N3OW/common/customizable_localization/04_ep2_custom_loc.txt
2025-02-20 17:49:25 +00:00

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GetInviteToActivityFlavor = {
type = character
### TOURNAMENT
text = {
trigger = {
involved_activity = {
has_activity_type = activity_tournament
NOT = { has_current_phase = tournament_phase_horse_race }
}
scope:second = {
is_adult = yes
# Exclude clergy who don't fight
trigger_if = {
limit = { is_clergy = yes }
faith = { has_doctrine_parameter = clergy_can_fight }
}
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root }
is_healthy = yes
}
}
localization_key = tournament_invite_flavor_contestant
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_invite_flavor_standard
}
### WEDDING
text = {
trigger = {
involved_activity = {
has_activity_type = activity_wedding
special_guest:spouse_2 ?= scope:second
}
}
localization_key = wedding_invite_flavor_betrothed
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_wedding
special_guest:spouse_1 ?= root
}
}
localization_key = wedding_invite_flavor_host
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_wedding }
}
localization_key = wedding_invite_flavor_standard
}
### TOUR
text = {
trigger = {
involved_activity = { has_activity_type = activity_tour }
}
localization_key = invite_to_activity_flavor_tour
}
### FEAST
text = {
trigger = {
involved_activity = {
has_activity_type = activity_feast
OR = {
special_guest:honorary_guest_regular ?= scope:second
special_guest:honorary_guest ?= scope:second
}
}
}
localization_key = feast_invite_flavor_honor
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_feast
NOR = {
special_guest:honorary_guest_regular ?= scope:second
special_guest:honorary_guest ?= scope:second
}
}
}
localization_key = feast_invite_flavor_standard
}
### HUNT
text = {
trigger = {
involved_activity = {
has_activity_type = activity_hunt
has_activity_option = { category = special_type option = hunt_type_standard }
NOT = {
activity_location.county = { has_county_modifier = hunt_sighting_dangerous_modifier }
}
}
}
localization_key = hunt_invite_flavor_standard
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_hunt
has_activity_option = { category = special_type option = hunt_type_standard }
activity_location.county = { has_county_modifier = hunt_sighting_dangerous_modifier }
}
}
localization_key = hunt_invite_flavor_dangerous
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_hunt
has_activity_option = { category = special_type option = hunt_type_legendary }
}
}
localization_key = hunt_invite_flavor_legendary
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_hunt
has_activity_option = { category = special_type option = hunt_type_falconry }
}
}
localization_key = hunt_invite_flavor_falconry
}
### PILGRIMAGE
text = {
trigger = {
involved_activity = {
has_activity_type = activity_pilgrimage
}
}
localization_key = invite_to_activity_flavor_pilgrimage
}
### PLAYDATE
text = {
trigger = {
involved_activity = { has_activity_type = activity_playdate }
}
localization_key = invite_to_activity_flavor_playdate
}
### WITCH RITUAL
text = {
trigger = {
involved_activity = { has_activity_type = activity_witch_ritual }
}
localization_key = invite_to_activity_flavor_witch_ritual
}
### GRUESOME FESTIVAL
text = {
trigger = {
involved_activity = { has_activity_type = activity_gruesome_festival }
}
localization_key = invite_to_activity_flavor_gruesome_festival
}
### FALLBACK
text = {
trigger = { always = no }
localization_key = invite_to_activity_flavor_fallback
fallback = yes
}
}
GetTournamentPrizeFlavor = {
type = character
text = {
trigger = {
involved_activity = {
has_activity_type = activity_tournament
has_activity_option = { category = tournament_option_prizes option = tournament_prizes_bad }
}
}
localization_key = tournament_invite_flavor_bad_prizes
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_tournament
has_activity_option = { category = tournament_option_prizes option = tournament_prizes_normal }
}
}
localization_key = tournament_invite_flavor_normal_prizes
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_tournament
has_activity_option = { category = tournament_option_prizes option = tournament_prizes_good }
}
}
localization_key = tournament_invite_flavor_good_prizes
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_tournament
has_activity_option = { category = tournament_option_prizes option = tournament_prizes_very_good }
}
}
localization_key = tournament_invite_flavor_very_good_prizes
}
text = {
trigger = {
involved_activity = {
has_activity_type = activity_tournament
has_activity_option = { category = tournament_option_prizes option = tournament_prizes_splendid }
}
}
localization_key = tournament_invite_flavor_splendid_prizes
}
}
GetTournamentFavor = {
type = character
text = {
trigger = {
culture = { has_cultural_era_or_later = culture_era_early_medieval }
}
localization_key = tournament_favor_glove
}
text = {
trigger = {
culture = { has_cultural_era_or_later = culture_era_late_medieval }
}
localization_key = tournament_favor_sleeve
}
text = {
trigger = { always = yes }
localization_key = tournament_favor_scarf
}
}
GetVersusRound = {
type = activity
text = {
trigger = { var:contest_versus_progress ?= 0 }
localization_key = tournament_versus_qualifiers
}
text = {
trigger = { var:contest_versus_progress ?= 1 }
localization_key = tournament_versus_semifinals
}
text = {
trigger = { var:contest_versus_progress ?= 2 }
localization_key = tournament_versus_final
}
}
GetVersusContestEndFlavor = {
type = character
random_valid = yes
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_joust }
}
localization_key = tournament_versus_contest_end_flavor_joust_1
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_joust }
}
localization_key = tournament_versus_contest_end_flavor_joust_2
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_joust }
}
localization_key = tournament_versus_contest_end_flavor_joust_3
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_wrestling }
}
localization_key = tournament_versus_contest_end_flavor_wrestling_1
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_wrestling }
}
localization_key = tournament_versus_contest_end_flavor_wrestling_2
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_wrestling }
}
localization_key = tournament_versus_contest_end_flavor_wrestling_3
