1486 lines
35 KiB
Text
1486 lines
35 KiB
Text
#Restoring the Roman Empire (as Byzantium)
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### Restore the Roman Empire ###
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restore_roman_empire_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/ep3_decision_roman_restoration.dds"
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}
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desc = restore_roman_empire_decision_desc
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selection_tooltip = restore_roman_empire_decision_tooltip
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decision_group_type = roman
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 0
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empire = 120
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hegemony = 0
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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has_title = title:e_byzantium
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NOT = { primary_title = title:e_hre }
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NOT = { primary_title = title:e_italy }
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NOT = { #Can only do it once.
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_restored_roman_empire
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}
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}
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_republic
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government_has_flag = government_is_clan
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government_allows = administrative
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}
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}
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is_valid = {
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prestige_level >= max_prestige_level
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completely_controls = title:d_latium
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completely_controls = title:d_venice
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completely_controls = title:d_romagna
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completely_controls = title:d_sicily
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completely_controls = title:d_genoa
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completely_controls = title:d_capua
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completely_controls = title:d_apulia
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completely_controls = title:d_thrace
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completely_controls = title:d_antioch
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completely_controls = title:d_palestine
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completely_controls = title:d_alexandria
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completely_controls = title:d_athens
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completely_controls = title:d_tunis
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completely_controls = title:d_croatia
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completely_controls = title:d_thessalonika
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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OR = {
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religion = { is_in_family = rf_abrahamic }
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religion = religion:hellenism_religion
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culture = { has_cultural_pillar = heritage_latin }
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culture = { has_cultural_pillar = heritage_byzantine }
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}
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}
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effect = {
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custom_tooltip = restore_roman_empire_decision_effect_tooltip
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show_as_tooltip = {
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create_roman_empire_scripted_effect = yes
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}
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if = {
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limit = {
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has_ep3_dlc_trigger = yes
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}
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trigger_event = ep3_roman_restoration.0100
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}
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else = {
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trigger_event = roman_restoration.0001
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}
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_restored_roman_empire
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}
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set_global_variable = {
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name = flag_restored_roman_empire
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value = root
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}
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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#Restoring the Roman Empire (as HRE)
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### Restore the Roman Empire ###
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restore_roman_empire_holy_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds"
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}
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desc = restore_roman_empire_holy_decision_desc
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selection_tooltip = restore_roman_empire_decision_tooltip
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# Deliberately left in the major group rather than the Roman one.
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 0
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empire = 120
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hegemony = 0
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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has_title = title:e_hre
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OR = {
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NOT = { has_title = title:e_byzantium } # Prioritize Byzaboos
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primary_title = title:e_hre
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}
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NOT = { primary_title = title:e_italy }
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NOT = { #Can only do it once.
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_restored_roman_empire
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}
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}
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_republic
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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}
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}
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is_valid = {
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prestige_level >= max_prestige_level
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completely_controls = title:d_latium
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completely_controls = title:d_venice
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completely_controls = title:d_romagna
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completely_controls = title:d_sicily
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completely_controls = title:d_genoa
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completely_controls = title:d_capua
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completely_controls = title:d_apulia
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completely_controls = title:d_thrace
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completely_controls = title:d_antioch
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completely_controls = title:d_palestine
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completely_controls = title:d_alexandria
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completely_controls = title:d_athens
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completely_controls = title:d_tunis
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completely_controls = title:d_croatia
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completely_controls = title:d_thessalonika
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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OR = {
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religion = { is_in_family = rf_abrahamic }
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religion = religion:hellenism_religion
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culture = { has_cultural_pillar = heritage_latin }
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culture = { has_cultural_pillar = heritage_byzantine }
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}
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}
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effect = {
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custom_tooltip = restore_roman_empire_decision_effect_tooltip
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show_as_tooltip = {
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create_roman_empire_holy_scripted_effect = yes
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}
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trigger_event = {
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id = roman_restoration.0003
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}
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_restored_roman_empire
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}
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set_global_variable = {
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name = flag_restored_roman_empire
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value = root
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}
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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#Restoring the Roman Empire (as Italia)
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### Restore the Roman Empire ###
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restore_roman_empire_italian_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds"
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}
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desc = restore_roman_empire_italian_decision_desc
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selection_tooltip = restore_roman_empire_decision_tooltip
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# Deliberately left in the major group rather than the Roman one.
