1513 lines
No EOL
39 KiB
Text
1513 lines
No EOL
39 KiB
Text
######################################################
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################### LIFESTYLES #######################
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######################################################
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window = {
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name = "character_lifestyle_window"
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widgetid = "character_lifestyle_window"
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size = { 100% 100% }
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parentanchor = center|hcenter
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# position = { 80 20 }
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movable = no
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filter_mouse = all
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layer = middle
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datacontext = "[CharacterLifestyleWindow.GetCharacter]"
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datacontext = "[CharacterLifestyleWindow.GetSelectedLifestyle]"
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using = Window_Background_No_Edge
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background = {
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texture = "gfx/interface/component_masks/mask_fade_corner.dds"
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color = { 0.12 0.12 0.12 1 }
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mirror = horizontal
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margin_right = -1200
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alpha = 0.6
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}
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state = {
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name = _show
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using = Animation_FadeIn_Standard
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using = Sound_WindowShow_Standard
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using = Sound_Window_AmbienceMute_Snapshot
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on_start = "[GetVariableSystem.Set( 'lifestyle_open', 'true' )]"
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}
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state = {
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name = _hide
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using = Animation_FadeOut_Standard
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using = Sound_WindowHide_Standard
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on_start = "[GetVariableSystem.Clear( 'lifestyle_open' )]"
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}
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### Select Focus start screen
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vbox = {
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name = "lifestyle_selection"
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visible = "[Not( Lifestyle.IsValid )]"
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margin_top = 10
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state = {
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name = _show
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using = Animation_FadeIn_Quick
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}
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state = {
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name = _hide
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using = Animation_FadeOut_Quick
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}
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header_standard = {
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layoutpolicy_horizontal = expanding
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blockoverride "header_text"
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{
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text = "CHARACTER_LIFESTYLE_HEADER"
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}
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blockoverride "button_close"
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{
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onclick = "[CharacterLifestyleWindow.Close]"
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}
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}
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background = {
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using = Background_Bottom_Fade
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}
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background = {
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using = Background_Area_Dark
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margin = { 0 -100 }
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alpha = 0.3
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}
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hbox = {
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name = "lifestyles"
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datamodel = "[CharacterLifestyleWindow.GetLifestyles]"
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layoutpolicy_horizontal = expanding
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layoutpolicy_vertical = expanding
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margin = { 0 150 }
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margin_left = 260
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margin_right = 40
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spacing = 10
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max_width = 2080
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item = {
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button_normal = {
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layoutpolicy_vertical = expanding
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layoutpolicy_horizontal = expanding
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onclick = "[CharacterLifestyleWindow.OpenLifestyle( Lifestyle.Self )]"
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onclick = "[PlaySfxEvent( Concatenate( 'event:/SFX/UI/Character/Lifestyle/sfx_ui_character_lifestyle_', Lifestyle.GetKey ) )]"
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#clicksound =
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maximumsize = { -1 900 }
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effectname = "NoHighlight"
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#gfxtype = propstretchedicongfx
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#shaderfile = "gfx/FX/pdxgui_default.shader"
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texture = "[Lifestyle.GetBackground]"
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modify_texture = {
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texture = "gfx/interface/window_lifestyles/lifestyles_illustration_mask.dds"
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blend_mode = alphamultiply
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spriteType = Corneredstretched
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spriteborder = { 30 30 }
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}
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button = {
