1013 lines
22 KiB
Text
1013 lines
22 KiB
Text
### COMBAT PREDICTION
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template combat_prediction_tooltip
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{
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flowcontainer = {
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direction = vertical
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alwaystransparent = no
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using = Background_Tooltip
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widget = {
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name = "top"
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size = { 600 100 }
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textbox = {
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using = DefaultTooltipText
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name = "Header"
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position = { 0 10 }
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autoresize = yes
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fonttintcolor = "[TooltipInfo.GetTintColor]"
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text = "[CombatPredictionMapIcon.GetHeader]"
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snap_to_pixels = no
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parentanchor = top|hcenter
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}
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coa_realm_medium = {
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name = "LeftRealm"
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position = { 15 15 }
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datacontext = "[CombatPredictionMapIcon.GetPlayerSideCharacter]"
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tintcolor = "[TooltipInfo.GetTintColor]"
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}
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coa_realm_medium = {
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name = "RightRealm"
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position = { -15 15 }
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parentanchor = right
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datacontext = "[CombatPredictionMapIcon.GetEnemySideCharacter]"
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tintcolor = "[TooltipInfo.GetTintColor]"
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}
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### prediction
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container = {
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name = "PredictionContainer"
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position = { 0 40 }
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parentanchor = top|hcenter
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icon = {
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name = "PredictionIcon"
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texture = "gfx/interface/icons/map_icons/combat_prediction_icon.dds"
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size = { 50 50 }
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framesize = { 120 120 }
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frame = "[CombatPredictionMapIcon.GetPredictionLevelFrame]"
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tintcolor = "[TooltipInfo.GetTintColor]"
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}
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text_single = {
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name = "PredictionText"
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position = { 55 10 }
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margin_right = 10
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fonttintcolor = "[TooltipInfo.GetTintColor]"
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text = "[CombatPredictionMapIcon.GetPredictionText]"
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snap_to_pixels = no
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}
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}
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}
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container = {
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name = "list"
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### left edges
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flowcontainer = {
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position = { 20 0 }
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dynamicgridbox = {
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name = "LeftCombatEdges"
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datamodel = "[CombatPredictionMapIcon.GetPlayerSideEdges]"
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item = {
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container = {
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datacontext = "[GetDeepestTooltipInfo]" # as tooltip info doesn't propagate into grid box items
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background = {
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name = "bg"
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using = Background_Area
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}
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icon = {
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name = "edge_icon"
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texture = "[CombatPredictionEdge.GetIcon]"
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size = { 32 32 }
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position = { 7 0 }
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parentanchor = vcenter
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tintcolor = "[TooltipInfo.GetTintColor]"
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}
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text_multi = {
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position = { 40 0 }
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name = "PredictionText"
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max_width = 230
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autoresize = yes
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margin = { 5 2 }
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margin_bottom = 8
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fonttintcolor = "[TooltipInfo.GetTintColor]"
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text = "[CombatPredictionEdge.GetLabel|P]"
