For now, they are tied to the Brewing Culture tradition, but this might (and probably will) change in the future.
4041 lines
76 KiB
Text
4041 lines
76 KiB
Text
#############################
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# REALM CULTURAL TRADITIONS #
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#############################
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tradition_court_eunuchs = {
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category = realm
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layers = {
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0 = intrigue
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1 = mediterranean
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4 = ceremony.dds
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}
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can_pick = {
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custom_tooltip = {
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text = cannot_have_tradition_byzantine_succession
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NOT = { culture_tradition:tradition_byzantine_succession = { is_in_list = traits } }
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}
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custom_tooltip = {
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scope:character = {
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OR = {
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any_courtier = { is_eunuch_trigger = yes }
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any_vassal = { is_eunuch_trigger = yes }
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any_councillor = { is_eunuch_trigger = yes }
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}
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}
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text = no_eunuch_in_realms
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}
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}
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parameters = {
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can_castrate_prisoners = yes
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eunuch_trait_bonuses = yes
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can_appoint_chief_eunuch = yes
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family_castration = yes
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}
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cost = {
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prestige = {
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add = {
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value = tradition_base_cost
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desc = BASE
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format = "BASE_VALUE_FORMAT"
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}
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if = {
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limit = {
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NOR = {
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culture_pillar:ethos_courtly = { is_in_list = traits }
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culture_pillar:ethos_communal = { is_in_list = traits }
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culture_pillar:ethos_spiritual = { is_in_list = traits }
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}
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}
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add = {
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value = tradition_incompatible_ethos_penalty
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desc = not_courtly_communal_or_spiritual_desc
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}
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}
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if = {
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limit = {
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NOT = {
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scope:character = {
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any_councillor = { is_eunuch_trigger = yes }
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}
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}
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}
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add = {
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value = tradition_unfulfilled_criteria_penalty
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desc = no_eunuch_councillors_desc
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}
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}
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if = {
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limit = {
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culture_tradition_reduction_trigger = { TRADITION = tradition_court_eunuchs }
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}
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multiply = {
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value = 0.5
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desc = inspired_by_culture_desc
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}
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}
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multiply = tradition_replacement_cost_if_relevant
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}
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}
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ai_will_do = {
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value = 50
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if = {
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limit = {
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NOT = {
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scope:character = {
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any_councillor = { is_eunuch_trigger = yes }
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}
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}
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}
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multiply = 0
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}
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}
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}
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tradition_legalistic = {
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category = realm
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layers = {
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0 = learning
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1 = mediterranean
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4 = quill.dds
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}
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is_shown = { # strict laws are heavily tied to the Religion during this era
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scope:character.faith = {
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OR = {
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has_doctrine = doctrine_spiritual_head
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has_doctrine = doctrine_temporal_head
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}
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}
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}
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parameters = {
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cheaper_to_change_laws = yes
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just_trait_more_common = yes
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just_trait_gives_bonuses = yes
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vassals_more_likely_accept_punishments = yes
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legalistic_administrator_bonuses = yes
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legalistic_internal_yurt_unlock = yes
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}
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character_modifier = {
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title_creation_cost_mult = -0.3
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vassal_limit = 30
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monthly_prestige_gain_per_dread_mult = -0.01
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tyranny_gain_mult = 0.25
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tax_slot_add = 1
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}
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cost = {
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prestige = {
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add = {
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value = tradition_base_cost
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desc = BASE
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format = "BASE_VALUE_FORMAT"
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}
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if = {
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limit = {
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NOR = {
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culture_pillar:ethos_communal = { is_in_list = traits }
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culture_pillar:ethos_egalitarian = { is_in_list = traits }
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culture_pillar:ethos_courtly = { is_in_list = traits } }
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}
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add = {
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value = tradition_incompatible_ethos_penalty
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desc = not_communal_egalitarian_or_courtly_desc
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}
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}
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if = {