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_duel }
}
localization_key = tournament_versus_contest_end_flavor_duel_1
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_duel }
}
localization_key = tournament_versus_contest_end_flavor_duel_2
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_duel }
}
localization_key = tournament_versus_contest_end_flavor_duel_3
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_board_game }
}
localization_key = tournament_versus_contest_end_flavor_board_game_1
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_board_game }
}
localization_key = tournament_versus_contest_end_flavor_board_game_2
}
text = {
trigger = {
involved_activity = { has_current_phase = tournament_phase_board_game }
}
localization_key = tournament_versus_contest_end_flavor_board_game_3
}
}
GetVersusContestImplementFlavor = {
type = activity
random_valid = yes
text = {
trigger = { has_current_phase = tournament_phase_joust }
localization_key = tournament_versus_contest_implement_lance
}
text = {
trigger = { has_current_phase = tournament_phase_joust }
localization_key = tournament_versus_contest_implement_horse
}
text = {
trigger = { has_current_phase = tournament_phase_wrestling }
localization_key = tournament_versus_contest_implement_hands
}
text = {
trigger = { has_current_phase = tournament_phase_wrestling }
localization_key = tournament_versus_contest_implement_steps
}
text = {
trigger = { has_current_phase = tournament_phase_duel }
localization_key = tournament_versus_contest_implement_blade
}
text = {
trigger = { has_current_phase = tournament_phase_duel }
localization_key = tournament_versus_contest_implement_weapon
}
text = {
trigger = { has_current_phase = tournament_phase_board_game }
localization_key = tournament_versus_contest_implement_hand
}
text = {
trigger = { has_current_phase = tournament_phase_board_game }
localization_key = tournament_versus_contest_implement_piece
}
}
GetGrotesque = {
type = character
random_valid = yes
text = {
trigger = {
root.location = {
OR = {
geographical_region = world_europe
geographical_region = world_india
geographical_region = world_africa
}
}
}
localization_key = get_grotesque_cynocephalus
fallback = yes
}
text = {
trigger = {
root.location = {
OR = {
geographical_region = world_india
geographical_region = world_africa
geographical_region = world_burma
geographical_region = world_middle_east
}
}
}
localization_key = get_grotesque_blemee
}
text = {
trigger = {
root.location = {
OR = {
geographical_region = world_india
geographical_region = world_africa
geographical_region = world_middle_east
}
}
}
localization_key = get_grotesque_sciapod
}
}
GetGrotesquePlural = {
type = character
random_valid = yes
text = {
trigger = {
root.location = {
OR = {
geographical_region = world_europe
geographical_region = world_india
geographical_region = world_africa
}
}
}
localization_key = get_grotesque_cynocephaly
fallback = yes
}
text = {
trigger = {
root.location = {
OR = {
geographical_region = world_india
geographical_region = world_africa
geographical_region = world_burma
geographical_region = world_middle_east
}
}
}
localization_key = get_grotesque_blemmyae
}
text = {
trigger = {
root.location = {
OR = {
geographical_region = world_india
geographical_region = world_africa
geographical_region = world_middle_east
}
}
}
localization_key = get_grotesque_sciapodes
}
}
GetPositiveChant = {
type = character
random_valid = yes
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_positive_1
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_positive_2
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_positive_3
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_positive_4
}
}
GetNegativeChant = {
type = character
random_valid = yes
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_negative_1
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_negative_2
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_negative_3
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_negative_4
}
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
}
localization_key = tournament_chant_negative_5
}
}
GetNegativeInsultChant = {
type = character
random_valid = yes
text = {
trigger = {
involved_activity = { has_activity_type = activity_tournament }
OR = {
has_trait = gluttonous
current_weight > 50
}
}
localization_key = tournament_chant_negative_fat_1
}
}
GoodBad = {
type = character
random_valid = yes
text = {
trigger = { has_character_flag = good_thing_flag }
localization_key = good_thing
}
text = {
trigger = { has_character_flag = bad_thing_flag }
localization_key = bad_thing
}
}
GetVersusContestPhase = {
type = activity
text = {
trigger = { var:contest_versus_progress = 0 }
localization_key = tournament_contest_versus_quarter
}
text = {
trigger = { var:contest_versus_progress = 1 }
localization_key = tournament_contest_versus_semi
}
text = {
trigger = { var:contest_versus_progress = 2 }
localization_key = tournament_contest_versus_final
}
}
GetRandomWonContest = {
type = character
text = {
trigger = {
tournament_character_any_contest_winner_trigger = { CONTEST = joust CHAR = root }
}
localization_key = tournament_phase_joust
}
text = {
trigger = {
tournament_character_any_contest_winner_trigger = { CONTEST = wrestling CHAR = root }
}
localization_key = tournament_phase_wrestling
}
text = {
trigger = {
tournament_character_any_contest_winner_trigger = { CONTEST = duel CHAR = root }
}
localization_key = tournament_phase_duel
}
text = {
trigger = {
tournament_character_any_contest_winner_trigger = { CONTEST = board_game CHAR = root }
}
localization_key = tournament_phase_board_game
}
text = {
trigger = {
tournament_character_any_contest_winner_trigger = { CONTEST = archery CHAR = root }
}
localization_key = tournament_phase_archery
}
text = {
trigger = {
tournament_character_any_contest_winner_trigger = { CONTEST = recital CHAR = root }
}
localization_key = tournament_phase_recital
}
text = {
trigger = {
tournament_character_any_contest_winner_trigger = { CONTEST = horse_race CHAR = root }
}
localization_key = tournament_phase_horse_race
}
text = {
trigger = { always = no }
fallback = yes
localization_key = tournament_contest
}
}
GetContestHorseRaceName = {
type = character
text = {
trigger = { exists = var:contest_horse_race_name_2 }
localization_key = contest_horse_race_name_2
}
text = {