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size = { 100% 100% }
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alpha = 0
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onclick = "[CharacterLifestyleWindow.OpenLifestyle( Lifestyle.Self )]"
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onclick = "[PlaySfxEvent( Concatenate( 'event:/SFX/UI/Character/Lifestyle/sfx_ui_character_lifestyle_', Lifestyle.GetKey ) )]"
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state = {
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name = _mouse_enter
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alpha = 1
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}
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state = {
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name = _mouse_leave
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alpha = 0
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}
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background = {
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texture = "gfx/interface/window_lifestyles/lifestyles_illustration_hover.dds"
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spriteType = Corneredtiled
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spriteborder = { 30 30 }
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alpha = 1
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modify_texture = {
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texture = "gfx/interface/window_lifestyles/lifestyles_illustration_mask.dds"
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blend_mode = alphamultiply
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spriteType = Corneredtiled
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spriteborder = { 30 30 }
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}
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}
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}
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icon = {
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size = { 100% 100% }
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using = Background_Bottom_Fade
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mirror = vertical
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modify_texture = {
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texture = "gfx/interface/window_lifestyles/lifestyles_illustration_mask.dds"
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blend_mode = alphamultiply
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spriteType = Corneredtiled
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spriteborder = { 30 30 }
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}
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}
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icon = {
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parentanchor = top|hcenter
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position = { 0 -50 }
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size = { 120 120 }
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texture = "[Lifestyle.GetIcon]"
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framesize = { 160 160 }
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}
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text_multi = {
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parentanchor = top|right
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position = { -20 10 }
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visible = "[GreaterThan_int32( Character.GetPerkPointsUsed( Lifestyle.Self ), '(int32)0' )]"
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text = "LIFESTYLE_POINTS_ALREADY_USED_TEXT"
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default_format = "#low"
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max_width = 60
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autoresize = yes
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align = center
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background = {
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using = Background_Area_Dark
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margin = { 10 0 }
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margin_bottom = 5
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}
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}
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vbox = {
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margin = { 10 30 }
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margin_top = 60
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vbox = {
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layoutpolicy_horizontal = expanding
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margin_top = 15
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spacing = 20
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text_single = {
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text = "[Lifestyle.GetNameNoTooltip]"
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default_format = "#high"
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using = Font_Type_Flavor
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fontsize = 25
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}
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text_multi = {
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text = "[Lifestyle.GetDescription]"
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size = { 100 90 }
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align = top|hcenter
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layoutpolicy_horizontal = expanding
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margin = { 5 0 }
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}
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text_multi = {
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visible = "[Lifestyle.IsHighlightedForCharacter( Character.Self )]"
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layoutpolicy_horizontal = expanding
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size = { 100 80 }
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margin = { 10 0 }
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text = "[Lifestyle.GetHighlightDescription]"
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align = center
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background = {
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using = Background_Area_Dark
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}
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}
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expand = {}
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}
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vbox = {
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text_single = {
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visible = "[GreaterThan_int32( Character.GetPerkPoints( Lifestyle.Self ), '(int32)0' )]"
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text = "LIFESTYLE_POINTS_TO_USE_TEXT"
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default_format = "#low"
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max_width = 280
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# animation_attention = {}
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background = {
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using = Background_Area_Dark
