6179 lines
125 KiB
Text
6179 lines
125 KiB
Text
namespace = fp2_yearly
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### EVENT LIST ####################################################################
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## XXXX - XXXX YYY by ZZZ
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## 1001 - 1001 Chess Two by Daniel Moore
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## 1002 - 1002 Compromising Position by Daniel Moore
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## 1003 - 1003 Tilting at Giants by Daniel Moore
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## 1004 - 1004 The Hawk of Quarysh by Daniel Moore
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## 1005 - 1005 Lost Viking by Daniel Moore
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## 1006 - 1007 Viking Cheese by Daniel Moore
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## 1008 - 1008 Consuming the Cheese by Daniel Moore
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## 2020 - 2020 Açò es or, xata! by Hugo Cortell
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## 2025 - 2025 Suffering From Success by Hugo Cortell
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## 3000 - 3000 Neighboring Muslims are growing rice by Alexander Oltner
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## 3001 - 3001 You commission your epitaph by Veronica Pazos
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## 3002 - 3002 Oh my god they were roommates by Veronica Pazos
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## 3003 - 3003 Best friend throws a terrible party by Veronica Pazos
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## 4001 - 4001 You fancy a little siesta by Nick Meredith
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## 4002 - 4002 County is increasingly religiously intertwined by Nick Meredith
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## 4003 - 4003 The road to Santiago is under threat from bandits by Nick Meredith
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## 4004 - 4004 Talented Mozarab offers their services by Nick Meredith
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## 4005 - 4005 Mozarabs in a city ask for their own quarter by Nick Meredith
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## 4006 - 4006 Mozarabs ask for permission to build churches by Nick Meredith
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## 4007 - 4007 Finding a shell on the road to Santiago by Nick Meredith
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## 4008 - 4008 Folk stories around the fireside by Nick Meredith
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## 4009 - 4009 Visiting the Malato Tree by Nick Meredith
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## 4010 - 4010 Finding a Verraco by Nick Meredith
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## 8000 - 8000 Destroying the Vineyards by Ola Jentzsch
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## 8001 - 8001 Assembling the Cortes by Ola Jentzsch
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## 8002 - 8002 Dietary Dilemma By Ola Jentzsch
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## 8003 - 8003 Flight of Fancy By Ola Jentzsch
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## 8004 - 8004 Trasnlation Schools By Ola Jentzsch
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## 8005 - 8005 Under the Stone Pine by Ola Jentzsch
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## 8006 - 8006 Saqaliba Settlers by Ola Jentzsch
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## 9000 - 9002 Conversos and Jewish events By James Beaumont
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## 9005 - 9005 Toledan Nights By James Beaumont
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## 9006 - 9006 Local bishop mad his church faces the wrong way By James Beaumont
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###################################################################################
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# A lot of effort went into the readability of these lists and headers #
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# In fact, now there have been two whole passes of file organization #
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###################################################################################
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###################################
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# Chess Two
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# By Daniel Moore
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###################################
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fp2_yearly.1001 = {
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type = character_event
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title = fp2_yearly.1001.t
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desc = fp2_yearly.1001.desc
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theme = crown
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left_portrait = {
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character = root
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animation = worry
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}
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trigger = {
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#Strategy Games Culture Tradition
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has_fp2_dlc_trigger = yes
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is_landed_or_landless_administrative = yes
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capital_province = {
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geographical_region = world_europe_west_iberia
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}
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NOT = {
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has_character_flag = fp2_yearly.1001
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}
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}
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immediate = {
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add_character_flag = fp2_yearly.1001
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}
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option = { #Torture the pawns
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name = fp2_yearly.1001.c
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trigger = {
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OR = {
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has_trait = sadistic
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has_trait = torturer
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dread > medium_dread
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}
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}
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add_dread = minor_dread_gain
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_compassion = -1
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}
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}
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}
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option = { #King should be stronger
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name = fp2_yearly.1001.a
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add_prestige = medium_prestige_value
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_greed = 1
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}
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}
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}
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option = { #Bishop should be stronger
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name = fp2_yearly.1001.b
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add_piety = medium_piety_value
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add_character_modifier = {
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modifier = fp2_respected_clergy_chess
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years = 10
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_zeal = 1
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}
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}
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}
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}
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###################################
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# Compromising Position
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# By Daniel Moore
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###################################
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fp2_yearly.1002 = {
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type = character_event
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title = fp2_yearly.1002.t
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desc = fp2_yearly.1002.desc
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theme = seduction
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left_portrait = {
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character = root
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animation = shock
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}
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right_portrait = {
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character = scope:deviant_courtier
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animation = prisondungeon
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}
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trigger = {
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has_fp2_dlc_trigger = yes
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is_adult = yes
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is_landed_or_landless_administrative = yes
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any_courtier = { is_available_healthy_ai_adult = yes }
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NOT = {
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has_character_flag = fp2_yearly.1002
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}
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}
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immediate = {
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add_character_flag = fp2_yearly.1002
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random_courtier = {
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limit = {
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is_available_healthy_ai_adult = yes
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OR = {
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has_trait = deviant
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any_secret = {
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type = secret_deviant
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}
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}
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}
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save_scope_as = deviant_courtier
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}
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if = {
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limit = {
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NOT = { exists = scope:deviant_courtier}
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}
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hidden_effect = {
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random_courtier = {
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limit = {
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is_available_healthy_ai_adult = yes
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}
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give_deviant_secret_or_trait_effect = yes
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save_scope_as = deviant_courtier
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}
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}
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}
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scope:deviant_courtier = {
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add_character_flag = {
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flag = is_naked
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days = 1
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}
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add_character_flag = {
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flag = temporarily_blinded
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days = 1
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}
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}
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}
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option = {
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name = fp2_yearly.1002.b
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scope:deviant_courtier = {
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random_secret = {
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type = secret_deviant
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reveal_to = root
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}
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_vengefulness = 1
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ai_honor = -1
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}
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}
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stress_impact = {
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deviant = medium_stress_gain
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}
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}
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option = {
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name = fp2_yearly.1002.c
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stress_impact = {
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deviant = medium_stress_loss
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}
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if = {
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limit = {
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NOT = {
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any_secret = {
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type = secret_deviant
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}
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}
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}
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give_deviant_secret_or_trait_effect = yes
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_sociability = 1
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ai_energy = 1
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ai_zeal = -1
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}
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}
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}
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option = {
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name = fp2_yearly.1002.a
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_honor = 1
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}
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}
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stress_impact = {
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deviant = medium_stress_gain
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}
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}
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after = {
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scope:deviant_courtier = {
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remove_character_flag = is_naked
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}
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}
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}
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###################################
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# Tilting at Giants
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# By Daniel Moore
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###################################
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fp2_yearly.1003 = {
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type = character_event
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title = fp2_yearly.1003.t
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desc = fp2_yearly.1003.desc
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theme = realm
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right_portrait = {
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character = scope:injured_knight
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animation = paranoia
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}
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override_background = { reference = farmland }
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trigger = {
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has_fp2_dlc_trigger = yes
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any_knight = {
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is_available_healthy_ai_adult = yes
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}
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capital_province = {
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geographical_region = world_europe_west_iberia
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}
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ROOT.culture = {
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has_innovation = innovation_windmills
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}
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NOT = {
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has_character_flag = fp2_yearly.1003
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}
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}
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immediate = {
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add_character_flag = fp2_yearly.1003
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random_knight = {
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limit = {
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is_available_healthy_ai_adult = yes
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}
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save_scope_as = injured_knight
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}
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scope:injured_knight = {
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increase_wounds_effect = { REASON = fight }
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}
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}
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option = { #
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name = fp2_yearly.1003.a
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remove_short_term_gold = medium_gold_value
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root.capital_county = {
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change_county_control = 5
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_sociability = 1
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ai_honor = 1
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}
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}
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}
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option = { #
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name = fp2_yearly.1003.b
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root.capital_county = {
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change_county_control = -10
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_rationality = -1
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}
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}
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}
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}
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###################################
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# The Hawk of Quarysh
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# By Daniel Moore
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###################################
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fp2_yearly.1004 = {
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type = character_event
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title = fp2_yearly.1004.t
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desc = fp2_yearly.1004.desc
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theme = learning
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left_portrait = {
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character = root
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animation = worry
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}
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trigger = {
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has_fp2_dlc_trigger = yes
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has_religion = religion:islam_religion
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capital_province = {
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geographical_region = world_europe_west_iberia
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}
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NOT = {
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has_character_flag = fp2_yearly.1004
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}
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}
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cooldown = {
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years = 50
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}
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immediate = {
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add_character_flag = fp2_yearly.1004
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character:73679 = {
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save_scope_as = hawk_of_quraysh
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}
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dynasty:597 = {
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save_scope_as = hawk_dynasty
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}
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dynasty:100721 = {
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save_scope_as = abbasid_dynasty
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}
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}
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option = { #I'm related!