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 0
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empire = 120
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hegemony = 0
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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has_title = title:e_italy
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OR = {
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NAND = {
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has_title = title:e_byzantium #Prioritize Byzaboos
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has_title = title:e_hre #And the Germans
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}
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primary_title = title:e_italy
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}
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NOT = { #Can only do it once.
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_restored_roman_empire
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}
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}
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culture = { has_cultural_pillar = heritage_latin }
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is_target_in_global_variable_list = { #Only available after unifying Italy.
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name = unavailable_unique_decisions
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target = flag:flag_unified_italian_empire
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}
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_republic
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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}
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}
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is_valid = {
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prestige_level >= max_prestige_level
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completely_controls = title:d_latium
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completely_controls = title:d_venice
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completely_controls = title:d_romagna
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completely_controls = title:d_sicily
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completely_controls = title:d_genoa
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completely_controls = title:d_capua
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completely_controls = title:d_apulia
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completely_controls = title:d_thrace
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completely_controls = title:d_antioch
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completely_controls = title:d_palestine
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completely_controls = title:d_alexandria
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completely_controls = title:d_athens
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completely_controls = title:d_tunis
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completely_controls = title:d_croatia
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completely_controls = title:d_thessalonika
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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OR = {
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religion = { is_in_family = rf_abrahamic }
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religion = religion:hellenism_religion
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culture = { has_cultural_pillar = heritage_latin }
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culture = { has_cultural_pillar = heritage_byzantine }
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}
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}
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effect = {
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custom_tooltip = restore_roman_empire_decision_effect_tooltip
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show_as_tooltip = {
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create_roman_empire_italy_scripted_effect = yes
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}
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trigger_event = {
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id = roman_restoration.0150
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}
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_restored_roman_empire
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}
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set_global_variable = {
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name = flag_restored_roman_empire
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value = root
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}
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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#Restore the real Roman Empire
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### Form the Sultanate of Rum ###
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form_rum_sultanate_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_concession.dds"
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}
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desc = form_rum_sultanate_decision_desc
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selection_tooltip = form_rum_sultanate_decision_tooltip
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# Deliberately left in the major group rather than the Roman one.
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 120
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kingdom = 120
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empire = 0
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hegemony = 0
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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is_landed = yes # Laamps don't need to know about this
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OR = {
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religion = religion:islam_religion
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culture = { has_cultural_pillar = heritage_turkic }
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}
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NOT = { culture = culture:greek }
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NOT = { OR = { faith.religion = religion:eastern_orthodox_religion faith.religion = religion:catholic_religion faith.religion = religion:protestant_religion } }
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OR = {
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top_liege = this
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top_liege = { faith.religion = faith:ashari.religion }
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}
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capital_province = {
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OR = {
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geographical_region = world_persian_empire
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geographical_region = world_asia_minor
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geographical_region = custom_greater_armenia
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}
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}
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NOR = {
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exists = title:k_rum.holder
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top_liege = { is_roman_emperor_trigger = yes }
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}
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NOT = { #Can only do it once.
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_formed_rum_sultanate
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}
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}
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OR = {
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highest_held_title_tier < 4 #Dukes or lower, splitting off from Persia.
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AND = {
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highest_held_title_tier < 5
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top_liege = this #Or just a fancy way to get a new King title.
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}
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}
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}
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is_valid = {
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prestige_level >= high_prestige_level
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piety_level >= high_piety_level
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completely_controls = title:d_cibyrrhaeot
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completely_controls = title:d_anatolia
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completely_controls = title:d_cappadocia
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completely_controls = title:d_charsianon
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completely_controls = title:d_paphlagonia
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completely_controls = title:d_armeniac
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completely_controls = title:d_chaldia
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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is_at_war = no
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}
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effect = {
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custom_tooltip = form_rum_sultanate_decision_effect_tooltip
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gain_heroic_legend_seed_tooltip_effect = yes
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show_as_tooltip = {
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create_rum_scripted_effect = yes
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}
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trigger_event = {
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id = middle_east_decisions.0014
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}
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_formed_rum_sultanate
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}
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set_global_variable = {
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name = flag_formed_rum_sultanate
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value = root
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}
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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### Mend the Great Schism ###
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mend_the_great_schism_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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desc = mend_the_great_schism_decision_desc
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selection_tooltip = mend_the_great_schism_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 0
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empire = 120
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hegemony = 120
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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faith.religion = faith:catholic.religion #Christian Only
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NOT = { #Can only do it once.