trigger = { always = no }
fallback = yes
localization_key = contest_horse_race_name
}
}
ContestHorseRaceName = {
type = character
## FAITH
# BUDDHISM
text = {
trigger = { var:contest_horse_race_name = flag:kanthaka }
localization_key = warhorse_name_kanthaka
}
# GODS/SAINTS
text = {
trigger = { var:contest_horse_race_name = flag:faith_fate_god }
localization_key = racehorse_name_faith_fate_god
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_knowledge_god }
localization_key = racehorse_name_faith_knowledge_god
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_night_god }
localization_key = racehorse_name_faith_night_god
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_trickster_god }
localization_key = racehorse_name_faith_trickster_god
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_war_god }
localization_key = racehorse_name_faith_war_god
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_water_god }
localization_key = racehorse_name_faith_water_god
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_wealth_god }
localization_key = racehorse_name_faith_wealth_god
}
# HINDUISM
text = {
trigger = { var:contest_horse_race_name = flag:dadhi_kra }
localization_key = warhorse_name_dadhi_kra
}
text = {
trigger = { var:contest_horse_race_name = flag:devadatta }
localization_key = warhorse_name_devadatta
}
text = {
trigger = { var:contest_horse_race_name = flag:dyauspitar }
localization_key = racehorse_name_dyauspitar
}
text = {
trigger = { var:contest_horse_race_name = flag:keshi }
localization_key = warhorse_name_keshi
}
text = {
trigger = { var:contest_horse_race_name = flag:uchchaihshravas }
localization_key = warhorse_name_uchchaihshravas
}
# ISLAM
text = {
trigger = { var:contest_horse_race_name = flag:abbayan }
localization_key = racehorse_name_abbayan
}
text = {
trigger = { var:contest_horse_race_name = flag:al_murtajiz }
localization_key = racehorse_name_al_murtajiz
}
text = {
trigger = { var:contest_horse_race_name = flag:al_sakb }
localization_key = racehorse_name_al_sakb
}
text = {
trigger = { var:contest_horse_race_name = flag:al_yasub }
localization_key = racehorse_name_al_yasub
}
text = {
trigger = { var:contest_horse_race_name = flag:buraq }
localization_key = warhorse_name_buraq
}
text = {
trigger = { var:contest_horse_race_name = flag:hadban }
localization_key = racehorse_name_hadban
}
text = {
trigger = { var:contest_horse_race_name = flag:haizum }
localization_key = warhorse_name_haizum
}
text = {
trigger = { var:contest_horse_race_name = flag:hamdani }
localization_key = racehorse_name_hamdani
}
text = {
trigger = { var:contest_horse_race_name = flag:kuhaylan }
localization_key = racehorse_name_kuhaylan
}
text = {
trigger = { var:contest_horse_race_name = flag:lihaf }
localization_key = racehorse_name_lihaf
}
text = {
trigger = { var:contest_horse_race_name = flag:lizaz }
localization_key = racehorse_name_lizaz
}
text = {
trigger = { var:contest_horse_race_name = flag:seqlawi }
localization_key = racehorse_name_seqlawi
}
text = {
trigger = { var:contest_horse_race_name = flag:zuljanah }
localization_key = warhorse_name_zuljanah
}
# NORSE
text = {
trigger = { var:contest_horse_race_name = flag:alsvidr }
localization_key = racehorse_name_alsvidr
}
text = {
trigger = { var:contest_horse_race_name = flag:arvakr }
localization_key = racehorse_name_arvakr
}
text = {
trigger = { var:contest_horse_race_name = flag:falhofnir }
localization_key = racehorse_name_falhofnir
}
text = {
trigger = { var:contest_horse_race_name = flag:glad }
localization_key = racehorse_name_glad
}
text = {
trigger = { var:contest_horse_race_name = flag:glaer }
localization_key = racehorse_name_glaer
}
text = {
trigger = { var:contest_horse_race_name = flag:gulltoppr }
localization_key = racehorse_name_gulltoppr
}
text = {
trigger = { var:contest_horse_race_name = flag:hofvarpnir }
localization_key = racehorse_name_hofvarpnir
}
text = {
trigger = { var:contest_horse_race_name = flag:hrimfaxi }
localization_key = racehorse_name_hrimfaxi
}
text = {
trigger = { var:contest_horse_race_name = flag:skinfaxi }
localization_key = racehorse_name_skinfaxi
}
text = {
trigger = { var:contest_horse_race_name = flag:sleipnir }
localization_key = warhorse_name_sleipnir
}
text = {
trigger = { var:contest_horse_race_name = flag:svadilfari }
localization_key = racehorse_name_svadilfari
}
## CULTURE
# ARABIC
text = {
trigger = { var:contest_horse_race_name = flag:al_dinari }
localization_key = racehorse_name_al_dinari
}
text = {
trigger = { var:contest_horse_race_name = flag:al_hujays }
localization_key = racehorse_name_al_hujays
}
text = {
trigger = { var:contest_horse_race_name = flag:al_ward }
localization_key = racehorse_name_al_ward
}
text = {
trigger = { var:contest_horse_race_name = flag:awaj }
localization_key = racehorse_name_awaj
}
text = {
trigger = { var:contest_horse_race_name = flag:dhi_al_uqqal }
localization_key = racehorse_name_dhi_al_uqqal
}
text = {
trigger = { var:contest_horse_race_name = flag:sabal }
localization_key = racehorse_name_sabal
}
text = {
trigger = { var:contest_horse_race_name = flag:zad_al_rakib }
localization_key = racehorse_name_zad_al_rakib
}
# CELTIC
text = {
trigger = { var:contest_horse_race_name = flag:dub_sainglend }
localization_key = racehorse_name_dub_sainglend
}
text = {
trigger = { var:contest_horse_race_name = flag:enbarr }
localization_key = racehorse_name_enbarr
}
text = {
trigger = { var:contest_horse_race_name = flag:gringolet }
localization_key = racehorse_name_gringolet
}
text = {
trigger = { var:contest_horse_race_name = flag:hengroen }
localization_key = racehorse_name_hengroen
}
text = {
trigger = { var:contest_horse_race_name = flag:kelpie }
localization_key = racehorse_name_kelpie
}
text = {
trigger = { var:contest_horse_race_name = flag:liath_macha }
localization_key = racehorse_name_liath_macha
}
text = {
trigger = { var:contest_horse_race_name = flag:llamrei }
localization_key = warhorse_name_llamrei
}
text = {
trigger = { var:contest_horse_race_name = flag:morvarch }
localization_key = racehorse_name_morvarch
}
# FRANKISH
text = {
trigger = { var:contest_horse_race_name = flag:baucent }
localization_key = racehorse_name_baucent
}
text = {
trigger = { var:contest_horse_race_name = flag:bayard }
localization_key = racehorse_name_bayard
}
text = {
trigger = { var:contest_horse_race_name = flag:sorel }