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snap_to_pixels = no
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}
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}
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}
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}
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}
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### right edges
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flowcontainer = {
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position = { 310 0 }
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dynamicgridbox = {
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name = "RightCombatEdges"
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datamodel = "[CombatPredictionMapIcon.GetEnemySideEdges]"
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item = {
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flowcontainer = {
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datacontext = "[GetDeepestTooltipInfo]" # as tooltip info doesn't propagate into grid box items
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margin = { 10 5 }
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spacing = 10
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background = {
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name = "bg"
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using = Background_Area
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}
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icon = {
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name = "edge_icon"
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texture = "[CombatPredictionEdge.GetIcon]"
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size = { 32 32 }
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parentanchor = vcenter
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tintcolor = "[TooltipInfo.GetTintColor]"
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}
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text_multi = {
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name = "PredictionText"
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max_width = 230
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min_width = 230
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autoresize = yes
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parentanchor = vcenter
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fonttintcolor = "[TooltipInfo.GetTintColor]"
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text = "[CombatPredictionEdge.GetLabel|N]"
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}
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}
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}
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}
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}
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}
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widget = {
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size = { 0 15 }
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}
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}
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}
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types MapIcons {
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type icon_unit_quality = icon {
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name = "unit_quality"
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texture = "gfx/interface/icons/army_quality_icon.dds"
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framesize = { 32 32 }
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size = { 22 22 }
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frame = "[UnitItem.GetQualityLevel]"
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}
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type container_supply_icon = widget {
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size = { 35 30 }
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name = "supplies"
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visible = "[UnitItem.ShowSupplyIcon]"
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icon = {
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name = "bg"
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position = { 0 0 }
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size = { 30 30 }
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texture = "gfx/interface/icons/icon_bg_small.dds"
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}
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icon = {
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name = "supply_icon"
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position = { 2 2 }
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framesize = { 30 30 }
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size = { 25 25 }
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frame = "[UnitItem.GetSupplyStateFrame]"
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texture = "gfx/interface/icons/icon_supplies_small.dds"
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}
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icon = {
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name = "supply_trend_icon"
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visible = "[UnitItem.ShowSupplyTrend]"
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position = { 17 10 }
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size = { 20 20 }
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texture = "gfx/interface/icons/symbols/icon_supplies_trend.dds"
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}
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}
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type icon_raider = icon {
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name = "raider"
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visible = "[Army.IsRaidArmy]"
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size = { 30 30 }
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texture = "gfx/interface/icons/map_coa/icon_raider.dds"
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tooltip = "RAID_ARMY_TOOLTIP"
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}
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type icon_barterer = icon {
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name = "barterer"
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visible = "[Army.IsBarterArmy]"