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margin = { 10 0 }
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margin_bottom = 5
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}
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}
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}
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expand = {}
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}
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}
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}
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}
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}
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hbox = {
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visible = "[Lifestyle.IsValid]"
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state = {
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name = "lifestyle_tabs_refresh"
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next = a
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alpha = 0.5
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}
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state = {
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name = "a"
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alpha = 1
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duration = 0.5
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using = Animation_Curve_Default
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}
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vbox = {
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layoutpolicy_horizontal = expanding
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layoutpolicy_vertical = expanding
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layoutstretchfactor_horizontal = 3
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background = {
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texture = "[Lifestyle.GetBackground]"
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alpha = 0.3
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modify_texture = {
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texture = "gfx/interface/component_masks/mask_fade_horizontal_extended.dds"
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blend_mode = alphamultiply
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}
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}
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}
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vbox = {
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layoutpolicy_horizontal = expanding
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layoutpolicy_vertical = expanding
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layoutstretchfactor_horizontal = 7
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}
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}
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widget = {
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parentanchor = bottom|left
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size = { 270 560 }
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allow_outside = no
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portrait_lifestyles = {
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alwaystransparent = "[Not(Lifestyle.IsValid)]"
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parentanchor = bottom|left
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position = { -200 0 }
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}
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}
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### Focus View
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vbox = {
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name = "focus_view"
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visible = "[Lifestyle.IsValid]"
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using = Window_Margins
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state = {
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name = _show
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using = Animation_FadeIn_Quick
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}
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state = {
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name = _hide
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using = Animation_FadeOut_Quick
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}
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background = {
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texture = "gfx/interface/component_masks/mask_fade_vertical.dds"
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margin_top = -500
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color = { 0 0 0 0.7 }
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alpha = 0.7
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mirror = vertical
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}
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### HEADER
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widget = {
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name = "header_bar"
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layoutpolicy_horizontal = expanding
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size = { 0 85 }
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background = {
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texture = "gfx/interface/component_tiles/tile_background_window_header.dds"
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spriteType = Corneredtiled
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spriteborder = { 20 20 }
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margin = { 12 0 }
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}
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text_single = {
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parentanchor = vcenter
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position = { 0 -8 }
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margin_left = 5
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text = "LIFESTYLE_WINDOW_TITLE"
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using = Font_Type_Flavor
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fontsize = 35
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state = {
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name = "lifestyle_tabs_refresh"
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next = a
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alpha = 0.5
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}
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state = {
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name = "a"
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alpha = 1
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duration = 0.5
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using = Animation_Curve_Default
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}
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}
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hbox = {
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widget = {
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layoutpolicy_vertical = expanding
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size = { 450 0 }
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background = {