localization_key = racehorse_name_sorel
}
text = {
trigger = { var:contest_horse_race_name = flag:tencendur }
localization_key = warhorse_name_tencendur
}
text = {
trigger = { var:contest_horse_race_name = flag:veillantif }
localization_key = warhorse_name_veillantif
}
# GRECO-ROMAN
text = {
trigger = { var:contest_horse_race_name = flag:arion }
localization_key = racehorse_name_arion
}
text = {
trigger = { var:contest_horse_race_name = flag:asturcus }
localization_key = racehorse_name_asturcus
}
text = {
trigger = { var:contest_horse_race_name = flag:balius }
localization_key = warhorse_name_balius
}
text = {
trigger = { var:contest_horse_race_name = flag:boreas }
localization_key = warhorse_name_boreas
}
text = {
trigger = { var:contest_horse_race_name = flag:bucephalus }
localization_key = warhorse_name_bucephalus
}
text = {
trigger = { var:contest_horse_race_name = flag:caesar }
localization_key = racehorse_name_caesar
}
text = {
trigger = { var:contest_horse_race_name = flag:chiron }
localization_key = racehorse_name_chiron
}
text = {
trigger = { var:contest_horse_race_name = flag:epona }
localization_key = racehorse_name_epona
}
text = {
trigger = { var:contest_horse_race_name = flag:equuleus }
localization_key = racehorse_name_equuleus
}
text = {
trigger = { var:contest_horse_race_name = flag:hippocampus }
localization_key = racehorse_name_hippocampus
}
text = {
trigger = { var:contest_horse_race_name = flag:incitatus }
localization_key = warhorse_name_incitatus
}
text = {
trigger = { var:contest_horse_race_name = flag:notus }
localization_key = racehorse_name_notus
}
text = {
trigger = { var:contest_horse_race_name = flag:pedasos }
localization_key = racehorse_name_pedasos
}
text = {
trigger = { var:contest_horse_race_name = flag:pegasus }
localization_key = racehorse_name_pegasus
}
text = {
trigger = { var:contest_horse_race_name = flag:rhaebus }
localization_key = racehorse_name_rhaebus
}
text = {
trigger = { var:contest_horse_race_name = flag:seianian }
localization_key = warhorse_name_seianian
}
text = {
trigger = { var:contest_horse_race_name = flag:sterope }
localization_key = racehorse_name_sterope
}
text = {
trigger = { var:contest_horse_race_name = flag:xanthos }
localization_key = warhorse_name_xanthos
}
text = {
trigger = { var:contest_horse_race_name = flag:zephryus }
localization_key = racehorse_name_zephryus
}
# IBERIAN
text = { # Altivo - El Dorado
trigger = { var:contest_horse_race_name = flag:altivo }
localization_key = racehorse_name_altivo
}
text = { # Babieca - El Cid's
trigger = { var:contest_horse_race_name = flag:babieca }
localization_key = racehorse_name_babieca
}
text = { # Rocinante - Don Quixote's
trigger = { var:contest_horse_race_name = flag:rocinante }
localization_key = racehorse_name_rocinante
}
# INDO-ARYAN
text = { # Atak - Pratap's
trigger = { var:contest_horse_race_name = flag:atak }
localization_key = racehorse_name_atak
}
text = { # Chetak - Pratap's
trigger = { var:contest_horse_race_name = flag:chetak }
localization_key = racehorse_name_chetak
}
text = { # Leili - Ranjit's
trigger = { var:contest_horse_race_name = flag:laili }
localization_key = racehorse_name_laili
}
text = { # Natak - Pratap's
trigger = { var:contest_horse_race_name = flag:natak }
localization_key = racehorse_name_natak
}
# MONGOLIC
text = { # Aranjagaan - Jangar's
trigger = { var:contest_horse_race_name = flag:aranjagaan }
localization_key = warhorse_name_aranjagaan
}
text = { # Oyomaa - Jangar's
trigger = { var:contest_horse_race_name = flag:oyomaa }
localization_key = racehorse_name_oyomaa
}
text = { # Tolin Khul - folk song
trigger = { var:contest_horse_race_name = flag:tolin_khul }
localization_key = racehorse_name_tolin_khul
}
# PERSIAN
text = { # Rahbar - Akbar's
trigger = { var:contest_horse_race_name = flag:rahbar }
localization_key = racehorse_name_rahbar
}
text = { # Rakhsh - Rostam's
trigger = { var:contest_horse_race_name = flag:rakhsh }
localization_key = racehorse_name_rakhsh
}
# SCANDINAVIAN
text = { # Grani - Sigurd's
trigger = { var:contest_horse_race_name = flag:grani }
localization_key = racehorse_name_grani
}
# SLAVIC
text = {
trigger = { var:contest_horse_race_name = flag:burko }
localization_key = warhorse_name_burko
}
text = { # Sivko-Burko - Ivan the Fool's
trigger = { var:contest_horse_race_name = flag:sivko_burko }
localization_key = racehorse_name_sivko_burko
}
text = {
trigger = { var:contest_horse_race_name = flag:sivko }
localization_key = racehorse_name_sivko
}
# TURKIC
text = { # G'irot - Koroghlu's
trigger = { var:contest_horse_race_name = flag:girot }
localization_key = racehorse_name_girot
}
text = { # Tulpar - mythological
trigger = { var:contest_horse_race_name = flag:tulpar }
localization_key = racehorse_name_tulpar
}
## COLOR
text = {
trigger = { var:contest_horse_race_name = flag:bay }
localization_key = racehorse_name_bay
}
text = {
trigger = { var:contest_horse_race_name = flag:black }
localization_key = racehorse_name_black
}
text = {
trigger = { var:contest_horse_race_name = flag:blue }
localization_key = racehorse_name_blue
}
text = {
trigger = { var:contest_horse_race_name = flag:brindle }
localization_key = racehorse_name_brindle
}
text = {
trigger = { var:contest_horse_race_name = flag:buckskin }
localization_key = racehorse_name_buckskin
}
text = {
trigger = { var:contest_horse_race_name = flag:chestnut }
localization_key = racehorse_name_chestnut
}
text = {
trigger = { var:contest_horse_race_name = flag:cloud }
localization_key = racehorse_name_cloud
}
text = {
trigger = { var:contest_horse_race_name = flag:cream }
localization_key = racehorse_name_cream
}
text = {
trigger = { var:contest_horse_race_name = flag:crimson }
localization_key = racehorse_name_crimson
}
text = {
trigger = { var:contest_horse_race_name = flag:dapple }
localization_key = racehorse_name_dapple
}
text = {
trigger = { var:contest_horse_race_name = flag:dawn }
localization_key = racehorse_name_dawn
}
text = {
trigger = { var:contest_horse_race_name = flag:dun }
localization_key = racehorse_name_dun
}
text = {
trigger = { var:contest_horse_race_name = flag:dusk }
localization_key = racehorse_name_dusk
}
text = {
trigger = { var:contest_horse_race_name = flag:flaxen }
localization_key = racehorse_name_flaxen
}
text = {
trigger = { var:contest_horse_race_name = flag:golden }
