
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is_male = yes
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}
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}
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}
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fp3_valid_shia_head = {
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calc_true_if = {
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amount >= 2
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# Sayyids get a free pass.
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has_trait = sayyid
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# The wise get a free pass.
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has_trait = lifestyle_mystic
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piety_level >= very_high_piety_level
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# Having many faithful counties.
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custom_description = {
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text = claim_the_imamate_decision.need_at_least_fifteen_same_faith_counties
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any_sub_realm_county = {
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count >= claim_the_imamate_decision_same_faith_greater_county_count
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faith = root.faith
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}
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}
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# Ancient Authority legacy.
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dynasty ?= { has_dynasty_perk = fp3_khvarenah_legacy_4 }
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}
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}
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fp3_valid_muhakkima_head = {
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calc_true_if = {
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amount >= 2
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# Sayyids get a free pass.
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has_trait = sayyid
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piety_level >= very_high_piety_level
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# Having many faithful counties
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custom_description = {
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text = claim_the_imamate_decision.need_at_least_fifteen_same_faith_counties
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any_sub_realm_county = {
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count >= claim_the_imamate_decision_same_faith_greater_county_count
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faith = root.faith
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}
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}
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# Famed
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prestige_level >= 4
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# #Muhakkima cares about justified warfare - and a justified cause.
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OR = {
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has_trait = faith_warrior #mujahid really
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has_trait = theologian
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}
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}
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}
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fp3_does_this_player_care_about_the_persian_struggle = {
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save_temporary_scope_as = char_temp
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OR = {
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capital_province ?= {
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OR = { # Is in region
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geographical_region = world_middle_east_persia
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geographical_region = world_africa_north_east
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}
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}
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struggle:persian_struggle = { is_culture_involved_in_struggle = scope:char_temp.culture }
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struggle:persian_struggle = { is_faith_involved_in_struggle = scope:char_temp.faith }
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# Ping islamic and zoroastrian players as they might be interested
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religion = religion:islam_religion
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religion = religion:zoroastrianism_religion
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fp3_character_involved_in_struggle_trigger = yes
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fp3_character_interloper_in_struggle_trigger = yes
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}
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}
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fp3_reward_from_vassalization_ending = {
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has_fp3_dlc_trigger = yes
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# Only available when the vassalization happened
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exists = global_var:fp3_struggle_ending
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global_var:fp3_struggle_ending = flag:fp3_struggle_vassalize_caliph_ending
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#need to be the liege of the caliph or from their House
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scope:recipient = {
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any_held_title = {
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this = title:d_sunni
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}
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}
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scope:actor.house ?= scope:recipient.top_liege.house
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}
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fp3_struggle_involves_one_supporter_and_one_detractor = {
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OR = {
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AND = {
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$FIRST$ = { has_trait = fp3_struggle_detractor }
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$SECOND$ = { has_trait = fp3_struggle_supporter }
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}
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AND = {
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$FIRST$ = { has_trait = fp3_struggle_supporter }
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$SECOND$ = { has_trait = fp3_struggle_detractor }
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}
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}
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}
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fp3_struggle_scoped_is_the_arabian_caliph_trigger = {
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OR = {
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has_title = title:e_arabia
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has_title = title:d_sunni
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}
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}
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fp3_fortress_of_faith_county_trigger = {
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faith = { save_temporary_scope_as = compare_faith }
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root.faith = {
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faith_hostility_level = {
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target = scope:compare_faith
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value < faith_evil_level
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}
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}
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}
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fp3_is_valid_loyal_puppet = { # Install a suitable lackey to do your bidding
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has_trait = fp3_struggle_supporter
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# Can't be friends w/liege or indebted to them
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liege ?= {
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NOR = {
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has_relation_friend = prev
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has_hook = prev
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}
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}
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primary_title.tier >= tier_county # We don't want to promote baron to avoid having Republic or Theocracies realms
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}
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fp3_proper_gender_for_dynastic_ambition_trigger = {
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OR = { #checking for appropriate gender
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AND = {
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root = {
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OR = {
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has_realm_law = male_preference_law
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has_realm_law = male_only_law
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}
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}
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is_male = yes
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}
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AND = {
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root = {
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OR = {
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has_realm_law = female_preference_law
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has_realm_law = female_only_law
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}
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}
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is_female = yes
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}
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AND = {
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root = { has_realm_law = equal_law }
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OR = {
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is_female = yes
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is_male = yes
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}
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}
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}
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}
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fp3_character_any_involvement_persian_struggle_trigger = {
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has_fp3_dlc_trigger = yes
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OR = {
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fp3_character_involved_in_struggle_trigger = yes
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fp3_character_interloper_in_struggle_trigger = yes
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}
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}
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fp3_character_involved_in_struggle_trigger = {
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has_fp3_dlc_trigger = yes
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any_character_struggle = {
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involvement = involved
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is_struggle_type = persian_struggle
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}
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}
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fp3_character_interloper_in_struggle_trigger = {
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has_fp3_dlc_trigger = yes
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any_character_struggle = {
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involvement = interloper
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is_struggle_type = persian_struggle
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}
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}
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fp3_character_uninvolved_in_struggle_trigger = {
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has_fp3_dlc_trigger = yes
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exists = struggle:persian_struggle
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fp3_character_interloper_in_struggle_trigger = no
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fp3_character_involved_in_struggle_trigger = no
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}
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fp3_struggle_is_the_caliph = {
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AND = {
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any_held_title = {
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this = title:d_sunni
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}
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any_held_title = {
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this = title:e_arabia
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}
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}
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}
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fp3_embellish_capital_decision_character_trigger = {
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is_capable_adult_ai = yes
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is_imprisoned = no
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is_healthy = yes
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NOR = {
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has_relation_rival = root
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is_vassal_of = root
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}
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}
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fp3_name_read_in_friday_prayer_decision_liege_requirements_trigger = {
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OR = {
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is_independent_ruler = yes
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custom_description = {
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text = name_read_in_friday_prayer_crown_authority
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is_independent_ruler = no
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liege ?= { has_realm_law = crown_authority_0 }
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}
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AND = {
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has_trait = fp3_struggle_detractor
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liege = { has_title = title:d_sunni }
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}
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# We have to trigger_if this for tooltip reasons.