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texture = "gfx/interface/window_lifestyles/lifestyles_tabs_bg.dds"
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margin = { 15 -10 }
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}
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flowcontainer = {
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name = "lifestyles"
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datamodel = "[CharacterLifestyleWindow.GetLifestyles]"
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spacing = 10
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parentanchor = center
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item = {
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container = {
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parentanchor = vcenter
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button_normal = {
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visible = "[Not(EqualTo_string( Lifestyle.GetKey, CharacterLifestyleWindow.GetSelectedLifestyle.GetKey ))]"
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parentanchor = center
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size = { 70 70 }
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framesize = { 160 160 }
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onclick = "[CharacterLifestyleWindow.OpenLifestyle( Lifestyle.Self )]"
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onclick = "[PdxGuiTriggerAllAnimations('lifestyle_tabs_refresh')]"
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texture = "[Lifestyle.GetIcon]"
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effectname = "NoHighlight"
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gfxtype = framedbuttongfx
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shaderfile = "gfx/FX/pdxgui_pushbutton.shader"
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#Fade out if character has no perks in that lifestyle
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alpha = "[Select_float( GreaterThan_int32(Character.GetPerkPointsUsed( Lifestyle.Self ),'(int32)0'),'(float)1.0','(float)0.6')]"
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tooltip = "LIFESTYLE_SELECT_TOOLTIP"
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using = tooltip_se
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highlight_icon = {
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visible = "[EqualTo_string( Lifestyle.GetKey, Character.GetLifestyle.GetKey )]"
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size = { 100% 100%}
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texture = "gfx/interface/buttons/button_lifestyles_active_frame.dds"
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}
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button_round = {
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visible = "[And(GreaterThan_int32( Character.GetPerkPoints( Lifestyle.Self ), '(int32)0' ), Character.IsLocalPlayer)]"
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parentanchor = bottom|right
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size = { 28 28 }
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frame = 1
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upframe = 1
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alwaystransparent = yes
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text_single = {
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parentanchor = center
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position = { 0 -3 }
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text = "[Character.GetPerkPoints( Lifestyle.Self )]"
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default_format = "#high"
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max_width = 180
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align = center
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}
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}
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}
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button_normal = {
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visible = "[EqualTo_string( Lifestyle.GetKey, CharacterLifestyleWindow.GetSelectedLifestyle.GetKey )]"
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parentanchor = center
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size = { 70 70 }
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framesize = { 160 160 }
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texture = "[Lifestyle.GetIcon]"
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effectname = "NoHighlight"
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gfxtype = framedbuttongfx
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shaderfile = "gfx/FX/pdxgui_pushbutton.shader"
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tooltip = "LIFESTYLE_SELECT_TOOLTIP"
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using = tooltip_se
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state = {
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name = _show
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size = { 90 90 }
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duration = 0.15
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using = Animation_Curve_Default
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}
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state = {
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name = _hide
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size = { 70 70 }
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duration = 0.15
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using = Animation_Curve_Default
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}
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icon = {
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visible = "[EqualTo_string( Lifestyle.GetKey, Character.GetLifestyle.GetKey )]"
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size = { 100% 100%}
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texture = "gfx/interface/buttons/button_lifestyles_active_frame.dds"
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}
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button_round = {
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visible = "[And(GreaterThan_int32( Character.GetPerkPoints( Lifestyle.Self ), '(int32)0' ), Character.IsLocalPlayer)]"
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parentanchor = bottom|right
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size = { 28 28 }
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frame = 2
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upframe = 2
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alwaystransparent = yes
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text_single = {
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parentanchor = center
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position = { 0 -3 }
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text = "[Character.GetPerkPoints( Lifestyle.Self )]"
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default_format = "#high"
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max_width = 180
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align = center
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}
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}
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}
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}