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limit = {
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NOT = {
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has_innovation = innovation_baliffs
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}
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}
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add = {
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value = tradition_unfulfilled_criteria_penalty
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desc = lacks_baliffs_innovation_desc
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}
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}
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if = {
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limit = {
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NOT = {
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has_innovation = innovation_development_02
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}
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}
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add = {
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value = tradition_unfulfilled_criteria_penalty
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desc = lacks_development_02_innovation_desc
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}
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}
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if = {
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limit = {
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culture_tradition_reduction_trigger = { TRADITION = tradition_legalistic }
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}
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multiply = {
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value = 0.5
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desc = inspired_by_culture_desc
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}
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}
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multiply = tradition_replacement_cost_if_relevant
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}
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}
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ai_will_do = {
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value = 50
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if = {
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limit = {
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scope:character = {
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any_vassal = {
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count < 30
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}
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}
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}
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multiply = 0.5
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}
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if = {
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limit = {
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NOR = {
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has_innovation = innovation_baliffs
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has_innovation = innovation_development_02
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}
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}
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multiply = 0.25
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}
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}
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}
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tradition_republican_legacy = {
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category = regional
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layers = {
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0 = steward
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1 = mediterranean
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4 = laurel.dds
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}
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is_shown = {
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OR ={
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this = culture:roman
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any_parent_culture_or_above = {
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this = culture:roman
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}
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}
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NOT = { has_cultural_tradition = tradition_parochialism }
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}
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can_pick = {
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OR ={
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this = culture:roman
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any_parent_culture_or_above = {
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this = culture:roman
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}
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}
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NOT = { has_cultural_tradition = tradition_parochialism }
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custom_tooltip = {
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text = cultrad_not_nomadic_government_type
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scope:character = {
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NOT = {
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government_has_flag = government_is_nomadic
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}
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}
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}
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}
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parameters = {
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can_make_republican_vassals = yes
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unlock_innovation_pike_columns = yes
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city_buildings_more_powerful = yes
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city_buildings_less_control = yes
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republican_vassals_pay_more = yes
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more_parochial_vassals = yes
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next_level_cities = yes
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}
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character_modifier = {
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city_holding_build_gold_cost = -0.05
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city_holding_holding_build_gold_cost = -0.05
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barons_and_minor_landholders_opinion = -20
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parochial_opinion = -20
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parochial_tax_contribution_mult = 0.1
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parochial_levy_contribution_mult = 0.1
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}
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cost = {
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prestige = {
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add = {
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value = tradition_base_cost
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desc = BASE
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format = "BASE_VALUE_FORMAT"
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}
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if = {
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limit = {
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NOR = {
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culture_pillar:ethos_courtly = { is_in_list = traits }
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culture_pillar:ethos_communal = { is_in_list = traits }
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culture_pillar:ethos_spiritual = { is_in_list = traits }
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}
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}
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add = {
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value = tradition_incompatible_ethos_penalty
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desc = not_courtly_communal_or_spiritual_desc
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}
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}
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if = {
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limit = {
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NOT = {
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scope:character = {
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any_sub_realm_county = {
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percent >= 0.9
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culture = scope:character.culture
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any_county_province = {
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has_holding_type = city_holding
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}
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}
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}
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}
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}
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add = {
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value = tradition_unfulfilled_criteria_penalty
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desc = 90_percent_cities_desc
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}
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}
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if = {
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limit = {
