264 lines
No EOL
6.3 KiB
Text
264 lines
No EOL
6.3 KiB
Text
### Submit to the Great Khan ###
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#submit_to_the_great_khan_decision = {
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 12
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# duchy = 12
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# kingdom = 12
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# empire = 12
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# hegemony = 12
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# }
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/mpo_decision_great_khan.dds"
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# }
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# desc = submit_to_the_great_khan_decision_opening_desc
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# selection_tooltip = submit_to_the_great_khan_decision_tooltip
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#
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# sort_order = 110
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# decision_group_type = major
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#
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# is_shown = {
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# is_independent_ruler = yes
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# OR = {
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# exists = global_var:mongol_empire_has_spawned
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# AND = {
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# exists = global_var:greatest_of_khans_title
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# exists = global_var:greatest_of_khans_title.holder
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# }
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# }
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# OR = {
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# any_neighboring_top_liege_realm_owner = {
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# mpo_has_gok_mongol_empire_trigger = yes
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# }
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# AND = {
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# is_ai = no # this heavier check is for players, AI will only evaluate decision when immediately bordering the Mongols
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# any_neighboring_top_liege_realm_owner = {
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# any_neighboring_top_liege_realm_owner = {
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# mpo_has_gok_mongol_empire_trigger = yes
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# }
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# }
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# }
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# }
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# mpo_has_gok_mongol_empire_trigger = no
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# is_landless_adventurer = no
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# }
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#
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# is_valid_showing_failures_only = {
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# highest_held_title_tier < tier_empire
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# }
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#
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# effect = {
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# if = {
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# limit = {
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# exists = confederation
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# }
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# confederation = {
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# #Your confederation will survive, it has more members
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# if = {
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# limit = {
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# any_confederation_member = {
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# count >= 2
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# NOT = {
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# this = root
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# }
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# }
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# }
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# remove_confederation_member = root
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# }
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# #Your confederation is toast
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# else = {
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# disband_confederation = yes
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# }
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# }
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# }
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# hidden_effect = {
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# if = {
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# limit = {
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# exists = title:e_mongol_empire.holder
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# }
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# title:e_mongol_empire.holder = {
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# save_scope_as = mongol_emperor
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# }
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# }
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# else = {
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# random_neighboring_top_liege_realm_owner = {
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# limit = { mpo_has_gok_mongol_empire_trigger = yes }
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# save_scope_as = mongol_emperor
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# }
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# if = {
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# limit = {
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# NOT = {
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# exists = scope:mongol_emperor
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# }
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# }
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# random_neighboring_top_liege_realm_owner = {
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# limit = {
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# mpo_has_gok_mongol_empire_trigger = yes
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# }
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# random_neighboring_top_liege_realm_owner = {
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# limit = {
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# mpo_has_gok_mongol_empire_trigger = yes
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# }
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# save_scope_as = mongol_emperor
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# }
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# }
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# }
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# }
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# }
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# every_character_war = {
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# limit = {
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# primary_defender = root
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# }
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# end_war = white_peace
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# }
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# hidden_effect = {
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# debug_log = "A ruler submitted to the khan"
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# debug_log_scopes = yes
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# }
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# save_scope_as = recipient
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# scope:mongol_emperor = {
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# send_interface_message = {
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# type = event_gok_submission_with_text
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# title = mpo_greatest_of_khans.0020_title
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# left_icon = root
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#
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# root = {
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# create_title_and_vassal_change = {
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# type = swear_fealty
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# save_scope_as = title_change
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# add_claim_on_loss = no
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# }
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# change_liege = {
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# liege = scope:mongol_emperor
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# change = scope:title_change
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# }
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# resolve_title_and_vassal_change = scope:title_change
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# if = {
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# limit = {
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# government_has_flag = government_is_nomadic
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# }
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# pay_herd = {
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# target = scope:mongol_emperor
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# value = domicile.major_herd_value
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# }
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# }
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# else_if = {
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# limit = {
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# NOT = {
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# government_has_flag = government_is_herder
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# }
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# }
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# pay_short_term_gold = {
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# target = scope:mongol_emperor
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# gold = major_gold_value
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# }
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# }
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# if = {
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# limit = {
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# #khan is still nomadic or pluralist and thus doesn't care about religion
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# scope:mongol_emperor = {
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# rite = {
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# rite_has_doctrine = doctrine_pluralism_pluralistic
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# }
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# }
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# OR = {
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# government_has_flag = government_is_feudal
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# government_has_flag = government_is_clan
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# }
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# }
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# hidden_effect = {
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# if = {
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# limit = { is_independent_ruler = no } # To avoid errors during tooltip generation (prior to the contract being generated)
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# vassal_contract_set_obligation_level = { type = religious_rights level = 1 }
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# }
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# }
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# custom_tooltip = religious_protection_tt
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# }
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# }
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# }
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# }
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# }
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#
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# ai_potential = {
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# OR = {
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# exists = global_var:mongol_empire_has_spawned
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# AND = {
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# exists = global_var:greatest_of_khans_title
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# exists = global_var:greatest_of_khans_title.holder
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# }
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# }
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# is_independent_ruler = yes
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# highest_held_title_tier < tier_empire
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# trigger_if = {
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# limit = {
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# government_has_flag = government_is_nomadic
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# }
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# domicile = {
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# herd >= massive_herd_value
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# }
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# }
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# trigger_if = {
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# limit = {
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# NOT = {
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# government_has_flag = government_is_in_steppe
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# }
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# }
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# gold >= medium_gold_value
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# }
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# }
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#
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# ai_will_do = { # is_shown trigger means AI will only evaluate these when immediate neighbors with the Mongols
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# base = 0
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# # Very likely if you're an independent count bordering the Empire
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# modifier = {
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# add = 25
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# highest_held_title_tier = tier_county
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# }
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# # Fairly likely if you're an independent duke bordering the Empire
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# modifier = {
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# add = 10
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# highest_held_title_tier = tier_duchy
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# OR = {
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# culture = { has_cultural_pillar = heritage_mongolic }
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# culture = { has_cultural_pillar = heritage_turkic }
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# }
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# }
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# # A little bit likely if you're an independent king in the Altaic group bordering the Empire
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# modifier = {
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# add = 10
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# highest_held_title_tier = tier_duchy
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# OR = {
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# culture = { has_cultural_pillar = heritage_mongolic }
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# culture = { has_cultural_pillar = heritage_turkic }
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# }
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# }
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# # More likely if you're Craven
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# modifier = {
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# factor = 1.25
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# has_trait = craven
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# }
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# # Unlikely if you're Brave
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# modifier = {
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# factor = 0.2
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# has_trait = brave
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# }
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# # Unlikely if you're Arrogant
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# modifier = {
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# factor = 0.1
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# has_trait = arrogant
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# }
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# # Very likely if you're already allies
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# modifier = {
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# factor = 1.5
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# any_ally = {
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# mpo_has_gok_mongol_empire_trigger = yes
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# }
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# }
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# # The AI should never do this as a king or above
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# modifier = {
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# factor = 0
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# highest_held_title_tier >= tier_kingdom
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# }
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# }
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#}
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# |