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name = fp2_yearly.1004.c
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trigger = {
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dynasty = {
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this = scope:hawk_dynasty
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}
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}
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ai_chance = {
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base = 1000
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}
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add_prestige = medium_prestige_value
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}
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option = { #How he inspired soldiers
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name = fp2_yearly.1004.a
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add_character_modifier = {
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modifier = fp2_hawk_of_quarysh_martial_modifier
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years = 10
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_energy = 1
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ai_boldness = 1
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}
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}
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}
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option = { #How diplomatic he was
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name = fp2_yearly.1004.b
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add_character_modifier = {
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modifier = fp2_hawk_of_quarysh_diplomacy_modifier
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years = 10
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_sociability = 1
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ai_compassion = 1
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}
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}
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}
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}
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###################################
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# Lost Viking
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# By Daniel Moore
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###################################
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fp2_yearly.1005 = {
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type = character_event
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title = fp2_yearly.1005.t
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desc = fp2_yearly.1005.desc
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theme = realm
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left_portrait = {
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character = root
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animation = worry
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}
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right_portrait = {
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character = scope:hidden_viking
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animation = anger
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}
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trigger = {
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has_fp2_dlc_trigger = yes
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any_held_county = {
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any_county_province = {
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geographical_region = world_europe_west_iberia
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}
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}
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NOT = {
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has_character_flag = fp2_yearly.1005
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}
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}
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cooldown = { years = 50 }
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immediate = {
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add_character_flag = fp2_yearly.1005
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random_held_county = {
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limit = { any_county_province = { geographical_region = world_europe_west_iberia } }
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save_scope_as = viking_county
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}
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create_character = {
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template = fp1_jomsviking_bigwig
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location = root.capital_province
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trait = compassionate
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trait = scarred
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save_scope_as = hidden_viking
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}
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}
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option = {
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name = fp2_yearly.1005.a
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add_courtier = scope:hidden_viking
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scope:viking_county = {
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change_county_control = -5
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_sociability = 1
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ai_compassion = 1
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}
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}
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}
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option = {
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name = fp2_yearly.1005.b
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scope:hidden_viking = {
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death = {
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death_reason = death_execution
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killer = root
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}
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}
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scope:viking_county = {
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change_county_control = -10
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}
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ai_chance = {
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base = 100
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ai_value_modifier = {
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ai_sociability = -1
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ai_compassion = -1
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}
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}
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}
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option = {
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name = fp2_yearly.1005.c
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scope:viking_county = {
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change_county_control = 5
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}
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|
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ai_chance = {
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|
base = 100
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ai_value_modifier = {
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ai_compassion = 1
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}
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}
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}
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}
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|
|
|
###################################
|
|
# Viking Cheese
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# By Daniel Moore
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###################################
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fp2_yearly.1006 = {
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type = character_event
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title = fp2_yearly.1006.t
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desc = fp2_yearly.1006.desc
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theme = realm
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override_background = { reference = wilderness_mountains }
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left_portrait = {
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character = root
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animation = worry
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}
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|
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right_portrait = {
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character = scope:cheese_trader
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animation = scheme
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}
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trigger = {
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has_fp2_dlc_trigger = yes
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any_held_county = {
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any_county_province = {
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geographical_region = world_europe_west_iberia
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}
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}
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|
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NOT = {
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has_character_flag = fp2_yearly.1006
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}
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|
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}
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|
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immediate = {
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add_character_flag = fp2_yearly.1006
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|
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random_held_county = {
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limit = {
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any_county_province = {
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geographical_region = world_europe_west_iberia
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}
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}
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save_scope_as = viking_county
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}
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|
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create_character = {
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template = generic_peasant_character
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location = root.capital_province
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save_scope_as = cheese_trader
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}
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}
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|
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option = { #Lose gold gain cheese
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name = fp2_yearly.1006.a
|
|
remove_short_term_gold = minor_gold_value
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|
#Cheese based bonus
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|
stress_impact = {
|
|
base = miniscule_stress_impact_loss
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|
gluttonous = minor_stress_impact_loss
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|
comfort_eater = minor_stress_impact_loss
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|
eccentric = minor_stress_impact_loss
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
ai_value_modifier = {
|
|
ai_rationality = -1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #You courageously chase the cheese
|
|
name = fp2_yearly.1006.b
|
|
|
|
hidden_effect = {
|
|
random_list = {
|
|
10 = {
|
|
trigger_event = {
|
|
id = fp2_yearly.1007
|
|
days = { 10 20 }
|
|
}
|
|
}
|
|
|
|
5 = {
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
custom_tooltip = fp2.1006.b.tt
|
|
}
|
|
|
|
option = { #Nothing happens you hate cheese and having fun
|
|
name = fp2_yearly.1006.c
|
|
stress_impact = {
|
|
gluttonous = miniscule_stress_impact_gain
|
|
comfort_eater = miniscule_stress_impact_gain
|
|
eccentric = miniscule_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
ai_value_modifier = {
|
|
ai_rationality = 1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
fp2_yearly.1007 = {
|
|
type = character_event
|
|
title = fp2_yearly.1007.t
|
|
desc = fp2_yearly.1007.desc
|
|
theme = realm
|
|
left_portrait = {
|
|
character = root
|
|
animation = sadness
|
|
}
|
|
|
|
right_portrait = {
|
|
character = scope:fake_cheese_viking
|
|
animation = beg
|
|
}
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
|
|
NOT = {
|
|
has_character_flag = fp2_yearly.1007
|
|
}
|
|
|
|
}
|
|
|
|
immediate = {
|
|
|
|
add_character_flag = fp2_yearly.1007
|
|
|
|
root.capital_county = {
|
|
save_scope_as = viking_county
|
|
}
|
|
|
|
create_character = {
|
|
template = generic_peasant_character
|
|
location = root.capital_province
|
|
|
|
save_scope_as = fake_cheese_viking
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = fp2_yearly.1007.a
|
|
|
|
add_prestige = miniscule_prestige_value
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
ai_value_modifier = {
|
|
ai_rationality = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = fp2_yearly.1007.b
|
|
stress_impact = {
|
|
gluttonous = major_stress_loss
|
|
}
|
|
|
|
add_gold = minor_gold_value
|
|
|
|
create_artifact = {
|
|
name = fp2_cheese_artifact
|
|
description = fp2_cheese_artifact_desc
|
|
modifier = artifact_health_gain_1_modifier
|
|
modifier = artifact_attraction_opinion_negative_1_modifier
|
|
type = miscellaneous
|
|
visuals = pouch
|
|
|
|
save_scope_as = newly_created_artifact
|
|
}
|
|
|
|
scope:newly_created_artifact = {
|
|
flag_as_trash_artifact = yes
|
|
set_variable = has_cheese_artifact
|
|
|
|
save_scope_as = cheese_artifact
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Consuming the Cheese
|
|
# By Daniel Moore
|
|
###################################
|
|
fp2_yearly.1008 = {
|
|
type = character_event
|
|
title = fp2_yearly.1008.t
|
|
desc = fp2_yearly.1008.desc
|
|
theme = realm
|
|
override_background = { reference = bp1_wine_cellar }
|
|
left_portrait = {
|
|
character = root
|
|
animation = ecstasy
|
|
|
|
}
|
|
|
|
trigger = {
|
|
any_character_artifact = {
|
|
has_variable = has_cheese_artifact
|
|
}
|
|
|
|
}
|
|
|
|
immediate = {
|
|
|
|
random_character_artifact = {
|
|
limit = {
|
|
has_variable = has_cheese_artifact
|
|
}
|
|
save_scope_as = cheese_artifact
|
|
}
|
|
|
|
}
|
|
|
|
option = {
|
|
name = fp2_yearly.1008.a
|
|
add_stress = scope:cheese_artifact.cheese_artifact_strength
|
|
|
|
destroy_artifact = scope:cheese_artifact
|
|
|
|
}
|
|
|
|
option = {
|
|
name = fp2_yearly.1008.b
|
|
}
|
|
|
|
}
|
|
|
|
###################################
|
|
# Açò es or, xata!
|
|
# By Hugo Cortell
|
|
###################################
|
|
# (hurray for UTF8)
|
|
###################################
|
|
fp2_yearly.2020 = {
|
|
type = character_event
|
|
title = fp2_struggle.2020.t # Removed variation for Jaime I, as he is not in the game
|
|
desc = fp2_struggle.2020.desc # Breaks convention, usually events do not tell the player character how they feel. But it is fitting for this thematically tounge-and-cheek event.
|
|
|
|
theme = recovery
|
|
override_background = { reference = farmland }
|
|
left_portrait = {
|
|
character = root
|
|
animation = admiration
|
|
}
|
|
right_portrait = {
|
|
character = scope:fp2_2020_laxatador
|
|
animation = beg
|
|
}
|
|
cooldown = { years = 100 }
|
|
|
|
weight_multiplier = {
|
|
base = 1
|
|
modifier = {
|
|
add = 5
|
|
has_trait = gluttonous
|
|
}
|
|
}
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
is_landed = yes
|
|
is_ai = no # The AI has no use for narrative-focused events
|
|
OR = {
|
|
has_title = title:c_valencia
|
|
title:c_valencia = {
|
|
holder = {
|
|
OR = {
|
|
liege = root
|
|
top_liege = root
|
|
}
|
|
}
|
|
}
|
|
}
|
|
title:c_valencia = {
|
|
NOR = {
|
|
has_county_modifier = fp2_horchata_colonialism_modifier
|
|
has_county_modifier = governance_1054_satisfied_peasants_modifier
|
|
has_county_modifier = fp2_funded_agriculture_modifier
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
title:c_valencia.title_province = { save_scope_as = fp2_2020_valencia }
|
|
|
|
create_character = {
|
|
age = { 19 36 }
|
|
location = scope:fp2_2020_valencia
|
|
gender = female
|
|
trait = beauty_good_2 # Chata, does not quite translate to beautiful, but english speakers might expect it to.
|
|
trait = logistician
|
|
trait = diligent
|
|
trait = temperate
|
|
trait = compassionate
|
|
random_traits = no
|
|
culture = scope:fp2_2020_valencia.culture
|
|
faith = scope:fp2_2020_valencia.faith
|
|
dynasty = none
|
|
save_scope_as = fp2_2020_laxatador
|
|
}
|
|
}
|
|
|
|
option = { # Engage in resource extraction
|
|
name = fp2_struggle.2020.a
|
|
flavor = fp2_struggle.2020.a.desc
|
|
|
|
trigger = {
|
|
OR = {
|
|
has_trait = gluttonous
|
|
has_trait = comfort_eater
|
|
}
|
|
}
|
|
|
|
scope:fp2_2020_valencia.county = {
|
|
add_county_modifier = {
|
|
modifier = fp2_horchata_colonialism_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
root.capital_county = { # The people love this
|
|
add_county_modifier = {
|
|
modifier = governance_1054_satisfied_peasants_modifier
|
|
years = 15
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Give them money to make more
|
|
name = fp2_struggle.2020.d
|
|
|
|
trigger = {
|
|
NOT = {
|
|
has_trait = gluttonous
|
|
has_trait = comfort_eater
|
|
}
|
|
}
|
|
|
|
remove_treasury_or_gold = medium_treasury_or_gold_value
|
|
scope:fp2_2020_valencia.county = {
|
|
add_county_modifier = {
|
|
modifier = fp2_funded_agriculture_modifier
|
|
years = 15
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Take a few barrels for the family (wholesome outcome)
|
|
name = fp2_struggle.2020.b
|
|
|
|
every_close_family_member = {
|
|
custom = all_close_family_members
|
|
add_opinion = {
|
|
target = root
|
|
modifier = delicious_morsel_opinion
|
|
opinion = 10
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # NO! THE DEVIL MUST BE TEMPTING ME (evil outcome)
|
|
name = fp2_struggle.2020.c
|
|
flavor = fp2_struggle.2020.c.desc
|
|
|
|
stress_impact = { gluttonous = minor_stress_impact_gain } # As you need to be glut to trigger the event, the stress is reduced to compensate
|
|
if = {
|
|
limit = { has_trait = gluttonous }
|
|
add_prestige = medium_prestige_gain # Resisting is very difficult
|
|
}
|
|
else = { add_prestige = minor_prestige_gain }
|
|
|
|
}
|
|
|
|
after = { scope:fp2_2020_laxatador = { silent_disappearance_effect = yes } }
|
|
}
|
|
|
|
###################################
|
|
# Suffering From Success
|
|
# By Hugo Cortell
|
|
###################################
|
|
fp2_yearly.2025 = {
|
|
type = character_event
|
|
title = fp2_struggle.2025.t
|
|
desc = fp2_struggle.2025.desc
|
|
theme = realm
|
|
override_background = { reference = wilderness_mountains }
|
|
cooldown = { years = 4 }
|
|
left_portrait = {
|
|
character = scope:fp2_2025_marshal
|
|
animation = flirtation_left
|
|
}
|
|
right_portrait = {
|
|
character = root
|
|
triggered_animation = {
|
|
trigger = { # Is sad
|
|
OR ={
|
|
has_trait = depressed_1
|
|
has_trait = depressed_genetic
|
|
has_trait = compassionate
|
|
has_trait = gallant
|
|
has_trait = peasant_leader
|
|
}
|
|
}
|
|
animation = sadness
|
|
}
|
|
animation = war_defender
|
|
}
|
|
|
|
trigger = {
|
|
gold > medium_gold_value
|
|
|
|
any_held_county = {
|
|
any_county_province = { geographical_region = world_europe_west_iberia }
|
|
recent_history = {
|
|
type = conquest
|
|
years = 4
|
|
}
|
|
}
|
|
|
|
OR = {
|
|
exists = cp:councillor_steward
|
|
exists = cp:councillor_marshal
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
random_held_county = {
|
|
limit = {
|
|
any_county_province = { geographical_region = world_europe_west_iberia }
|
|
recent_history = {
|
|
type = conquest
|
|
years = 4
|
|
}
|
|
}
|
|
save_scope_as = fp2_2025_razed_land
|
|
}
|
|
|
|
if = {
|
|
limit = { exists = cp:councillor_marshal }
|
|
cp:councillor_marshal = { save_scope_as = fp2_2025_marshal }
|
|
}
|
|
else = { cp:councillor_steward = { save_scope_as = fp2_2025_marshal } }
|
|
}
|
|
|
|
option = { # No more war from them. Let them rebuild in peace.