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culture_tradition_reduction_trigger = { TRADITION = tradition_republican_legacy }
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}
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multiply = {
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value = 0.5
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desc = inspired_by_culture_desc
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}
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}
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multiply = tradition_replacement_cost_if_relevant
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}
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}
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ai_will_do = {
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value = 200
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if = {
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limit = {
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NOT = {
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scope:character = {
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any_sub_realm_county = {
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percent >= 0.15
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culture = scope:character.culture
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any_county_province = {
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has_holding_type = city_holding
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}
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}
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}
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}
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}
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multiply = 0
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}
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if = {
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limit = {
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NOT = {
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scope:character = {
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any_vassal = {
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primary_title.tier > tier_county
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government_has_flag = government_is_special_republic
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}
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}
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}
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}
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multiply = 0
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}
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}
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}
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tradition_hereditary_hierarchy = {
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category = realm
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layers = {
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0 = diplo
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1 = western
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4 = king.dds
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}
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can_pick = {
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scope:character = {
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government_has_flag = government_is_feudal
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}
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}
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parameters = {
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poorly_educated_leaders_distrusted = yes
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loyal_trait_more_valued = yes
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}
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character_modifier = {
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castle_holding_holding_build_gold_cost = -0.05
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feudal_government_tax_contribution_mult = 0.1
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long_reign_bonus_mult = 0.25
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tyranny_loss_mult = -0.5
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}
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cost = {
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prestige = {
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add = {
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value = tradition_base_cost
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desc = BASE
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format = "BASE_VALUE_FORMAT"
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}
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if = {
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limit = {
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NOR = {
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culture_pillar:ethos_courtly = { is_in_list = traits }
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culture_pillar:ethos_spiritual = { is_in_list = traits }
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}
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}
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add = {
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value = tradition_incompatible_ethos_penalty
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desc = not_courtly_or_spiritual_desc
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}
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}
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if = {
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limit = {
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NOT = {
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scope:character = {
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primary_title.tier >= tier_kingdom
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any_vassal = {
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count >= 10
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primary_title.tier >= tier_county
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government_has_flag = government_is_feudal
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}
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}
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}
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}
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add = {
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value = tradition_unfulfilled_criteria_penalty
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desc = king_with_vassals_desc
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}
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}
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if = {
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limit = {
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OR = {
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has_variable = defensive_traditionalist_discount
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has_variable = aggressive_traditionalist_discount
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}
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}
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add = {
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value = traditionalist_discount
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desc = traditionalist_discount_desc
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}
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}
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if = {
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limit = {
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culture_tradition_reduction_trigger = { TRADITION = tradition_hereditary_hierarchy }
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}
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multiply = {
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value = 0.5
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desc = inspired_by_culture_desc
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}
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}
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multiply = tradition_replacement_cost_if_relevant
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}
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}
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ai_will_do = {
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value = 50
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if = {
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limit = {
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NOT = {
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scope:character.primary_title.tier >= tier_kingdom
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}
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}
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multiply = 0
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}
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}
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}
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tradition_esteemed_hospitality = {
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category = realm
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layers = {
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0 = diplo
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1 = mena
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4 = greeting.dds
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}
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is_shown = {
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}
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can_pick = {
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}
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parameters = {