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_mended_great_schism
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}
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}
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highest_held_title_tier > 4 #Only Emperors
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}
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is_valid = {
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piety_level >= max_piety_level
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completely_controls = title:c_byzantion
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completely_controls = title:c_antiocheia
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completely_controls = title:c_jerusalem
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completely_controls = title:c_alexandria
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completely_controls = title:c_roma
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custom_description = {
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text = "mend_schism_byzantion_bishop"
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title:c_byzantion.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_antiocheia_bishop"
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title:c_antiocheia.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_jerusalem_bishop"
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title:c_jerusalem.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_alexandria_bishop"
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title:c_alexandria.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_roma_bishop"
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title:c_roma.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_no_rite"
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root.faith = { NOT = { has_doctrine_parameter = maintains_head_of_faith_on_creation } }
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}
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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}
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|
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effect = {
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gain_holy_legend_seed_tooltip_effect = yes
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custom_tooltip = mend_the_great_schism_decision_effect_tooltip
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show_as_tooltip = {
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mend_great_schism_scripted_effect = yes
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}
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trigger_event = roman_restoration.0100
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_mended_great_schism
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}
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}
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}
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ai_potential = {
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always = yes
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}
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|
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ai_will_do = {
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base = 100
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}
|
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}
|
|
|
|
### Reclaim Constantinople ###
|
|
set_capital_constantinople_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
|
|
}
|
|
desc = set_capital_constantinople_decision_desc
|
|
selection_tooltip = set_capital_constantinople_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 0
|
|
empire = 12
|
|
hegemony = 0
|
|
}
|
|
|
|
is_shown = {
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
has_title = title:e_byzantium
|
|
NOT = { capital_county = { this = title:c_byzantion } }
|
|
OR = {
|
|
title:c_byzantion.holder = {
|
|
any_liege_or_above = { this = root }
|
|
}
|
|
title:c_byzantion.holder = { this = root }
|
|
}
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
}
|
|
|
|
effect = {
|
|
if = { #Usurp if not held personally.
|
|
limit = {
|
|
NOT = { title:c_byzantion.holder = { this = root } }
|
|
}
|
|
title:c_byzantion.holder = { save_scope_as = target_for_denunciation }
|
|
create_title_and_vassal_change = {
|
|
type = returned
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
title:c_byzantion = {
|
|
change_title_holder = {
|
|
holder = root
|
|
change = scope:change
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
|
|
}
|
|
set_realm_capital = title:c_byzantion
|
|
if = {
|
|
limit = {
|
|
exists = scope:target_for_denunciation
|
|
}
|
|
scope:target_for_denunciation = {
|
|
trigger_event = {
|
|
id = roman_restoration.1204
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ai_potential = {
|
|
primary_title.tier = tier_empire
|
|
has_title = title:e_byzantium
|
|
}
|
|
|
|
ai_will_do = { #Do it always, for coherence.
|
|
base = 100
|
|
modifier = {
|
|
title:c_byzantion.holder = {
|
|
is_ai = no
|
|
any_realm_county = {
|
|
count < 2
|
|
holder = title:c_byzantion.holder
|
|
}
|
|
}
|
|
factor = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
### Reclaim Rome ###
|
|
set_capital_rome_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
|
|
}
|
|
desc = set_capital_rome_decision_desc
|
|
selection_tooltip = set_capital_rome_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 0
|
|
empire = 0
|
|
hegemony = 12
|
|
}
|
|
|
|
is_shown = {
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
has_title = title:h_roman_empire
|
|
NOT = { capital_county = { this = title:c_roma } }
|
|
OR = {
|
|
title:c_roma.holder = {
|
|
any_liege_or_above = { this = root }
|
|
}
|
|
title:c_roma.holder = { this = root }
|
|
}
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
}
|
|
|
|
effect = {
|
|
if = { #Usurp if not held personally.
|
|
limit = {
|
|
NOT = { title:c_roma.holder = { this = root } }
|
|
}
|
|
create_title_and_vassal_change = {
|
|
type = returned
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
title:c_roma = {
|
|
change_title_holder = {
|
|
holder = root
|
|
change = scope:change
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
|
|
}
|
|
set_realm_capital = title:c_roma
|
|
}
|
|
|
|
ai_potential = {
|
|
has_title = title:h_roman_empire
|
|
}
|
|
|
|
ai_will_do = { #Do it always, for coherence.
