N3OW/localization/english/replace/urepublic_loc_l_english.yml
2026-03-13 08:15:14 +00:00

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YAML

l_english:
urbanrepublic_government:0 "Urban Republic"
urbanrepublic_government_with_icon: "@government_type_urbanrepublic! $urbanrepublic_government$"
urbanrepublic_government_adjective:0 "Urban Republic"
urbanrepublic_government_realm:0 "Urban Republic"
urbanrepublic_government_desc:0 "\n$game_concept_urbanrepublic_government_desc$"
game_concept_urbanrepublic_government:0 "Urban Republic"
game_concept_urbanrepublic_government_desc:0 "A $Urban Republic$ is a region of land in which the Burghers control the reigns of government directing its efforts towards profits ."
game_concept_palace:0 "Palace"
game_concept_palace_desc:0 "A Grand Palatial Estate where a Burgher resides."
urbanrepublic_government_obligations:1 "Urban Republic [obligations|E]"
urbanrepublic_vassal: "Urban Republic"
urbanrepublic_vassal_desc: "$game_concept_urbanrepublic_government_desc$"
palace_main_01_domicile_building: "Palace"
palace_main_02_domicile_building: "Palace"
palace_main_03_domicile_building: "Palace"
palace_main_04_domicile_building: "Palace"
palace_main_05_domicile_building: "Palace"
urbanrepublic_icon_concept: "[urbanrepublic_i|E]"
game_concept_urbanrepublic_i: "@government_type_urbanrepublic!"
game_concept_palace_i: "@domicile_palace_icon!"
barony_urbanrepublic: "Town"
baron_urbanrepublic_male: "Mayor"
baron_urbanrepublic_female: "Mayor"
county_urbanrepublic: "City"
count_urbanrepublic_male: "Lord-Mayor"
count_urbanrepublic_female: "Lady-Mayor"
duchy_urbanrepublic: "Urban Republic"
duke_urbanrepublic_male: "Lord-Prime-Minister"
duke_urbanrepublic_female: "Lady-Prime-Minister"
kingdom_urbanrepublic: "Most Grand Urban Republic"
king_urbanrepublic_male: "Lord-High-Minister"
king_urbanrepublic_female: "Lady-High Minister"
empire_urbanrepublic: "Most Majestic Urban Republic"
emperor_urbanrepublic_male: "Lord-Supreme-Minister"
emperor_urbanrepublic_female: "Lady-Supreme-Minister"
government_locked_to_elective:0 "Government is locked to Elective"
government_is_prepublic:0 "Has access to a [palace_i|E][palace|E]"
palace_domicile_title: "Palace"
palace_type: "Palace"
palace_type_tooltip: "[palace_i|E][palace|E]"
palace_domicile_type: "Palace"
palace_domicile_type_possessive: "Palace's"
palace_domicile_type_tooltip: "[palace_i|E][palace|E]"
palace: "Palace"
palace_BUILDINGS: "[palace_i|E][palace|E]"
monotown_holding: "Mono-Industry Town"
monotown_holding_concept_key: "[monotown_holding|E]"
tooltip_urbanrep_vote_strength_influence:0 "Political Influence: $VALUE|=+0$"
domicile_palace: "Palace of the [scoped_merchant.GetHouse.GetNameNoTooltip]'s"
urban_elective_succession_law:1 "Burgher Elective"
urban_elective_succession_law_subname:0 "Burgher's Elective"
urban_elective_succession_law_effects:1 "The [ruler|E] and all direct, adult [de_jure|E] vassals of one or two [ranks|E] below the [title|E] can nominate a [title_heir|E] from the most [powerful_vassal|E] amongst them and the ruler's [legitimate|E] children."
urban_elective_candidates:0 "Children, Councillors, and Vassals"
urban_elective_candidates_tooltip:1 "In order to be a valid Candidate under Burgher's Elective a character must be either a Child of the Current Ruler, a Councillor of said ruler or a vassal of said ruler."
urban_elective_electors:0 "Representatives"
urban_elective_electors_tooltip:0 "In order to be a valid Voter under Burgher's Elective a character must be the Current Ruler, a Councillor of said ruler or a vassal of said ruler."