localization_key = racehorse_name_golden
}
text = {
trigger = { var:contest_horse_race_name = flag:gray }
localization_key = racehorse_name_gray
}
text = {
trigger = { var:contest_horse_race_name = flag:leopard }
localization_key = racehorse_name_leopard
}
text = {
trigger = { var:contest_horse_race_name = flag:milk }
localization_key = racehorse_name_milk
}
text = {
trigger = { var:contest_horse_race_name = flag:night }
localization_key = racehorse_name_night
}
text = {
trigger = { var:contest_horse_race_name = flag:pearl }
localization_key = racehorse_name_pearl
}
text = {
trigger = { var:contest_horse_race_name = flag:red }
localization_key = racehorse_name_red
}
text = {
trigger = { var:contest_horse_race_name = flag:roan }
localization_key = racehorse_name_roan
}
text = {
trigger = { var:contest_horse_race_name = flag:rose }
localization_key = racehorse_name_rose
}
text = {
trigger = { var:contest_horse_race_name = flag:ruby }
localization_key = racehorse_name_ruby
}
text = {
trigger = { var:contest_horse_race_name = flag:scarlet }
localization_key = racehorse_name_scarlet
}
text = {
trigger = { var:contest_horse_race_name = flag:shade }
localization_key = racehorse_name_shade
}
text = {
trigger = { var:contest_horse_race_name = flag:shadow }
localization_key = racehorse_name_shadow
}
text = {
trigger = { var:contest_horse_race_name = flag:silk }
localization_key = racehorse_name_silk
}
text = {
trigger = { var:contest_horse_race_name = flag:silver }
localization_key = racehorse_name_silver
}
text = {
trigger = { var:contest_horse_race_name = flag:smoke }
localization_key = racehorse_name_smoke
}
text = {
trigger = { var:contest_horse_race_name = flag:snow }
localization_key = racehorse_name_snow
}
text = {
trigger = { var:contest_horse_race_name = flag:sorrel }
localization_key = racehorse_name_sorrel
}
text = {
trigger = { var:contest_horse_race_name = flag:sun }
localization_key = racehorse_name_sun
}
text = {
trigger = { var:contest_horse_race_name = flag:tawny }
localization_key = racehorse_name_tawny
}
text = {
trigger = { var:contest_horse_race_name = flag:yellow }
localization_key = racehorse_name_yellow
}
## ADJECTIVE
text = {
trigger = { var:contest_horse_race_name = flag:brave }
localization_key = racehorse_name_brave
}
text = {
trigger = { var:contest_horse_race_name = flag:brisk }
localization_key = racehorse_name_brisk
}
text = {
trigger = { var:contest_horse_race_name = flag:long }
localization_key = racehorse_name_long
}
text = {
trigger = { var:contest_horse_race_name = flag:speed }
localization_key = racehorse_name_speed
}
text = {
trigger = { var:contest_horse_race_name = flag:storm }
localization_key = racehorse_name_storm
}
text = {
trigger = { var:contest_horse_race_name = flag:swift }
localization_key = racehorse_name_swift
}
text = {
trigger = { var:contest_horse_race_name = flag:thunder }
localization_key = racehorse_name_thunder
}
text = {
trigger = { var:contest_horse_race_name = flag:wind }
localization_key = racehorse_name_wind
}
text = {
trigger = { var:contest_horse_race_name = flag:wave }
localization_key = racehorse_name_wave
}
## GENERIC
text = {
trigger = { var:contest_horse_race_name = flag:abbess }
localization_key = racehorse_name_abbess
}
text = {
trigger = { var:contest_horse_race_name = flag:abbot }
localization_key = warhorse_name_abbot
}
text = {
trigger = { var:contest_horse_race_name = flag:adamant }
localization_key = racehorse_name_adamant
}
text = {
trigger = { var:contest_horse_race_name = flag:agile }
localization_key = racehorse_name_agile
}
text = {
trigger = { var:contest_horse_race_name = flag:charger }
localization_key = warhorse_name_charger
}
text = {
trigger = { var:contest_horse_race_name = flag:chaser }
localization_key = racehorse_name_chestnut
}
text = {
trigger = { var:contest_horse_race_name = flag:chieftain }
localization_key = racehorse_name_chieftain
}
text = {
trigger = { var:contest_horse_race_name = flag:chieftess }
localization_key = racehorse_name_chieftess
}
text = {
trigger = { var:contest_horse_race_name = flag:commander }
localization_key = racehorse_name_commander
}
text = {
trigger = { var:contest_horse_race_name = flag:cyclone }
localization_key = racehorse_name_cyclone
}
text = {
trigger = { var:contest_horse_race_name = flag:deluge }
localization_key = racehorse_name_deluge
}
text = {
trigger = { var:contest_horse_race_name = flag:downpour }
localization_key = racehorse_name_downpour
}
text = {
trigger = { var:contest_horse_race_name = flag:endurance }
localization_key = racehorse_name_endurance
}
text = {
trigger = { var:contest_horse_race_name = flag:faithful }
localization_key = racehorse_name_faithful
}
text = {
trigger = { var:contest_horse_race_name = flag:flame }
localization_key = racehorse_name_flame
}
text = {
trigger = { var:contest_horse_race_name = flag:flash }
localization_key = racehorse_name_flash
}
text = {
trigger = { var:contest_horse_race_name = flag:fleet }
localization_key = racehorse_name_fleet
}
text = {
trigger = { var:contest_horse_race_name = flag:forthright }
localization_key = racehorse_name_forthright
}
text = {
trigger = { var:contest_horse_race_name = flag:frost }
localization_key = racehorse_name_frost
}
text = {
trigger = { var:contest_horse_race_name = flag:fury }
localization_key = racehorse_name_fury
}
text = {
trigger = { var:contest_horse_race_name = flag:gale }
localization_key = racehorse_name_gale
}
text = {
trigger = { var:contest_horse_race_name = flag:hare }
localization_key = racehorse_name_haste
}
text = {
trigger = { var:contest_horse_race_name = flag:haste }
localization_key = racehorse_name_hare
}
text = {
trigger = { var:contest_horse_race_name = flag:intrepid }
localization_key = racehorse_name_intrepid
}
text = {
trigger = { var:contest_horse_race_name = flag:lady }
localization_key = racehorse_name_winner
}
text = {
trigger = { var:contest_horse_race_name = flag:leader }
localization_key = racehorse_name_leader
}
text = {
trigger = { var:contest_horse_race_name = flag:lightning }
localization_key = racehorse_name_lightning
}
text = {
trigger = { var:contest_horse_race_name = flag:lord }
localization_key = racehorse_name_winner
}
text = {
trigger = { var:contest_horse_race_name = flag:lucky }
localization_key = racehorse_name_lucky
}
text = {
trigger = { var:contest_horse_race_name = flag:majesty }