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}
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}
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}
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}
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flowcontainer = {
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parentanchor = right|vcenter
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position = { -10 0 }
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spacing = 25
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button_tertiary = {
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visible = "[Character.IsLocalPlayer]"
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parentanchor = vcenter
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size = { 150 32 }
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onclick = "[CharacterLifestyleWindow.OpenRefundPerks]"
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enabled = "[CharacterLifestyleWindow.CanRefundPerks]"
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text = "REFUND_PERKS"
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tooltip = "REFUND_PERKS_TOOLTIP"
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}
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buttons_window_control = {
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blockoverride "button_close"
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{
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onclick = "[CharacterLifestyleWindow.Close]"
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}
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}
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}
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}
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### MAIN BODY
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hbox = {
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layoutpolicy_horizontal = expanding
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layoutpolicy_vertical = expanding
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spacing = 5
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margin_top = 10
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## LEFT BAR
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vbox = {
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layoutpolicy_vertical = expanding
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minimumsize = { 270 0 }
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vbox = {
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minimumsize = { 0 100 }
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spacing = 10
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state = {
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name = "lifestyle_tabs_refresh"
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next = a
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alpha = 0.5
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}
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state = {
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name = "a"
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alpha = 1
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duration = 0.5
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using = Animation_Curve_Default
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}
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# background = {
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# texture = "gfx/interface/component_tiles/tile_background_window_header.dds"
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# spriteType = Corneredtiled
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# spriteborder = { 20 20 }
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# margin = { 10 27 }
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# margin_top = 54
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# }
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vbox = {
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spacing = 10
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visible = "[Character.IsLocalPlayer]"
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text_multi = {
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layoutpolicy_horizontal = expanding
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text = "[Lifestyle.GetDescription]"
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using = Font_Size_Medium
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autoresize = yes
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max_width = 550
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min_width = 550
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}
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text_multi = {
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layoutpolicy_horizontal = expanding
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visible = "[Lifestyle.IsHighlightedForCharacter( Character.Self )]"
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text = "[Lifestyle.GetHighlightDescription]"
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default_format = "#high;italic"
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autoresize = yes
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max_width = 550
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}
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}
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spacer = {
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size = {550 10 }
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visible = "[Not(Character.IsLocalPlayer)]"
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}
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expand = {}
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}
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|
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hbox = {
|
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layoutpolicy_horizontal = expanding
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|
|
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expand = {}
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|
|
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vbox = {
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name = "focus_area"
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datamodel = "[CharacterLifestyleWindow.GetFocuses]"
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margin = { 10 0 }
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spacing = 8
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|
|
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state = {
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name = "lifestyle_tabs_refresh"
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next = a
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alpha = 0.5
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}
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|
|
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state = {
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name = "a"
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alpha = 1
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duration = 0.5
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using = Animation_Curve_Default
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}
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|
|