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
### Establish Iconoclast Patriarchate ###
|
|
establish_iconoclast_patriarchate_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
|
}
|
|
desc = establish_iconoclast_patriarchate_decision_desc
|
|
selection_tooltip = establish_iconoclast_patriarchate_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 60
|
|
empire = 60
|
|
hegemony = 60
|
|
}
|
|
|
|
is_shown = {
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
faith = faith:iconoclast
|
|
NOT = { faith = { exists = religious_head } }
|
|
highest_held_title_tier > 3 #Only Kings and Emperors
|
|
}
|
|
|
|
is_valid = {
|
|
completely_controls = title:c_byzantion
|
|
piety_level >= medium_piety_level
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
}
|
|
|
|
effect = {
|
|
custom_tooltip = establish_iconoclast_patriarchate_decision_effect_tooltip
|
|
trigger_event = {
|
|
id = roman_restoration.0120
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
always = yes
|
|
}
|
|
|
|
ai_will_do = {
|
|
base = 100
|
|
ai_value_modifier = {
|
|
ai_zeal = 5.0
|
|
}
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = cynical
|
|
}
|
|
}
|
|
}
|
|
|
|
### Restore Ecumenical Patriarchate ###
|
|
restore_ecumenical_patriarchate_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
|
}
|
|
desc = restore_ecumenical_patriarchate_decision_desc
|
|
selection_tooltip = restore_ecumenical_patriarchate_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 60
|
|
empire = 60
|
|
hegemony = 60
|
|
}
|
|
|
|
is_shown = {
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
faith = faith:orthodox
|
|
NOT = { faith = { exists = religious_head } }
|
|
highest_held_title_tier > 3 #Only Kings and Emperors
|
|
}
|
|
|
|
is_valid = {
|
|
completely_controls = title:c_byzantion
|
|
piety_level >= medium_piety_level
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
}
|
|
|
|
effect = {
|
|
custom_tooltip = restore_ecumenical_patriarchate_decision_effect_tooltip
|
|
trigger_event = {
|
|
id = roman_restoration.0122
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
always = yes
|
|
}
|
|
|
|
ai_will_do = {
|
|
base = 100
|
|
ai_value_modifier = {
|
|
ai_zeal = 5.0
|
|
}
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = cynical
|
|
}
|
|
}
|
|
}
|
|
|
|
### Restore the Papacy ###
|
|
restore_papacy_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
|
}
|
|
desc = restore_papacy_decision_desc
|
|
selection_tooltip = restore_papacy_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 12
|
|
empire = 12
|
|
hegemony = 12
|
|
}
|
|
|
|
is_shown = {
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
faith = faith:catholic
|
|
NOT = { faith = { exists = religious_head } }
|
|
highest_held_title_tier > 3 #Only Kings and Emperors
|
|
}
|
|
|
|
is_valid = {
|
|
completely_controls = title:c_roma
|
|
completely_controls = title:d_latium
|
|
completely_controls = title:d_spoleto
|
|
completely_controls = title:d_ancona
|
|
completely_controls = title:d_romagna
|
|
piety_level >= high_piety_level
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
}
|
|
|
|
effect = {
|
|
custom_tooltip = restore_papacy_decision_effect_tooltip
|
|
show_as_tooltip = {
|
|
restore_papacy_scripted_effect = yes
|
|
}
|
|
trigger_event = {
|
|
id = roman_restoration.0124
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
faith = faith:catholic
|
|
highest_held_title_tier > 3 #Only Kings and Emperors
|
|
NOT = { faith = { exists = religious_head } }
|
|
}
|
|
|
|
ai_will_do = { #Always do it when possible.