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size = { 30 30 }
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texture = "gfx/interface/icons/map_coa/icon_barterer.dds"
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tooltip = "BARTER_ARMY_TOOLTIP"
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}
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type icon_ai_order = icon {
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name = "ai_order"
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visible = "[And(Army.ShowUnitAIOrderIcon, Or(Army.IsControlledByCompanionAI, UnitItem.IsUnitItemAlly))]"
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size = { 22 22 }
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texture = "[Army.GetUnitAIOrderIcon]"
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}
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# UNITS
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type widget_unit_icon_item = widget {
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size = { 114 35 }
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datacontext = "[UnitMapIcon.GetDisplayedUnitItem]"
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allow_outside = yes
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alwaystransparent = no
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tooltipwidget = {
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using = unit_icon_tooltip
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}
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using = tooltip_se
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flowcontainer = {
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position = { -10 0 }
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allow_outside = yes
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ignoreinvisible = yes
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container_allied_unit_icon_item = {}
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container_hostile_unit_icon_item = {}
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}
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}
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type container_allied_unit_icon_item = flowcontainer {
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name = "allied_unit_icon_item"
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datacontext = "[UnitItem.GetArmy]"
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visible = "[Not(Or(UnitItem.IsUnitItemEnemy, UnitItem.IsUnitItemHostile))]"
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ignoreinvisible = yes
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state = {
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name = _mouse_hierarchy_enter
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on_start = "[Army.OnMouseEnter]"
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}
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state = {
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name = _mouse_hierarchy_leave
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on_start = "[Army.OnMouseLeave]"
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}
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block "siege_window"
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{
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container_supply_icon = {}
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spacer = {
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visible = "[Or(Army.IsControlledByCompanionAI, UnitItem.IsUnitItemAlly)]"
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size = { 26 0 }
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}
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}
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container = {
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block "siege_window"
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{
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container_unit_effect_icons = {
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position = { 30 26 }
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}
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}
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button_group = {
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block "onclick" {
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onclick = "[UnitMapIcon.OnClickArmyGroup( Army.Self )]"
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}
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button_group = {
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position = { 36 0 }
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background = {
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name = "unit_bg_me"
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visible = "[UnitItem.IsUnitItemMine]"
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texture = "gfx/interface/icons/map_icons/army_bg_me.dds"
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framesize = { 164 54 }
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frame = "[UnitItem.GetQualityLevel]"
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margin_left = 24
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margin_right = 15
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margin_bottom = 5
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}
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background = {
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name = "unit_bg_ally"
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visible = "[UnitItem.IsUnitItemAlly]"
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texture = "gfx/interface/icons/map_icons/army_bg_ally.dds"
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framesize = { 164 54 }
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frame = "[UnitItem.GetQualityLevel]"
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margin_left = 24
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margin_right = 15
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margin_bottom = 5
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}
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background = {
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name = "unit_bg_neutral"
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visible = "[UnitItem.IsUnitItemNeutral]"
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texture = "gfx/interface/icons/map_icons/army_bg_neutral.dds"
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framesize = { 164 54 }