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text_label_center = {
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text = "LIFESTYLE_FOCUS_HEADER"
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}
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text_single = {
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visible = "[GetPlayer.GetLifestyle.IsValid]"
|
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text = "FOCUS_CANCHANGE"
|
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default_format = "#low"
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}
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|
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text_single = {
|
|
visible = "[Not( GetPlayer.GetLifestyle.IsValid )]"
|
|
text = "FOCUS_CANCHANGE_NO_FOCUS"
|
|
default_format = "#low"
|
|
# animation_attention_text = {}
|
|
}
|
|
|
|
item = {
|
|
button_standard_clean = {
|
|
layoutpolicy_horizontal = expanding
|
|
size = { 300 240 }
|
|
|
|
enabled = "[Or(CharacterLifestyleWindow.CanSelectFocus( FocusType.Self ), EqualTo_string( FocusType.GetKey, Character.GetFocus.GetKey ))]"
|
|
down = "[EqualTo_string( FocusType.GetKey, Character.GetFocus.GetKey )]"
|
|
onclick = "[CharacterLifestyleWindow.SelectFocus( FocusType.Self )]"
|
|
alwaystransparent = "[EqualTo_string( FocusType.GetKey, Character.GetFocus.GetKey )]"
|
|
|
|
|
|
blockoverride "disabled" {}
|
|
|
|
background = {
|
|
using = Background_Area_Dark
|
|
alpha = 0.9
|
|
}
|
|
|
|
background = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'diplomacy_lifestyle' )]"
|
|
texture = "gfx/interface/progressbars/progress_blue.dds"
|
|
alpha = 0.4
|
|
}
|
|
|
|
background = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'martial_lifestyle' )]"
|
|
texture = "gfx/interface/progressbars/progress_red.dds"
|
|
alpha = 0.4
|
|
}
|
|
|
|
|
|
background = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'stewardship_lifestyle' )]"
|
|
texture = "gfx/interface/progressbars/progress_green.dds"
|
|
alpha = 0.4
|
|
}
|
|
|
|
|
|
background = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'intrigue_lifestyle' )]"
|
|
texture = "gfx/interface/progressbars/progress_purple.dds"
|
|
alpha = 0.4
|
|
}
|
|
|
|
|
|
background = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'learning_lifestyle' )]"
|
|
texture = "gfx/interface/progressbars/progress_gray.dds"
|
|
alpha = 0.4
|
|
}
|
|
|
|
background = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'wanderer_lifestyle' )]"
|
|
texture = "gfx/interface/progressbars/progress_brown.dds"
|
|
alpha = 0.2
|
|
}
|
|
|
|
vbox = {
|
|
margin = { 10 5 }
|
|
margin_bottom = 10
|
|
spacing = 10
|
|
|
|
hbox = {
|
|
layoutpolicy_horizontal = expanding
|
|
margin_top = 3
|
|
spacing = 7
|
|
|
|
highlight_icon_lifestyle_focus = {
|
|
texture = "[FocusType.GetIcon]"
|
|
alwaystransparent = yes
|
|
size = { 35 35 }
|
|
}
|
|
|
|
text_single = {
|
|
text = "[FocusType.GetNameNoTooltip]"
|
|
layoutpolicy_horizontal = expanding
|
|
default_format = "#high"
|
|
using = Font_Size_Medium
|
|
align = nobaseline
|
|
autoresize = no
|
|
|
|
background = {
|
|
margin_left = 15
|
|
margin_right = 5
|
|
margin_top = 0
|
|
|
|
texture = "gfx/interface/component_tiles/tile_title_bg_01.dds"
|
|
spriteType = Corneredtiled
|
|
spriteborder = { 40 8 }
|
|
texture_density = 2
|
|
|
|
modify_texture = {
|
|
name = "mask"
|
|
texture = "gfx/interface/component_masks/mask_fade_horizontal.dds"
|
|
spriteType = Corneredstretched
|
|
spriteborder = { 0 0 }
|
|
blend_mode = alphamultiply
|
|
mirror = horizontal
|
|
}
|
|
}
|
|
}
|
|
|
|
text_single = {
|
|
visible = "[EqualTo_string( FocusType.GetKey, Character.GetFocus.GetKey )]"
|
|
align = right|nobaseline
|
|
text = "CURRENT_FOCUS"
|
|
default_format = "#low;italic"
|
|
margin_right = 5
|
|
}
|
|
}
|
|
|
|
text_multi = {
|
|
layoutpolicy_horizontal = expanding
|
|
layoutpolicy_vertical = expanding
|
|
alwaystransparent = yes
|
|
text = "LONG_FOCUS_TEXT"
|
|
align = left
|
|
}
|
|
}
|
|
|
|
icon = {
|
|
visible = "[Not(Or(CharacterLifestyleWindow.CanSelectFocus( FocusType.Self ), EqualTo_string( FocusType.GetKey, Character.GetFocus.GetKey )))]"
|
|
size = { 100% 100% }
|
|
using = Background_Area_Dark
|
|
alpha = 0.5
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
expand = {}
|
|
}
|
|
|
|
## CENTER AREA
|
|
vbox = {
|
|
layoutpolicy_horizontal = expanding
|
|
layoutpolicy_vertical = expanding
|
|
|
|
vbox = {
|
|
layoutpolicy_horizontal = expanding
|
|
layoutpolicy_vertical = expanding
|
|
margin = { 20 0 }
|
|
margin_top = 15
|
|
|
|
background = {
|
|
#using = Background_Area_Dark
|
|
texture = "gfx/interface/window_lifestyles/lifestyles_tree_area_bg.dds"
|
|
margin = { 5 5 }
|
|
spriteType = Corneredtiled
|
|
spriteborder = { 200 200 }
|
|
# alpha = 0.8
|
|
|
|
# modify_texture = {
|
|
# texture = "gfx/interface/window_lifestyles/lifestyles_dark_bg_mask.dds"
|
|
# blend_mode = alphamultiply
|
|
# }
|
|
}
|
|
|
|
hbox = {
|
|
layoutpolicy_horizontal = expanding
|
|
|
|
background = {
|
|
using = Background_Frame
|
|
margin_top = -5
|
|
alpha = 0.5
|
|
}
|
|
|
|
vbox = {
|
|
visible = "[Character.IsLocalPlayer]"
|
|
margin = { 0 20 }
|
|
|
|
state = {
|
|
name = "lifestyle_tabs_refresh"
|
|
next = a
|
|
alpha = 0.5
|
|
}
|
|
|
|
state = {
|
|
name = "a"
|
|
alpha = 1
|
|
duration = 0.5
|
|
using = Animation_Curve_Default
|
|
}
|
|
|
|
widget = {
|
|
size = { 550 30 }
|
|
|
|
progressbar_lifestyle_xp = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'diplomacy_lifestyle' )]"
|
|
progresstexture = "gfx/interface/progressbars/progress_blue.dds"
|
|
noprogresstexture = "gfx/interface/progressbars/progress_blue_bg.dds"
|
|
}
|
|
|
|
progressbar_lifestyle_xp = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'martial_lifestyle' )]"
|
|
progresstexture = "gfx/interface/progressbars/progress_red.dds"
|
|
noprogresstexture = "gfx/interface/progressbars/progress_red_bg.dds"
|
|
}
|
|
|
|
progressbar_lifestyle_xp = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'stewardship_lifestyle' )]"
|
|
progresstexture = "gfx/interface/progressbars/progress_green.dds"
|
|
noprogresstexture = "gfx/interface/progressbars/progress_green_bg.dds"
|
|
}
|
|
|
|
progressbar_lifestyle_xp = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'intrigue_lifestyle' )]"
|
|
progresstexture = "gfx/interface/progressbars/progress_purple.dds"
|
|
noprogresstexture = "gfx/interface/progressbars/progress_purple_bg.dds"
|
|
}
|
|
|
|
progressbar_lifestyle_xp = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'learning_lifestyle' )]"
|
|
progresstexture = "gfx/interface/progressbars/progress_gray.dds"
|
|
noprogresstexture = "gfx/interface/progressbars/progress_gray_bg.dds"
|
|
}
|
|
|
|
progressbar_lifestyle_xp = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'wanderer_lifestyle' )]"
|
|
progresstexture = "gfx/interface/progressbars/progress_brown.dds"
|
|
noprogresstexture = "gfx/interface/progressbars/progress_brown_bg.dds"
|
|
}
|
|
|
|
text_single = {
|
|
parentanchor = right
|
|
position = { -10 -6 }
|
|
visible = "[GreaterThan_int32( Character.GetPerkPoints( Lifestyle.Self ), '(int32)0' )]"
|
|
text = "[Character.GetPerkPoints( Lifestyle.Self )]"
|
|
default_format = "#low"
|
|
max_width = 180
|
|
using = Font_Size_Big
|
|
tooltip = "LIFESTYLE_POINTS_TOOLTIP"
|
|
|
|
}
|
|
|
|
icon_lifestyle_unspent_points = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'diplomacy_lifestyle' )]"
|
|
texture = "gfx/interface/icons/lifestyles_perks/node_diplomacy.dds"
|
|
}
|
|
|
|
icon_lifestyle_unspent_points = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'martial_lifestyle' )]"
