N3OW/common/customizable_localization/00_maa_custom_loc.txt
2025-02-20 17:49:25 +00:00

285 lines
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Text

GetRegionalArcherMAA = {
type = character
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_archers_of_the_nile } }
localization_key = archers_of_the_nile
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_bush_hunter } }
localization_key = bush_hunter
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_metsanvartija } }
localization_key = metsanvartija
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_longbowmen } }
localization_key = longbowmen
}
text = {
trigger = { culture = { has_innovation = innovation_repeating_crossbow } } #Chu-ko-nu Archers
localization_key = chu_ko_nu
}
text = {
trigger = { culture = { has_innovation = innovation_bamboo_bows } } #Paiks
localization_key = paiks
}
text = {
trigger = { always = no }
fallback = yes
localization_key = bowmen
}
}
GetRegionalInfantryMAA = {
type = character
random_valid = yes
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_ayyar } }
localization_key = ayyar
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_mubarizun } }
localization_key = mubarizun
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_druzhina } }
localization_key = druzhina
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_khandayat } }
localization_key = khandayat
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_garudas } }
localization_key = garudas
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_palace_guards } }
localization_key = palace_guards
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_huscarls } }
localization_key = huscarl
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_mountaineer } }
localization_key = mountaineer
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_zbrojnosh } }
localization_key = zbrojnosh
}
text = {
trigger = { culture = { has_innovation = innovation_sarawit } } #Sarawit - Later Era MAA
localization_key = sarawit
}
text = {
trigger = { culture = { has_innovation = innovation_legionnaires } } #Praetorian
localization_key = praetorian
}
text = {
trigger = { culture = { has_innovation = innovation_rectilinear_schiltron } } #Schiltron - Later Era MAA
localization_key = schiltron
}
text = {
trigger = { culture = { has_innovation = innovation_pike_columns } } #Picchieri - Later Era MAA
localization_key = picchieri
}
text = {
trigger = { culture = { has_innovation = innovation_zweihanders } } #Later Era MAA
localization_key = landsknecht
}
text = {
trigger = { always = no }
fallback = yes
localization_key = infantry
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_skoutatoi } }
localization_key = skoutatoi
}
}
GetRegionalCavalryMAA = {
type = character
random_valid = yes
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_mulaththamun } }
localization_key = mulaththamun
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_hussar } } #Konni
localization_key = hussar
}
text = {
trigger = { culture = { has_innovation = innovation_desert_tactics } } #Chasseur
localization_key = chasseur
}
text = {
trigger = { culture = { has_innovation = innovation_caballeros } } #Caballero
localization_key = caballero
}
text = {
trigger = { culture = { has_innovation = innovation_hobbies } } #Hobelar
localization_key = hobelar
}
text = {
trigger = { culture = { has_innovation = innovation_sahel_horsemen } } #Sahel Horsemen
localization_key = sahel_horsemen
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_cataphract } }
localization_key = cataphract
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_monaspa } }
localization_key = monaspa
}
text = {
trigger = { culture = { has_innovation = innovation_valets } } #Gendarme - Later Era MAA
localization_key = gendarme
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_ayrudzi } }
localization_key = ayrudzi
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_conrois } }
localization_key = conrois
}
text = {
trigger = { always = no }
fallback = yes
localization_key = cavalry
}
}
GetRegionalSkirmisherMAA = {
type = character
random_valid = yes
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_horn_warrior } }
localization_key = horn_warrior
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_shomer } }
localization_key = shomer
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_abudrar } }
localization_key = abudrar
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_guinea_warrior } }
localization_key = guinea_warrior
}
text = {
trigger = { culture = { has_innovation = innovation_adaptive_militia } } #Goedendag - Later Era MAA
localization_key = goedendag
}
text = {
trigger = { culture = { has_cultural_parameter = unlock_maa_akritai } }
localization_key = akritai
}
text = {
trigger = { always = no }
fallback = yes
localization_key = light_footmen
}
}
GetRandomEmployedMAA = {
type = character
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = elephant_cavalry
value > 0
}
}
localization_key = elephant_cavalry_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = camel_cavalry
value > 0
}
}
localization_key = camel_cavalry_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = heavy_cavalry
value > 0
}
}
localization_key = light_cavalry_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = archer_cavalry
value > 0
}
}
localization_key = horse_archers_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = pikemen
value > 0
}
}
localization_key = pikemen_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = heavy_infantry
value > 0
}
}
localization_key = heavy_infantry_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = light_cavalry
value > 0
}
}
localization_key = heavy_cavalry_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = archers
value > 0
}
}
localization_key = archers_lowercase
}
text = {
trigger = {
number_maa_regiments_of_base_type = {
type = skirmishers
value > 0
}
}
localization_key = skirmishers_lowercase
}
text = {
localization_key = levies_lowercase
}
}