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trigger_if = {
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limit = { is_independent_ruler = no }
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liege = { government_has_flag = government_is_tribal }
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}
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}
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}
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favour_skilled_outsiders_decision_valid_character_to_take_trigger = {
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OR = {
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has_perk = meritocracy_perk
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government_has_flag = government_is_clan
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culture = { has_cultural_pillar = ethos_egalitarian }
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calc_true_if = {
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amount >= 2
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has_trait = calm
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has_trait = humble
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has_trait = ambitious
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}
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}
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}
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favour_skilled_outsiders_decision_valid_county_to_generate_trigger = {
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culture = {
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# We don't technically need a custom tooltip for this, but the formatting looks much nicer.
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custom_tooltip = {
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text = favour_skilled_outsiders_decision.tt.not_share_your_heritage
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NOT = { has_same_culture_heritage = root.culture }
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}
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trigger_if = {
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limit = { exists = root.cp:councillor_chancellor }
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custom_tooltip = {
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text = favour_skilled_outsiders_decision.tt.not_share_chancellor_heritage
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NOT = { has_same_culture_heritage = root.cp:councillor_chancellor.culture }
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}
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}
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trigger_if = {
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limit = { exists = root.cp:councillor_marshal }
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custom_tooltip = {
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text = favour_skilled_outsiders_decision.tt.not_share_marshal_heritage
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NOT = { has_same_culture_heritage = root.cp:councillor_marshal.culture }
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}
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}
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trigger_if = {
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limit = { exists = root.cp:councillor_steward }
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custom_tooltip = {
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text = favour_skilled_outsiders_decision.tt.not_share_steward_heritage
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NOT = { has_same_culture_heritage = root.cp:councillor_steward.culture }
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}
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}
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trigger_if = {
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limit = { exists = root.cp:councillor_spymaster }
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custom_tooltip = {
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text = favour_skilled_outsiders_decision.tt.not_share_spymaster_heritage
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NOT = { has_same_culture_heritage = root.cp:councillor_spymaster.culture }
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}
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}
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trigger_if = {
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limit = { exists = root.cp:councillor_court_chaplain }
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custom_tooltip = {
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text = favour_skilled_outsiders_decision.tt.not_share_court_chaplain_heritage
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NOT = { has_same_culture_heritage = root.cp:councillor_court_chaplain.culture }
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}
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}
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trigger_if = {
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limit = {
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root = { is_independent_ruler = no }
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}
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custom_tooltip = {
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text = favour_skilled_outsiders_decision.tt.not_share_liege_heritage
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save_temporary_scope_as = culture_temp
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NOT = {
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root = {
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any_liege_or_above = {
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culture = { has_same_culture_heritage = scope:culture_temp }
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}
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}
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}
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}
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}
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}
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}
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favour_skilled_outsiders_decision_grab_courtlies_trigger = {
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OR = {
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NOT = { exists = scope:outsider_select }
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NOT = {
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culture = { has_same_culture_heritage = scope:outsider_select.culture }
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}
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}
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has_vassal_stance = courtly
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}
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favour_skilled_outsiders_decision_grab_landless_councillors_trigger = {
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OR = {
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NOT = { exists = scope:outsider_select }
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NOT = {
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culture = { has_same_culture_heritage = scope:outsider_select.culture }
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}
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}
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is_landed = no
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}
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favour_skilled_outsiders_decision_non_courtlies_trigger = {
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OR = {
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NOT = { exists = scope:outsider_select }
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NOT = {
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culture = { has_same_culture_heritage = scope:outsider_select.culture }
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}
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}
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NOT = { has_vassal_stance = courtly }
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}
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has_clan_succession_law = {
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is_ruler = yes
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OR = {
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has_realm_law = clan_antagonistic_partition_succession_law
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has_realm_law = clan_competitive_partition_succession_law
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has_realm_law = clan_impassive_partition_succession_law
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has_realm_law = clan_friendly_partition_succession_law
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has_realm_law = clan_harmonious_partition_succession_law
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}
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}
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