|
|
name = fp2_struggle.2025.a
|
|
|
|
trigger = {
|
|
OR ={
|
|
has_trait = depressed_1
|
|
has_trait = depressed_genetic
|
|
has_trait = compassionate
|
|
has_trait = gallant
|
|
has_trait = peasant_leader
|
|
}
|
|
}
|
|
|
|
add_stress = minor_stress_impact_loss
|
|
send_interface_toast = {
|
|
type = event_toast_effect_good
|
|
title = fp2_vow_against_conscription_modifier
|
|
left_icon = ROOT
|
|
|
|
scope:fp2_2025_razed_land = {
|
|
add_county_modifier = {
|
|
modifier = fp2_vow_against_conscription_modifier
|
|
years = 40
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # I will build a great monument
|
|
name = fp2_struggle.2025.b
|
|
|
|
remove_treasury_or_gold = minor_treasury_or_gold_value
|
|
send_interface_toast = {
|
|
type = event_toast_effect_good
|
|
title = fp2_monument_to_war_modifier
|
|
left_icon = ROOT
|
|
|
|
add_prestige = medium_prestige_gain
|
|
scope:fp2_2025_razed_land = {
|
|
add_county_modifier = {
|
|
modifier = fp2_monument_to_war_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # We will restore this town back to what it was
|
|
name = fp2_struggle.2025.c
|
|
|
|
remove_treasury_or_gold = medium_treasury_or_gold_value
|
|
send_interface_toast = {
|
|
type = event_toast_effect_good
|
|
title = fp2_village_rebuiling_efforts_modifier
|
|
left_icon = ROOT
|
|
|
|
scope:fp2_2025_razed_land = {
|
|
add_county_modifier = {
|
|
modifier = fp2_village_rebuiling_efforts_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # I will establish a temporary outpost here
|
|
name = fp2_struggle.2025.d
|
|
|
|
send_interface_toast = {
|
|
type = event_toast_effect_good
|
|
title = fp2_border_encampments_modifier
|
|
left_icon = ROOT
|
|
|
|
scope:fp2_2025_razed_land = {
|
|
add_county_modifier = {
|
|
modifier = fp2_border_encampments_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Neighboring Muslims are growing rice
|
|
# By Alexander Oltner
|
|
###################################
|
|
scripted_trigger rice_field_potential = {
|
|
is_available_ai_adult = yes
|
|
faith.religion = religion:islam_religion
|
|
capital_county.faith.religion = religion:islam_religion
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
capital_county = {
|
|
county_control >= 100
|
|
development_level >= root.capital_county.development_level
|
|
}
|
|
}
|
|
|
|
fp2_yearly.3000 = {
|
|
type = character_event
|
|
title = fp2_flavor.0001.t
|
|
desc = fp2_flavor.0001.desc
|
|
theme = realm
|
|
override_background = { reference = farmland }
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_rational
|
|
}
|
|
right_portrait = {
|
|
character = scope:rice_propagator
|
|
animation = happiness
|
|
}
|
|
|
|
cooldown = { years = 30 }
|
|
|
|
trigger = {
|
|
# DLC checking
|
|
has_fp2_dlc_trigger = yes
|
|
is_landed = yes
|
|
|
|
trigger_if = {
|
|
limit = {
|
|
fp2_character_any_involvement_iberian_struggle_trigger = yes
|
|
}
|
|
struggle:iberian_struggle = {
|
|
OR = {
|
|
is_struggle_phase = struggle_iberia_phase_compromise
|
|
is_struggle_phase = struggle_iberia_phase_conciliation
|
|
is_struggle_phase = struggle_iberia_phase_opportunity
|
|
}
|
|
}
|
|
}
|
|
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
|
|
NOR = { # Non-muslim with non-muslim capital
|
|
capital_county.faith.religion = religion:islam_religion
|
|
faith.religion = religion:islam_religion
|
|
capital_county = {
|
|
has_county_modifier = terraced_hills_modifier
|
|
}
|
|
}
|
|
OR = { # Vassal, neighbor, or liege is muslim with muslim capital
|
|
any_neighboring_and_across_water_top_liege_realm_owner = {
|
|
rice_field_potential = yes
|
|
}
|
|
any_vassal = {
|
|
rice_field_potential = yes
|
|
}
|
|
liege = {
|
|
rice_field_potential = yes
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
capital_county = { save_scope_as = capital_county_scope }
|
|
|
|
every_neighboring_and_across_water_top_liege_realm_owner = {
|
|
limit = {
|
|
rice_field_potential = yes
|
|
}
|
|
add_to_list = rice_propagators
|
|
}
|
|
every_vassal = {
|
|
limit = {
|
|
rice_field_potential = yes
|
|
}
|
|
add_to_list = rice_propagators
|
|
}
|
|
if = {
|
|
limit = {
|
|
liege = {
|
|
rice_field_potential = yes
|
|
}
|
|
}
|
|
liege = {
|
|
add_to_list = rice_propagators
|
|
}
|
|
}
|
|
|
|
random_in_list = {
|
|
list = rice_propagators
|
|
weight = {
|
|
base = 1
|
|
modifier = {
|
|
add = 10
|
|
is_of_major_interest_to_root_trigger = yes
|
|
}
|
|
modifier = {
|
|
add = 5
|
|
is_of_minor_interest_to_root_trigger = yes
|
|
}
|
|
modifier = {
|
|
add = stewardship
|
|
}
|
|
}
|
|
save_scope_as = rice_propagator
|
|
capital_county = {
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
has_county_modifier = terraced_hills_modifier
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
add_county_modifier = {
|
|
modifier = terraced_hills_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = rice_propagator_capital
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = fp2_flavor.0001.a
|
|
|
|
pay_treasury_or_gold = {
|
|
target = scope:rice_propagator
|
|
value = scope:rice_propagator.medium_treasury_or_gold_value # The costs/duels were updated to be higher for balance reasons
|
|
}
|
|
|
|
scope:capital_county_scope = {
|
|
add_county_modifier = {
|
|
modifier = terraced_hills_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
greedy = massive_stress_impact_gain
|
|
zealous = major_stress_impact_gain
|
|
deceitful = medium_stress_impact_gain
|
|
arrogant = medium_stress_impact_gain
|
|
paranoid = medium_stress_impact_gain
|
|
arbitrary = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = greedy
|
|
has_trait = zealous
|
|
has_trait = deceitful
|
|
has_trait = arrogant
|
|
has_trait = paranoid
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = fp2_flavor.0001.b
|
|
|
|
duel = {
|
|
skill = diplomacy
|
|
value = scope:rice_propagator.diplomacy
|
|
|
|
11 = { # Failure
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -2
|
|
min = -5
|
|
}
|
|
|
|
desc = fp2_flavor.0001.b.failure
|
|
send_interface_toast = {
|
|
title = fp2_flavor.0001.b.failure
|
|
left_icon = scope:rice_propagator
|
|
|
|
scope:rice_propagator = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = insult_opinion
|
|
opinion = -15
|
|
}
|
|
|
|
hidden_effect = {
|
|
random = {
|
|
chance = 50
|
|
if = {
|
|
limit = { can_set_relation_potential_rival_trigger = { CHARACTER = root } }
|
|
set_relation_potential_rival = root
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
10 = { # Success
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 1.5
|
|
}
|
|
|
|
desc = fp2_flavor.0001.b.success
|
|
send_interface_toast = {
|
|
title = fp2_flavor.0001.b.success
|
|
left_icon = scope:rice_propagator
|
|
|
|
scope:capital_county_scope = {
|
|
add_county_modifier = {
|
|
modifier = terraced_hills_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
paranoid = massive_stress_impact_gain
|
|
impatient = major_stress_impact_gain
|
|
shy = major_stress_impact_gain
|
|
callous = medium_stress_impact_gain
|
|
sadistic = medium_stress_impact_gain
|
|
vengeful = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = paranoid
|
|
has_trait = impatient
|
|
has_trait = shy
|
|
has_trait = callous
|
|
has_trait = sadistic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = fp2_flavor.0001.c
|
|
|
|
duel = {
|
|
skill = intrigue
|
|
value = scope:rice_propagator.intrigue
|
|
|
|
11 = { # Failure
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -1.5
|
|
min = -5
|
|
}
|
|
|
|
desc = fp2_flavor.0001.c.failure
|
|
send_interface_toast = {
|
|
title = fp2_flavor.0001.c.failure
|
|
left_icon = scope:rice_propagator
|
|
|
|
scope:rice_propagator = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = angry_opinion
|
|
opinion = -35
|
|
}
|
|
|
|
progress_towards_rival_effect = {
|
|
REASON = rival_rice_stolen
|
|
CHARACTER = root
|
|
OPINION = 0
|
|
}
|
|
}
|
|
}
|
|
}
|
|
10 = { # Success
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 1.5
|
|
}
|
|
|
|
desc = fp2_flavor.0001.c.success
|
|
send_interface_toast = {
|
|
title = fp2_flavor.0001.c.success
|
|
left_icon = scope:rice_propagator
|
|
|
|
scope:capital_county_scope = {
|
|
add_county_modifier = {
|
|
modifier = terraced_hills_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
honest = massive_stress_impact_gain
|
|
generous = major_stress_impact_gain
|
|
craven = medium_stress_impact_gain
|
|
content = medium_stress_impact_gain
|
|
patient = minor_stress_impact_gain
|
|
humble = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = honest
|
|
has_trait = generous
|
|
has_trait = craven
|
|
has_trait = content
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = fp2_flavor.0001.d
|
|
|
|
stress_impact = {
|
|
diligent = major_stress_impact_gain
|
|
ambitious = major_stress_impact_gain
|
|
generous = medium_stress_impact_gain
|
|
trusting = medium_stress_impact_gain
|
|
fickle = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 50
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = diligent
|
|
has_trait = ambitious
|
|
has_trait = generous
|
|
has_trait = trusting
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# As I Lay Dying
|
|