|
|
texture = "gfx/interface/icons/lifestyles_perks/node_martial.dds"
|
|
}
|
|
|
|
icon_lifestyle_unspent_points = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'stewardship_lifestyle' )]"
|
|
texture = "gfx/interface/icons/lifestyles_perks/node_stewardship.dds"
|
|
}
|
|
|
|
icon_lifestyle_unspent_points = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'intrigue_lifestyle' )]"
|
|
texture = "gfx/interface/icons/lifestyles_perks/node_intrigue.dds"
|
|
}
|
|
|
|
icon_lifestyle_unspent_points = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'learning_lifestyle' )]"
|
|
texture = "gfx/interface/icons/lifestyles_perks/node_learning.dds"
|
|
}
|
|
|
|
icon_lifestyle_unspent_points = {
|
|
visible = "[EqualTo_string( Lifestyle.GetKey, 'wanderer_lifestyle' )]"
|
|
texture = "gfx/interface/icons/lifestyles_perks/node_wanderer.dds"
|
|
}
|
|
|
|
|
|
}
|
|
|
|
hbox = {
|
|
layoutpolicy_horizontal = expanding
|
|
|
|
text_single = {
|
|
text = "EXPERIENCE"
|
|
}
|
|
|
|
text_single = {
|
|
text = "UNLOCKED_PERKS"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
## Trees
|
|
hbox = {
|
|
datamodel = "[CharacterLifestyleWindow.GetPerkTrees]"
|
|
layoutpolicy_horizontal = expanding
|
|
layoutpolicy_vertical = expanding
|
|
margin_bottom = 20
|
|
spacing = 10
|
|
|
|
state = {
|
|
name = "lifestyle_tabs_refresh"
|
|
next = a
|
|
alpha = 0.5
|
|
}
|
|
|
|
state = {
|
|
name = "a"
|
|
alpha = 1
|
|
duration = 0.5
|
|
using = Animation_Curve_Default
|
|
}
|
|
|
|
item = {
|
|
vbox = {
|
|
layoutpolicy_horizontal = expanding
|
|
layoutpolicy_vertical = expanding
|
|
|
|
|
|
vbox = {
|
|
layoutpolicy_horizontal = expanding
|
|
layoutpolicy_vertical = expanding
|
|
|
|
background = {
|
|
visible = "[Not(PerkGuiTree.IsCompleted)]"
|
|
texture = "[PerkGuiTree.GetBackground]"
|
|
alpha = 0.15
|
|
|
|
modify_texture = {
|
|
texture = "gfx/interface/window_lifestyles/lifestyles_perk_tree_bg.dds"
|
|
spriteType = Corneredtiled
|
|
spriteborder = { 200 200 }
|
|
blend_mode = alphamultiply
|
|
}
|
|
}
|
|
|
|
container = {
|
|
text_label_center = {
|
|
parentanchor = top|hcenter
|
|
position = { 0 25 }
|
|
text = "[PerkGuiTree.GetName]"
|
|
default_format = "#low"
|
|
using = Font_Size_Medium
|
|
}
|
|
|
|
divider_light = {
|
|
position = { 0 65 }
|
|
size = { 100% 3 }
|
|
alpha = 0.25
|
|
}
|
|
|
|
container = {
|
|
name = "perk_tree_item_line_area" # Name used in code do not change
|
|
datamodel = "[PerkGuiTree.GetItems]"
|
|
parentanchor = hcenter
|
|
position = { 0 85 }
|
|
|
|
widget = {
|
|
name = "connection_lines"
|
|
size = { 100% 100% }
|
|
datamodel = "[PerkGuiTree.GetConnections]"
|
|
visible = "[PerkGuiTree.SetupLinesContainer( PdxGuiWidget.Self )]"
|
|
|
|
item = {
|
|
container = {
|
|
|
|
# Perks that are unlocked
|
|
line = {
|
|
visible = "[PerkGuiTree.HasUnlockedPerk( PerkLineConnection.GetChild.GetItem )]"
|
|
using = Line_Lifestyles_Unlocked
|
|
from = "[PerkLineConnection.GetLineFrom]"
|
|
to = "[PerkLineConnection.GetLineTo]"
|
|
}
|
|
|
|
# Perks that can be chosen
|
|
line = {
|
|
visible = "[And( Not( PerkGuiTree.HasUnlockedPerk( PerkLineConnection.GetChild.GetItem ) ), CharacterLifestyleWindow.CanSelectPerkIgnoreCost( PerkLineConnection.GetChild.GetItem ) )]"
|
|
using = Line_Lifestyles_CanUnlock
|
|
from = "[PerkLineConnection.GetLineFrom]"
|
|
to = "[PerkLineConnection.GetLineTo]"
|
|
}
|
|
|
|
# Perks that are unavailable
|
|
line = {
|
|
visible = "[Not( Or( PerkGuiTree.HasUnlockedPerk( PerkLineConnection.GetChild.GetItem ), CharacterLifestyleWindow.CanSelectPerkIgnoreCost( PerkLineConnection.GetChild.GetItem ) ) )]"
|
|
using = Line_Lifestyles_Unavailable
|
|
from = "[PerkLineConnection.GetLineFrom]"
|
|
to = "[PerkLineConnection.GetLineTo]"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
item = {
|
|
widget = {
|
|
size = { 100 100 }
|
|
datacontext = "[PerkLineItem.GetItem]"
|
|
position = "[PerkGuiTree.GetItemPosition( Perk.Self )]"
|
|
|
|
container = {
|
|
parentanchor = center
|
|
|
|
widget = {
|
|
name = "top_pin"
|
|
visible = "[PerkLineItem.SetupTopWidget( PdxGuiWidget.Self )]"
|
|
position = { 0 -20 }
|
|
}
|
|
|
|
widget = {
|
|
name = "bottom_pin"
|
|
visible = "[PerkLineItem.SetupBottomWidget( PdxGuiWidget.Self )]"
|
|
position = { 0 -15 }
|
|
}
|
|
}
|
|
|
|
flowcontainer = {
|
|
parentanchor = top|hcenter
|
|
direction = vertical
|
|
ignoreinvisible = yes
|
|
|
|
# Normal, non-chosen perks
|
|
button_normal = {
|
|
size = { 95 75 }
|
|
visible = "[And(And( Character.IsLocalPlayer, Not( Character.HasPerk( Perk.Self ) ) ), Not(Perk.IsFinisher) )]"
|
|
onclick = "[CharacterLifestyleWindow.SelectPerk( Perk.Self )]"
|
|
enabled = "[And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid)]"
|
|
|
|
tooltipwidget = {
|
|
using = perk_tooltip_selection
|
|
}
|
|
using = tooltip_se
|
|
tooltip_offset = {30 0}
|
|
|
|
widget = {
|
|
size = { 50 50 }
|
|
parentanchor = center
|
|
alwaystransparent = yes
|
|
visible = "[And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid)]"
|
|
|
|
# animation_attention = {
|
|
# position = { 0 -22 }
|
|
# texture = "gfx/particles/glow.dds"
|
|
# }
|
|
}
|
|
|
|
highlight_icon = {
|
|
parentanchor = top|hcenter
|
|
texture = "[Perk.GetIcon]"
|
|
size = { 32 32 }
|
|
framesize = { 60 60 }
|
|
|
|
shaderfile = "gfx/FX/pdxgui_pushbutton.shader"
|
|
}
|
|
|
|
text_multi = {
|
|
visible = "[And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid)]"
|
|
parentanchor = top|hcenter
|
|
position = { 0 30 }
|
|
max_width = 115
|
|
autoresize = yes
|
|
|
|
text = "[Perk.GetNameNoTooltip( Character.Self )]"
|
|
default_format = "#high"
|
|
align = top|hcenter
|
|
|
|
background = {
|
|
using = Background_Area
|
|
margin = { 20 0 }
|
|
margin_bottom = 5
|
|
margin_top = 5
|
|
}
|
|
}
|
|
|
|
text_multi = {
|
|
visible = "[Not(And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid))]"
|
|
parentanchor = top|hcenter
|
|
position = { 0 30 }
|
|
max_width = 115
|
|
autoresize = yes
|
|
|
|
text = "[Perk.GetNameNoTooltip( Character.Self )]"
|
|
default_format = "#low"
|
|
align = top|hcenter
|
|
|
|
background = {
|
|
using = Background_Area
|
|
margin = { 20 0 }
|
|
margin_bottom = 5
|
|
margin_top = 5
|
|
}
|
|
}
|
|
}
|
|
|
|
# Normal chosen perks
|
|
widget = {
|
|
visible = "[And(Or( Not( Character.IsLocalPlayer ), Character.HasPerk( Perk.Self ) ), Not(Perk.IsFinisher))]"
|
|
size = { 95 75 }
|
|
|
|
state = {
|
|
name = _show
|
|
on_start = "[GetVariableSystem.Set( 'perk_spent', 'true' )]"
|
|
}
|
|
|
|
tooltipwidget = {
|
|
using = perk_tooltip_contents
|
|
}
|
|
using = tooltip_se
|
|
tooltip_offset = {30 0}
|
|
|
|
icon = {
|
|
parentanchor = top|hcenter
|
|
enabled = "[Character.HasPerk( Perk.Self )]"
|
|
texture = "[Perk.GetIcon]"
|
|
|
|
size = { 32 32 }
|
|
framesize = { 60 60 }
|
|
frame = "[BoolTo1And2( Character.HasPerk( Perk.Self ) )]"
|
|
}
|
|
|
|
text_multi = {
|
|
parentanchor = top|hcenter
|
|
position = { 0 32 }
|
|
max_width = 115
|
|
autoresize = yes
|
|
|
|
text = "[Perk.GetNameNoTooltip( Character.Self )]"
|
|
align = top|hcenter
|
|
|
|
background = {
|
|
using = Background_Area_Dark
|
|
margin = { 20 0 }
|
|
margin_bottom = 5
|
|
margin_top = 5
|
|
}
|
|
}
|
|
}
|
|
|
|
# Non-chosen Mastery perks
|
|
button_normal = {
|
|
datacontext = "[Perk.GetUnlockTrait]"
|
|
datacontext = "[Character.GetFaith]"
|
|
visible = "[And(And( Character.IsLocalPlayer, Not( Character.HasPerk( Perk.Self ) ) ), Perk.IsFinisher )]"
|
|
size = { 100 100 }
|
|
onclick = "[CharacterLifestyleWindow.SelectPerk( Perk.Self )]"
|
|
enabled = "[And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid)]"