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courtiers_and_guests_less_likely_to_join_schemes = yes
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cheaper_guest_recruitment = yes
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cheaper_court_positions = yes
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more_hostage_acceptance = yes
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}
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character_modifier = {
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courtier_and_guest_opinion = 10
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owned_personal_scheme_success_chance_add = 5
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}
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cost = {
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prestige = {
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add = {
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value = tradition_base_cost
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desc = BASE
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format = "BASE_VALUE_FORMAT"
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}
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if = {
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limit = {
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NOR = {
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culture_pillar:ethos_courtly = { is_in_list = traits }
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culture_pillar:ethos_communal = { is_in_list = traits }
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culture_pillar:ethos_spiritual = { is_in_list = traits }
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}
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}
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add = {
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value = tradition_incompatible_ethos_penalty
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desc = not_courtly_communal_or_spiritual_desc
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}
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}
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if = {
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limit = {
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NOT = {
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|
has_cultural_pillar = heritage_iranian
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}
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}
|
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add = {
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|
value = tradition_unfulfilled_criteria_penalty
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|
desc = iranian_desc
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}
|
|
}
|
|
|
|
if = {
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|
limit = {
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|
culture_tradition_reduction_trigger = { TRADITION = tradition_esteemed_hospitality }
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|
}
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|
multiply = {
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|
value = 0.5
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|
desc = inspired_by_culture_desc
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|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
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|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 50
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_gardening = {
|
|
category = realm
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|
|
|
layers = {
|
|
0 = steward
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|
1 = mediterranean
|
|
4 = garden_architects.dds
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}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
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|
text = cultrad_not_nomadic_government_type
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|
scope:character = {
|
|
NOT = {
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|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
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enable_garden_duchy_building = yes
|
|
can_appoint_court_gardener = yes
|
|
can_recruit_gardeners = yes
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_courtly_communal_or_spiritual_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
count >= 10
|
|
any_county_province = {
|
|
OR = {
|
|
has_building_or_higher = orchards_01
|
|
has_building_or_higher = plantations_01
|
|
has_building_or_higher = cereal_fields_01
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = gardening_buildings_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_gardening }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 50
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_tribe_unity = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = martial
|
|
1 = mena
|
|
4 = crown.dds
|
|
}
|
|
|
|
is_shown = { #Replaced by Strong Kinship
|
|
NOR = {
|
|
this = culture:gaelic
|
|
this = culture:scottish
|
|
any_parent_culture_or_above = {
|
|
OR = {
|
|
this = culture:gaelic
|
|
this = culture:scottish
|
|
}
|
|
}
|
|
}
|
|
}
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
text = requires_tribal_or_clan_government_trigger
|
|
scope:character = {
|
|
OR = {
|
|
government_has_flag = government_is_clan
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
bonuses_from_patriarch_matriarch_trait = yes
|
|
cultural_house_personal_scheme_success_chance = yes
|
|
landing_house_members_give_prestige = yes
|
|
penalty_for_revoking_titles_from_house_members = yes
|
|
loyal_trait_more_valued = yes
|
|
tribal_holding_stationed_bonus = yes
|
|
}
|
|
character_modifier = {
|
|
dynasty_house_opinion = 10
|
|
opinion_of_liege = -5
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_spiritual_or_stoic_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
exists = scope:character.house
|
|
NOT = {
|
|
scope:character.house = {
|
|
any_house_member = {
|
|
count >= 3
|
|
has_relation_friend = scope:character
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = house_friends_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
has_variable = defensive_traditionalist_discount
|
|
}
|
|
add = {
|
|
value = traditionalist_discount
|
|
desc = traditionalist_discount_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_tribe_unity }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 200
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
OR = {
|
|
government_has_flag = government_is_clan
|
|
government_has_flag = government_is_tribal
|
|
government_has_flag = government_is_administrative
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_astute_diplomats = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = diplo
|
|
1 = western
|
|
4 = diplomat.dds
|
|
}
|
|
|
|
parameters = {
|
|
cannot_attack_allies = yes
|
|
cannot_attack_truces = yes
|
|
facilitate_alliance_acceptance = yes
|
|
facilitate_white_peace = yes
|
|
extra_language_cap_2 = yes
|
|
astute_diplomat_bonus = yes
|
|
unlocks_purchase_truce = yes
|
|
cultrad_unlocks_t4_bounties_for_whispers = yes
|
|
}
|
|
|
|
character_modifier = {
|
|
learn_language_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_astute_diplomats }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = { value = 100 }
|
|
}
|
|
|
|
tradition_collective_lands = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = learning
|
|
1 = indian
|
|
4 = farmland.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
grants_to_lowborns_bonuses = yes
|
|
collective_lands_farms_bonuses = yes
|
|
peasant_leader_is_inherited = yes
|
|
}
|
|
county_modifier = {
|
|
development_growth_factor = 0.1
|
|
monthly_county_control_growth_factor = -0.2
|
|
build_speed = 0.2
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_egalitarian_or_stoic_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
trigger_if = {
|
|
limit = {
|
|
scope:character = {
|
|
is_ai = no
|
|
}
|
|
}
|
|
NOT = {
|
|
any_ruler = {
|
|
count >= 2
|
|
culture = prev
|
|
primary_title.tier >= tier_county
|
|
has_trait = peasant_leader
|
|
}
|
|
}
|
|
}
|
|
trigger_else = {
|
|
always = yes
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = rulers_with_peasant_leader_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_collective_lands }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 800
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
OR = {
|
|
has_trait = peasant_leader
|
|
any_parent = {
|
|
has_trait = peasant_leader
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_female_only_inheritance = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = learning
|
|
1 = indian
|
|
4 = crown.dds
|
|
}
|
|
|
|
is_shown = {
|
|
NOT = { has_game_rule = inversed_gender_equality }
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
NOT = { has_cultural_tradition = tradition_nubian_warrior_queens }
|
|
OR = {
|
|
has_cultural_pillar = heritage_senegambian
|
|
has_cultural_pillar = heritage_akan
|
|
has_cultural_pillar = heritage_west_african
|
|
has_cultural_pillar = heritage_yoruba
|
|
any_parent_culture_or_above = {
|
|
OR = {
|
|
this = culture:nubian
|
|
this = culture:daju
|
|
}
|
|
}
|
|
scope:character.faith = {
|
|
has_doctrine_parameter = female_dominated_law
|
|
}
|
|
}
|
|
text = tradition_female_only_inheritance_requirements
|
|
}
|
|
scope:character = {
|
|
primary_title = {
|
|
NOR = {
|
|
has_title_law = male_only_law
|
|
has_title_law = male_preference_law
|
|
}
|
|
}
|
|
NOR = {
|
|
has_realm_law = male_only_law
|
|
has_realm_law = male_preference_law
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
female_only_inheritance = yes
|
|
female_preference_inheritance = yes
|
|
}
|
|
character_modifier = {
|
|
opinion_of_female_rulers = 10
|
|
opinion_of_male_rulers = -10
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
has_game_rule = inversed_gender_equality
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_egalitarian_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
trigger_if = {
|
|
limit = {
|
|
scope:character = {
|
|
is_ai = no