# whether this title is a reference to Faulkner's novel or the metalcore band
|
|
# that I shall leave to the judgement of the reader
|
|
# by Veronica Pazos
|
|
# 3001 - 3001
|
|
##################################################
|
|
fp2_yearly.3001 = {
|
|
type = character_event
|
|
title = fp2_flavor.3001.t
|
|
desc = fp2_flavor.3001.desc
|
|
|
|
theme = death
|
|
left_portrait = {
|
|
character = ROOT
|
|
animation = worry
|
|
}
|
|
override_background = { reference = throne_room }
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
is_landed = yes
|
|
is_available_even_at_war_adult = yes
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
OR = {
|
|
AND = {
|
|
age >= 45
|
|
has_trait = wounded_2
|
|
}
|
|
AND = {
|
|
age >= 45
|
|
has_trait = ill
|
|
}
|
|
has_trait = wounded_3
|
|
has_trait = cancer
|
|
age >= 75
|
|
}
|
|
NOT = { has_character_flag = had_event_fp2_flavor_3001 }
|
|
OR = {
|
|
OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion }
|
|
religion = religion:judaism_religion
|
|
religion = religion:islam_religion
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_illness"
|
|
add_character_flag = had_event_fp2_flavor_3001
|
|
religion = {
|
|
save_scope_as = fp2_flavor_3001_religion
|
|
}
|
|
}
|
|
|
|
option = { #your own official language (Latin/Hebrew/Arabic)
|
|
name = fp2_flavor.3001.a
|
|
add_piety = minor_piety_gain
|
|
add_prestige = minor_prestige_gain
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = 10
|
|
has_trait = zealous
|
|
}
|
|
ai_value_modifier = {
|
|
ai_zeal = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Vulgar (Romance) language
|
|
name = fp2_flavor.3001.b
|
|
add_piety = medium_piety_loss
|
|
every_vassal = {
|
|
limit = {
|
|
religion = root.religion
|
|
}
|
|
custom = custom.every_vassal
|
|
add_opinion = {
|
|
target = ROOT
|
|
modifier = reputation_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 5
|
|
modifier = {
|
|
add = 10
|
|
OR = {
|
|
has_trait = compassionate
|
|
has_trait = humble
|
|
}
|
|
}
|
|
ai_value_modifier = {
|
|
ai_compassion = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #your language + vulgar (Latin + Castillian / Hebrew + Sephardí / Arabic + Mozarabic )
|
|
name = fp2_flavor.3001.c
|
|
stress_impact = {
|
|
base = minor_stress_loss
|
|
zealous = medium_stress_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 20
|
|
modifier = {
|
|
add = -10
|
|
has_trait = zealous
|
|
}
|
|
ai_value_modifier = {
|
|
ai_zeal = -1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #all of them! (vulgar + Latin + Hebrew + Arabic)
|
|
name = fp2_flavor.3001.d
|
|
add_character_modifier = {
|
|
modifier = fp2_epitaph_modifier
|
|
years = 5
|
|
}
|
|
add_piety = minor_piety_loss
|
|
stress_impact = {
|
|
base = minor_stress_impact_gain
|
|
zealous = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 5
|
|
modifier = {
|
|
add = -10
|
|
has_trait = zealous
|
|
}
|
|
modifier = {
|
|
add = 10
|
|
has_trait = compassionate
|
|
}
|
|
ai_value_modifier = {
|
|
ai_zeal = -1
|
|
ai_compassion = 1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# And They Were Roommates
|
|
# (oh my god they were roommates)
|
|
# by Veronica Pazos
|
|
# (idea by Baudelaire Welch)
|
|
# 3002 - 3002
|
|
##################################################
|
|
fp2_yearly.3002 = {
|
|
type = character_event
|
|
title = fp2_flavor.3011.t
|
|
desc = fp2_flavor.3011.desc
|
|
|
|
theme = seduction
|
|
left_portrait = {
|
|
character = ROOT
|
|
animation = ecstasy
|
|
}
|
|
right_portrait = {
|
|
character = scope:fp2_flavor_3011_best_friend
|
|
animation = flirtation
|
|
}
|
|
override_background = { reference = bedchamber }
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
is_playable_character = yes
|
|
is_available_even_at_war_adult = yes
|
|
any_relation = { #you have a best friend!
|
|
type = best_friend
|
|
is_available_healthy_ai_adult = yes
|
|
can_set_relation_lover_trigger = { CHARACTER = ROOT } #you're attracted to each other's genre
|
|
NOT = { has_trait = celibate }
|
|
NOT = { is_consort_of = root }
|
|
might_cheat_on_every_partner_trigger = yes
|
|
trigger_if = {
|
|
limit = { relation_with_character_is_incestuous_in_my_faith_trigger = { CHARACTER = root } }
|
|
OR = {
|
|
has_perk = subtle_desire_perk
|
|
accepts_incest_with_trigger = { CHARACTER = root }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
weight_multiplier = {
|
|
modifier = {
|
|
add = 0.5
|
|
has_trait = lustful
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
random_relation = {
|
|
type = best_friend
|
|
limit = {
|
|
is_available_healthy_ai_adult = yes
|
|
can_set_relation_lover_trigger = { CHARACTER = ROOT }
|
|
NOT = { has_trait = celibate }
|
|
NOT = { is_consort_of = root }
|
|
might_cheat_on_every_partner_trigger = yes
|
|
trigger_if = {
|
|
limit = { relation_with_character_is_incestuous_in_my_faith_trigger = { CHARACTER = root } }
|
|
OR = {
|
|
has_perk = subtle_desire_perk
|
|
accepts_incest_with_trigger = { CHARACTER = root }
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = fp2_flavor_3011_best_friend
|
|
}
|
|
}
|
|
|
|
option = { #become their lover
|
|
name = fp2_flavor.3011.a
|
|
|
|
trigger = {
|
|
NOT = { has_trait = celibate }
|
|
OR = {
|
|
has_perk = unshackled_lust_perk
|
|
is_attracted_to_gender_of = root
|
|
}
|
|
trigger_if = {
|
|
limit = { relation_with_character_is_incestuous_in_my_faith_trigger = { CHARACTER = scope:fp2_flavor_3011_best_friend } }
|
|
OR = {
|
|
has_perk = subtle_desire_perk
|
|
accepts_incest_with_trigger = { CHARACTER = scope:fp2_flavor_3011_best_friend }
|
|
}
|
|
}
|
|
}
|
|
|
|
set_relation_lover = scope:fp2_flavor_3011_best_friend
|
|
if = { #if you're in a homosexual relationship and your faith disapproves this stresses you
|
|
limit = {
|
|
OR = {
|
|
AND = {
|
|
is_female = yes
|
|
scope:fp2_flavor_3011_best_friend = {
|
|
is_female = yes
|
|
}
|
|
NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } }
|
|
}
|
|
AND = {
|
|
is_male = yes
|
|
scope:fp2_flavor_3011_best_friend = {
|
|
is_male = yes
|
|
}
|
|
NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } }
|
|
}
|
|
}
|
|
}
|
|
stress_impact = {
|
|
base = medium_stress_impact_gain
|
|
zealous = medium_stress_impact_gain #some extra stress
|
|
}
|
|
}
|
|
if = { #your spouse finds this weird
|
|
limit = {
|
|
exists = primary_spouse
|
|
}
|
|
primary_spouse = {
|
|
add_opinion = {
|
|
target = ROOT
|
|
modifier = suspicion_opinion
|
|
opinion = -25
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = 10
|
|
has_trait = lustful
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
has_trait = chaste
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
exists = primary_spouse
|
|
}
|
|
ai_value_modifier = {
|
|
ai_zeal = -1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #allowe them to move in but stay as friends
|
|
name = fp2_flavor.3011.b
|
|
stress_impact = {
|
|
base = medium_stress_loss
|
|
lustful = medium_stress_impact_gain
|
|
}
|
|
if = {
|
|
limit = {
|
|
exists = primary_spouse
|
|
}
|
|
primary_spouse = {
|
|
add_opinion = {
|
|
target = ROOT
|
|
modifier = suspicion_opinion
|
|
opinion = -20
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = -5
|
|
has_trait = lustful
|
|
}
|
|
modifier = {
|
|
add = -2
|
|
has_trait = chaste
|
|
}
|
|
modifier = {
|
|
add = 5
|
|
has_trait = compassionate
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
exists = primary_spouse
|
|
}
|
|
ai_value_modifier = {
|
|
ai_compassion = 0.25
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #nah im good
|
|
name = {
|
|
trigger = {
|
|
exists = primary_spouse
|
|
}
|
|
text = fp2_flavor.3011.c_spouse
|
|
}
|
|
name = {
|
|
trigger = {
|
|
NOT = { exists = primary_spouse }
|
|
}
|
|
text = fp2_flavor.3011.c
|
|
}
|
|
stress_impact = {
|
|
base = medium_stress_impact_gain #you get stressed at losing your bff
|
|
lustful = minor_stress_impact_gain
|
|
callous = minor_stress_loss
|
|
chaste = minor_stress_loss
|
|
}
|
|
scope:fp2_flavor_3011_best_friend = {
|
|
add_opinion = {
|
|
target = ROOT
|
|
modifier = rejected_opinion
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = -5
|
|
has_trait = lustful
|
|
}
|
|
modifier = {
|
|
add = 10
|
|
has_trait = chaste
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
has_trait = compassionate
|
|
}
|
|
modifier = {
|
|
add = 5
|
|
exists = primary_spouse
|
|
}
|
|
ai_value_modifier = {
|
|
ai_compassion = -0.5
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
##################################################
|
|
# A Flavorful Evening
|
|
# by Veronica Pazos
|
|
# (idea by Ewan Cowhig Croft)
|
|
# 3003 - 3003
|
|
##################################################
|
|
fp2_yearly.3003 = {
|
|
type = character_event
|
|
title = fp2_flavor.3021.t
|
|
desc = fp2_flavor.3021.desc
|
|
|
|
theme = feast_activity
|
|
left_portrait = {
|
|
character = scope:fp2_flavor_3021_best_friend
|
|
animation = ecstasy
|
|
}
|
|
right_portrait = {
|
|
character = ROOT
|
|
animation = stress
|
|
}
|
|
override_background = { reference = feast }
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
is_available_for_activity_trigger = yes
|
|
any_relation = { #you have a best friend!