|
|
base = 100
|
|
ai_value_modifier = {
|
|
ai_zeal = 1.0
|
|
}
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = cynical
|
|
}
|
|
}
|
|
}
|
|
|
|
### Restore Pope in Rome ###
|
|
restore_pope_in_rome_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
|
}
|
|
desc = restore_pope_in_rome_decision_desc
|
|
selection_tooltip = restore_pope_in_rome_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 12
|
|
empire = 12
|
|
hegemony = 12
|
|
}
|
|
|
|
is_shown = {
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
faith = faith:catholic
|
|
NOR = {
|
|
has_title = title:k_papal_state
|
|
is_roman_emperor_excluding_byzantium_trigger = yes
|
|
}
|
|
NOT = { title:c_roma.holder = { has_title = title:k_papal_state } }
|
|
NOT = { capital_county = { this = title:c_roma } }
|
|
title:k_papal_state.holder = {
|
|
NOT = {
|
|
has_opinion_modifier = { #Not accepting it if you conquered it yourself.
|
|
target = root
|
|
modifier = declared_war
|
|
}
|
|
}
|
|
NOT = {
|
|
has_opinion_modifier = { #Not accepting it if you conquered it yourself.
|
|
target = root
|
|
modifier = revoked_title
|
|
}
|
|
}
|
|
}
|
|
NOT = { has_character_flag = flag_already_given_rome_once }
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
highest_held_title_tier > 3 #Only Kings and Emperors
|
|
custom_tooltip = {
|
|
text = hof_exists_tt
|
|
faith = { exists = religious_head }
|
|
}
|
|
custom_tooltip = {
|
|
text = rome_held_by_you_or_vassal_tt
|
|
OR = {
|
|
title:c_roma.holder = {
|
|
any_liege_or_above = { this = root }
|
|
}
|
|
title:c_roma.holder = { this = root }
|
|
}
|
|
}
|
|
}
|
|
|
|
effect = {
|
|
add_piety = 1000
|
|
add_character_flag = flag_already_given_rome_once
|
|
create_title_and_vassal_change = {
|
|
type = returned
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
title:c_roma = {
|
|
change_title_holder = {
|
|
holder = title:k_papal_state.holder
|
|
change = scope:change
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
|
|
title:k_papal_state.holder = {
|
|
set_realm_capital = title:c_roma
|
|
add_opinion = {
|
|
target = prev
|
|
modifier = restored_papacy_opinion
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
faith = faith:catholic
|
|
highest_held_title_tier > 3 #Only Kings and Emperors
|
|
}
|
|
|
|
ai_will_do = { #Do it always, for coherence.
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
title:c_roma.holder = {
|
|
OR = {
|
|
is_ai = no
|
|
any_liege_or_above = { is_ai = no } # AI will never take Rome province away from a player.
|
|
}
|
|
}
|
|
}
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = cynical
|
|
}
|
|
modifier = {
|
|
factor = 0
|
|
has_title = title:e_italy
|
|
}
|
|
}
|
|
}
|
|
|
|
### Dismantle the Papacy ###
|
|
dismantle_papacy_decision = { #For Muslims and Pagans.
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
|
}
|
|
desc = dismantle_papacy_decision_desc
|
|
selection_tooltip = dismantle_papacy_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 60
|
|
empire = 60
|
|
hegemony = 60
|
|
}
|
|
|
|
is_shown = {
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
faith:catholic = {
|
|
has_doctrine = doctrine_spiritual_head
|
|
}
|
|
faith:catholic = {
|
|
faith_hostility_level = {
|
|
target = root.faith
|
|
value >= faith_hostile_level
|
|
}
|
|
}
|
|
highest_held_title_tier > 3 #Only Kings and Emperors
|
|
capital_province = { #Indians could not possibly care...
|
|
OR = {
|
|
geographical_region = world_europe
|
|
geographical_region = world_middle_east
|
|
geographical_region = world_africa_north
|
|
}
|
|
}
|
|
}
|
|
|
|
is_valid = {
|
|
trigger_if = {
|
|
limit = {
|
|
exists = title:k_papal_state.holder
|
|
}
|
|
title:k_papal_state.holder = { is_landed = no } #If he fled elsewhere, it cannot be done, the Pope must be landless.
|
|
title:k_papal_state.holder = { is_at_war = no } #Shouldn't be possible during a Crusade
|
|
}
|
|
completely_controls_region = world_europe_south_italy
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
}
|
|
|
|
effect = {
|
|
custom_tooltip = dismantle_papacy_decision_effect_tooltip
|
|
gain_holy_legend_seed_tooltip_effect = yes
|
|
hidden_effect = {
|
|
legend_seed_great_deed_faith_effect = {
|
|
ANTAGONIST = title:k_papal_state.holder
|
|
OLD_FAITH = title:k_papal_state.holder.faith
|
|
}
|
|
}
|
|
show_as_tooltip = {
|
|
destroy_papacy_scripted_effect = yes
|
|
}
|
|
trigger_event = {
|
|
id = roman_restoration.0130
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
always = yes
|
|
}
|
|
|
|
ai_will_do = { #Do it always.