|
|
}
|
|
}
|
|
NOT = {
|
|
any_ruler = {
|
|
count >= 5
|
|
culture = prev
|
|
primary_title.tier >= tier_county
|
|
is_female = yes
|
|
}
|
|
}
|
|
}
|
|
trigger_else = {
|
|
always = no
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = five_female_rulers_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_female_only_inheritance }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 25
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
is_female = yes
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_equal_inheritance = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = diplo
|
|
1 = western
|
|
4 = crown.dds
|
|
}
|
|
|
|
can_pick = {
|
|
NOR = {
|
|
has_cultural_tradition = tradition_nubian_warrior_queens
|
|
has_cultural_tradition = tradition_nubian_warrior_kings
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
gender_equal_inheritance = yes
|
|
}
|
|
doctrine_character_modifier = {
|
|
name = tradition_equal_inheritance_name
|
|
doctrine = doctrine_gender_male_dominated
|
|
opinion_of_female_rulers = 10
|
|
}
|
|
doctrine_character_modifier = {
|
|
name = tradition_equal_inheritance_name
|
|
doctrine = doctrine_gender_female_dominated
|
|
opinion_of_male_rulers = 10
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_egalitarian_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
trigger_if = {
|
|
limit = {
|
|
scope:character = {
|
|
is_ai = no
|
|
}
|
|
}
|
|
NAND = {
|
|
any_ruler = {
|
|
count >= 3
|
|
culture = prev
|
|
primary_title.tier >= tier_county
|
|
is_male = yes
|
|
}
|
|
any_ruler = {
|
|
count >= 3
|
|
culture = prev
|
|
primary_title.tier >= tier_county
|
|
is_female = yes
|
|
}
|
|
}
|
|
}
|
|
trigger_else = {
|
|
always = yes
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = three_gender_rulers_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_equal_inheritance }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 25
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
scope:character = {
|
|
is_female = yes
|
|
faith = {
|
|
has_doctrine_parameter = male_dominated_law
|
|
}
|
|
}
|
|
scope:character = {
|
|
is_male = yes
|
|
faith = {
|
|
has_doctrine_parameter = female_dominated_law
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_roman_legacy = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = martial
|
|
1 = mediterranean
|
|
4 = laurel.dds
|
|
}
|
|
|
|
is_shown = {
|
|
OR = {
|
|
has_cultural_pillar = heritage_byzantine
|
|
has_cultural_pillar = heritage_caucasian
|
|
}
|
|
#replaced by new Byzantine traditions
|
|
has_ep3_dlc_trigger = no
|
|
}
|
|
can_pick = {
|
|
}
|
|
|
|
parameters = {
|
|
unlock_maa_cataphract = yes
|
|
}
|
|
province_modifier = {
|
|
}
|
|
character_modifier = {
|
|
levy_size = -0.25
|
|
men_at_arms_recruitment_cost = -0.15
|
|
men_at_arms_maintenance = -0.15
|
|
levy_reinforcement_rate = -0.25
|
|
heavy_infantry_max_size_add = 2
|
|
heavy_cavalry_max_size_add = 2
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_bellicose_egalitarian_or_courtly_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
count >= 50
|
|
any_county_province = {
|
|
geographical_region = custom_eastern_roman_empire
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = culture_in_roman_empire_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_roman_legacy }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
}
|
|
}
|
|
|
|
tradition_metal_craftsmanship = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = mediterranean
|
|
4 = tools.dds
|
|
}
|
|
|
|
parameters = {
|
|
better_armory_buildings = yes
|
|
better_blacksmith_buildings = yes
|
|
next_level_smiths = yes
|
|
metalworkers_internal_yurt_unlock = yes
|
|
nomadic_metal_artifact_unlock = yes
|
|
}
|
|
character_modifier = {
|
|
maa_toughness_mult = 0.1
|
|
army_maintenance_mult = 0.1
|
|
levy_toughness = 2
|
|
nomadic_horde_toughness_mult = 0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_bureaucratic = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_bureaucratic_or_stoic_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
count >= 1
|
|
any_county_province = {
|
|
has_any_special_mine_trigger = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = has_a_special_mine_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_metal_craftsmanship }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 400
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
count >= 1
|
|
any_county_province = {
|
|
has_building_or_higher = blacksmiths_01
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0.25
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
count >= 8
|
|
any_county_province = {
|
|
has_building_or_higher = blacksmiths_01
|
|
}
|
|
}
|
|
}
|
|
multiply = 2
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_family_entrepreneurship = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = indian
|
|
4 = noble.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
text = not_numerous_close_family_desc
|
|
scope:character = {
|
|
any_close_family_member = {
|
|
count >= 10
|
|
is_alive = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
close_family_better_councillors = yes
|
|
close_family_better_court_positions = yes
|
|
penalty_for_revoking_titles_from_close_family = yes
|
|
}
|
|
character_modifier = {
|
|
close_relative_opinion = 5
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_or_courtly_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
trigger_if = {
|
|
limit = {
|
|
scope:character = {
|
|
is_ai = no
|
|
}
|
|
}
|
|
NOT = {
|
|
scope:character = {
|
|
any_close_family_member = {
|
|
percent > 0.5
|
|
save_temporary_opinion_value_as = { name = target_opinion target = scope:character }
|
|
scope:target_opinion >= 80
|
|
}
|
|
}
|
|
}
|
|
}
|
|
trigger_else = {
|
|
always = no
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = not_strong_opinion_close_family_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_family_entrepreneurship }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 50
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
has_cultural_pillar = heritage_west_african
|
|
has_cultural_pillar = heritage_central_african
|
|
has_cultural_pillar = heritage_chinese
|
|
has_cultural_pillar = heritage_indo_aryan
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character = {
|
|
any_close_family_member = {
|
|
count < 15
|
|
}
|
|
}
|
|
}
|
|
multiply = 0.25
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_wedding_ceremonies = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = diplo
|
|
1 = indian
|
|
4 = greeting.dds
|
|
}
|
|
|
|
parameters = {
|
|
better_spouses = yes
|
|
marriage_acceptance_bonus = yes
|
|
cannot_divorce = yes
|
|
adulterer_fornicator_penalties = yes
|
|
hostile_scheme_success_chance_vs_spouse_penalty = yes
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_courtly_communal_or_spiritual_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
trigger_if = {
|
|
limit = {
|
|
scope:character = {
|
|
is_ai = no
|
|
}
|
|
}
|
|
any_ruler = {
|
|
count >= 5
|
|
primary_title.tier >= tier_county
|
|
culture = prev
|
|
has_trait = adulterer
|
|
}
|
|
}
|
|
trigger_else = {
|
|
always = no
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = rulers_with_adulterer_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_wedding_ceremonies }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 50
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_culture_blending = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = learning
|
|
1 = indian
|
|
4 = conversation.dds
|
|
}
|
|
|
|
is_shown = {
|
|
has_dlc_feature = hybridize_culture
|
|
}
|
|
|
|
parameters = {
|
|
cheaper_to_hybridize = yes
|
|
learns_more_languages = yes
|
|
}
|
|
culture_modifier = {
|
|
cultural_acceptance_gain_mult = 0.25
|
|
}
|
|
character_modifier = {
|
|
max_learn_language_schemes_add = 1
|
|
learn_language_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_or_egalitarian_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.3
|
|
NOT = { culture = root }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = multiple_cultures_in_realm_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_culture_blending }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 50
|
|
if = {
|
|
limit = {
|
|
is_divergent_culture = no
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_isolationist = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = intrigue
|
|
1 = mediterranean
|
|
4 = noble.dds
|
|
}
|
|
|
|
parameters = {
|
|
courtiers_less_likely_to_leave_same_culture_court = yes
|
|
dislikes_marrying_outside_of_culture = yes
|
|
ai_doesnt_marry_outside_culture = yes
|
|
less_likely_to_culture_convert = yes
|
|
less_plague_spread_culture = yes
|
|
cultrad_unlocks_t3_strengthen_sentries = yes
|
|
cultrad_unlocks_t3_redouble_guards = yes
|
|
}
|
|
culture_modifier = {
|
|
cultural_acceptance_gain_mult = -0.35
|
|
}
|
|
character_modifier = {
|
|
diplomatic_range_mult = -0.25
|
|
same_culture_opinion = 5
|
|
|
|
ai_war_chance = -0.5
|
|
ai_war_cooldown = 5
|
|
}
|
|
county_modifier = {
|
|
monthly_county_control_growth_add = 0.5
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_spiritual_or_stoic_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
culture = scope:character.culture
|
|
any_neighboring_county = {
|
|
NOT = {
|
|
culture = scope:character.culture
|
|
}
|
|
culture = {
|
|
cultural_acceptance = { target = scope:character.culture value >= 40 }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = non_tolerated_cultures_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_variable = defensive_traditionalist_discount
|
|
has_variable = aggressive_traditionalist_discount
|
|
}
|
|
}
|
|
add = {
|
|
value = traditionalist_discount
|
|
desc = traditionalist_discount_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_isolationist }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
is_divergent_culture = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_fervent_temple_builders = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = learning
|
|
1 = mediterranean
|
|
4 = temple.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
more_fervor_on_church_construction = yes
|
|
prestige_from_temple_construction = yes
|
|
build_bonuses_on_religious_traits = yes
|
|
temple_next_level = yes
|
|
tribals_can_into_temples = yes