|
|
type = best_friend
|
|
is_available_healthy_ai_adult = yes
|
|
}
|
|
}
|
|
|
|
weight_multiplier = {
|
|
modifier = {
|
|
add = 0.5
|
|
trigger_if = {
|
|
limit = { exists = scope:fp2_flavor_3021_best_friend }
|
|
scope:fp2_flavor_3021_best_friend = {
|
|
OR = {
|
|
has_trait = gregarious
|
|
has_trait = gluttonous
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
random_relation = {
|
|
type = best_friend
|
|
limit = {
|
|
is_available_healthy_ai_adult = yes
|
|
}
|
|
save_scope_as = fp2_flavor_3021_best_friend
|
|
}
|
|
}
|
|
|
|
option = { #pretend nothing's wrong
|
|
name = fp2_flavor.3021.a
|
|
stress_impact = {
|
|
base = medium_stress_impact_gain
|
|
compassionate = minor_stress_impact_gain
|
|
honest = minor_stress_impact_gain
|
|
eccentric = minor_stress_impact_gain
|
|
deceitful = minor_stress_loss
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = 10
|
|
has_trait = deceitful
|
|
}
|
|
modifier = {
|
|
add = -10
|
|
has_trait = honest
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
has_trait = brave
|
|
}
|
|
ai_value_modifier = {
|
|
ai_boldness = -1
|
|
ai_rationality = -0.5
|
|
ai_compassion = 0.5
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #try to gently tell them
|
|
name = fp2_flavor.3021.b
|
|
duel = {
|
|
skill = diplomacy
|
|
value = 5
|
|
50 = {
|
|
desc = fp2_flavor.3021.b.success_tt
|
|
compare_modifier = {
|
|
value = {
|
|
value = scope:duel_value
|
|
if = {
|
|
limit = { has_trait = deceitful }
|
|
add = 5
|
|
}
|
|
if = {
|
|
limit = { intrigue >= medium_skill_rating }
|
|
add = 5
|
|
}
|
|
if = {
|
|
limit = { scope:fp2_flavor_3021_best_friend = { has_trait = forgiving } }
|
|
add = 5
|
|
}
|
|
if = {
|
|
limit = { scope:fp2_flavor_3021_best_friend = { has_trait = trusting } }
|
|
add = 5
|
|
}
|
|
if = {
|
|
limit = { scope:fp2_flavor_3021_best_friend = { opinion = { target = ROOT value >= high_positive_opinion } } }
|
|
add = 5
|
|
}
|
|
}
|
|
}
|
|
send_interface_toast = {
|
|
title = fp2_flavor.3021.b.success
|
|
left_icon = ROOT
|
|
stress_impact = {
|
|
base = minor_stress_impact_gain
|
|
compassionate = minor_stress_impact_gain
|
|
honest = minor_stress_impact_gain
|
|
deceitful = minor_stress_loss
|
|
}
|
|
}
|
|
}
|
|
50 = { #they don't
|
|
send_interface_toast = {
|
|
title = fp2_flavor.3021.b.fail
|
|
left_icon = ROOT
|
|
scope:fp2_flavor_3021_best_friend = {
|
|
add_opinion = {
|
|
target = ROOT
|
|
modifier = insult_opinion
|
|
opinion = -20
|
|
}
|
|
}
|
|
stress_impact = {
|
|
base = medium_stress_impact_gain
|
|
compassionate = minor_stress_impact_gain
|
|
honest = minor_stress_impact_gain
|
|
deceitful = minor_stress_loss
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = 10
|
|
has_trait = compassionate
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
has_trait = deceitful
|
|
}
|
|
ai_value_modifier = {
|
|
ai_boldness = -1
|
|
ai_rationality = 0.5
|
|
ai_compassion = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #directly tell them
|
|
name = fp2_flavor.3021.c
|
|
random_list = {
|
|
25 = { #they take it well
|
|
modifier = {
|
|
add = 5
|
|
has_trait = honest
|
|
}
|
|
modifier = {
|
|
add = 5
|
|
diplomacy >= medium_skill_rating
|
|
}
|
|
modifier = {
|
|
add = 5
|
|
scope:fp2_flavor_3021_best_friend = {
|
|
has_trait = honest
|
|
}
|
|
}
|
|
}
|
|
75 = { #they dont (and they think you're being rude
|
|
scope:fp2_flavor_3021_best_friend = {
|
|
add_opinion = {
|
|
target = ROOT
|
|
modifier = insult_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
stress_impact = {
|
|
base = medium_stress_impact_gain
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = 10
|
|
has_trait = brave
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
has_trait = deceitful
|
|
}
|
|
ai_value_modifier = {
|
|
ai_boldness = 1
|
|
ai_rationality = 0.5
|
|
ai_compassion = -1
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #ghost them
|
|
name = fp2_flavor.3021.d
|
|
scope:fp2_flavor_3021_best_friend = { #they REALLY dislike you
|
|
add_opinion = {
|
|
target = ROOT
|
|
modifier = insult_opinion
|
|
opinion = -50
|
|
}
|
|
}
|
|
stress_impact = {
|
|
base = minor_stress_loss
|
|
brave = minor_stress_impact_gain
|
|
honest = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
add = -10
|
|
has_trait = brave
|
|
}
|
|
modifier = {
|
|
add = -5
|
|
has_trait = honest
|
|
}
|
|
ai_value_modifier = {
|
|
ai_boldness = -1
|
|
ai_rationality = -0.5
|
|
ai_compassion = -1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# You fancy a little siesta
|
|
# By Nick Meredith
|
|
###################################
|
|
# Look, this was inspired by our actual Spanish designer having a nap after lunch
|
|
# Don't look at me like that
|
|
###################################
|
|
fp2_yearly.4001 = {
|
|
type = character_event
|
|
title = fp2_yearly.4001.t
|
|
desc = fp2_yearly.4001.desc
|
|
theme = mental_health
|
|
override_background = { reference = bedchamber }
|
|
left_portrait = {
|
|
character = root
|
|
animation = boredom
|
|
}
|
|
|
|
trigger = {
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_playable_character = yes
|
|
is_available_at_peace_adult = yes
|
|
|
|
#is Iberian
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
|
|
#has more than 5 stress
|
|
stress > 5
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
option = { #No, I have work to do!
|
|
name = fp2_yearly.4001.a
|
|
|
|
add_prestige = minor_prestige_gain
|
|
|
|
stress_impact = {
|
|
base = medium_stress_impact_gain
|
|
lazy = medium_stress_impact_gain
|
|
diligent = major_stress_impact_loss
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = lazy
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #a little nap can't hurt anyone
|
|
name = fp2_yearly.4001.b
|
|
|
|
stress_impact = {
|
|
base = minor_stress_impact_loss
|
|
diligent = massive_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = diligent
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# County is increasingly religiously intertwined
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4002 = {
|
|
type = character_event
|
|
title = fp2_yearly.4002.t
|
|
desc = fp2_yearly.4002.desc
|
|
theme = faith
|
|
left_portrait = {
|
|
character = root
|
|
animation = stress
|
|
}
|
|
right_portrait = {
|
|
character = scope:realm_priest
|
|
animation = worry
|
|
}
|
|
|
|
cooldown = { years = 30 }
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_available_at_peace_adult = yes
|
|
|
|
#is Iberian
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
|
|
#has a court chaplain
|
|
exists = cp:councillor_court_chaplain
|
|
|
|
#has a county that doesn't match your faith
|
|
any_directly_owned_province = {
|
|
faith != root.faith
|
|
}
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
random_directly_owned_province = {
|
|
limit = {
|
|
faith != root.faith
|
|
}
|
|
save_scope_as = interfaith_province
|
|
}
|
|
cp:councillor_court_chaplain = {
|
|
save_scope_as = realm_priest
|
|
}
|
|
}
|
|
|
|
option = { #I welcome a multifaith community.
|
|
name = fp2_yearly.4002.a
|
|
|
|
add_character_modifier = {
|
|
modifier = fp2_multifaith_county_modifier
|
|
years = 10
|
|
}
|
|
|
|
scope:realm_priest = {
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = annoyed_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = major_stress_gain
|
|
cynical = minor_stress_loss
|
|
arrogant = medium_stress_gain
|
|
impatient = medium_stress_gain
|
|
arbitrary = minor_stress_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = zealous
|
|
has_trait = impatient
|
|
has_trait = arrogant
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #This must be stopped!