localization_key = racehorse_name_majesty
}
text = {
trigger = { var:contest_horse_race_name = flag:marshal }
localization_key = racehorse_name_marshal
}
text = {
trigger = { var:contest_horse_race_name = flag:mule }
localization_key = racehorse_name_mule
}
text = {
trigger = { var:contest_horse_race_name = flag:plucky }
localization_key = racehorse_name_plucky
}
text = {
trigger = { var:contest_horse_race_name = flag:prancer }
localization_key = warhorse_name_prancer
}
text = {
trigger = { var:contest_horse_race_name = flag:pride }
localization_key = racehorse_name_pride
}
text = {
trigger = { var:contest_horse_race_name = flag:prince }
localization_key = racehorse_name_prince
}
text = {
trigger = { var:contest_horse_race_name = flag:princess }
localization_key = racehorse_name_princess
}
text = {
trigger = { var:contest_horse_race_name = flag:rapid }
localization_key = racehorse_name_rapid
}
text = {
trigger = { var:contest_horse_race_name = flag:resolute }
localization_key = racehorse_name_resolute
}
text = {
trigger = { var:contest_horse_race_name = flag:seneschal }
localization_key = racehorse_name_seneschal
}
text = {
trigger = { var:contest_horse_race_name = flag:shining }
localization_key = racehorse_name_shining
}
text = {
trigger = { var:contest_horse_race_name = flag:snowflake }
localization_key = racehorse_name_snowflake
}
text = { # Spirit
trigger = { var:contest_horse_race_name = flag:spirit }
localization_key = racehorse_name_spirit
}
text = {
trigger = { var:contest_horse_race_name = flag:steadfast }
localization_key = racehorse_name_steadfast
}
text = {
trigger = { var:contest_horse_race_name = flag:strength }
localization_key = racehorse_name_strength
}
text = {
trigger = { var:contest_horse_race_name = flag:sunlight }
localization_key = racehorse_name_sunlight
}
text = {
trigger = { var:contest_horse_race_name = flag:tenacity }
localization_key = racehorse_name_tenacity
}
text = {
trigger = { var:contest_horse_race_name = flag:tempest }
localization_key = racehorse_name_tempest
}
text = {
trigger = { var:contest_horse_race_name = flag:thunderclap }
localization_key = racehorse_name_thunderclap
}
text = {
trigger = { var:contest_horse_race_name = flag:tornado }
localization_key = racehorse_name_tornado
}
text = {
trigger = { var:contest_horse_race_name = flag:typhoon }
localization_key = racehorse_name_typhoon
}
text = {
trigger = { var:contest_horse_race_name = flag:unwavering }
localization_key = racehorse_name_unwavering
}
text = {
trigger = { var:contest_horse_race_name = flag:whirlwind }
localization_key = racehorse_name_whirlwind
}
text = {
trigger = { var:contest_horse_race_name = flag:winner }
localization_key = racehorse_name_winner
}
## FETCH
text = {
trigger = { var:contest_horse_race_name = flag:capital_name }
localization_key = racehorse_name_capital_name
}
text = {
trigger = { var:contest_horse_race_name = flag:capital_empire }
localization_key = racehorse_name_capital_empire
}
text = {
trigger = { var:contest_horse_race_name = flag:capital_pride }
localization_key = racehorse_name_capital_pride
}
text = {
trigger = { var:contest_horse_race_name = flag:capital_county }
localization_key = racehorse_name_capital_county
}
text = {
trigger = { var:contest_horse_race_name = flag:culture_knight }
localization_key = racehorse_name_culture_knight
}
text = {
trigger = { var:contest_horse_race_name = flag:culture_lightning }
localization_key = racehorse_name_culture_lightning
}
text = {
trigger = { var:contest_horse_race_name = flag:culture_thunder }
localization_key = racehorse_name_culture_thunder
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_adherent }
localization_key = racehorse_name_faith_adherent
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_afterlife }
localization_key = racehorse_name_faith_afterlife
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_bishop_female }
localization_key = racehorse_name_faith_bishop_female
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_bishop_male }
localization_key = racehorse_name_faith_bishop_male
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_crusade }
localization_key = racehorse_name_faith_crusade
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_devotee_female }
localization_key = racehorse_name_faith_devotee_female
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_devotee_male }
localization_key = racehorse_name_faith_devotee_male
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_divine_realm }
localization_key = racehorse_name_faith_divine_realm
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_pope }
localization_key = racehorse_name_faith_pope
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_priest_female }
localization_key = racehorse_name_faith_priest_female
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_priest_male }
localization_key = racehorse_name_faith_priest_male
}
text = {
trigger = { var:contest_horse_race_name = flag:faith_symbol }
localization_key = racehorse_name_faith_symbol
}
text = {
trigger = { var:contest_horse_race_name = flag:liege_title }
localization_key = racehorse_name_liege_title
}
text = {
trigger = { var:contest_horse_race_name = flag:liege_title_name }
localization_key = racehorse_name_liege_title_name
}
text = {
trigger = { var:contest_horse_race_name = flag:owner_title }
localization_key = racehorse_name_owner_title
}
text = {
trigger = { var:contest_horse_race_name = flag:title_name }
localization_key = racehorse_name_title_name
}
## TRAITS
text = {
trigger = { var:contest_horse_race_name = flag:berserker }
localization_key = racehorse_name_berserker
}
text = {
trigger = { var:contest_horse_race_name = flag:crusader }
localization_key = racehorse_name_crusader
}
text = {
trigger = { var:contest_horse_race_name = flag:pilgrim }
localization_key = racehorse_name_pilgrim
}
text = {
trigger = { var:contest_horse_race_name = flag:varangian }
localization_key = racehorse_name_varangian
}
## EASTER EGGS
text = {
trigger = { var:contest_horse_race_name = flag:arkle }
localization_key = racehorse_name_arkle
}
text = {
trigger = { var:contest_horse_race_name = flag:beaujacques }
localization_key = racehorse_name_beaujacques
}
text = {
trigger = { var:contest_horse_race_name = flag:big_dog }
localization_key = racehorse_name_big_dog
}
text = {
