N3OW/common/scripted_character_templates/01_bp1_filippa_character_templates.txt
2026-01-06 14:25:21 +01:00

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bp1_yearly_2021_martial_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
}
random_traits_list = {
count = 2
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
random_traits_list = {
count = 1
lifestyle_blademaster = {}
tourney_participant = {}
}
trait = loyal
random_traits = no
prowess = { 15 17 }
diplomacy = { 3 6 }
stewardship = { 2 4 }
intrigue = { 3 5 }
learning = { 2 4 }
martial = { 14 17 }
faith = root.faith
culture = root.culture
gender_female_chance = root_soldier_female_chance
after_creation = {
if = {
limit = { has_trait = lifestyle_blademaster }
add_trait_xp = {
trait = lifestyle_blademaster
value = {
integer_range = {
min = medium_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
add_random_tourney_participant_level_effect = yes
}
}
bp1_yearly_2021_learning_witch_template = {
age = { 18 35 }
random_traits_list = {
count = 1
lifestyle_mystic = {}
lifestyle_physician = {}
}
random_traits_list = {
count = 1
lifestyle_herbalist = {}
lifestyle_gardener = {}
}
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
random_traits_list = {
count = 3
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
trait = witch
trait = loyal
random_traits = no
prowess = { 2 4 }
diplomacy = { 5 7 }
stewardship = { 4 7 }
intrigue = { 3 8 }
learning = { 15 17 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
after_creation = {
add_character_flag = created
if = {
limit = { has_trait = lifestyle_mystic }
add_trait_xp = {
trait = lifestyle_mystic
value = trait_third_level
}
}
else_if = {
limit = { has_trait = lifestyle_physician }
add_trait_xp = {
trait = lifestyle_physician
value = trait_third_level
}
}
}
}
bp1_yearly_2021_learning_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
lifestyle_mystic = {}
lifestyle_physician = {}
}
random_traits_list = {
count = 1
lifestyle_herbalist = {}
lifestyle_gardener = {}
}
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
random_traits_list = {
count = 1
whole_of_body = {}
scholar = {}
theologian = {}
}
random_traits_list = {
count = 3
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
trait = loyal
random_traits = no
prowess = { 2 4 }
diplomacy = { 5 7 }
stewardship = { 4 7 }
intrigue = { 3 8 }
learning = { 15 17 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
after_creation = {
if = {
limit = { has_trait = lifestyle_mystic }
add_trait_xp = {
trait = lifestyle_mystic
value = 100
}
}
if = {
limit = { has_trait = lifestyle_physician }
add_trait_xp = {
trait = lifestyle_physician
value = 100
}
}
}
}
bp1_yearly_2021_stewardship_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits_list = {
count = 1
administrator = {}
avaricious = {}
architect = {}
}
random_traits_list = {
count = 1
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
humble = {}
calm = {}
}
trait = greedy
trait = loyal
random_traits = yes
prowess = { 2 4 }
diplomacy = { 5 7 }
stewardship = { 15 17 }
intrigue = { 3 8 }
learning = { 4 7 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
}
bp1_yearly_2021_diplomacy_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_diplomacy_3 = {}
education_diplomacy_4 = {}
}
random_traits_list = {
count = 1
diplomat = {}
lifestyle_reveler = {}
}
random_traits_list = {
count = 3
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
humble = {}
calm = {}
}
trait = august
trait = loyal
random_traits = no
prowess = { 2 4 }
diplomacy = { 13 15 }
stewardship = { 5 7 }
intrigue = { 3 8 }
learning = { 4 7 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_reveler
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
bp1_yearly_2021_intrigue_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_intrigue_3 = {}
education_intrigue_4 = {}
}
random_traits_list = {
count = 1
schemer = {}
seducer = {}
}
random_traits_list = {
count = 3
deceitful = {}
callous = {}
paranoid = {}
vengeful = {}
craven = {}
patient = {}
calm = {}
}
trait = loyal
random_traits = no
prowess = { 3 8 }
diplomacy = { 5 7 }
stewardship = { 3 8 }
intrigue = { 13 15 }
learning = { 4 7 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
}