|
|
name = fp2_yearly.4002.b
|
|
|
|
add_piety = minor_piety_gain
|
|
|
|
scope:interfaith_province.county = {
|
|
change_county_control = medium_county_control_loss
|
|
set_county_faith = root.faith
|
|
add_county_modifier = {
|
|
modifier = fp2_religious_strife_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
scope:realm_priest = {
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = respect_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = medium_stress_loss
|
|
cynical = medium_stress_gain
|
|
forgiving = major_stress_gain
|
|
just = medium_stress_gain
|
|
stubborn = minor_stress_gain
|
|
content = minor_stress_gain
|
|
patient = minor_stress_gain
|
|
trusting = minor_stress_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = cynical
|
|
has_trait = forgiving
|
|
has_trait = just
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# The road to Santiago is under threat from bandits
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4003 = {
|
|
type = character_event
|
|
title = fp2_yearly.4003.t
|
|
desc = fp2_yearly.4003.desc
|
|
theme = martial
|
|
override_background = { reference = terrain }
|
|
left_portrait = {
|
|
character = root
|
|
animation = shock
|
|
}
|
|
right_portrait = {
|
|
character = scope:steward
|
|
animation = worry
|
|
}
|
|
|
|
trigger = {
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_available_at_peace_adult = yes
|
|
|
|
#is Iberian
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
|
|
#has a steward
|
|
exists = cp:councillor_steward
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
|
|
#and is Christian
|
|
OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion }
|
|
|
|
#and owns at least one county on the road to Santiago
|
|
OR = {
|
|
has_title = title:c_santiago
|
|
has_title = title:c_astorga
|
|
has_title = title:c_leon
|
|
has_title = title:c_burgos
|
|
has_title = title:c_amaya
|
|
has_title = title:c_najera
|
|
has_title = title:c_navarra
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
every_county_in_region = {
|
|
region = world_europe_west_iberia
|
|
limit = { # all counties on the road to Santiago
|
|
OR = {
|
|
this = title:c_santiago
|
|
this = title:c_astorga
|
|
this = title:c_leon
|
|
this = title:c_burgos
|
|
this = title:c_amaya
|
|
this = title:c_najera
|
|
this = title:c_navarra
|
|
}
|
|
OR = {
|
|
holder = root
|
|
holder.top_liege = root
|
|
}
|
|
}
|
|
add_to_list = camino_de_santiago
|
|
}
|
|
|
|
faith = {
|
|
if = {
|
|
limit = {
|
|
any_faith_holy_order = {
|
|
any_leased_title = {
|
|
any_this_title_or_de_jure_above = {
|
|
is_in_list = camino_de_santiago
|
|
}
|
|
}
|
|
}
|
|
}
|
|
random_faith_holy_order = {
|
|
limit = {
|
|
any_leased_title = {
|
|
any_this_title_or_de_jure_above = {
|
|
is_in_list = camino_de_santiago
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = santiago_defenders
|
|
}
|
|
scope:santiago_defenders = {
|
|
random_leased_title = {
|
|
limit = {
|
|
any_this_title_or_de_jure_above = {
|
|
is_in_list = camino_de_santiago
|
|
}
|
|
}
|
|
county = { save_scope_as = ho_province }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
cp:councillor_steward = {
|
|
save_scope_as = steward
|
|
}
|
|
}
|
|
|
|
option = { #Call upon a local Holy Order
|
|
name = fp2_yearly.4003.a
|
|
|
|
trigger = {
|
|
exists = scope:ho_province
|
|
}
|
|
|
|
scope:ho_province = {
|
|
add_county_modifier = {
|
|
modifier = fp2_camino_santiago_ho_protected_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
custom_tooltip = fp2_yearly.4003.tt
|
|
|
|
add_piety = minor_piety_gain
|
|
|
|
remove_treasury_or_gold = minor_treasury_or_gold_value
|
|
|
|
add_internal_flag = special
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
option = { #Pay for the protection of the road
|
|
name = fp2_yearly.4003.b
|
|
|
|
random_in_list = {
|
|
list = camino_de_santiago
|
|
add_county_modifier = {
|
|
modifier = fp2_camino_santiago_protected_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
add_piety = medium_piety_gain
|
|
|
|
remove_treasury_or_gold = major_treasury_or_gold_value
|
|
|
|
stress_impact = {
|
|
greedy = major_stress_impact_gain
|
|
arbitrary = medium_stress_impact_gain
|
|
cynical = medium_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = zealous
|
|
has_trait = greedy
|
|
has_trait = arrogant
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Pilgrims will have to fend for themselves
|
|
name = fp2_yearly.4003.c
|
|
|
|
add_piety = medium_piety_loss
|
|
|
|
stress_impact = {
|
|
base = miniscule_stress_impact_gain
|
|
zealous = major_stress_impact_gain
|
|
humble = medium_stress_impact_gain
|
|
compassionate = medium_stress_impact_gain
|
|
just = minor_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = zealous
|
|
has_trait = humble
|
|
has_trait = compassionate
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Talented Mozarab offers their services
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4004 = {
|
|
type = character_event
|
|
title = fp2_yearly.4004.t
|
|
desc = fp2_yearly.4004.desc
|
|
theme = vassal
|
|
left_portrait = {
|
|
character = root
|
|
animation = admiration
|
|
}
|
|
right_portrait = {
|
|
character = scope:mozarab_wanderer
|
|
animation = marshal
|
|
}
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_landed = yes
|
|
is_available_at_peace_adult = yes
|
|
|
|
#Mozarabic exists...
|
|
exists = faith:mozarabic_church
|
|
|
|
#...but you are not Mozarabic
|
|
NOT = {
|
|
faith = faith:mozarabic_church
|
|
}
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
create_character = {
|
|
age = { 20 40 }
|
|
location = root.capital_province
|
|
gender_female_chance = {
|
|
if = {
|
|
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
|
add = 0
|
|
}
|
|
else_if = {
|
|
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
|
add = 100
|
|
}
|
|
else = {
|
|
add = 50
|
|
}
|
|
}
|
|
random_traits_list = {
|
|
count = 1
|
|
education_martial_3 = {}
|
|
education_martial_4 = {}
|
|
}
|
|
random_traits_list = { #Something nice
|
|
count = 2
|
|
brave = {}
|
|
honest = {}
|
|
gregarious = {}
|
|
trusting = {}
|
|
compassionate = {}
|
|
generous = {}
|
|
humble = {}
|
|
calm = {}
|
|
}
|
|
random_traits_list = {
|
|
count = 1
|
|
lustful = {}
|
|
chaste = {}
|
|
wrathful = {}
|
|
arrogant = {}
|
|
impatient = {}
|
|
patient = {}
|
|
impatient = {}
|
|
ambitious = {}
|
|
cynical = {}
|
|
zealous = {}
|
|
stubborn = {}
|
|
}
|
|
|
|
trait = lifestyle_blademaster
|
|
|
|
random_traits = no
|
|
|
|
diplomacy = { min_template_low_skill max_template_average_skill }
|
|
martial = { min_template_decent_skill max_template_high_skill }
|
|
stewardship = { min_template_low_skill max_template_average_skill }
|
|
intrigue = { min_template_low_skill max_template_average_skill }
|
|
learning = { min_template_low_skill max_template_average_skill }
|
|
prowess = { min_template_decent_skill max_template_high_skill }
|
|
|
|
culture = root.culture
|
|
faith = faith:mozarabic_church
|
|
|
|
dynasty = none
|
|
after_creation = {
|
|
add_gold = { minor_gold_value medium_gold_value }
|
|
add_prestige = { minor_prestige_gain medium_prestige_gain }
|
|
add_piety = { minor_piety_gain medium_piety_gain }
|
|
add_trait_xp = {
|
|
trait = lifestyle_blademaster
|
|
value = {
|
|
integer_range = {
|
|
min = medium_lifestyle_random_xp_low
|
|
max = medium_lifestyle_random_xp_high
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
save_scope_as = mozarab_wanderer
|
|
}
|
|
}
|
|
|
|
option = { #Of course you may join my court!
|
|
name = fp2_yearly.4004.a
|
|
|
|
add_piety = minor_piety_loss
|
|
|
|
stress_impact = {
|
|
base = minor_stress_impact_gain
|
|
zealous = major_stress_impact_gain
|
|
stubborn = minor_stress_impact_gain
|
|
arrogant = minor_stress_impact_gain
|
|
paranoid = minor_stress_impact_gain
|
|
}
|
|
|
|
add_courtier = scope:mozarab_wanderer
|
|
|
|
scope:mozarab_wanderer = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = respect_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = zealous
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Yes; so long as you convert
|
|
name = fp2_yearly.4004.b
|
|
|
|
random_list = {
|
|
|
|
40 = {
|
|
|
|
add_courtier = scope:mozarab_wanderer
|
|
|
|
modifier = {
|
|
scope:mozarab_wanderer = {
|
|
has_trait = stubborn
|
|
}
|
|
add = -10
|
|
}
|
|
|
|
modifier = {
|
|
scope:mozarab_wanderer = {
|
|
has_trait = zealous
|
|
}
|
|
add = -20
|
|
}
|
|
|
|
modifier = {
|
|
scope:mozarab_wanderer = {
|
|
has_trait = arrogant
|
|
}
|
|
add = -5
|
|
}
|
|
|
|
modifier = {
|
|
scope:mozarab_wanderer = {
|
|
has_trait = wrathful
|
|
}
|
|
add = -5
|
|
}
|
|
|
|
send_interface_toast = {
|
|
type = event_toast_effect_good
|
|
title = fp2_yearly.4004.b.succ
|
|
|
|
left_icon = root
|
|
right_icon = scope:mozarab_wanderer
|
|
|
|
scope:mozarab_wanderer = {
|
|
set_character_faith = root.faith
|
|
add_opinion = {
|
|
target = root
|
|
modifier = impious_opinion
|
|
opinion = -20
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
60 = {
|
|
|
|
custom_tooltip = fp2_yearly.4004.tt
|
|
|
|
send_interface_toast = {
|
|
type = event_toast_effect_bad
|
|
title = fp2_yearly.4004.b.fail
|
|
|
|
left_icon = root
|
|
right_icon = scope:mozarab_wanderer
|
|
|
|
scope:mozarab_wanderer = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = annoyed_opinion
|
|
opinion = -40
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
option = { #Send them away
|
|
name = fp2_yearly.4004.c
|
|
|
|
custom_tooltip = fp2_yearly.4004.c.tt
|
|
|
|
scope:mozarab_wanderer = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = annoyed_opinion
|
|
opinion = -40
|
|
}
|
|
}
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Mozarabs in a city ask for their own quarter
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4005 = {
|
|
type = character_event
|
|
title = fp2_yearly.4005.t
|
|
desc = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = { religion = religion:islam_religion }
|
|
desc = fp2_yearly.4005.desc.muslim
|
|
}
|
|
triggered_desc = {
|
|
trigger = { always = yes }
|
|
desc = fp2_yearly.4005.desc.christian
|
|
}
|
|
}
|
|
desc = fp2_yearly.4005.desc
|
|
}
|
|
theme = faith
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_honorable
|
|
}
|
|
right_portrait = {
|
|
character = scope:mozarab_merchant
|
|
animation = worry
|
|
}
|
|
|
|
cooldown = { years = 10 }
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_available_at_peace_adult = yes
|
|
|
|
#Mozarabic exists...
|
|
exists = faith:mozarabic_church
|
|
|
|
#...but you are not Mozarabic
|
|
NOT = {
|
|
faith = faith:mozarabic_church
|
|
}
|
|
|
|
#and you have a county that has a city holding
|
|
any_held_county= {
|
|
any_county_province = {
|
|
has_holding_type = city_holding
|
|
}
|
|
}
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
random_held_county = {
|
|
limit = {
|
|
any_county_province = {
|
|
has_holding_type = city_holding
|
|
}
|
|
}
|
|
save_scope_as = mozarab_quarter
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
any_pool_character = {
|
|
province = scope:mozarab_quarter.title_province
|
|
faith = faith:mozarabic_church
|
|
is_available_healthy_ai_adult = yes
|
|
}
|
|
}
|
|
random_pool_character = {
|
|
province = scope:mozarab_quarter.title_province
|
|
limit = {
|
|
faith = faith:mozarabic_church
|
|
is_available_healthy_ai_adult = yes
|
|
}
|
|
save_scope_as = mozarab_merchant
|
|
}
|
|
}
|
|
|
|
else = {
|
|
create_character = {
|
|
age = { 20 40 }
|
|
location = root.capital_province
|
|
gender_female_chance = root_faith_dominant_gender_female_chance
|
|
random_traits_list = {
|
|
count = 1
|
|
education_stewardship_3 = {}
|
|
education_stewardship_4 = {}
|
|
}
|
|
|
|
random_traits = yes
|
|
|
|
culture = scope:mozarab_quarter.culture
|
|
faith = faith:mozarabic_church
|
|
|
|
dynasty = none
|
|
|
|
save_scope_as = mozarab_merchant
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #You may have a little enclave, as a treat
|
|
name = fp2_yearly.4005.a
|
|
|
|
remove_treasury_or_gold = medium_treasury_or_gold_value
|
|
|
|
scope:mozarab_quarter = {
|
|
add_county_modifier = {
|
|
modifier = fp2_mozarab_quarter_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
scope:mozarab_merchant = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = grateful_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
|
|
every_vassal = {
|
|
limit = {
|
|
has_trait = zealous
|
|
}
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = impious_opinion
|
|
opinion = -20
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = major_stress_impact_gain
|
|
greedy = major_stress_impact_gain
|
|
arrogant = medium_stress_impact_gain
|
|
arbitrary = minor_stress_impact_gain
|
|
ambitious = minor_stress_impact_gain
|
|
stubborn = minor_stress_impact_gain
|
|
lazy = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = zealous
|
|
has_trait = greedy
|
|
has_trait = arrogant
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Begone, heathen!
