Added a starting event for Marek Masaryk with 2 options leading to a second event. Added some characters for lore (and to fuel the crisis with more claims) Also changed some characters and cleaned up the file a bit
138 lines
No EOL
3.2 KiB
Text
138 lines
No EOL
3.2 KiB
Text
namespace = NEOW_start
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NEOW_start.0001 = { #Starting Event for Marek Masaryk
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type = character_event
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title = NEOW_start.0001.title
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desc = NEOW_start.0001.desc
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theme = rival_relation
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immediate = {
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play_music_cue = mx_cue_rivalry
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}
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right_portrait = {
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character = root
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animation = war_over_loss
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}
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left_portrait = {
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character = character:zapadoslavia0012
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animation = ecstasy
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}
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lower_left_portrait = {
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character = character:zapadoslavia0014
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}
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option = {
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name = NEOW_start.0001.a
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send_interface_toast = {
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title = NEOW_start.gave_up
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left_icon = root
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add_gold = 100
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add_prestige = 150
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}
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ai_chance = {
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base = 10
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}
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}
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option = {
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name = NEOW_start.0001.b
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send_interface_toast = {
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title = NEOW_start.wants_to_fight
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left_icon = root
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create_maa_regiment = {
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type = NEOW_militia
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check_can_recruit = no
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size = 1
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}
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add_gold = 50
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add_prestige = 300
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}
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trigger_event = {
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id = NEOW_start.0002
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days = 7
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}
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ai_chance = {
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base = 60
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}
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}
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option = {
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name = NEOW_start.0001.c
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send_interface_toast = {
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title = ;
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left_icon = root
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create_maa_regiment = {
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type = NEOW_militia
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check_can_recruit = no
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size = 1
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}
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add_gold = 50
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add_unpressed_claim = title:k_bohemia
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}
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trigger_event = {
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id = NEOW_start.0002
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days = 7
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}
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ai_chance = {
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base = 30
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}
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}
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}
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NEOW_start.0002 = { #Starting Event for Marek Masaryk
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type = character_event
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title = NEOW_start.0002.title
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desc = NEOW_start.0002.desc
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theme = recovery
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immediate = {
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play_music_cue = mx_cue_positive
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}
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right_portrait = {
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character = root
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animation = thinking
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}
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left_portrait = {
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character = character:zapadoslavia0110
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animation = inspect_weapon
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}
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option = {
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name = NEOW_start.0002.a
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send_interface_toast = {
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title = NEOW_start.tom
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left_icon = root
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add_courtier = character:zapadoslavia0110
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add_opinion = {
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target = character:zapadoslavia0110
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modifier = pleased_opinion
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opinion = 50
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}
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character:zapadoslavia0110 = {
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set_relation_rival = {
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target = character:zapadoslavia0012
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}
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}
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add_gold = 25
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domicile ?= {
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change_provisions = major_provisions_gain
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}
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add_prestige = 150
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create_maa_regiment = {
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type = NEOW_militia
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check_can_recruit = no
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size = 1
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}
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create_maa_regiment = {
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type = light_footmen
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check_can_recruit = no
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size = 1
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}
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}
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}
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} |