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frame = "[UnitItem.GetQualityLevel]"
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margin_left = 24
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margin_right = 15
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margin_bottom = 5
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}
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background = {
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name = "unit_highlight"
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visible = "[Or( UnitItem.ShouldBeHighlighted, UnitItem.IsSelected )]"
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texture = "gfx/interface/icons/map_icons/army_selected.dds"
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margin_left = 24
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margin_right = 15
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margin_bottom = 5
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}
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##### GATHERING VERSIONS ####
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background = {
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visible = "[And(UnitItem.IsGathering, UnitItem.IsUnitItemMine)]"
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using = Unit_Bg_Gathering
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}
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background = {
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visible = "[And(UnitItem.IsGathering, UnitItem.IsUnitItemAlly)]"
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using = Unit_Bg_Gathering
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}
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background = {
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visible = "[And(UnitItem.IsGathering, UnitItem.IsUnitItemNeutral)]"
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using = Unit_Bg_Gathering
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}
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flowcontainer = {
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spacing = 3
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ignoreinvisible = yes
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block "unit_items" {
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text_single = {
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visible = "[GreaterThanOrEqualTo_int32(UnitMapIcon.GetShownCount, '(int32)2')]"
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text = "UNIT_ITEMS"
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default_format = "#medium;bold;glow_color:{0.1,0.1,0.1,1.0}"
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margin_top = 2
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snap_to_pixels = no
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}
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}
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text_single = {
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name = "soldiers"
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text = "[UnitItem.GetCombatStrength]"
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default_format = "#high;glow_color:{0.1,0.1,0.1,1.0}"
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using = Font_Size_Medium
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margin_bottom = 2
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snap_to_pixels = no
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}
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block "multi_select" {
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text_single = {
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visible = "[Not( EqualTo_int32(UnitMapIcon.GetShownCount, GetDataModelSize(UnitMapIcon.GetUnitItems)) )]"
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raw_text = "+"
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default_format = "#medium;bold;glow_color:{0.1,0.1,0.1,1.0}"
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margin_top = 2
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snap_to_pixels = no
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}
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}
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widget = {
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size = { 22 22 }
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icon_unit_quality = {
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parentanchor = vcenter
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position = { 0 5 }
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}
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}
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}
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}
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block "siege_window"
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{
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button_group = {
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name = "rally_point"
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size = { 34 34 }
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army_automation_on_big = {
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size = { 36 36 }
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position = { -28 -2 }
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}
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icon_ai_order = {
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size = { 24 24 }
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position = { -22 4 }
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}
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icon_ai_order = {
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visible = "[UnitItem.IsUnitItemAlly]"
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size = { 28 28 }
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position = { -26 0 }
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}
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icon_raider = {
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position = { 0 -22 }
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}
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icon_barterer = {
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position = { 0 -22 }
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}
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coa_realm_tiny = {
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position = { 0 3 }
