503 lines
9.7 KiB
Text
503 lines
9.7 KiB
Text
#################################################
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# TRIGGER LIST #
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#################################################
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mpo_has_greatest_of_khans_nickname_trigger = {
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OR = {
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has_nickname = nick_genghis_khan
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has_nickname = nick_cengiz_khan
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has_nickname = nick_yekhe_khagan
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has_nickname = nick_dort_yonlug_khagan
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has_nickname = nick_tengri_khagan
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has_nickname = nick_cihangir
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has_nickname = nick_culture_khagan
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}
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}
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mpo_has_gok_mongol_empire_trigger = {
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OR = {
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has_title = title:e_mongol_empire
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custom_tooltip = {
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text = gok_title_trigger
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exists = global_var:greatest_of_khans_title
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any_held_title = {
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this = global_var:greatest_of_khans_title
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}
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}
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}
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}
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mpo_gok_coalition_member_trigger = {
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save_temporary_scope_as = foe
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in_diplomatic_range = root
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is_ai = yes
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OR = {
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is_landless_nomad = yes
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is_landless_adventurer = yes
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is_landed = yes
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}
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NOR = {
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this = root
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top_liege = root
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is_allied_to = root
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is_tributary_of_suzerain_or_above = root
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top_liege = {
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is_tributary_of_suzerain_or_above = root
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}
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has_relation_friend = root
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has_relation_blood_brother = root
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opinion = {
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target = root
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value >= 100
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}
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highest_held_title_tier < tier_county
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government_has_flag = government_is_herder
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is_imprisoned_by = root
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is_obedient_to = root
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}
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##Only relatively strong non-nomads will mess with you
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trigger_if = {
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limit = {
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NOT = {
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government_has_flag = government_is_nomadic
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}
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}
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OR = {
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AND = {
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highest_held_title_tier >= tier_duchy
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sub_realm_size >= 8
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}
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is_confederation_member = yes
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}
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}
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##Only house members who dislike you will oppose you
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trigger_if = {
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limit = {
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OR = {
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AND = {
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exists = house
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exists = root.house
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house = {
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this = root.house
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}
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}
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#also those with direct alliances to root
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is_allied_to = root
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}
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}
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opinion = {
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target = root
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value < 0
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}
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}
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#Lower tier rulers
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trigger_if = {
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limit = {
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highest_held_title_tier < tier_duchy
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}
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OR = {
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NOT = {
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has_dread_level_towards = {
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target = root
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level >= 2
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}
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}
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faith = {
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faith_hostility_level = {
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target = root.faith
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value > faith_astray_level
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}
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}
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opinion = {
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target = root
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value <= -40
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}
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is_confederation_member = yes
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root = {
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any_land_neighboring_realm_with_tributaries_owner = {
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this = scope:foe
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}
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}
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}
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}
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}
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mpo_gok_submitting_coward_trigger = {
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is_ai = yes
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is_confederation_member = no
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OR = {
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is_tributary_of = root
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is_tributary = no
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}
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is_landed = yes
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highest_held_title_tier < tier_duchy
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NOT = {
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has_relation_rival = root
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}
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OR = {
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is_imprisoned_by = root
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government_has_flag = government_is_herder
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has_relation_friend = root
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AND = {
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exists = root.house
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house ?= root.house
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NOT = {
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is_in_list = anti_gok_coalition_members
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}
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}
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opinion = {
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target = root
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value >= 100
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}
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ai_boldness <= medium_negative_ai_value
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has_dread_level_towards = {
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target = root
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level >= 2
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}
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is_tributary_of = root
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AND = {
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exists = house
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exists = root.house
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house = {
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this = root.house
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}
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opinion = {
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target = root
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value >= 0
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}
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}
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}
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trigger_if = {
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limit = {
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current_military_strength > 0
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root.current_military_strength > 0
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}
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current_military_strength < root.current_military_strength
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}
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NOT = {
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any_character_war = {
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OR = {
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primary_defender = prev
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AND = {
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primary_attacker = prev
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primary_defender = {
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top_liege = root
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}
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}
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primary_defender = {
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is_ai = no
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}
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}
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}
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}
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}
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mpo_war_of_defiance_notified_player_trigger = {
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NOT = {
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this = root
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}
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OR = {
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top_liege = root
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top_suzerain = root
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any_character_situation = {
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this = situation:the_great_steppe
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}
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any_relation = {
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type = rival
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this = root
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}
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#Those within same de jure empire
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capital_county ?= {
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empire = {
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any_de_jure_county = {
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holder.top_liege = {
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this = root
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}
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}
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}
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}
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capital_county ?= {
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empire = {
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any_de_jure_county = {
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holder.top_suzerain = {
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this = root
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}
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}
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}
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}
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AND = {
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exists = root.capital_county
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realm_to_title_distance_squared = {
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target = root.capital_county
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value <= squared_distance_almost_massive
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}
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}
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}
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}
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gok_desirable_vassal_trigger = {
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OR = {
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ai_boldness <= low_negative_ai_value
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has_trait = loyal
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is_obedient_to = scope:gok
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has_any_good_relationship_with_character_trigger = { CHARACTER = scope:gok }
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AND = {
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exists = scope:gok.dynasty
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dynasty ?= scope:gok.dynasty
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}
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is_allied_to = scope:gok
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opinion = {
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target = scope:gok
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value > 20
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}