trigger = { var:contest_horse_race_name = flag:big_honse }
localization_key = racehorse_name_big_honse
}
text = {
trigger = { var:contest_horse_race_name = flag:binky }
localization_key = racehorse_name_binky
}
text = {
trigger = { var:contest_horse_race_name = flag:black_beauty }
localization_key = racehorse_name_black_beauty
}
text = {
trigger = { var:contest_horse_race_name = flag:boxer }
localization_key = racehorse_name_boxer
}
text = {
trigger = { var:contest_horse_race_name = flag:brego }
localization_key = racehorse_name_brego
}
text = { # Secretariat
trigger = { var:contest_horse_race_name = flag:chancery }
localization_key = racehorse_name_chancery
}
text = {
trigger = { var:contest_horse_race_name = flag:clip_clop }
localization_key = racehorse_name_clip_clop
}
text = {
trigger = { var:contest_horse_race_name = flag:cloppy }
localization_key = racehorse_name_cloppy
}
text = {
trigger = { var:contest_horse_race_name = flag:copenhagen }
localization_key = racehorse_name_copenhagen
}
text = { # Desert Orchid
trigger = { var:contest_horse_race_name = flag:desert_orchid }
localization_key = racehorse_name_desert_orchid
}
text = {
trigger = { var:contest_horse_race_name = flag:dustkicker }
localization_key = racehorse_name_dustkicker
}
text = {
trigger = { var:contest_horse_race_name = flag:donkey }
localization_key = racehorse_name_donkey
}
text = { # Enable
trigger = { var:contest_horse_race_name = flag:facilitate }
localization_key = racehorse_name_facilitate
}
text = { # Frankel
trigger = { var:contest_horse_race_name = flag:frenkel }
localization_key = racehorse_name_frenkel
}
text = { # Man o' War
trigger = { var:contest_horse_race_name = flag:galley }
localization_key = racehorse_name_galley
}
text = {
trigger = { var:contest_horse_race_name = flag:glitterhoof }
localization_key = warhorse_name_glitterhoof
}
text = {
trigger = { var:contest_horse_race_name = flag:gymer }
localization_key = racehorse_name_gymer
}
text = {
trigger = { var:contest_horse_race_name = flag:hoarse }
localization_key = racehorse_name_hoarse
}
text = {
trigger = { var:contest_horse_race_name = flag:honse }
localization_key = racehorse_name_honse
}
text = {
trigger = { var:contest_horse_race_name = flag:horsey }
localization_key = racehorse_name_horsey
}
text = {
trigger = { var:contest_horse_race_name = flag:khan }
localization_key = racehorse_name_khan
}
text = { # Napoleon's
trigger = { var:contest_horse_race_name = flag:kjekk }
localization_key = racehorse_name_kjekk
}
text = {
trigger = { var:contest_horse_race_name = flag:jerry }
localization_key = racehorse_name_jerry
}
text = {
trigger = { var:contest_horse_race_name = flag:joseph }
localization_key = racehorse_name_joseph
}
text = {
trigger = { var:contest_horse_race_name = flag:lord_pepper_iii }
localization_key = racehorse_name_lord_pepper_iii
}
text = { # Napoleon's
trigger = { var:contest_horse_race_name = flag:marengo }
localization_key = racehorse_name_marengo
}
text = {
trigger = { var:contest_horse_race_name = flag:marshal_neigh }
localization_key = racehorse_name_marshal_neigh
}
text = {
trigger = { var:contest_horse_race_name = flag:maximus }
localization_key = racehorse_name_maximus
}
text = { # Seabiscuit
trigger = { var:contest_horse_race_name = flag:oceancracker }
localization_key = racehorse_name_oceancracker
}
text = {
trigger = { var:contest_horse_race_name = flag:pebbles }
localization_key = racehorse_name_pebbles
}
text = {
trigger = { var:contest_horse_race_name = flag:pringle }
localization_key = racehorse_name_pringle
}
text = { # Galileo
trigger = { var:contest_horse_race_name = flag:ptolemy }
localization_key = racehorse_name_ptolemy
}
text = { # Red Rum
trigger = { var:contest_horse_race_name = flag:red_wine }
localization_key = racehorse_name_red_wine
}
text = {
trigger = { var:contest_horse_race_name = flag:roach }
localization_key = racehorse_name_roach
}
text = {
trigger = { var:contest_horse_race_name = flag:sir_horsington }
localization_key = racehorse_name_sir_horsington
}
text = {
trigger = { var:contest_horse_race_name = flag:sir_whinny }
localization_key = racehorse_name_sir_whinny
}
text = {
trigger = { var:contest_horse_race_name = flag:torrent }
localization_key = racehorse_name_torrent
}
}
ContestHorseRaceName2 = {
type = character
text = {
trigger = { var:contest_horse_race_name_2 = flag:bolt }
localization_key = racehorse_name_2_bolt
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:bound }
localization_key = racehorse_name_2_bound
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:blaze }
localization_key = racehorse_name_2_blaze
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:coat }
localization_key = racehorse_name_2_coat
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:dart }
localization_key = racehorse_name_2_dart
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:dash }
localization_key = racehorse_name_2_dash
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:face }
localization_key = racehorse_name_2_face
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:feet }
localization_key = racehorse_name_2_feet
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:foot }
localization_key = racehorse_name_2_foot
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:hair }
localization_key = racehorse_name_2_hair
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:hide }
localization_key = racehorse_name_2_hide
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:hocks }
localization_key = racehorse_name_2_hocks
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:hoof }
localization_key = racehorse_name_2_hoof
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:hooves }
localization_key = racehorse_name_2_hooves
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:mane }
localization_key = racehorse_name_2_mane
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:mottle }
localization_key = racehorse_name_2_socks
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:rush }
localization_key = racehorse_name_2_rush
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:socks }
localization_key = racehorse_name_2_socks
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:speckles }
localization_key = racehorse_name_2_speckles
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:spots }
localization_key = racehorse_name_2_spots
