N3OW/common/scripted_triggers/09_mpo_greatest_of_khans_triggers.txt
2026-01-06 14:25:21 +01:00

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Text

#################################################
# TRIGGER LIST #
#################################################
mpo_has_greatest_of_khans_nickname_trigger = {
OR = {
has_nickname = nick_genghis_khan
has_nickname = nick_cengiz_khan
has_nickname = nick_yekhe_khagan
has_nickname = nick_dort_yonlug_khagan
has_nickname = nick_tengri_khagan
has_nickname = nick_cihangir
has_nickname = nick_culture_khagan
}
}
mpo_has_gok_mongol_empire_trigger = {
OR = {
has_title = title:e_mongol_empire
custom_tooltip = {
text = gok_title_trigger
exists = global_var:greatest_of_khans_title
any_held_title = {
this = global_var:greatest_of_khans_title
}
}
}
}
mpo_gok_coalition_member_trigger = {
save_temporary_scope_as = foe
in_diplomatic_range = root
is_ai = yes
OR = {
is_landless_nomad = yes
is_landless_adventurer = yes
is_landed = yes
}
NOR = {
this = root
top_liege = root
is_allied_to = root
is_tributary_of_suzerain_or_above = root
top_liege = {
is_tributary_of_suzerain_or_above = root
}
has_relation_friend = root
has_relation_blood_brother = root
opinion = {
target = root
value >= 100
}
highest_held_title_tier < tier_county
government_has_flag = government_is_herder
is_imprisoned_by = root
is_obedient_to = root
}
##Only relatively strong non-nomads will mess with you
trigger_if = {
limit = {
NOT = {
government_has_flag = government_is_nomadic
}
}
OR = {
AND = {
highest_held_title_tier >= tier_duchy
sub_realm_size >= 8
}
is_confederation_member = yes
}
}
##Only house members who dislike you will oppose you
trigger_if = {
limit = {
OR = {
AND = {
exists = house
exists = root.house
house = {
this = root.house
}
}
#also those with direct alliances to root
is_allied_to = root
}
}
opinion = {
target = root
value < 0
}
}
#Lower tier rulers
trigger_if = {
limit = {
highest_held_title_tier < tier_duchy
}
OR = {
NOT = {
has_dread_level_towards = {
target = root
level >= 2
}
}
faith = {
faith_hostility_level = {
target = root.faith
value > faith_astray_level
}
}
opinion = {
target = root
value <= -40
}
is_confederation_member = yes
root = {
any_land_neighboring_realm_with_tributaries_owner = {
this = scope:foe
}
}
}
}
}
mpo_gok_submitting_coward_trigger = {
is_ai = yes
is_confederation_member = no
OR = {
is_tributary_of = root
is_tributary = no
}
is_landed = yes
highest_held_title_tier < tier_duchy
NOT = {
has_relation_rival = root
}
OR = {
is_imprisoned_by = root
government_has_flag = government_is_herder
has_relation_friend = root
AND = {
exists = root.house
house ?= root.house
NOT = {
is_in_list = anti_gok_coalition_members
}
}
opinion = {
target = root
value >= 100
}
ai_boldness <= medium_negative_ai_value
has_dread_level_towards = {
target = root
level >= 2
}
is_tributary_of = root
AND = {
exists = house
exists = root.house
house = {
this = root.house
}
opinion = {
target = root
value >= 0
}
}
}
trigger_if = {
limit = {
current_military_strength > 0
root.current_military_strength > 0
}
current_military_strength < root.current_military_strength
}
NOT = {
any_character_war = {
OR = {
primary_defender = prev
AND = {
primary_attacker = prev
primary_defender = {
top_liege = root
}
}
primary_defender = {
is_ai = no
}
}
}
}
}
mpo_war_of_defiance_notified_player_trigger = {
NOT = {
this = root
}
OR = {
top_liege = root
top_suzerain = root
any_character_situation = {
this = situation:the_great_steppe
}
any_relation = {
type = rival
this = root
}
#Those within same de jure empire
capital_county ?= {
empire = {
any_de_jure_county = {
holder.top_liege = {
this = root
}
}
}
}
capital_county ?= {
empire = {
any_de_jure_county = {
holder.top_suzerain = {
this = root
}
}
}
}
AND = {
exists = root.capital_county
realm_to_title_distance_squared = {
target = root.capital_county
value <= squared_distance_almost_massive
}
}
}
}
gok_desirable_vassal_trigger = {
OR = {
ai_boldness <= low_negative_ai_value
has_trait = loyal
is_obedient_to = scope:gok
has_any_good_relationship_with_character_trigger = { CHARACTER = scope:gok }
AND = {
exists = scope:gok.dynasty
dynasty ?= scope:gok.dynasty
}
is_allied_to = scope:gok
opinion = {
target = scope:gok
value > 20
}
#Dukes from pliant cultures are cool
AND = {
highest_held_title_tier < tier_kingdom
culture = {
OR = {
has_cultural_tradition = tradition_loyal_soldiers