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visible = "[And(Not(UnitItem.IsOnlyHiredTroops), UnitItem.IsUnitItemMine)]"
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datacontext = "[UnitItem.GetOwner]"
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tooltip_visible = no
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}
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button = {
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name = "hired_troops"
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visible = "[And(UnitItem.IsOnlyHiredTroops, UnitItem.IsUnitItemMine)]"
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texture = "gfx/interface/icons/map_icons/county_hired_troops.dds"
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position = { 6 0 }
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size = { 30 30 }
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}
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}
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}
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}
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block "siege_window"
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{
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widget = {
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size = { 32 32 }
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icon = {
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name = "ally_war_icon"
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visible = "[UnitItem.IsUnitItemAlly]"
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parentanchor = center
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position = { 0 -17 }
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texture = "gfx/interface/icons/diplomatic_icons.dds"
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frame = 2
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framesize = { 120 120 }
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size = { 30 30 }
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}
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coa_realm_tiny = {
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datacontext = "[UnitItem.GetOwner]"
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visible = "[Not(UnitItem.IsUnitItemMine)]"
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position = { 0 2 }
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tooltip_visible = no
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}
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}
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}
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}
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}
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type container_hostile_unit_icon_item = container {
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datacontext = "[UnitItem.GetArmy]"
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allow_outside = yes
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ignoreinvisible = yes
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visible = "[Or(UnitItem.IsUnitItemEnemy, UnitItem.IsUnitItemHostile)]"
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block "siege_window"
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{
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container_supply_icon = {
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position = { 0 1 }
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}
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container_unit_effect_icons = {
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position = { 5 25 }
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}
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}
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flowcontainer = {
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ignoreinvisible = yes
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allow_outside = yes
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flowcontainer = {
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spacing = 3
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ignoreinvisible = yes
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background = {
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name = "unit_bg_enemy"
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visible = "[Not(UnitItem.IsUnitItemHostile)]"
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texture = "gfx/interface/icons/map_icons/army_bg_enemy.dds"
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mirror = horizontal
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framesize = { 164 54 }
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frame = "[UnitItem.GetQualityLevel]"
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margin_left = 10
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margin_right = 20
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margin_bottom = 5
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}
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background = {
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name = "unit_bg_hostile"
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visible = "[UnitItem.IsUnitItemHostile]"
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texture = "gfx/interface/icons/map_icons/army_bg_hostile.dds"
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mirror = horizontal
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framesize = { 164 54 }
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frame = "[UnitItem.GetQualityLevel]"
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margin_left = 10
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margin_right = 20
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margin_bottom = 5
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}
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######### GATHERING VERSIONS ########
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background = {
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visible = "[And(UnitItem.IsGathering, Not(UnitItem.IsUnitItemHostile))]"
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using = Unit_Bg_Gathering
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}
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background = {
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visible = "[And(UnitItem.IsGathering, UnitItem.IsUnitItemHostile)]"
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using = Unit_Bg_Gathering
