303 lines
5.8 KiB
Text
303 lines
5.8 KiB
Text
###
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# Kurultai yurts bonuses
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kurultai_main_yurt_bonus = {
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value = 1
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if = {
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limit = {
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exists = scope:councillor_liege
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exists = scope:councillor_liege.domicile
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}
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scope:councillor_liege.domicile ?= {
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switch = {
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trigger = has_domicile_parameter
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main_yurt_kurultai_bonus_lvl_1 = {
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add = 0.05
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}
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main_yurt_kurultai_bonus_lvl_2 = {
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add = 0.1
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}
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main_yurt_kurultai_bonus_lvl_3 = {
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add = 0.15
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}
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}
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switch = {
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trigger = has_domicile_parameter
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nomad_yurt_better_kurultai_lvl_1 = {
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add = 0.05
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}
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nomad_yurt_better_kurultai_lvl_2 = {
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add = 0.1
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}
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nomad_yurt_better_kurultai_lvl_3 = {
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add = 0.15
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}
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}
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switch = {
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trigger = has_domicile_parameter
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nomad_yurt_kurultai_skill_increase_per_piety_lvl_1 = {
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add = {
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value = scope:councillor_liege.piety_level
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multiply = 0.01
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min = 0
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}
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}
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nomad_yurt_kurultai_skill_increase_per_piety_lvl_2 = {
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add = {
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value = scope:councillor_liege.piety_level
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multiply = 0.02
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min = 0
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}
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}
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}
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}
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}
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}
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### Managing Herd
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# Base skills
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kurultai_manage_herd_skill_tooltip = {
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add = diplomacy
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}
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# Base value
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kurultai_manage_herd_base_value = {
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add = 0.5
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}
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kurultai_manage_herd_skill_value = {
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add = diplomacy
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divide = 4
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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}
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kurultai_manage_herd_final_value = {
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add = kurultai_manage_herd_base_value
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add = kurultai_manage_herd_skill_value
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}
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### Increasing Fertility
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kurultai_increased_fertility_skill_tooltip = {
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add = stewardship
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}
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kurultai_increased_fertility_base_value = {
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add = 1
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}
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kurultai_increased_fertility_skill_value = {
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add = stewardship
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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multiply = 2
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}
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kurultai_increased_fertility_scale_value = {
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add = kurultai_increased_fertility_final_value
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}
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kurultai_increased_fertility_final_value = {
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add = kurultai_increased_fertility_base_value
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add = kurultai_increased_fertility_skill_value
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}
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### Increasing Control
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kurultai_increase_control_skill_tooltip = {
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add = martial
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}
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### Aiding Court Astrologer
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kurultai_court_astrologer_skill_tooltip = {
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add = learning
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}
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kurultai_court_astrologer_piety_base_value = {
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add = 1
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}
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kurultai_court_astrologer_piety_skill_value = {
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add = learning
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divide = 5
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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}
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kurultai_court_astrologer_piety_final_value = {
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add = kurultai_court_astrologer_piety_base_value
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add = kurultai_court_astrologer_piety_skill_value
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if = {
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limit = {
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scope:councillor_liege = { has_perk = zealous_proselytizer_perk }
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}
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multiply = 2 # Make sure to make this number always match zealous_proselytizer_stargazer_percentage
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}
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max = 10
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}
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kurultai_court_astrologer_aptitude_base_value = {
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add = 1
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}
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kurultai_court_astrologer_aptitude_skill_value = {
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add = learning
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divide = 4
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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}
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kurultai_court_astrologer_aptitude_final_value = {
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add = kurultai_court_astrologer_aptitude_base_value
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add = kurultai_court_astrologer_aptitude_skill_value
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max = 15
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}
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### Exploit Area
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kurultai_exploit_area_fertility_base_value = {
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add = 1.5
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}
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kurultai_exploit_area_fertility_skill_value = {
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add = stewardship
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divide = 25
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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max = 1.3
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}
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kurultai_exploit_area_fertility_final_value = {
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add = kurultai_exploit_area_fertility_base_value
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subtract = kurultai_exploit_area_fertility_skill_value
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min = 0.2
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max = 1.5
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}
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kurultai_exploit_area_income_base_value = {
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add = 1
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}
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kurultai_exploit_area_income_skill_value = {
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add = stewardship
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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}
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kurultai_exploit_area_income_final_value = {
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add = kurultai_exploit_area_income_base_value
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add = kurultai_exploit_area_income_skill_value
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}
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### Organize Raiders
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kurultai_organize_raiders_loot_base_value = {
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add = 0.5
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}
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kurultai_organize_raiders_loot_skill_value = {
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add = martial
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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}
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kurultai_organize_raiders_loot_final_value = {
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add = kurultai_organize_raiders_loot_base_value
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add = kurultai_organize_raiders_loot_skill_value
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}
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kurultai_organize_raiders_raid_base_value = {
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add = 3
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}
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kurultai_organize_raiders_raid_skill_value = {
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add = martial
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divide = 2
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if = {
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limit = {
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councillor_liege_has_erudition_legacy_5_perk = yes
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}
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multiply = 1.1
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}
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multiply = kurultai_main_yurt_bonus
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}
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kurultai_organize_raiders_raid_final_value = {
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add = kurultai_organize_raiders_raid_base_value
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add = kurultai_organize_raiders_raid_skill_value
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}
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### Culture
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kurultai_culture_max_value = {
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add = learning
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multiply = 2
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max = 50
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}
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kurultai_culture_base_monthly_increase = {
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value = 0.05
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}
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kurultai_culture_skill_monthly_increase = {
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add = learning
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multiply = 2
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divide = 24
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}
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kurultai_culture_perk_monthly_increase = {
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value = 0
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if = {
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limit = {
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scope:councillor_liege = { has_perk = of_the_people_perk }
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}
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add = 2
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}
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}
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kurultai_culture_monthly_increase = {
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add = kurultai_culture_base_monthly_increase
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add = kurultai_culture_skill_monthly_increase
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add = kurultai_culture_perk_monthly_increase
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}
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kurultai_culture_final_value = {
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value = 0
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if = {
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limit = {
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scope:councillor_liege = { has_variable = kurultai_culture_variable_value }
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}
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add = scope:councillor_liege.var:kurultai_culture_variable_value
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}
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}
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