|
|
}
|
|
character_modifier = {
|
|
ai_zeal = 25
|
|
church_holding_build_gold_cost = 0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_spiritual_or_stoic_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
trigger_if = {
|
|
limit = {
|
|
scope:character = {
|
|
is_ai = no
|
|
}
|
|
}
|
|
NOT = {
|
|
any_ruler = {
|
|
count >= 5
|
|
culture = prev
|
|
primary_title.tier >= tier_county
|
|
faith = scope:character.faith
|
|
has_trait = zealous
|
|
}
|
|
}
|
|
}
|
|
trigger_else = {
|
|
always = no
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = rulers_with_same_faith_zealous_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_fervent_temple_builders }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 200
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
}
|
|
multiply = 4
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character ?= {
|
|
government_has_flag = government_is_tribal
|
|
primary_title.tier >= tier_kingdom
|
|
piety_level >= 3
|
|
}
|
|
}
|
|
multiply = 4
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
tradition_agrarian = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = indian
|
|
4 = farmland.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
text = culture_in_farmlands_or_floodplains_terrain_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
content_trait_more_common = yes
|
|
martial_education_worse_outcomes = yes
|
|
hard_working_traits_more_valued = yes
|
|
}
|
|
character_modifier = {
|
|
men_at_arms_recruitment_cost = 0.25
|
|
prowess = -2
|
|
floodplains_travel_danger = floodplains_medium_danger_reduction
|
|
}
|
|
county_modifier = {
|
|
farmlands_development_growth_factor = 0.3
|
|
farmlands_construction_gold_cost = -0.1
|
|
floodplains_development_growth_factor = 0.3
|
|
floodplains_construction_gold_cost = -0.1
|
|
farmlands_levy_size = 0.1
|
|
floodplains_levy_size = 0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
count >= 5
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = culture_in_farmlands_or_floodplains_terrain_count_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_agrarian }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 400
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
count >= 2
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_pastoralists = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = mena
|
|
4 = horses.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
text = culture_in_plains_or_steppe_terrain_desc
|
|
any_culture_county = {
|
|
percent >= 0.4
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = plains
|
|
terrain = steppe
|
|
geographical_region = world_steppe
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
pastures_building_bonuses = yes
|
|
farm_estates_pastures_unlock = yes
|
|
better_herders_pasturalists = yes
|
|
}
|
|
character_modifier = {
|
|
negate_health_penalty_add = 0.15
|
|
prowess = 1
|
|
plains_fertility_growth_mult = low_culture_county_fertility_value_mult
|
|
steppe_fertility_growth_mult = low_culture_county_fertility_value_mult
|
|
drylands_fertility_growth_mult = low_culture_county_fertility_value_mult
|
|
desert_fertility_growth_mult = low_culture_county_fertility_value_mult
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_bellicose_stoic_or_communal_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = plains
|
|
terrain = steppe
|
|
geographical_region = world_steppe
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = culture_in_plains_or_steppe_terrain_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_pastoralists }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 200
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.6
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = plains
|
|
terrain = steppe
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_parochialism = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = intrigue
|
|
1 = mediterranean
|
|
4 = city.dds
|
|
}
|
|
|
|
is_shown = { #Replaced by tradition_republican_legacy
|
|
NOT = { has_cultural_tradition = tradition_republican_legacy }
|
|
NOR ={
|
|
this = culture:roman
|
|
any_parent_culture_or_above = {
|
|
this = culture:roman
|
|
}
|
|
}
|
|
}
|
|
can_pick = {
|
|
NOR ={
|
|
this = culture:roman
|
|
any_parent_culture_or_above = {
|
|
this = culture:roman
|
|
}
|
|
}
|
|
NOT = { has_cultural_tradition = tradition_republican_legacy }
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
city_buildings_more_powerful = yes
|
|
city_buildings_less_control = yes
|
|
more_parochial_vassals = yes
|
|
next_level_cities = yes
|
|
}
|
|
character_modifier = {
|
|
city_holding_build_gold_cost = -0.05
|
|
city_holding_holding_build_gold_cost = -0.05
|
|
barons_and_minor_landholders_opinion = -20
|
|
parochial_opinion = -20
|
|
parochial_tax_contribution_mult = 0.1
|
|
parochial_levy_contribution_mult = 0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_courtly_communal_or_spiritual_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.9
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
has_holding_type = city_holding
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = 90_percent_cities_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_parochialism }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 200
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.15
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
has_holding_type = city_holding
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_vassal = {
|
|
primary_title.tier > tier_county
|
|
government_has_flag = government_is_special_republic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_ruling_caste = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = intrigue
|
|
1 = mediterranean
|
|
4 = king.dds
|
|
}
|
|
|
|
parameters = {
|
|
peasant_and_populist_factions_less_common = yes
|
|
expensive_convert_to_local_culture = yes
|
|
less_likely_to_promote_culture = yes
|
|
}
|
|
culture_modifier = {
|
|
cultural_acceptance_gain_mult = -0.25
|
|
}
|
|
character_modifier = {
|
|
dread_per_tyranny_add = 0.3
|
|
dread_decay_mult = -0.3
|
|
revolting_siege_morale_loss_mult = 0.25
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_spiritual_or_courtly_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character = {
|
|
any_councillor = {
|
|
NOR = {
|
|
culture = scope:character.culture
|
|
is_spouse_of = scope:character # Might be hard to have the right culture for the Spouse; but we can remove this helper if needed
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = has_other_cultures_in_council_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
has_variable = aggressive_traditionalist_discount
|
|
}
|
|
add = {
|
|
value = traditionalist_discount
|
|
desc = traditionalist_discount_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_ruling_caste }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 50
|
|
if = {
|
|
limit = {
|
|
scope:character.dread < 25
|
|
}
|
|
multiply = 0.5
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character.tyranny < 25
|
|
}
|
|
multiply = 0.5
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_staunch_traditionalists = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = intrigue
|
|
1 = western
|
|
4 = king.dds
|
|
}
|
|
|
|
is_shown = {
|
|
has_dlc_feature = hybridize_culture
|
|
}
|
|
can_pick = {
|
|
NOT = {
|
|
has_cultural_tradition = tradition_fp3_fierce_independence
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
stubborn_trait_more_common = yes
|
|
expensive_convert_to_local_culture = yes
|
|
harder_to_hybridize = yes
|
|
less_likely_to_culture_convert = yes
|
|
}
|
|
character_modifier = {
|
|
controlled_province_advantage = 5
|
|
monthly_county_control_growth_add = 0.3
|
|
cultural_head_fascination_mult = -0.05
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_communal_spiritual_or_stoic_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
NOT = {
|
|
culture = scope:character.culture
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = has_other_cultures_in_realm_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_variable = defensive_traditionalist_discount
|
|
has_variable = aggressive_traditionalist_discount
|
|
}
|
|
}
|
|
add = {
|
|
value = traditionalist_discount
|
|
desc = traditionalist_discount_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_staunch_traditionalists }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 50
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
is_divergent_culture = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_hill_dwellers = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = indian
|
|
4 = desert_mountains.dds
|
|
}
|
|
|
|
is_shown = { #Cannot be picked if you have access to Highland Farming
|
|
NOT = { has_cultural_tradition = tradition_amharic_highlanders }
|
|
NOR = {
|
|
this = culture:ethiopian
|
|
any_parent_culture_or_above = {
|
|
this = culture:ethiopian
|
|
}
|
|
}
|
|
}
|
|
can_pick = {
|
|
custom_description = {
|
|
text = culture_in_hills_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
terrain = hills
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
hill_farms_building_bonuses = yes
|
|
hills_hunt_success_chance = yes
|
|
windmills_hill_farms_unlock = yes
|
|
}
|
|
character_modifier = {
|
|
hills_travel_danger = hills_medium_danger_reduction
|
|
hills_fertility_growth_mult = low_culture_county_fertility_value_mult
|
|
}
|
|
county_modifier = {
|
|
hills_development_growth_factor = 0.2
|
|
}
|
|
province_modifier = {
|
|
hills_construction_gold_cost = -0.1
|
|
hills_holding_construction_gold_cost = -0.1
|
|
hills_fertility_growth_add = 0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
terrain = hills
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = hill_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_hill_dwellers }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.2
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
terrain = hills
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
terrain = hills
|
|
}
|
|
}
|
|
}
|
|
multiply = 8
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_forest_folk = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = mena
|
|
4 = forest.dds
|
|
}
|
|
|
|
is_shown = {
|
|
NOR = { #These cultures instead get Forest Wardens Tradition
|
|
has_cultural_pillar = heritage_balto_finnic