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}
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widget = {
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size = { 22 22 }
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icon_unit_quality = {
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parentanchor = vcenter
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position = { 0 4 }
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}
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}
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block "unit_items" {
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text_single = {
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visible = "[GreaterThanOrEqualTo_int32(GetDataModelSize(UnitMapIcon.GetUnitItems), '(int32)2')]"
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text = "UNIT_ITEMS"
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default_format = "#medium;bold;glow_color:{0.1,0.1,0.1,1.0}"
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margin_top = 2
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snap_to_pixels = no
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}
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}
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text_single = {
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name = "soldiers"
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text = "[UnitItem.GetCombatStrength]"
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default_format = "#high;glow_color:{0.1,0.1,0.1,1.0}"
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using = Font_Size_Medium
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snap_to_pixels = no
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margin_bottom = 1
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}
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}
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block "siege_window"
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{
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widget = {
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allow_outside = yes
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size = { 32 32 }
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icon_raider = {
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position = { 2 -22 }
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}
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icon = {
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name = "at_war_icon"
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visible = "[Not(UnitItem.IsUnitItemHostile)]"
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texture = "gfx/interface/icons/map_coa/icon_at_war.dds"
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size = { 45 18 }
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parentanchor = top|hcenter
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position = { 5 -12 }
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}
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coa_realm_tiny = {
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position = { 5 2 }
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datacontext = "[UnitItem.GetOwner]"
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allow_outside = yes
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}
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}
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container_supply_icon = {}
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}
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}
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}
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type container_unit_effect_icons = flowcontainer {
|
|
name = "icon_container"
|
|
ignoreinvisible = yes
|
|
|
|
|
|
icon = {
|
|
name = "commander_is_owner"
|
|
texture = "gfx/interface/icons/map_icons/commander_is_leader.dds"
|
|
visible = "[UnitItem.IsRulerCommander]"
|
|
}
|
|
|
|
icon = {
|
|
name = "unit_retreating"
|
|
visible = "[UnitItem.IsRetreating]"
|
|
texture = "gfx/interface/icons/map_icons/army_icon_retreating.dds"
|
|
}
|
|
|
|
icon = {
|
|
name = "unit_gathering"
|
|
visible = "[UnitItem.ShouldShowGatheringProgress]"
|
|
texture = "gfx/interface/icons/map_icons/army_icon_gathering.dds"
|
|
}
|
|
|
|
icon = {
|
|
name = "unit_attrition"
|
|
visible = "[GreaterThan_CFixedPoint( Army.GetArmyAttritionPercentage, '(CFixedPoint)0' )]"
|
|
texture = "gfx/interface/icons/map_icons/army_icon_attrition.dds"
|
|
size = { 23 23 }
|
|
}
|
|
|
|
icon = {
|
|
name = "sea_sickness_icon"
|
|
visible = "[UnitItem.HasDisembarkPenalty]"
|
|
size = { 23 23 }
|
|
texture = "gfx/interface/icons/map_icons/army_icon_disembarked.dds"
|
|
}
|
|
|
|
icon = {
|
|
name = "at_loot_cap"
|
|
visible = "[Army.IsLootCapped]"
|
|
size = { 23 23 }
|
|
texture = "gfx/interface/icons/map_icons/army_icon_at_loot_cap.dds"
|
|
}
|
|
|
|
flowcontainer = {
|
|
margin_top = 7
|
|
margin_left = -2
|
|
|
|
progressbar_standard = {
|
|
name = "gathering_progress"
|
|
visible = "[UnitItem.ShouldShowGatheringProgress]"
|
|
size = { 30 8 }
|
|
min = 0
|
|
max = 1
|
|
value = "[Army.GetGatheringProgress]"
|
|
|
|
using = Animation_ShowHide_Standard
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template siege_goto_template
|
|
{
|
|
button_group = {
|
|
onclick = "[DefaultOnSiegeClick(Siege.GetID)]"
|
|
oversound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_pointer_over"
|
|
clicksound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_select"
|
|
filter_mouse = left
|
|
block "tooltip"
|
|
{
|
|
tooltip = "[Siege.GetSiegeDescription]"
|
|
}
|
|
|
|
highlight_icon = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
size = { 40 40 }
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/onmap_siege_icon.dds"
|
|
}
|
|
}
|
|
}
|
|
|
|
template raid_goto_template
|
|
{
|
|
button_group = {
|
|
onclick = "[DefaultOnRaidClick( Raid.Self )]"
|
|
oversound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_pointer_over"
|
|
clicksound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_select"
|
|
filter_mouse = left
|
|
block "tooltip"
|
|
{
|
|
tooltip = "MAP_RAID_TOOLTIP"
|
|
}
|
|
|
|
highlight_icon = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
size = { 40 40 }
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/onmap_raid_icon.dds"
|
|
}
|
|
}
|
|
}
|
|
|
|
template barter_goto_template
|
|
{
|
|
button_group = {
|
|
onclick = "[DefaultOnBarterClick( BarterMission.Self )]"
|
|
oversound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_pointer_over"
|
|