|
|
|
|
gfxtype = framedbuttongfx
|
|
shaderfile = "gfx/FX/pdxgui_pushbutton.shader"
|
|
|
|
tooltipwidget = {
|
|
using = character_trait_tooltip
|
|
}
|
|
using = tooltip_se
|
|
tooltip_offset = {30 0}
|
|
|
|
highlight_icon = {
|
|
parentanchor = top|hcenter
|
|
position = { 0 -10 }
|
|
texture = "[Perk.GetIcon]"
|
|
|
|
size = { 60 60 }
|
|
|
|
glow = {
|
|
visible = "[And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid)]"
|
|
using = Color_Orange
|
|
using = Glow_Standard
|
|
block "glow_radius"
|
|
{
|
|
glow_radius = 10
|
|
}
|
|
}
|
|
using = Animation_Glow_Pulse
|
|
|
|
gfxtype = framedbuttongfx
|
|
shaderfile = "gfx/FX/pdxgui_pushbutton.shader"
|
|
}
|
|
|
|
text_multi = {
|
|
visible = "[And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid)]"
|
|
parentanchor = center
|
|
position = { 0 5 }
|
|
size = { 115 50 }
|
|
|
|
text = "[Perk.GetNameNoTooltip( Character.Self )]"
|
|
default_format = "#high"
|
|
align = center
|
|
|
|
background = {
|
|
using = Background_Area
|
|
margin_bottom = 3
|
|
margin = { 10 0 }
|
|
}
|
|
}
|
|
|
|
text_multi = {
|
|
visible = "[Not(And(CharacterLifestyleWindow.CanSelectPerk( Perk.Self ), Character.GetLifestyle.IsValid))]"
|
|
parentanchor = center
|
|
position = { 0 5 }
|
|
size = { 115 50 }
|
|
|
|
text = "[Perk.GetNameNoTooltip( Character.Self )]"
|
|
default_format = "#low"
|
|
align = center
|
|
|
|
background = {
|
|
using = Background_Area
|
|
margin_bottom = 3
|
|
margin = { 10 0 }
|
|
}
|
|
}
|
|
}
|
|
|
|
# Chosen Mastery perks
|
|
widget = {
|
|
datacontext = "[Perk.GetUnlockTrait]"
|
|
datacontext = "[Character.GetFaith]"
|
|
visible = "[And(Or( Not( Character.IsLocalPlayer ), Character.HasPerk( Perk.Self ) ), Perk.IsFinisher)]"
|
|
size = { 100 100 }
|
|
|
|
tooltipwidget = {
|
|
using = character_trait_tooltip
|
|
}
|
|
using = tooltip_se
|
|
tooltip_offset = {30 0}
|
|
|
|
|
|
icon = {
|
|
parentanchor = top|hcenter
|
|
position = { 0 -10 }
|
|
enabled = "[Character.HasPerk( Perk.Self )]"
|
|
texture = "[Perk.GetIcon]"
|
|
|
|
size = { 60 60 }
|
|
frame = "[BoolTo1And2( Character.HasPerk( Perk.Self ) )]"
|
|
}
|
|
|
|
text_multi = {
|
|
parentanchor = center
|
|
position = { 0 5 }
|
|
size = { 115 50 }
|
|
|
|
text = "[Perk.GetNameNoTooltip( Character.Self )]"
|
|
align = center
|
|
|
|
background = {
|
|
using = Background_Area
|
|
margin_bottom = 3
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
expand = {}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
flowcontainer = {
|
|
parentanchor = bottom|left
|
|
position = { 20 -10 }
|
|
spacing = 10
|
|
direction = vertical
|
|
|
|
background = {
|
|
using = Background_Area_Dark
|
|
margin_top = 150
|
|
margin_bottom = 20
|
|
margin_right = 280
|
|
margin_left = 20
|
|
mirror = horizontal
|
|
modify_texture = {
|
|
texture = "gfx/interface/component_masks/mask_fade_corner.dds"
|
|
blend_mode = alphamultiply
|
|
}
|
|
}
|
|
|
|
# background = {
|
|
# texture = "gfx/interface/window_character/characterlist_skills_bg.dds"
|
|
# spriteType = Corneredstretched
|
|
# spriteborder = { 10 10 }
|
|
# margin = { 15 5 }
|
|
# }
|
|
|
|
# background = {
|
|
# using = Background_Area_Dark
|
|
# margin = { 10 5 }
|
|
# }
|
|
|
|
flowcontainer = {
|
|
spacing = 5
|
|
margin_left = 15
|
|
margin_right = 25
|
|
|
|
background = {
|
|
name = "skill_icon_bg"
|
|
texture = "gfx/interface/window_character/character_view_skills_bg.dds"
|
|
framesize = { 70 26 }
|
|
frame = 1
|
|
}
|
|
|
|
icon = {
|
|
name = "skill_icon"
|
|
size = { 35 35 }
|
|
framesize = { 60 60 }
|
|
frame = 1
|
|
texture = "gfx/interface/icons/icon_skills.dds"
|
|
}
|
|
|
|
text_single = {
|
|
name = "skill_value"
|
|
parentanchor = vcenter
|
|
text = "[Character.GetSkill( 'diplomacy' )]"
|
|
default_format = "#high"
|
|
using = Font_Size_Medium
|
|
align = nobaseline
|
|
}
|
|
}
|
|
|
|
flowcontainer = {
|
|
spacing = 5
|
|
margin_left = 15
|
|
margin_right = 25
|
|
|
|
background = {
|
|
name = "skill_icon_bg"
|
|
texture = "gfx/interface/window_character/character_view_skills_bg.dds"
|
|
framesize = { 70 26 }
|
|
frame = 2
|
|
}
|
|
|
|
icon = {
|
|
name = "skill_icon"
|
|
size = { 35 35 }
|
|
framesize = { 60 60 }
|
|
frame = 2
|
|
texture = "gfx/interface/icons/icon_skills.dds"
|
|
}
|
|
|
|
text_single = {
|
|
name = "skill_value"
|
|
parentanchor = vcenter
|
|
text = "[Character.GetSkill( 'martial' )]"
|
|
default_format = "#high"
|
|
using = Font_Size_Medium
|
|
align = nobaseline
|
|
}
|
|
}
|
|
|
|
flowcontainer = {
|
|
spacing = 5
|
|
margin_left = 15
|
|
margin_right = 25
|
|
|
|
background = {
|
|
name = "skill_icon_bg"
|
|
texture = "gfx/interface/window_character/character_view_skills_bg.dds"
|
|
framesize = { 70 26 }
|
|
frame = 3
|
|
}
|
|
|
|
icon = {
|
|
name = "skill_icon"
|
|
size = { 35 35 }
|
|
framesize = { 60 60 }
|
|
frame = 3
|
|
texture = "gfx/interface/icons/icon_skills.dds"
|
|
}
|
|
|
|
text_single = {
|
|
name = "skill_value"
|
|
parentanchor = vcenter
|
|
text = "[Character.GetSkill( 'stewardship' )]"
|
|
default_format = "#high"
|
|
using = Font_Size_Medium
|
|
align = nobaseline
|
|
}
|
|
}
|
|
|
|
flowcontainer = {
|
|
spacing = 5
|
|
margin_left = 15
|
|
margin_right = 25
|
|
|
|
background = {
|
|
name = "skill_icon_bg"
|
|
texture = "gfx/interface/window_character/character_view_skills_bg.dds"
|
|
framesize = { 70 26 }
|
|
frame = 4
|
|
}
|
|
|
|
icon = {
|
|
name = "skill_icon"
|
|
size = { 35 35 }
|
|
framesize = { 60 60 }
|
|
frame = 4
|
|
texture = "gfx/interface/icons/icon_skills.dds"
|
|
}
|
|
|
|
text_single = {
|
|
name = "skill_value"
|
|
parentanchor = vcenter
|
|
text = "[Character.GetSkill( 'intrigue' )]"
|
|
default_format = "#high"
|
|
using = Font_Size_Medium
|
|
align = nobaseline
|
|
}
|
|
}
|
|
|
|
flowcontainer = {
|
|
spacing = 5
|
|
margin_left = 15
|
|
margin_right = 25
|
|
|
|
background = {
|
|
name = "skill_icon_bg"
|
|
texture = "gfx/interface/window_character/character_view_skills_bg.dds"
|
|
framesize = { 70 26 }
|
|
frame = 5
|
|
}
|
|
|
|
icon = {
|
|
name = "skill_icon"
|
|
size = { 35 35 }
|
|
framesize = { 60 60 }
|
|
frame = 5
|
|
texture = "gfx/interface/icons/icon_skills.dds"
|
|
}
|
|
|
|
text_single = {
|
|
name = "skill_value"
|
|
parentanchor = vcenter
|
|
text = "[Character.GetSkill( 'learning' )]"
|
|
default_format = "#high"
|
|
using = Font_Size_Medium
|
|
align = nobaseline
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
types Lifestyle
|
|
{
|
|
type progressbar_lifestyle_xp = progressbar_standard {
|
|
parentanchor = vcenter
|
|
size = { 500 20 }
|
|
|
|
min = 0
|
|
max = "[IntToFloat( Lifestyle.GetXpPerLevel )]"
|
|
value = "[FixedPointToFloat( Character.GetLifestyleXp( Lifestyle.Self, '(bool)yes' ) )]"
|
|
|
|
tooltip = "LIFESTYLE_XP_TOOLTIP"
|
|
using = tooltip_below
|
|
}
|
|
|
|
type icon_lifestyle_unspent_points = icon {
|
|
# set texture when used
|
|
|
|
position = { 1 -6 }
|
|
parentanchor = right
|
|
size = { 40 40 }
|
|
framesize = { 60 60 }
|
|
frame = 2
|
|
|
|
tooltip = "LIFESTYLE_POINTS_TOOLTIP"
|
|
|
|
textbox = {
|
|
size = { 100% 100% }
|
|
align = center|nobaseline
|
|
visible = "[GreaterThan_int32( Character.GetPerkPoints( Lifestyle.Self ), '(int32)0' )]"
|
|
text = "[Character.GetPerkPoints( Lifestyle.Self )]"
|
|
default_format = "#high;weak_glow"
|
|
using = Font_Size_Big
|
|
}
|
|
|
|
textbox = {
|
|
size = { 100% 100% }
|
|
align = center|nobaseline
|
|
visible = "[Not(GreaterThan_int32( Character.GetPerkPoints( Lifestyle.Self ), '(int32)0' ))]"
|
|
text = "[Character.GetPerkPoints( Lifestyle.Self )]"
|
|
default_format = "#low;weak_glow"
|
|
using = Font_Size_Big
|
|
}
|
|
}
|
|
} |