|
|
has_cultural_pillar = heritage_volga_finnic
|
|
has_cultural_pillar = heritage_ugro_permian
|
|
has_cultural_pillar = heritage_baltic
|
|
has_cultural_tradition = tradition_forest_wardens
|
|
}
|
|
}
|
|
can_pick = {
|
|
custom_description = {
|
|
text = culture_in_forest_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
logging_camps_building_bonuses = yes
|
|
forest_hunt_success_chance = yes
|
|
watermills_forestries_unlock = yes
|
|
}
|
|
character_modifier = {
|
|
forest_travel_danger = forest_medium_danger_reduction
|
|
taiga_travel_danger = taiga_medium_danger_reduction
|
|
forest_fertility_growth_mult = medium_culture_county_fertility_value_mult
|
|
taiga_fertility_growth_mult = medium_culture_county_fertility_value_mult
|
|
}
|
|
county_modifier = {
|
|
forest_development_growth_factor = 0.15
|
|
taiga_development_growth_factor = 0.15
|
|
}
|
|
province_modifier = {
|
|
forest_construction_gold_cost = -0.1
|
|
taiga_construction_gold_cost = -0.1
|
|
forest_holding_construction_gold_cost = -0.1
|
|
taiga_holding_construction_gold_cost = -0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = forest_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_forest_folk }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.2
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 8
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_mountain_homes = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = mena
|
|
4 = mountain.dds
|
|
}
|
|
|
|
is_shown = {
|
|
NOR = { #This is replaced by Himalayan Settlers, Mountaineer Ruralism and Mountain Herding.
|
|
has_cultural_tradition = tradition_himalayan_settlers
|
|
has_cultural_tradition = tradition_mountaineer_ruralism
|
|
has_cultural_pillar = heritage_arabic
|
|
has_cultural_pillar = heritage_berber
|
|
has_cultural_pillar = heritage_tibetan
|
|
has_cultural_pillar = heritage_qiangic
|
|
has_cultural_pillar = heritage_west_slavic
|
|
any_culture_county = {
|
|
title_province = {
|
|
geographical_region = world_himalaya
|
|
}
|
|
}
|
|
}
|
|
}
|
|
can_pick = {
|
|
custom_description = {
|
|
text = culture_in_mountains_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = mountains
|
|
terrain = desert_mountains
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
quarries_building_bonuses = yes
|
|
prestige_gain_on_building_complete_in_mountains = yes
|
|
mountains_hunt_success_chance = yes
|
|
}
|
|
character_modifier = {
|
|
mountains_travel_danger = mountains_medium_danger_reduction
|
|
desert_mountains_travel_danger = desert_mountains_medium_danger_reduction
|
|
mountains_fertility_growth_mult = high_culture_county_fertility_value_mult
|
|
desert_mountains_fertility_growth_mult = high_culture_county_fertility_value_mult
|
|
}
|
|
county_modifier = {
|
|
mountains_development_growth_factor = 0.2
|
|
desert_mountains_development_growth_factor = 0.35
|
|
}
|
|
province_modifier = {
|
|
mountains_construction_gold_cost = -0.1
|
|
desert_mountains_construction_gold_cost = -0.1
|
|
mountains_holding_construction_gold_cost = -0.1
|
|
desert_mountains_holding_construction_gold_cost = -0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = mountains
|
|
terrain = desert_mountains
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = mountain_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_mountain_homes }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.2
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = mountains
|
|
terrain = desert_mountains
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = mountains
|
|
terrain = desert_mountains
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 8
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_dryland_dwellers = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = mena
|
|
4 = desert.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_description = {
|
|
text = culture_in_dryland_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = drylands
|
|
terrain = desert
|
|
}
|
|
}
|
|
}
|
|
}
|
|
custom_tooltip = { #FP3 addition
|
|
text = cannot_have_tradition_irrigation_experts
|
|
NOT = { culture_tradition:tradition_fp3_irrigation_experts = { is_in_list = traits } }
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
plantations_building_bonuses = yes
|
|
drylands_hunt_success_chance = yes
|
|
}
|
|
character_modifier = {
|
|
desert_travel_danger = desert_medium_danger_reduction
|
|
drylands_travel_danger = drylands_medium_danger_reduction
|
|
desert_mountains_travel_danger = desert_mountains_medium_danger_reduction
|
|
drylands_fertility_growth_mult = medium_culture_county_fertility_value_mult
|
|
desert_fertility_growth_mult = medium_culture_county_fertility_value_mult
|
|
}
|
|
county_modifier = {
|
|
desert_development_growth_factor = 0.35
|
|
drylands_development_growth_factor = 0.15
|
|
}
|
|
province_modifier = {
|
|
desert_construction_gold_cost = -0.1
|
|
drylands_construction_gold_cost = -0.1
|
|
desert_holding_construction_gold_cost = -0.1
|
|
drylands_holding_construction_gold_cost = -0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = drylands
|
|
terrain = desert
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = dry_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_dryland_dwellers }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.2
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = drylands
|
|
terrain = desert
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
OR = {
|
|
terrain = drylands
|
|
terrain = desert
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 8
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_jungle_dwellers = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = indian
|
|
4 = jungle.dds
|
|
}
|
|
|
|
is_shown = {
|
|
NOR = {
|
|
has_cultural_pillar = heritage_akan
|
|
has_cultural_pillar = heritage_yoruba
|
|
has_cultural_tradition = tradition_hidden_cities
|
|
}
|
|
}
|
|
can_pick = {
|
|
custom_description = {
|
|
text = culture_in_jungle_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
outposts_building_bonuses = yes
|
|
jungle_hunt_success_chance = yes
|
|
}
|
|
character_modifier = {
|
|
jungle_travel_danger = jungle_medium_danger_reduction
|
|
}
|
|
county_modifier = {
|
|
jungle_development_growth_factor = 0.25
|
|
}
|
|
province_modifier = {
|
|
jungle_construction_gold_cost = -0.1
|
|
jungle_holding_construction_gold_cost = -0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = jungle_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_jungle_dwellers }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.2
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
multiply = 8
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_wetlanders = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = diplo
|
|
1 = western
|
|
4 = svamp.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
text = culture_in_wetlands_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
terrain = wetlands
|
|
}
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
peat_quarries_building_bonuses = yes
|
|
wetlands_hunt_success_chance = yes
|
|
}
|
|
character_modifier = {
|
|
wetlands_advantage = 10
|
|
wetlands_travel_danger = wetlands_high_danger_reduction
|
|
floodplains_travel_danger = floodplains_high_danger_reduction
|
|
}
|
|
county_modifier = {
|
|
wetlands_development_growth_factor = 0.25
|
|
}
|
|
province_modifier = {
|
|
wetlands_construction_gold_cost = -0.15
|
|
wetlands_holding_construction_gold_cost = -0.15
|
|
wetlands_levy_size = 0.1
|
|
wetlands_supply_limit_mult = 0.25
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = culture_not_bellicose
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
count >= 3
|
|
any_county_province = {
|
|
terrain = wetlands
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = culture_in_wetlands_count_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_wetlanders }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
count >= 3
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
terrain = wetlands
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
terrain = wetlands
|
|
}
|
|
}
|
|
}
|
|
multiply = 8
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_hidden_cities = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = mena
|
|
4 = city2.dds
|
|
}
|
|
|
|
is_shown = {
|
|
OR = {
|
|
has_cultural_pillar = heritage_akan
|
|
has_cultural_pillar = heritage_yoruba
|
|
}
|
|
NOT = { has_cultural_tradition = tradition_jungle_dwellers }
|
|
}
|
|
can_pick = {
|
|
custom_description = {
|
|
text = culture_in_jungle_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
tribal_holding_fort_level_in_jungle_bonus = yes
|
|
castle_holding_fort_level_in_jungle_bonus = yes
|
|
}
|
|
character_modifier = {
|
|
jungle_travel_danger = jungle_high_danger_reduction
|
|
}
|
|
county_modifier = {
|
|
jungle_development_growth_factor = 0.35
|
|
}
|
|
province_modifier = {
|
|
jungle_construction_gold_cost = -0.1
|
|
jungle_holding_construction_gold_cost = -0.1
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = { culture_pillar:ethos_bureaucratic = { is_in_list = traits } }
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_inventive_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = jungle_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_hidden_cities }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
has_holding_type = city_holding
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0.25
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
terrain = wetlands
|
|
}
|
|
}
|
|
}
|
|
multiply = 8
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
tradition_ancient_miners = {
|
|
category = realm
|
|
|
|
is_shown = {
|
|
always = no
|
|
}
|
|
|
|
layers = {
|
|
0 = martial
|
|
1 = mediterranean
|
|
4 = tools.dds
|
|
}
|
|
|
|
parameters = {
|
|
ancient_miners_quarries_building_bonuses = yes
|
|
can_build_quarries_everywhere = yes # actually can be built everywhere
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_ancient_miners }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 400
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
culture = scope:character.culture
|
|
any_county_province = {
|
|
terrain = hills
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_castle_keepers = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = martial