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
#Uniting Italy
|
|
### Unify Italy ###
|
|
unify_italian_empire_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds"
|
|
}
|
|
desc = unify_italian_empire_decision_desc
|
|
selection_tooltip = unify_italian_empire_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 120
|
|
kingdom = 120
|
|
empire = 120
|
|
hegemony = 120
|
|
}
|
|
|
|
is_shown = {
|
|
culture = { has_cultural_pillar = heritage_latin }
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
highest_held_title_tier > 2 #Dukes and above
|
|
capital_province = { geographical_region = world_europe_south_italy }
|
|
NOT = { #Can only do it once.
|
|
is_target_in_global_variable_list = {
|
|
name = unavailable_unique_decisions
|
|
target = flag:flag_unified_italian_empire
|
|
}
|
|
}
|
|
NOT = { #Too late.
|
|
is_target_in_global_variable_list = {
|
|
name = unavailable_unique_decisions
|
|
target = flag:flag_restored_roman_empire
|
|
}
|
|
}
|
|
NOT = { #Too late.
|
|
is_target_in_global_variable_list = {
|
|
name = unavailable_unique_decisions
|
|
target = flag:flag_reformed_carolingian_empire
|
|
}
|
|
}
|
|
}
|
|
|
|
is_valid = {
|
|
prestige_level >= very_high_prestige_level
|
|
has_title = title:e_italy
|
|
#All the Peninsula
|
|
completely_controls_region = world_europe_south_italy
|
|
#And Illyria
|
|
completely_controls_region = custom_roman_illyricum
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
is_at_war = no
|
|
}
|
|
|
|
effect = {
|
|
gain_heroic_legend_seed_tooltip_effect = yes
|
|
custom_tooltip = unify_italian_empire_decision_effect_tooltip
|
|
trigger_event = {
|
|
id = roman_restoration.0140
|
|
}
|
|
hidden_effect = {
|
|
add_to_global_variable_list = {
|
|
name = unavailable_unique_decisions
|
|
target = flag:flag_unified_italian_empire
|
|
}
|
|
set_global_variable = {
|
|
name = flag_unified_italian_empire
|
|
value = root
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
always = yes
|
|
}
|
|
|
|
ai_will_do = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
#Roman Empires showdown decision.
|
|
### Dismantle German Pretenders ###
|
|
dismantle_holy_pretender_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_realm.dds"
|
|
}
|
|
desc = dismantle_holy_pretender_decision_desc
|
|
selection_tooltip = dismantle_holy_pretender_decision_tooltip
|
|
decision_group_type = roman
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 0
|
|
empire = 120
|
|
hegemony = 120
|
|
}
|
|
|
|
is_shown = {
|
|
exists = title:e_hre.holder #Must exist in the first place...
|
|
NOT = {
|
|
root = title:e_hre.holder #That'd be awkward...
|
|
}
|
|
OR = {
|
|
culture = { has_cultural_pillar = heritage_byzantine }
|
|
culture = { has_cultural_pillar = heritage_latin }
|
|
}
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
is_roman_emperor_trigger = yes
|
|
NOR = { #Once an Emperor throws the challenge, he has only one chance to dismantle the Empire.
|
|
has_character_flag = flag_emperor_challenging_hre #Applied below.
|
|
has_character_flag = flag_emperor_challenged_hre #Applied in war.
|
|
}
|
|
}
|
|
|
|
is_valid = {
|
|
prestige_level >= max_prestige_level
|
|
#All the Italian Peninsula
|
|
completely_controls_region = world_europe_south_italy
|
|
#And Lotharingia (the Rhine).