government_uses_monotowns:0 "Has access to the unique [monotown_holding|E] holding, a specialised holding that produces significant [barter_goods_i|E][trade_goods|E]"
government_has_citizen_militia:0 "Has access to a Citizen Militia, an improved version of the Peasant Militia"
government_elections_and_tax_influenced_by_influence:0 "The [influence_i|E][influence_level|E] of a character will impact his [voter_strength|E] in elections and [vassal_taxes|E] they receive"
building_type_monotown_01: "Mono-Industry Town"
building_monotown_01: "Mono-Industry Town"
building_monotown_01_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
building_type_monotown_02: "Mono-Industry Town"
building_monotown_02: "Mono-Industry Town"
building_monotown_02_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
building_type_monotown_03: "Mono-Industry Town"
building_monotown_03: "Mono-Industry Town"
building_monotown_03_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
building_type_monotown_04: "Mono-Industry Town"
building_monotown_04: "Mono-Industry Town"
building_monotown_04_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
game_concept_monotown_holding: "Mono-Industry Town
game_concept_monotown_holding_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
NEOW_citizen_militia: "Citizen Militia"
NEOW_citizen_militia_flavor: "Citizen Militia are well trained if not well equipped troops of the Cities."
palace_CONCEPT: "[palace_i|E][palace|E]"
#culture_parameter_use_farmer_republics: "This Culture uses [urbanrepublic_i|E][urbanrepublic_government|E]s instead of Republics"
#tradition_farmer_republics_name:0 "Urban Freedom"
#tradition_farmer_republics_desc:0 "This culture has refused the return of feudalism and its farmers wont be subjegated by the noble."
living_quarters_palace_01_domicile_building: "Fine Living Quarters"
living_quarters_palace_02_domicile_building: "Luxurious Bedchambers"
living_quarters_palace_03_domicile_building: "Statuary Courtyards"
living_quarters_palace_04_domicile_building: "Sumptuous Decorations"
trophy_room_palace_01_domicile_building: "Trophy Room"
trophy_room_palace_02_domicile_building: "Trophy Displays"
trophy_room_palace_03_domicile_building: "War Table"
trophy_room_palace_04_domicile_building: "Weapon Collection"
office_palace_01_domicile_building: "Private Study"
office_palace_02_domicile_building: "Courier's Office"
office_palace_03_domicile_building: "Clerk's Office"
office_palace_04_domicile_building: "Administrative Office"
servants_quarters_palace_01_domicile_building: "Servant's Quarters"
servants_quarters_palace_02_domicile_building: "Secluded Hallways"
servants_quarters_palace_03_domicile_building: "Generous Staff Housing"
servants_quarters_palace_04_domicile_building: "Chamberlain's Offices"
library_palace_01_domicile_building: "Book Collection"
library_palace_02_domicile_building: "Library"
library_observatory_palace_03_domicile_building: "Observatory"
library_observatory_palace_04_domicile_building: "Famed Observatory"
library_education_palace_03_domicile_building: "Tutor's Office"
library_education_palace_04_domicile_building: "Education Hall"
bath_palace_01_domicile_building: "Bath"
bath_palace_02_domicile_building: "Bathhouse"
bath_palace_03_domicile_building: "Steam Baths"
bath_palace_04_domicile_building: "Pleasure Houses"
guest_room_palace_01_domicile_building: "Guest Room"
guest_room_palace_02_domicile_building: "Guest Chambers"
guest_room_palace_03_domicile_building: "Large Guest Chambers"
guest_room_palace_04_domicile_building: "Visitor Wing"
guest_room_palace_05_domicile_building: "Spacious Visitor Wing"
guest_room_palace_06_domicile_building: "Luxurious Visitor Wing"
wine_cellar_palace_01_domicile_building: "Wine Room"
wine_cellar_palace_02_domicile_building: "Wine Cellar"
wine_cellar_palace_03_domicile_building: "Immense Wine Cellar"
courtyard_palace_01_domicile_building: "Courtyard"
courtyard_palace_02_domicile_building: "Large Courtyard"
courtyard_palace_03_domicile_building: "Grand Courtyard"
courtyard_palace_04_domicile_building: "Majestic Courtyard"
prison_palace_01_domicile_building: "Prison Cell"
prison_palace_02_domicile_building: "Prison"
prison_palace_03_domicile_building: "Oubliette"
prison_palace_04_domicile_building: "Torture Chamber"
reception_hall_palace_01_domicile_building: "Reception Hall"
reception_hall_palace_02_domicile_building: "Grand Reception Hall"
reception_hall_palace_03_domicile_building: "Grandiose Pavilion"
reception_hall_palace_04_domicile_building: "Regal Ballroom"
reception_hall_palace_05_domicile_building: "Imperial Belvedere"
cabinet_of_curiosities_palace_01_domicile_building: "Cabinet of Curiosities"
cabinet_of_curiosities_palace_02_domicile_building: "Hall of Wonders"
cabinet_of_curiosities_palace_03_domicile_building: "Gallery of Marvels"
grand_solar_palace_01_domicile_building: "Rustic Hearth"
grand_solar_palace_02_domicile_building: "Family Sitting Rooms"
grand_solar_palace_03_domicile_building: "Spacious Family Solar"
grand_solar_palace_04_domicile_building: "Salon of Heirlooms"