|
|
1 = western
|
|
4 = city.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_tooltip = {
|
|
scope:character = {
|
|
OR = {
|
|
government_has_flag = government_is_feudal
|
|
government_has_flag = government_is_clan
|
|
}
|
|
}
|
|
text = must_be_feudal_or_clan
|
|
}
|
|
custom_tooltip = {
|
|
text = cannot_have_tradition_city_keepers
|
|
NOT = {
|
|
culture_tradition:tradition_city_keepers = { is_in_list = traits }
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
castle_fortifications_increase = yes
|
|
castle_grant_prestige = yes
|
|
architect_trait_prestige = yes
|
|
ai_more_likely_to_castle = yes
|
|
ai_more_likely_to_fortify = yes
|
|
}
|
|
character_modifier = {
|
|
castle_holding_holding_build_speed = 0.1
|
|
castle_holding_holding_build_gold_cost = 0.2
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
# Ethos requirements.
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_bellicose = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
culture_pillar:ethos_bureaucratic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_bellicose_stoic_or_bureaucratic_desc
|
|
}
|
|
}
|
|
# Requires battlements innovation.
|
|
if = {
|
|
limit = {
|
|
NOT = { has_innovation = innovation_battlements }
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = lacks_battlements_innovation_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_castle_keepers }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 800
|
|
if = {
|
|
limit = {
|
|
NOT = { has_innovation = innovation_battlements }
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character = { ai_boldness >= 0 }
|
|
}
|
|
multiply = 0.25
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_city_keepers = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = steward
|
|
1 = mediterranean
|
|
4 = city.dds
|
|
}
|
|
|
|
can_pick = {
|
|
trigger_if = {
|
|
limit = { has_ep3_dlc_trigger = yes }
|
|
custom_tooltip = {
|
|
scope:character = {
|
|
OR = {
|
|
government_has_flag = government_is_feudal
|
|
government_has_flag = government_is_clan #Update for FP3
|
|
government_has_flag = government_is_administrative
|
|
}
|
|
}
|
|
text = must_be_feudal_clan_or_admin
|
|
}
|
|
}
|
|
trigger_else = {
|
|
custom_tooltip = {
|
|
scope:character = {
|
|
OR = {
|
|
government_has_flag = government_is_feudal
|
|
government_has_flag = government_is_clan #Update for FP3
|
|
}
|
|
}
|
|
text = must_be_feudal_or_clan
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = cannot_have_tradition_castle_keepers
|
|
NOT = {
|
|
culture_tradition:tradition_castle_keepers = { is_in_list = traits }
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
next_level_guild_halls = yes
|
|
city_buildings_more_county_opinion = yes
|
|
ai_more_likely_to_city = yes
|
|
architect_trait_prestige = yes
|
|
watermills_windmills_cities = yes
|
|
}
|
|
character_modifier = {
|
|
city_holding_build_speed = -0.25
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
# Ethos requirements.
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_bureaucratic = { is_in_list = traits }
|
|
culture_pillar:ethos_courtly = { is_in_list = traits }
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_bureaucratic_courtly_or_egalitarian_desc
|
|
}
|
|
}
|
|
# Requires communal government innovation.
|
|
if = {
|
|
limit = {
|
|
NOT = { has_innovation = innovation_development_02 }
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = lacks_development_02_innovation_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_city_keepers }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 400
|
|
add = {
|
|
value = scope:character.ai_sociability
|
|
divide = 2
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = { has_innovation = innovation_development_02 }
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_maritime_mercantilism = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = diplo
|
|
1 = mediterranean
|
|
4 = ship.dds
|
|
}
|
|
|
|
can_pick = {
|
|
custom_description = {
|
|
text = culture_on_coast_desc
|
|
any_culture_county = {
|
|
any_county_province = {
|
|
is_coastal = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
next_level_trade_ports = yes
|
|
maritime_mercantilism_coastal_holdings = yes
|
|
maritime_mercantilism_avaricious_bonus = yes
|
|
}
|
|
character_modifier = {
|
|
republic_government_vassal_opinion = 10
|
|
sea_travel_danger = low_sea_danger_reduction
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
# Ethos requirement.
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_egalitarian = { is_in_list = traits }
|
|
culture_pillar:ethos_stoic = { is_in_list = traits }
|
|
culture_pillar:ethos_bureaucratic = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_egalitarian_stoic_or_bureaucratic_desc
|
|
}
|
|
}
|
|
# Coastal requirement.
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
is_coastal = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = coastal_percentage_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_maritime_mercantilism }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
is_coastal = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = 50
|
|
}
|
|
if = { # Make stacking a bit more common
|
|
limit = {
|
|
OR = {
|
|
culture_tradition:tradition_seafaring = { is_in_list = traits }
|
|
culture_tradition:tradition_fishermen = { is_in_list = traits }
|
|
}
|
|
}
|
|
multiply = 2
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:character = {
|
|
any_sub_realm_county = {
|
|
percent >= 0.3
|
|
any_county_province = {
|
|
is_coastal = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
any_culture_county = {
|
|
percent >= 0.6
|
|
any_county_province = {
|
|
is_coastal = yes
|
|
}
|
|
}
|
|
}
|
|
multiply = 2
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_monastic_communities = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = intrigue
|
|
1 = mediterranean
|
|
4 = temple.dds
|
|
}
|
|
|
|
can_pick = {
|
|
scope:character = {
|
|
faith = {
|
|
has_doctrine_parameter = take_vows_active
|
|
}
|
|
}
|
|
custom_tooltip = {
|
|
text = cultrad_not_nomadic_government_type
|
|
scope:character = {
|
|
NOT = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
parameters = {
|
|
temperate_trait_more_common = yes # Synergy with Monastic Doctrines
|
|
temperate_trait_bonuses = yes
|
|
devoted_trait_bonuses = yes
|
|
monastic_expectations = yes
|
|
next_level_monasteries = yes
|
|
monastic_monastery_learning_bonus = yes
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
# Ethos requirement.
|
|
if = {
|
|
limit = {
|
|
NOR = {
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
culture_pillar:ethos_communal = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_spiritual_or_communal_desc
|
|
}
|
|
}
|
|
# Piety level requirement.
|
|
if = {
|
|
limit = {
|
|
NOT = { scope:character.piety_level >= high_piety_level }
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = lacks_high_piety_level_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_monastic_communities }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 100
|
|
if = {
|
|
limit = {
|
|
NOT = { has_cultural_pillar = heritage_goidelic }
|
|
}
|
|
multiply = 0
|
|
}
|
|
if = {
|
|
limit = {
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
}
|
|
multiply = 2
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:character ?= {
|
|
piety_level >= 3
|
|
}
|
|
}
|
|
multiply = scope:character.piety_level
|
|
}
|
|
}
|
|
}
|
|
|
|
tradition_brewery = {
|
|
category = realm
|
|
|
|
layers = {
|
|
0 = diplo
|
|
1 = western
|
|
4 = food.dds
|
|
}
|
|
|
|
parameters = {
|
|
allows_vineyards = yes
|
|
allows_brewery = yes
|
|
brewery_farming_bonus = yes
|
|
}
|
|
|
|
cost = {
|
|
prestige = {
|
|
add = {
|
|
value = tradition_base_cost
|
|
desc = BASE
|
|
format = "BASE_VALUE_FORMAT"
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
culture_pillar:ethos_spiritual = { is_in_list = traits }
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_incompatible_ethos_penalty
|
|
desc = not_spiritual_desc
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_culture_county = {
|
|
count >= 5
|
|
any_county_province = {
|
|
OR = {
|
|
has_building_or_higher = farm_estates_01
|
|
has_building_or_higher = cereal_fields_01
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
add = {
|
|
value = tradition_unfulfilled_criteria_penalty
|
|
desc = culture_in_farm_or_mansion_count_desc
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
culture_tradition_reduction_trigger = { TRADITION = tradition_brewery }
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = inspired_by_culture_desc
|
|
}
|
|
}
|
|
|
|
multiply = tradition_replacement_cost_if_relevant
|
|
}
|
|
}
|
|
|
|
ai_will_do = {
|
|
value = 10
|
|
}
|
|
}
|