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:sprint }
localization_key = racehorse_name_2_sprint
}
text = {
trigger = { var:contest_horse_race_name = flag:star }
localization_key = racehorse_name_2_star
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:steed }
localization_key = racehorse_name_2_steed
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:step }
localization_key = racehorse_name_2_step
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:stockings }
localization_key = racehorse_name_2_stockings
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:streak }
localization_key = racehorse_name_2_streak
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:stride }
localization_key = racehorse_name_2_stride
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:stripe }
localization_key = racehorse_name_2_stripe
}
text = {
trigger = { var:contest_horse_race_name_2 = flag:tail }
localization_key = racehorse_name_2_tail
}
}
ContestHorseRaceGender = {
type = character
text = {
trigger = { var:contest_horse_race_gender = flag:female }
localization_key = horse_gender_mare
}
text = {
trigger = { always = no }
localization_key = horse_gender_stallion
fallback = yes
}
}
ContestHorseRaceHerHis = {
type = character
text = {
trigger = { var:contest_horse_race_gender = flag:female }
localization_key = horse_gender_her
}
text = {
trigger = { always = no }
localization_key = horse_gender_his
fallback = yes
}
}
ContestHorseRaceHerHim = {
type = character
text = {
trigger = { var:contest_horse_race_gender = flag:female }
localization_key = horse_gender_her
}
text = {
trigger = { always = no }
localization_key = horse_gender_him
fallback = yes
}
}
ContestHorseRaceSheHe = {
type = character
text = {
trigger = { var:contest_horse_race_gender = flag:female }
localization_key = horse_gender_she
}
text = {
trigger = { always = no }
localization_key = horse_gender_he
fallback = yes
}
}
ContestHorseRaceTrack = {
type = activity
text = {
trigger = { exists = var:contest_horse_race_variant var:contest_horse_race_variant = flag:maydan }
localization_key = race_track_maydan
}
text = {
trigger = { always = no }
fallback = yes
localization_key = race_track_track
}
}
ContestBoardGameType = {
type = activity
# Pachisi
text = {
trigger = {
activity_location = { bg_game_type_region_pachisi_trigger = yes }
}
localization_key = bg_gametype_pachisi
}
# Hnefatafl
text = {
trigger = {
activity_location = { bg_game_type_region_hnefatafl_trigger = yes }
}
localization_key = bg_gametype_hnefatafl
}
# Tabula
text = {
trigger = {
activity_location = { bg_game_type_region_tabula_trigger = yes }
}
localization_key = bg_gametype_tabula
}
# Go
text = {
trigger = {
activity_location = { bg_game_type_region_go_trigger = yes }
}
localization_key = bg_gametype_go
}
# Fidchell
text = {
trigger = {
activity_location = { bg_game_type_region_fidchell_trigger = yes }
}
localization_key = bg_gametype_fidchell
}
# Chess
text = {
trigger = { always = no }
localization_key = bg_gametype_chess
fallback = yes
}
}
GetRandomFavor = {
type = character
text = {
localization_key = handkerchief
}
text = {
localization_key = flower
}
text = {
localization_key = wreath
}
text = {
localization_key = ring
}
}
GetBirdName = {
type = character
random_valid = yes
text = {
localization_key = swan_name_illfated
}
text = {
localization_key = swan_name_rose
}
text = {
localization_key = swan_name_anklebiter
}
text = {
localization_key = swan_name_odette
}
text = {
localization_key = pet_name_petal
}
text = {
localization_key = pet_name_songbird
}
text = {
localization_key = pet_name_beauty
}
text = {
localization_key = pet_name_spring_blossom
}
text = {
localization_key = chicken
}
text = {
localization_key = food_word_biscuit
}
text = {
localization_key = food_detail_almond
}
}
GetBirdInsult = {
type = character
random_valid = yes
text = {
localization_key = round_as_an_egg
}
text = {
localization_key = heavy_as_a_stone
}
text = {
localization_key = graceful_as_a_goose
}
text = {
localization_key = shaped_like_a_brick
}
text = {
localization_key = as_thick_as_you
}
text = {
localization_key = barely_a_fledgeling
}
text = {
localization_key = wobbly_like_a_duck
}
text = {
localization_key = as_fast_as_a_mountain
}
text = {
localization_key = as_bright_as_a_rain_cloud
}
}
ThrowableObjectArticle = {
type = character
random_valid = yes
text = {
localization_key = a_shoe
}
text = {
localization_key = an_empty_cup
}
text = {
localization_key = a_stick_simple
}
text = {
localization_key = a_rock
}
}
GetObjectToBalanceOnNose = {
type = character
random_valid = yes
text = {
localization_key = dagger
}
text = {
localization_key = sword
}
text = {
localization_key = shoe
}
text = {
localization_key = chicken
}
text = {
localization_key = rooster
}
text = {
localization_key = goose
}
text = {
localization_key = duck
}
text = {
localization_key = expensive_food_roast_swan
}
text = {
localization_key = candle
}
text = {
localization_key = signature_weapon_sword
}
text = {
localization_key = signature_weapon_mace
}
text = {
localization_key = signature_weapon_spear
}
}
GetParadeType = {
type = character
text = {
trigger = {
var:parade_type = flag:military_parade
}
localization_key = parade_type_military_parade
}
text = {
trigger = {
var:parade_type = flag:civil_parade
}
localization_key = parade_type_civil_parade
}
text = {
trigger = {
var:parade_type = flag:religious_parade
}
localization_key = parade_type_religious_parade
}
}
GetLiegeParadeType = {
type = character
text = {
trigger = {
var:liege_parade_type = flag:military_parade
}
localization_key = parade_type_military_parade
}
text = {
trigger = {
var:liege_parade_type = flag:civil_parade
}
localization_key = parade_type_civil_parade
}
text = {
trigger = {
var:liege_parade_type = flag:religious_parade
}
localization_key = parade_type_religious_parade
}
}
GetSmallHidingObject = {
type = character
random_valid = yes
text = {
localization_key = barrel
}
text = {
localization_key = chest
}
text = {
localization_key = cupboard
}
text = {
localization_key = casket
}
text = {
localization_key = cabinet
}
}
GetRandomWeapon = {
type = character
random_valid = yes
text = {
localization_key = dagger
}
text = {
localization_key = councillor_prop_sword
}
text = {
localization_key = artifact_mace
}
text = {
localization_key = signature_weapon_hammer
}
}