clicksound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_select"
|
|
filter_mouse = left
|
|
|
|
block "tooltip"
|
|
{
|
|
tooltip = "MAP_BARTER_TOOLTIP"
|
|
}
|
|
|
|
highlight_icon = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
size = { 40 40 }
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/onmap_barter_icon.dds"
|
|
}
|
|
}
|
|
}
|
|
|
|
template State_Title_MouseEntry
|
|
{
|
|
state = {
|
|
name = _mouse_enter
|
|
on_start = "[Title.OnMouseEnter]"
|
|
}
|
|
|
|
state = {
|
|
name = _mouse_leave
|
|
on_start = "[Title.OnMouseLeave]"
|
|
}
|
|
}
|
|
|
|
template State_Realm_MouseEntry
|
|
{
|
|
state = {
|
|
name = _mouse_enter
|
|
on_start = "[Character.OnMouseEnter]"
|
|
}
|
|
|
|
state = {
|
|
name = _mouse_leave
|
|
on_start = "[Character.OnMouseLeave]"
|
|
}
|
|
}
|
|
|
|
template Holding_Mouse_Entry
|
|
{
|
|
state = {
|
|
name = _mouse_enter
|
|
on_start = "[Holding.OnMouseEnter]"
|
|
}
|
|
state = {
|
|
name = _mouse_leave
|
|
on_start = "[Holding.OnMouseLeave]"
|
|
}
|
|
}
|
|
|
|
template Epidemic_Mouse_Entry
|
|
{
|
|
state = {
|
|
name = _mouse_enter
|
|
on_start = "[Epidemic.OnMouseEnter]"
|
|
}
|
|
state = {
|
|
name = _mouse_leave
|
|
on_start = "[Epidemic.OnMouseLeave]"
|
|
}
|
|
}
|
|
|
|
template Legend_Mouse_Entry
|
|
{
|
|
state = {
|
|
name = _mouse_enter
|
|
on_start = "[Legend.OnMouseEnter]"
|
|
}
|
|
state = {
|
|
name = _mouse_leave
|
|
on_start = "[Legend.OnMouseLeave]"
|
|
}
|
|
}
|
|
|
|
template Confederation_Mouse_Entry
|
|
{
|
|
state = {
|
|
name = _mouse_enter
|
|
on_start = "[Confederation.OnMouseEnter]"
|
|
}
|
|
state = {
|
|
name = _mouse_leave
|
|
on_start = "[Confederation.OnMouseLeave]"
|
|
}
|
|
}
|
|
|
|
template Domain_Info_Icons
|
|
{
|
|
icon_button_small_round = {
|
|
position = { 0 0 }
|
|
size = { 30 30 }
|
|
datacontext = "[GetPlayer]"
|
|
tooltip = "HOLDING_VIEW_WRONG_HOLDING_TYPE"
|
|
}
|
|
|
|
icon_button_small_round = {
|
|
position = { 30 0 }
|
|
size = { 30 30 }
|
|
tooltip = "MY_REALM_WINDOW_MAP_ICON_LOW_CONTROL"
|
|
}
|
|
|
|
icon = {
|
|
position = { 60 0 }
|
|
size = { 30 30 }
|
|
texture = "gfx/interface/icons/map_icons/county_building_available.dds"
|
|
tooltip = "MY_REALM_WINDOW_CONSTRUCT_BUILDING"
|
|
}
|
|
}
|
|
|
|
template Unit_Bg_Gathering
|
|
{
|
|
|
|
texture = "gfx/interface/icons/map_icons/army_bg_neutral.dds"
|
|
alpha = 0.6
|
|
framesize = { 164 54 }
|
|
frame = "[UnitItem.GetQualityLevel]"
|
|
|
|
modify_texture = {
|
|
texture = "gfx/interface/icons/map_icons/army_overlay_gathering.dds"
|
|
blend_mode = multiply
|
|
# alpha = 0.5
|
|
}
|
|
|
|
margin_left = 10
|
|
margin_right = 15
|
|
margin_top = -2
|
|
margin_bottom = 5
|
|
|
|
}
|
|
|
|
types MapIconTempateTypes {
|
|
|
|
type button_group_siege = button_group {
|
|
onclick = "[DefaultOnSiegeClick(Siege.GetID)]"
|
|
oversound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_pointer_over"
|
|
clicksound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_select"
|
|
filter_mouse = left
|
|
tooltip = "[Siege.GetSiegeDescription]"
|
|
|
|
flowcontainer = {
|
|
ignoreinvisible = yes
|
|
|
|
container = {
|
|
parentanchor = vcenter
|
|
|
|
highlight_icon = {
|
|
parentanchor = vcenter
|
|
size = { 40 40 }
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/onmap_siege_icon.dds"
|
|
}
|
|
|
|
highlight_icon = {
|
|
visible = "[Siege.EnableAssaultButton]"
|
|
parentanchor = vcenter
|
|
position = { 16 2 }
|
|
size = { 23 39 }
|
|
name = "assault_icon"
|
|
texture = "gfx/interface/icons/map_icons/assault_icon.dds"
|
|
}
|
|
}
|
|
container = {
|
|
parentanchor = vcenter
|
|
|
|
progressbar_standard = {
|
|
position = { -3 4 }
|
|
size = { 36 13 }
|
|
value = [Siege.GetProgress]
|
|
}
|
|
|
|
highlight_icon = {
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/siege_blocked_map_icon.dds"
|
|
position = { -2 5 }
|
|
visible = "[Siege.IsBlocked]"
|
|
}
|
|
}
|
|
|
|
container = {
|
|
parentanchor = vcenter
|
|
|
|
visible = "[Siege.FortLevelHasImpact]"
|
|
highlight_icon = {
|
|
name = "holding_level_high"
|
|
block "overlay_size"
|
|
{
|
|
size = { 30 30 }
|
|
}
|
|
alwaystransparent = yes
|
|
texture = "gfx/interface/icons/icon_holding_castle.dds"
|
|
|
|
|
|
glow = {
|
|
using = Color_Red
|
|
using = Glow_Standard
|
|
glow_radius = 4
|
|
}
|
|
|
|
using = Animation_Glow_Pulse
|
|
}
|
|
|
|
highlight_icon = {
|
|
name = "fort_level_bad"
|
|
widgetanchor = bottom|right
|
|
parentanchor = bottom|right
|
|
block "overlay_size"
|
|
{
|
|
size = { 20 20 }
|
|
}
|
|
alwaystransparent = yes
|
|
texture = "gfx/interface/icons/symbols/icon_warning.dds"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
type button_group_raid = button_group {
|
|
onclick = "[DefaultOnRaidClick( Raid.Self )]"
|
|
oversound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_pointer_over"
|
|
clicksound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_select"
|
|
filter_mouse = left
|
|
tooltip = "MAP_RAID_TOOLTIP"
|
|
flowcontainer = {
|
|
ignoreinvisible = yes
|
|
|
|
container = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
|
|
highlight_icon = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
size = { 40 40 }
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/onmap_raid_icon.dds"
|
|
}
|
|
}
|
|
container = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
|
|
progressbar_standard = {
|
|
position = { -3 4 }
|
|
size = { 36 13 }
|
|
value = "[Raid.GetProgressPercent]"
|
|
}
|
|
|
|
highlight_icon = {
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/raid_blocked_map_icon.dds"
|
|
position = { -2 5 }
|
|
visible = "[Raid.IsBlocked]"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
type button_group_barter = button_group {
|
|
onclick = "[DefaultOnBarterClick( BarterMission.Self )]"
|
|
oversound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_pointer_over"
|
|
clicksound = "event:/SFX/UI/Generic/sfx_ui_generic_icon_select"
|
|
filter_mouse = left
|
|
tooltip = "MAP_BARTER_TOOLTIP"
|
|
flowcontainer = {
|
|
ignoreinvisible = yes
|
|
|
|
container = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
|
|
highlight_icon = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
size = { 40 40 }
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/onmap_barter_icon.dds"
|
|
}
|
|
}
|
|
container = {
|
|
parentanchor = vcenter
|
|
widgetanchor = vcenter
|
|
|
|
progressbar_standard = {
|
|
position = { -3 4 }
|
|
size = { 36 13 }
|
|
value = "[BarterMission.GetProgressPercent]"
|
|
}
|
|
|
|
highlight_icon = {
|
|
name = "blocked_icon"
|
|
texture = "gfx/interface/icons/map_icons/barter_blocked_map_icon.dds"
|
|
position = { -2 5 }
|
|
visible = "[BarterMission.IsBlocked]"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|