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#Dukes from pliant cultures are cool
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AND = {
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highest_held_title_tier < tier_kingdom
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culture = {
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OR = {
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has_cultural_tradition = tradition_loyal_soldiers
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has_cultural_tradition = tradition_pacifism
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has_cultural_tradition = tradition_xenophilic
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has_cultural_tradition = tradition_modest
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has_cultural_tradition = tradition_fp2_malleable_subjects
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}
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}
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}
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trigger_if = {
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limit = {
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faith = scope:gok.faith
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}
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opinion = {
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target = scope:gok
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value >= -20
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}
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}
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}
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}
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mpo_greatest_of_khans_0030_willing_nomad_vassal = {
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OR = {
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_herder
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}
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OR = {
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is_obedient = yes
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opinion = {
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target = liege
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value >= 0
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}
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has_dread_level_towards = {
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target = liege
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level >= 1
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}
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}
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NOR = {
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is_at_war_with = liege
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has_trait = stubborn
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culture = {
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has_cultural_tradition = tradition_staunch_traditionalists
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}
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}
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}
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mpo_greatest_of_khans_0030_dominated_nomad_vassal = {
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OR = {
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_herder
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}
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OR = {
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is_obedient = yes
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opinion = {
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target = liege
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value >= 60
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}
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has_dread_level_towards = {
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target = liege
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level >= 2
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}
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}
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NOR = {
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is_at_war_with = liege
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has_trait = stubborn
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culture = {
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OR ={
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has_cultural_tradition = tradition_staunch_traditionalists
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has_cultural_tradition = tradition_quarrelsome
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has_cultural_tradition = tradition_isolationist
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}
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}
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}
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}
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mpo_greatest_of_khans_0030_willing_sedentary_vassal = {
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NOR = {
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_herder
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government_has_flag = government_is_theocracy
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government_has_flag = government_is_landless_adventurer
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}
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OR = {
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is_obedient = yes
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opinion = {
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target = liege
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value >= 0
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}
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has_dread_level_towards = {
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target = liege
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level >= 1
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}
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}
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NOR = {
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is_at_war_with = liege
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has_trait = stubborn
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culture = {
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has_cultural_tradition = tradition_staunch_traditionalists
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}
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}
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}
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mpo_greatest_of_khans_0030_dominated_sedentary_vassal = {
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NOR = {
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_herder
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government_has_flag = government_is_theocracy
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government_has_flag = government_is_landless_adventurer
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}
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OR = {
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is_obedient = yes
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opinion = {
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target = liege
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value >= 50
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}
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has_dread_level_towards = {
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target = liege
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level >= 2
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}
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}
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NOR = {
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is_at_war_with = liege
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has_trait = stubborn
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culture = {
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has_cultural_tradition = tradition_staunch_traditionalists
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}
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culture = {
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has_cultural_tradition = tradition_legalistic
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}
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}
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}
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gok_gov_switch_valid_vassal_trigger = {
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highest_held_title_tier >= tier_county
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is_landed = yes
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is_ai = yes
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NOT = {
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is_at_war_with = root
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}
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NOT = {
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any_liege_or_above = {
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is_ai = no
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NOT = {
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this = root
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}
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}
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}
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NOR = {
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government_has_flag = government_is_theocracy
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government_has_flag = government_is_landless_adventurer
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}
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}
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gok_willing_new_admin_vassal_trigger = {
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gok_gov_switch_valid_vassal_trigger = yes
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OR = {
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mpo_greatest_of_khans_0030_dominated_nomad_vassal = yes
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mpo_greatest_of_khans_0030_willing_sedentary_vassal = yes
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culture = culture:greek
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culture = {
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any_parent_culture_or_above = {
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this = culture:greek
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}
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}
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culture = culture:han
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culture = {
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any_parent_culture_or_above = {
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this = culture:han
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}
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}
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}
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NOR = {
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government_has_flag = government_is_special_administrative
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government_has_flag = government_is_administrative
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government_has_flag = government_is_tribal
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}
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}
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mpo_offer_submission_or_ruin_shown_actor_trigger = {
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has_mpo_dlc_trigger = yes
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is_landed = yes
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any_owned_story = {
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OR = {
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story_type = story_greatest_of_khans
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story_type = story_mongol_invasion
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}
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}
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}
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mpo_offer_submission_or_ruin_shown_recipient_trigger = {
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NOT = { this = scope:actor }
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is_landed = yes
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NOT = { government_has_flag = cannot_be_vassal_or_liege }
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}
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mpo_offer_submission_or_ruin_valid_actor_trigger = {
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prestige_level >= 1
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trigger_if = {
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limit = {
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exists = scope:recipient
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}
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custom_description = {
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text = truce_on_recipient_tt
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NOT = {
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any_truce_target = {
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this = scope:recipient
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}
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}
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}
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}
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}
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mpo_offer_submission_or_ruin_valid_recipient_trigger = {
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is_independent_ruler = yes
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NOT = {
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is_at_war_with = scope:actor
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}
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custom_description = {
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text = was_recently_granted_independence
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NOT = {
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has_opinion_modifier = {
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modifier = granted_independence_opinion
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target = scope:actor
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}
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}
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}
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custom_description = {
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text = not_recently_offered_submission
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NOT = {
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has_character_flag = accepted_gok_submission
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}
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}
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}
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#Basically just checking they are tribal (and shouldn't provide siege) or have a unique maa that's interesting to have
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#I think this will balance how much siege vs. military strength AI take as GoK
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mpo_gok_auto_cultural_maa_trigger = {
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OR = {
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government_has_flag = government_is_tribal
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government_has_flag = government_is_nomadic
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culture = {
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OR = {
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culture_has_archer_cavalry_maa = yes
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has_cultural_parameter = unlock_maa_cataphract_archers
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}
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}
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}
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}
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