|
|
completely_controls = title:d_luxembourg
|
|
completely_controls = title:d_brabant
|
|
completely_controls = title:d_cologne
|
|
completely_controls = title:d_upper_lorraine
|
|
completely_controls = title:d_lower_lorraine
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
is_at_war = no
|
|
}
|
|
|
|
cost = {
|
|
prestige = 2000
|
|
}
|
|
|
|
effect = {
|
|
custom_tooltip = dismantle_holy_pretender_decision_effect_tooltip
|
|
trigger_event = {
|
|
id = roman_restoration.0160
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
has_trait = ambitious
|
|
}
|
|
|
|
ai_will_do = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
### Dismantle Greek Pretenders ###
|
|
dismantle_byz_pretender_decision = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_realm.dds"
|
|
}
|
|
desc = dismantle_byz_pretender_decision_desc
|
|
selection_tooltip = dismantle_byz_pretender_decision_tooltip
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 0
|
|
kingdom = 0
|
|
empire = 120
|
|
hegemony = 120
|
|
}
|
|
|
|
is_shown = {
|
|
exists = title:e_byzantium.holder #Must exist in the first place...
|
|
NOT = {
|
|
root = title:e_byzantium.holder #That'd be awkward...
|
|
}
|
|
OR = {
|
|
culture = { has_cultural_pillar = heritage_frankish }
|
|
culture = { has_cultural_pillar = heritage_central_germanic }
|
|
culture = { has_cultural_pillar = heritage_latin }
|
|
}
|
|
is_ruler = yes
|
|
is_playable_character = yes
|
|
is_roman_emperor_trigger = yes
|
|
NOR = { #Once an Emperor throws the challenge, he has only one chance to dismantle the Empire.
|
|
has_character_flag = flag_emperor_challenging_byz #Applied below.
|
|
has_character_flag = flag_emperor_challenged_byz #Applied in war.
|
|
}
|
|
}
|
|
|
|
is_valid = {
|
|
prestige_level >= max_prestige_level
|
|
#All the Italian Peninsula
|
|
completely_controls_region = world_europe_south_italy
|
|
#And Epirus/Hellas (Greek foothold).
|
|
completely_controls = title:d_dyrrachion
|
|
completely_controls = title:d_cephalonia
|
|
completely_controls = title:d_epirus
|
|
completely_controls = title:d_athens
|
|
completely_controls = title:d_achaia
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
is_landed = yes
|
|
is_capable_adult = yes
|
|
is_imprisoned = no
|
|
top_liege = this
|
|
is_at_war = no
|
|
}
|
|
|
|
cost = {
|
|
prestige = 2000
|
|
}
|
|
|
|
effect = {
|
|
custom_tooltip = dismantle_byz_pretender_decision_effect_tooltip
|
|
trigger_event = {
|
|
id = roman_restoration.0170
|
|
}
|
|
}
|
|
|
|
ai_potential = {
|
|
has_trait = ambitious
|
|
}
|
|
|
|
ai_will_do = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
#############################################
|
|
# Rebuke Roman Claim to Sicily #
|
|
# by Ewan Cowhig Croft #
|
|
#############################################
|
|
|
|
rebuke_roman_revanchism_sicily = {
|
|
picture = {
|
|
reference = "gfx/interface/illustrations/decisions/decision_legitimacy.dds"
