N3OW/gfx/map/post_effects/posteffect_volumes.txt

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##reload posteffectvolumes
#PostEffectVolumes.Enabled
#PostEffectVolumes.ForceUpdate
#Draw.DebugPostEffectVolumes
posteffect_values = {
name = standard
lut = "gfx/map/post_effects/colorcorrection_neutral.tga"
}
posteffect_values = {
name = cold
inherit = standard
saturation_scale = 0.8
colorbalance = { 1 1 1.1 }
fog_begin = 150
fog_end = 400
}
posteffect_values = {
name = hot
inherit = standard
value_scale = 1.15
colorbalance = { 1.1 1 0.9 }
}
posteffect_values = {
name = default
inherit = standard
}
posteffect_values = {
name = zoom_step_00
inherit = standard
}
posteffect_values = {
name = zoom_step_01
inherit = zoom_step_00
fog_begin = 2000
fog_end = 5000
}
posteffect_values = {
name = flatmap
inherit = zoom_step_01
exposure = 1.0
fog_max = 0
}
#################################
############ VOLUMES ############
############ HEIGHTS ############
#################################
posteffect_volumes = {
posteffect_height_volume = {
name = "zoom_step_00"
posteffect_values_day = zoom_step_00
posteffect_values_night = zoom_step_00
height = 50
fade_distance = 0
}
posteffect_height_volume = {
name = "zoom_step_01"
posteffect_values_day = zoom_step_01
posteffect_values_night = zoom_step_01
height = 100
fade_distance = 800
}
posteffect_height_volume = {
name = "flatmap"
posteffect_values_day = flatmap
posteffect_values_night = flatmap
height = 1218
fade_distance = 142
}
}
#################################
############ VOLUMES ############
############ BOXES ############
#################################
posteffect_volume = {
name = "north"
posteffect_values_day = cold
posteffect_values_night = cold
position = { 4000 0 4000 }
size = { 20000 2000 3000 }
fade_distance = 1000
}
posteffect_volume = {
name = "south"
posteffect_values_day = hot
posteffect_values_night = hot
position = { 4000 0 500 }
size = { 20000 2000 3000 }
fade_distance = 1000
}