has_cultural_tradition = tradition_pacifism
has_cultural_tradition = tradition_xenophilic
has_cultural_tradition = tradition_modest
has_cultural_tradition = tradition_fp2_malleable_subjects
}
}
}
trigger_if = {
limit = {
faith = scope:gok.faith
}
opinion = {
target = scope:gok
value >= -20
}
}
}
}
mpo_greatest_of_khans_0030_willing_nomad_vassal = {
OR = {
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
}
OR = {
is_obedient = yes
opinion = {
target = liege
value >= 0
}
has_dread_level_towards = {
target = liege
level >= 1
}
}
NOR = {
is_at_war_with = liege
has_trait = stubborn
culture = {
has_cultural_tradition = tradition_staunch_traditionalists
}
}
}
mpo_greatest_of_khans_0030_dominated_nomad_vassal = {
OR = {
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
}
OR = {
is_obedient = yes
opinion = {
target = liege
value >= 60
}
has_dread_level_towards = {
target = liege
level >= 2
}
}
NOR = {
is_at_war_with = liege
has_trait = stubborn
culture = {
OR ={
has_cultural_tradition = tradition_staunch_traditionalists
has_cultural_tradition = tradition_quarrelsome
has_cultural_tradition = tradition_isolationist
}
}
}
}
mpo_greatest_of_khans_0030_willing_sedentary_vassal = {
NOR = {
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_theocracy
government_has_flag = government_is_landless_adventurer
}
OR = {
is_obedient = yes
opinion = {
target = liege
value >= 0
}
has_dread_level_towards = {
target = liege
level >= 1
}
}
NOR = {
is_at_war_with = liege
has_trait = stubborn
culture = {
has_cultural_tradition = tradition_staunch_traditionalists
}
}
}
mpo_greatest_of_khans_0030_dominated_sedentary_vassal = {
NOR = {
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_theocracy
government_has_flag = government_is_landless_adventurer
}
OR = {
is_obedient = yes
opinion = {
target = liege
value >= 50
}
has_dread_level_towards = {
target = liege
level >= 2
}
}
NOR = {
is_at_war_with = liege
has_trait = stubborn
culture = {
has_cultural_tradition = tradition_staunch_traditionalists
}
culture = {
has_cultural_tradition = tradition_legalistic
}
}
}
gok_gov_switch_valid_vassal_trigger = {
highest_held_title_tier >= tier_county
is_landed = yes
is_ai = yes
NOT = {
is_at_war_with = root
}
NOT = {
any_liege_or_above = {
is_ai = no
NOT = {
this = root
}
}
}
NOR = {
government_has_flag = government_is_theocracy
government_has_flag = government_is_landless_adventurer
}
}
gok_willing_new_admin_vassal_trigger = {
gok_gov_switch_valid_vassal_trigger = yes
OR = {
mpo_greatest_of_khans_0030_dominated_nomad_vassal = yes
mpo_greatest_of_khans_0030_willing_sedentary_vassal = yes
culture = culture:greek
culture = {
any_parent_culture_or_above = {
this = culture:greek
}
}
culture = culture:han
culture = {
any_parent_culture_or_above = {
this = culture:han
}
}
}
NOR = {
government_has_flag = government_is_special_administrative
government_has_flag = government_is_administrative
government_has_flag = government_is_tribal
}
}
mpo_offer_submission_or_ruin_shown_actor_trigger = {
has_mpo_dlc_trigger = yes
is_landed = yes
any_owned_story = {
OR = {
story_type = story_greatest_of_khans
story_type = story_mongol_invasion
}
}
}
mpo_offer_submission_or_ruin_shown_recipient_trigger = {
NOT = { this = scope:actor }
is_landed = yes
NOT = { government_has_flag = cannot_be_vassal_or_liege }
}
mpo_offer_submission_or_ruin_valid_actor_trigger = {
prestige_level >= 1
trigger_if = {
limit = {
exists = scope:recipient
}
custom_description = {
text = truce_on_recipient_tt
NOT = {
any_truce_target = {
this = scope:recipient
}
}
}
}
}
mpo_offer_submission_or_ruin_valid_recipient_trigger = {
is_independent_ruler = yes
NOT = {
is_at_war_with = scope:actor
}
custom_description = {
text = was_recently_granted_independence
NOT = {
has_opinion_modifier = {
modifier = granted_independence_opinion
target = scope:actor
}
}
}
custom_description = {
text = not_recently_offered_submission
NOT = {
has_character_flag = accepted_gok_submission
}
}
}
#Basically just checking they are tribal (and shouldn't provide siege) or have a unique maa that's interesting to have
#I think this will balance how much siege vs. military strength AI take as GoK
mpo_gok_auto_cultural_maa_trigger = {
OR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
culture = {
OR = {
culture_has_archer_cavalry_maa = yes
has_cultural_parameter = unlock_maa_cataphract_archers
}
}
}
}