|
|
}
|
|
decision_group_type = major
|
|
|
|
ai_check_interval_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 120
|
|
kingdom = 120
|
|
empire = 120
|
|
hegemony = 120
|
|
}
|
|
|
|
desc = rebuke_roman_revanchism_sicily_desc
|
|
selection_tooltip = rebuke_roman_revanchism_sicily_tooltip
|
|
|
|
is_shown = {
|
|
# Standard filter checks.
|
|
is_playable_character = yes
|
|
# Sicily is still under the ERE.
|
|
title:e_byzantium = { is_de_jure_liege_or_above_target = title:k_sicily }
|
|
# Has land in Sicily.
|
|
any_held_title = {
|
|
title_tier = county
|
|
title_province = { geographical_region = custom_sicily }
|
|
}
|
|
# Outside the ERE.
|
|
NOR = {
|
|
has_title = title:e_byzantium
|
|
any_liege_or_above = { has_title = title:e_byzantium }
|
|
}
|
|
# Aaaaaaand it's already happened in 1178.
|
|
NOT = { game_start_date >= 1178.10.1 }
|
|
# Not repeatable.
|
|
NOT = {
|
|
is_target_in_global_variable_list = {
|
|
name = unavailable_unique_decisions
|
|
target = flag:flag_rebuked_roman_claim_to_sicily
|
|
}
|
|
}
|
|
}
|
|
|
|
is_valid = {
|
|
# Must be independent.
|
|
top_liege = this
|
|
# Should have a decent prestige level.
|
|
prestige_level >= high_prestige_level
|
|
OR = {
|
|
# You've got most things and no ERE.
|
|
AND = {
|
|
custom_tooltip = {
|
|
text = rebuke_roman_revanchism_sicily.tt.requirements.lower_tally
|
|
any_county_in_region = {
|
|
region = custom_sicily
|
|
count >= rebuke_roman_revanchism_sicily_requirements_some_ere_county_value
|
|
rebuke_roman_revanchism_counties_controlled_trigger = yes
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = rebuke_roman_revanchism_sicily.tt.requirements.ere_booted
|
|
NOT = {
|
|
any_county_in_region = {
|
|
region = custom_sicily
|
|
rebuke_roman_revanchism_counties_controlled_by_ere_trigger = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
# You've got even more things but there's still some ERE.
|
|
custom_tooltip = {
|
|
text = rebuke_roman_revanchism_sicily.tt.requirements.higher_tally
|
|
any_county_in_region = {
|
|
region = custom_sicily
|
|
count >= rebuke_roman_revanchism_sicily_requirements_no_ere_county_value
|
|
rebuke_roman_revanchism_counties_controlled_trigger = yes
|
|
}
|
|
}
|
|
}
|
|
title:k_sicily = {
|
|
OR = {
|
|
custom_tooltip = {
|
|
text = rebuke_roman_revanchism_sicily.tt.sicily_has_no_holder
|
|
is_title_created = no
|
|
}
|
|
holder = root
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = rebuke_roman_revanchism_sicily.tt.requirements.ere_cant_be_revanchising
|
|
OR = {
|
|
NOT = {
|
|
is_target_in_global_variable_list = {
|
|
name = unavailable_unique_decisions
|
|
target = flag:retake_eastern_provinces_decision
|
|
}
|
|
}
|
|
NOT = { exists = title:e_byzantium.holder }
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = rebuke_roman_revanchism_sicily.tt.requirements.ere_not_in_italy
|
|
NOT = {
|
|
any_county_in_region = {
|
|
region = world_europe_south_italy
|
|
count >= rebuke_roman_revanchism_sicily_requirements_no_ere_in_italy_county_value
|
|
rebuke_roman_revanchism_counties_controlled_by_ere_trigger = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
is_valid_showing_failures_only = { is_available_at_peace_adult = yes }
|
|
|
|
effect = {
|
|
save_scope_as = taker
|
|
show_as_tooltip = {
|
|
random_list = {
|
|
100 = {
|
|
show_chance = no
|
|
desc = rebuke_roman_revanchism_sicily.tt.effects.option.1
|
|
title:k_sicily = { set_de_jure_liege_title = title:e_italy }
|
|
}
|
|
100 = {
|
|
show_chance = no
|
|
desc = rebuke_roman_revanchism_sicily.tt.effects.option.2
|
|
title:k_sicily = { set_de_jure_liege_title = title:e_maghreb }
|
|
}
|
|
100 = {
|
|
show_chance = no
|
|
desc = rebuke_roman_revanchism_sicily.tt.effects.option.3
|
|
trigger = { rebuke_roman_revanchism_sicily_controls_unlisted_empire_trigger = yes }
|
|
title:k_sicily = { set_de_jure_liege_title = root.primary_title }
|
|
}
|
|
}
|
|
add_prestige_experience = rebuke_roman_revanchism_sicily_fame_reward_value
|
|
}
|
|
trigger_event = roman_restoration.1211
|
|
# Notifying other players is done in scope:taker's event, as scope:taker may change the circumstances of the decision with their option choice.
|
|
hidden_effect = {
|
|
add_to_global_variable_list = {
|
|
name = unavailable_unique_decisions
|
|
target = flag:flag_rebuked_roman_claim_to_sicily
|
|
}
|
|
}
|
|
}
|
|
|
|
cost = { prestige = 1000 }
|
|
|
|
ai_potential = { always = yes }
|
|
|
|
# We always want them to do this if they can.
|
|
ai_will_do = { base = 1000 }
|
|
}
|