|
|
name = fp2_yearly.4005.b
|
|
|
|
add_piety = medium_piety_gain
|
|
|
|
scope:mozarab_merchant = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = angry_opinion
|
|
opinion = -40
|
|
}
|
|
}
|
|
|
|
every_vassal = {
|
|
limit = {
|
|
has_trait = zealous
|
|
NOT = {
|
|
faith = faith:mozarabic_church
|
|
}
|
|
}
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = pious_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
|
|
every_vassal = {
|
|
limit = {
|
|
faith = faith:mozarabic_church
|
|
}
|
|
add_opinion = {
|
|
target = root
|
|
modifier = disappointed_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = medium_stress_loss
|
|
cynical = medium_stress_gain
|
|
forgiving = major_stress_gain
|
|
just = medium_stress_gain
|
|
stubborn = minor_stress_gain
|
|
content = minor_stress_gain
|
|
patient = minor_stress_gain
|
|
trusting = minor_stress_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = cynical
|
|
has_trait = forgiving
|
|
has_trait = just
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Mozarabs ask for permission to build churches
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4006 = {
|
|
type = character_event
|
|
title = fp2_yearly.4006.t
|
|
desc = fp2_yearly.4006.desc
|
|
theme = faith
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_zealous
|
|
}
|
|
right_portrait = {
|
|
character = scope:mozarab_priest
|
|
animation = beg
|
|
}
|
|
|
|
cooldown = { years = 30 }
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_available_at_peace_adult = yes
|
|
|
|
#Mozarabic exists
|
|
exists = faith:mozarabic_church
|
|
|
|
#You are not Christian at all
|
|
NOT = {
|
|
faith = { religion_tag = christianity_religion }
|
|
}
|
|
|
|
#and you have a county that has a free holding slot
|
|
any_held_county = {
|
|
any_county_province = {
|
|
has_holding = no
|
|
}
|
|
}
|
|
|
|
#and your capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
|
|
exists = cp:councillor_court_chaplain
|
|
}
|
|
|
|
immediate = {
|
|
random_sub_realm_county = {
|
|
limit = {
|
|
any_county_province = {
|
|
has_holding = no
|
|
}
|
|
}
|
|
save_scope_as = mozarab_church
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
any_pool_character = {
|
|
province = scope:mozarab_church.title_province
|
|
faith = faith:mozarabic_church
|
|
is_available_healthy_ai_adult = yes
|
|
has_trait = devoted
|
|
}
|
|
}
|
|
random_pool_character = {
|
|
province = scope:mozarab_church.title_province
|
|
limit = {
|
|
faith = faith:mozarabic_church
|
|
is_available_healthy_ai_adult = yes
|
|
}
|
|
save_scope_as = mozarab_priest
|
|
}
|
|
}
|
|
|
|
else = {
|
|
create_character = {
|
|
age = { 20 40 }
|
|
location = root.capital_province
|
|
gender_female_chance = root_faith_dominant_gender_female_chance
|
|
random_traits_list = {
|
|
count = 1
|
|
education_learning_3 = {}
|
|
education_learning_4 = {}
|
|
}
|
|
|
|
trait = devoted
|
|
|
|
random_traits = yes
|
|
|
|
culture = scope:mozarab_church.culture
|
|
faith = faith:mozarabic_church
|
|
|
|
dynasty = none
|
|
|
|
save_scope_as = mozarab_priest
|
|
}
|
|
}
|
|
cp:councillor_court_chaplain = {
|
|
save_scope_as = realm_priest
|
|
}
|
|
}
|
|
|
|
option = { #You can build a church
|
|
name = fp2_yearly.4006.a
|
|
|
|
remove_treasury_or_gold = medium_treasury_or_gold_value
|
|
|
|
root = {
|
|
add_character_modifier = {
|
|
modifier = fp2_mozarab_church_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
|
|
scope:mozarab_priest = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = grateful_opinion
|
|
opinion = 40
|
|
}
|
|
}
|
|
|
|
scope:realm_priest = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = angry_opinion
|
|
opinion = -10
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = major_stress_impact_gain
|
|
greedy = major_stress_impact_gain
|
|
arrogant = medium_stress_impact_gain
|
|
arbitrary = minor_stress_impact_gain
|
|
ambitious = minor_stress_impact_gain
|
|
stubborn = minor_stress_impact_gain
|
|
lazy = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = zealous
|
|
has_trait = greedy
|
|
has_trait = arrogant
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #You are not allowed to build a church
|
|
name = fp2_yearly.4006.b
|
|
|
|
add_piety = minor_piety_gain
|
|
|
|
root = {
|
|
add_character_modifier = {
|
|
modifier = fp2_mozarab_rejected_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
|
|
scope:mozarab_priest = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = disappointed_opinion
|
|
opinion = -40
|
|
}
|
|
}
|
|
|
|
every_vassal = {
|
|
limit = {
|
|
faith = faith:mozarabic_church
|
|
}
|
|
add_opinion = {
|
|
target = root
|
|
modifier = disappointed_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = medium_stress_loss
|
|
compassionate = massive_stress_gain
|
|
generous = major_stress_gain
|
|
just = major_stress_gain
|
|
forgiving = medium_stress_gain
|
|
cynical = medium_stress_gain
|
|
content = medium_stress_gain
|
|
patient = minor_stress_gain
|
|
trusting = minor_stress_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = compassionate
|
|
has_trait = generous
|
|
has_trait = just
|
|
has_trait = forgiving
|
|
has_trait = cynical
|
|
has_trait = content
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Finding a shell on the road to Santiago
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4007 = {
|
|
type = character_event
|
|
title = fp2_yearly.4007.t
|
|
desc = fp2_yearly.4007.desc
|
|
theme = faith
|
|
left_portrait = {
|
|
character = root
|
|
animation = admiration
|
|
}
|
|
right_portrait = {
|
|
character = scope:realm_priest
|
|
animation = disapproval
|
|
}
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_available_at_peace_adult = yes
|
|
|
|
#You have a realm priest
|
|
exists = cp:councillor_court_chaplain
|
|
|
|
#You are Christian
|
|
faith = { religion_tag = christianity_religion }
|
|
|
|
#You can see sea shells on the sea shore
|
|
NOT = {
|
|
has_trait = blind
|
|
}
|
|
|
|
#You own a county on the road to Santiago
|
|
OR = {
|
|
has_title = title:c_santiago
|
|
has_title = title:c_astorga
|
|
has_title = title:c_leon
|
|
has_title = title:c_burgos
|
|
has_title = title:c_amaya
|
|
has_title = title:c_najera
|
|
has_title = title:c_navarra
|
|
}
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
cp:councillor_court_chaplain = {
|
|
save_scope_as = realm_priest
|
|
}
|
|
}
|
|
|
|
option = { #I'm keeping it and you're keeping your mouth closed m8
|
|
name = fp2_yearly.4007.a
|
|
|
|
root = {
|
|
create_artifact = {
|
|
name = fp2_scallop_shell_artifact
|
|
description = fp2_scallop_shell_artifact_desc
|
|
type = miscellaneous
|
|
visuals = pouch
|
|
modifier = artifact_same_faith_opinion_1_modifier
|
|
modifier = artifact_monthly_piety_1_modifier
|
|
save_scope_as = newly_created_artifact
|
|
}
|
|
|
|
scope:newly_created_artifact = {
|
|
flag_as_trash_artifact = yes
|
|
}
|
|
}
|
|
|
|
add_piety = minor_piety_loss
|
|
|
|
scope:realm_priest = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = disappointed_opinion
|
|
opinion = -10
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = massive_stress_impact_gain
|
|
honest = massive_stress_impact_gain
|
|
just = major_stress_impact_gain
|
|
craven = medium_stress_impact_gain
|
|
content = minor_stress_impact_gain
|
|
generous = minor_stress_impact_gain
|
|
temperate = minor_stress_impact_gain
|
|
trusting = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = zealous
|
|
has_trait = honest
|
|
has_trait = just
|
|
has_trait = craven
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Ok fine I guess I won't keep the stolen valour shell
|
|
name = fp2_yearly.4007.b
|
|
|
|
add_piety = miniscule_piety_value
|
|
|
|
stress_impact = {
|
|
base = miniscule_stress_impact_loss
|
|
cynical = massive_stress_impact_gain
|
|
deceitful = massive_stress_impact_gain
|
|
greedy = major_stress_impact_gain
|
|
arbitrary = medium_stress_impact_gain
|
|
ambitious = minor_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = cynical
|
|
has_trait = deceitful
|
|
has_trait = greedy
|
|
has_trait = arbitrary
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Who do you think they'll believe fam?
