N3OW/common/culture/name_lists/_name_lists.info
2026-01-06 14:25:21 +01:00

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Handles virtually everything regarding naming in cultures.
Each culture uses "name_list = key" to pick a name list.
== Structure ==
name_list_key = {
### Will use founders name when creating new dynasties or cadet branches ( bool )
# Default: no
founder_named_dynasties = no
### Can house name be used as realm name on the map ( bool )
# Default: no
house_based_map_names = yes
### Can suggest names from within family ( bool )
# Default: yes
suggest_family_names = yes
### Can suggest names from an ancestor ( bool )
# Default: yes
suggest_ancestor_names = yes
mercenary_names = { # Names and CoAs that can be used by mercenaries of this culture
{ name = "mercenary_company_name1" coat_of_arms = "mercenary_company_coa1" }
{ name = "mercenary_company_name2" coat_of_arms = "mercenary_company_coa2" }
...
}
male_names = {
10 = { // The weight for this group of names, the higher, the more common the name is
commonNameA commonNameB_baseA commonNameC commonNameD_baseA // A list of names, nameX_baseY means that nameX is a variant of a base name baseY (e.g. John_John Jan_John Ian_John)
}
1 = {
rareNameA rareNameB
}
}
female_names = { // Names can also be defined as a single list with no weights
nameA_baseB nameB nameC_baseB
}
dynasty_names = { // Dynasty name list, similar to male_names/female_names, just without weights
{ dynnp_von dynn_Pommern } // but it supports defining prefixes in addition to base names. The {} are required then
{ dynn_Orsini } // prefixes are optional
dynn_Fournier // and so are the {} when not using a prefix
}
dynasty_of_location_prefix = "dynnp_von" // when generating a dynasty name based on a title, add this prefix
# Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
pat_grf_name_chance = 50
mat_grf_name_chance = 5
father_name_chance = 10
# Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
pat_grm_name_chance = 10
mat_grm_name_chance = 50
mother_name_chance = 5
# Patronyms. Names after the primary parent. Can use both prefix and suffix together ("McDavidson"). _vowel is used for when the parent's name starts with a vowel.
patronym_prefix_male = "dynnpat_pre_mac"
patronym_prefix_male_vowel = "dynnpat_pre_vow_mag"
patronym_prefix_female = "dynnpat_pre_nic"
patronym_prefix_female_vowel = "dynnpat_pre_vow_nig"
patronym_suffix_male = "dynnpat_suf_son"
patronym_suffix_female = "dynnpat_suf_sdaughter"
# Patronyms will display in names if:
# - the Character's culture has "always_use_patronym = yes", or
# - the Character's government has "always_use_patronym = yes", or
# - the Character's Liege's government has "always_use_patronym = yes"
# Default is no.
always_use_patronym = yes
}