N3OW/common/religion/holy_sites/_holy_sites.info
2026-01-06 14:25:21 +01:00

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Faiths can have holy sites, giving various effects (mostly through references elsewhere in script).
== Structure ==
holy_site_name = {
county = c_somewhere
flag = flag1
flag = flag2
character_modifier = { # Optional. Applied to all characters of any faith with this holy site when the holder of the barony is of their faith
some effects
}
}
== Localisation ==
The name of the holy site will be "holy_site_<key>_name".
The custom effect description will be "holy_site_<key>_ effects". It'll be used in addition to the character modifier (if any).