197 lines
No EOL
3.2 KiB
Text
197 lines
No EOL
3.2 KiB
Text
RandomPrivateObject = {
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type = character
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random_valid = yes
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text = {
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localization_key = private_object_finest_leather_shoes
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}
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text = {
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localization_key = private_object_favorite_embroidered_cloak
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}
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text = {
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localization_key = private_object_ceremonial_sword
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}
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text = {
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localization_key = private_object_chamberpot
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}
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text = {
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trigger = {
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NOT = { government_has_flag = government_is_tribal }
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}
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localization_key = private_object_royal_scepter
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}
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text = {
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trigger = {
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NOT = { government_has_flag = government_is_tribal }
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}
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localization_key = private_object_coronation_crown
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}
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text = {
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trigger = {
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NOT = { government_has_flag = government_is_tribal }
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}
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localization_key = private_object_official_signet
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}
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text = {
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trigger = {
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NOR = {
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has_trait = humble
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has_trait = generous
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has_trait = zealous
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}
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}
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localization_key = private_object_gilded_religious_text
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}
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text = {
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trigger = {
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NOT = {
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has_trait = cynical
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}
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}
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localization_key = private_object_precious_silver_religioussymbol
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}
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text = {
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trigger = {
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exists = father
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father = {
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any_parent = {
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is_male = yes
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even_if_dead = yes
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}
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}
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}
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localization_key = private_object_grandfathers_paternal_portrait
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}
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text = {
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trigger = {
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exists = mother
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mother = {
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any_parent = {
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is_male = yes
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even_if_dead = yes
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}
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}
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}
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localization_key = private_object_grandfathers_maternal_portrait
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}
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text = {
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trigger = {
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exists = father
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father = {
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any_parent = {
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is_female = yes
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even_if_dead = yes
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}
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}
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}
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localization_key = private_object_grandmother_paternal_portrait
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}
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text = {
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trigger = {
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exists = mother
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mother = {
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any_parent = {
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is_female = yes
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even_if_dead = yes
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}
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}
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}
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localization_key = private_object_grandmother_maternal_portrait
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}
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text = {
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trigger = {
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is_female = yes
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}
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localization_key = private_object_precious_jewelry
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}
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text = {
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trigger = {
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is_female = yes
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}
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localization_key = private_object_hairbrush
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}
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text = {
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trigger = {
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is_female = yes
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}
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localization_key = private_object_formal_gown
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}
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text = {
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trigger = {
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government_allows = administrative
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}
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localization_key = private_object_wooden_staff
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}
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text = {
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trigger = {
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government_allows = administrative
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}
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localization_key = private_object_golden_staff
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}
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text = {
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trigger = {
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government_allows = administrative
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}
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localization_key = private_object_gilded_staff
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}
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}
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ChildhoodTraitActivity = {
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type = character
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random_valid = yes
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#train a new minion
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text = {
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trigger = {
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has_trait = charming
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}
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localization_key = childhood_trait_activity_bossy
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}
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#make a new friend
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text = {
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trigger = {
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has_trait = charming
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}
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localization_key = childhood_trait_activity_charming
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fallback = yes
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}
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#learn something new
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text = {
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trigger = {
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has_trait = curious
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}
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localization_key = childhood_trait_activity_curious
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}
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#get some time alone
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text = {
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trigger = {
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has_trait = pensive
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}
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localization_key = childhood_trait_activity_pensive
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}
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#be the life of the party
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text = {
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trigger = {
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has_trait = rowdy
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}
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localization_key = childhood_trait_activity_rowdy
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}
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} |