|
|
name = fp2_yearly.4007.c
|
|
|
|
custom_tooltip = fp2_yearly.4007.c.tt.flavour
|
|
|
|
scope:realm_priest = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = angry_opinion
|
|
opinion = -20
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
base = miniscule_stress_impact_gain
|
|
zealous = massive_stress_impact_gain
|
|
honest = massive_stress_impact_gain
|
|
just = major_stress_impact_gain
|
|
craven = medium_stress_impact_gain
|
|
content = minor_stress_impact_gain
|
|
generous = minor_stress_impact_gain
|
|
temperate = minor_stress_impact_gain
|
|
trusting = minor_stress_impact_gain
|
|
cynical = minor_stress_impact_loss
|
|
deceitful = minor_stress_impact_loss
|
|
greedy = miniscule_stress_impact_loss
|
|
arbitrary = miniscule_stress_impact_loss
|
|
}
|
|
|
|
duel = {
|
|
skill = intrigue
|
|
target = scope:realm_priest
|
|
|
|
#You win the duel
|
|
50 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 3.5
|
|
min = -49
|
|
}
|
|
desc = fp2_yearly.4007.c.tt.success
|
|
send_interface_toast = {
|
|
title = fp2_yearly.4007.c.tt.success
|
|
left_icon = root
|
|
right_icon = scope:realm_priest
|
|
root = {
|
|
add_trait = pilgrim
|
|
add_piety = 500
|
|
|
|
create_artifact = {
|
|
name = fp2_scallop_shell_artifact
|
|
description = fp2_scallop_shell_artifact_desc
|
|
type = miscellaneous
|
|
visuals = pouch
|
|
modifier = artifact_same_faith_opinion_1_modifier
|
|
modifier = artifact_monthly_piety_1_modifier
|
|
save_scope_as = newly_created_artifact
|
|
}
|
|
|
|
scope:newly_created_artifact = {
|
|
flag_as_trash_artifact = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#You lose the duel
|
|
50 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -3.5
|
|
min = -49
|
|
}
|
|
desc = fp2_yearly.4007.c.tt.fail
|
|
send_interface_toast = {
|
|
title = fp2_yearly.4007.c.tt.fail
|
|
left_icon = root
|
|
right_icon = scope:realm_priest
|
|
root = {
|
|
add_piety = major_piety_loss
|
|
add_stress = medium_stress_gain
|
|
|
|
create_artifact = {
|
|
name = fp2_fake_scallop_shell_artifact
|
|
description = fp2_fake_scallop_shell_artifact_desc
|
|
type = miscellaneous
|
|
visuals = pouch
|
|
modifier = artifact_same_faith_opinion_negative_1_modifier
|
|
modifier = artifact_monthly_piety_negative_1_modifier
|
|
save_scope_as = newly_created_artifact
|
|
}
|
|
|
|
scope:newly_created_artifact = {
|
|
flag_as_trash_artifact = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = cynical
|
|
has_trait = deceitful
|
|
has_trait = greedy
|
|
has_trait = arbitrary
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Folk stories around the fireside
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4008 = {
|
|
type = character_event
|
|
title = fp2_yearly.4008.t
|
|
|
|
override_background = { reference = bp1_bonfire }
|
|
|
|
desc = {
|
|
desc = fp2_yearly.4008.desc.intro
|
|
random_valid = {
|
|
triggered_desc = {
|
|
trigger = { culture = culture:basque }
|
|
desc = fp2_yearly.4008.desc.basque.a
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:basque }
|
|
desc = fp2_yearly.4008.desc.basque.b
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:galician }
|
|
desc = fp2_yearly.4008.desc.galician.a
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:galician }
|
|
desc = fp2_yearly.4008.desc.galician.b
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:castilian }
|
|
desc = fp2_yearly.4008.desc.castilian.a
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:castilian }
|
|
desc = fp2_yearly.4008.desc.castilian.b
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:catalan }
|
|
desc = fp2_yearly.4008.desc.catalan.a
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:catalan }
|
|
desc = fp2_yearly.4008.desc.catalan.b
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:aragonese }
|
|
desc = fp2_yearly.4008.desc.aragonese.a
|
|
}
|
|
triggered_desc = {
|
|
trigger = { culture = culture:aragonese }
|
|
desc = fp2_yearly.4008.desc.aragonese.b
|
|
}
|
|
desc = fp2_yearly.4008.desc.spain.a
|
|
desc = fp2_yearly.4008.desc.spain.b
|
|
desc = fp2_yearly.4008.desc.spain.c
|
|
}
|
|
desc = fp2_yearly.4008.desc.ending
|
|
}
|
|
|
|
theme = friendly
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = scheme
|
|
}
|
|
right_portrait = {
|
|
character = scope:old_crone
|
|
animation = throne_room_conversation_1
|
|
}
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_landed_or_landless_administrative = yes
|
|
is_available_at_peace_adult = yes
|
|
|
|
#You are Iberian
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
if = {
|
|
limit = {
|
|
any_pool_character = {
|
|
province = root.capital_province
|
|
age = { 50 80 }
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
is_available_healthy_ai_adult = yes
|
|
}
|
|
}
|
|
random_pool_character = {
|
|
province = root.capital_province
|
|
limit = {
|
|
age = { 50 80 }
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
is_available_healthy_ai_adult = yes
|
|
}
|
|
save_scope_as = old_crone
|
|
}
|
|
}
|
|
|
|
else = {
|
|
create_character = {
|
|
age = { 50 80 }
|
|
location = root.capital_province
|
|
gender = female
|
|
|
|
trait = lifestyle_poet
|
|
|
|
random_traits = yes
|
|
|
|
culture = root.culture
|
|
faith = root.faith
|
|
|
|
dynasty = none
|
|
|
|
save_scope_as = old_crone
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #What a fun old story!
|
|
name = fp2_yearly.4008.a
|
|
|
|
add_stress = minor_stress_loss
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
option = { #Gimme a lil prestige for not believe in ghosts
|
|
name = fp2_yearly.4008.b
|
|
|
|
add_prestige = minor_prestige_value
|
|
|
|
stress_impact = {
|
|
cynical = miniscule_stress_impact_loss
|
|
arrogant = miniscule_stress_impact_loss
|
|
stubborn = miniscule_stress_impact_loss
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = cynical
|
|
has_trait = arrogant
|
|
has_trait = stubborn
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Invite her to your court
|
|
name = fp2_yearly.4008.c
|
|
|
|
trigger = { #Make sure they have Royal Court but no poet
|
|
has_ep1_dlc_trigger = yes
|
|
can_appoint_char_to_court_position = {
|
|
CHAR = scope:old_crone
|
|
COURT_POS = court_poet_court_position
|
|
}
|
|
}
|
|
|
|
hidden_effect = {
|
|
add_courtier = scope:old_crone
|
|
scope:old_crone = {
|
|
add_trait = whole_of_body
|
|
}
|
|
}
|
|
|
|
court_position_grant_effect = {
|
|
EMPLOYER = root
|
|
CANDIDATE = scope:old_crone
|
|
POS = court_poet
|
|
}
|
|
|
|
reverse_add_opinion = {
|
|
modifier = grateful_opinion
|
|
target = scope:old_crone
|
|
opinion = 50
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Visiting the Malato Tree
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4009 = {
|
|
type = character_event
|
|
title = fp2_yearly.4009.t
|
|
desc = fp2_yearly.4009.desc
|
|
theme = crown
|
|
override_background = { reference = wilderness_forest }
|
|
left_portrait = {
|
|
character = root
|
|
animation = admiration
|
|
}
|
|
|
|
cooldown = { years = 30 }
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_available_at_peace_adult = yes
|
|
|
|
#You are Basque
|
|
culture = culture:basque
|
|
|
|
#You own the county where the tree is
|
|
has_title = title:c_viscaya
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
title:c_viscaya = { save_scope_as = viscaya }
|
|
culture = {save_scope_as = root_culture}
|
|
}
|
|
|
|
option = { #One day I too will shoot all their nobs!
|
|
name = fp2_yearly.4009.a
|
|
|
|
every_vassal = {
|
|
custom = custom.every_same_culture_vassal
|
|
limit = {
|
|
culture = culture:basque
|
|
}
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = respect_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
|
|
every_vassal = {
|
|
custom = custom.every_different_culture_vassal
|
|
limit = {
|
|
NOT = {
|
|
culture = culture:basque
|
|
}
|
|
}
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = scared_opinion
|
|
opinion = -20
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
calm = medium_stress_impact_gain
|
|
craven = medium_stress_impact_gain
|
|
content = major_stress_impact_gain
|
|
lazy = medium_stress_impact_gain
|
|
impatient = medium_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = calm
|
|
has_trait = craven
|
|
has_trait = content
|
|
has_trait = lazy
|
|
has_trait = impatient
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Perhaps I need to dream bigger
|
|
name = fp2_yearly.4009.b
|
|
|
|
every_vassal = {
|
|
limit = {
|
|
culture = culture:basque
|
|
}
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = disappointed_opinion
|
|
opinion = -20
|
|
}
|
|
}
|
|
|
|
every_vassal = {
|
|
limit = {
|
|
NOT = {
|
|
culture = culture:basque
|
|
}
|
|
}
|
|
add_opinion = {
|
|
target = liege
|
|
modifier = pleased_opinion
|
|
opinion = 20
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
ambitious = minor_stress_impact_loss
|
|
calm = medium_stress_impact_gain
|
|
craven = medium_stress_impact_gain
|
|
content = major_stress_impact_gain
|
|
lazy = medium_stress_impact_gain
|
|
impatient = medium_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = calm
|
|
has_trait = craven
|
|
has_trait = content
|
|
has_trait = lazy
|
|
has_trait = impatient
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Take some bark from the tree
|
|
name = fp2_yearly.4009.c
|
|
|
|
root = {
|
|
create_artifact = {
|
|
name = fp2_malato_bark_artifact
|
|
description = fp2_malato_bark_artifact_desc
|
|
type = miscellaneous
|
|
visuals = pouch
|
|
modifier = artifact_vassal_limit_1_modifier
|
|
modifier = artifact_monthly_martial_lifestyle_xp_1_modifier
|
|
save_scope_as = newly_created_artifact
|
|
}
|
|
|
|
scope:newly_created_artifact = {
|
|
flag_as_trash_artifact = yes
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Finding a Verraco
|
|
# By Nick Meredith
|
|
###################################
|
|
fp2_yearly.4010 = {
|
|
type = character_event
|
|
title = fp2_yearly.4010.t
|
|
desc = fp2_yearly.4010.desc
|
|
override_background = { reference = farmland }
|
|
theme = learning
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_rational
|
|
}
|
|
|
|
cooldown = { years = 20 }
|
|
|
|
trigger = {
|
|
|
|
#DLC check
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
#Standard check
|
|
is_available_at_peace_adult = yes
|
|
|
|
#owns land formerly inhabited by the Vettones
|
|
OR = {
|
|
has_title = title:c_plasencia
|
|
has_title = title:c_caceres
|
|
has_title = title:c_merida
|
|
has_title = title:c_malagon
|
|
has_title = title:c_almader
|
|
has_title = title:c_medellin
|
|
has_title = title:c_toledo
|
|
}
|
|
|
|
#and capital is located in Iberia
|
|
capital_province = {
|
|
geographical_region = world_europe_west_iberia
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
every_county_in_region = {
|
|
region = world_europe_west_iberia
|
|
limit = { # all relevant counties
|
|
OR = {
|
|
this = title:c_plasencia
|
|
this = title:c_caceres
|
|
this = title:c_merida
|
|
this = title:c_malagon
|
|
this = title:c_almader
|
|
this = title:c_medellin
|
|
this = title:c_toledo
|
|
}
|
|
}
|
|
add_to_list = verracos_counties
|
|
}
|
|
random_in_list = {
|
|
list = verracos_counties
|
|
save_scope_as = verraco_county
|
|
}
|
|
}
|
|
|
|
option = { # Maybe these were tombs for religious figures?
|
|
name = fp2_yearly.4010.a
|
|
|
|
trigger = {
|
|
faith = { religion_tag = christianity_religion }
|
|
}
|
|
|
|
duel = {
|
|
skill = learning
|
|
value = decent_skill_rating
|
|
|
|
#Sounds good to us!
|
|
50 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 3.5
|
|
min = -49
|
|
}
|
|
desc = fp2_yearly.4010.a.success
|
|
send_interface_toast = {
|
|
title = fp2_yearly.4010.a.success
|
|
type = event_toast_effect_good
|
|
left_icon = root
|
|
add_prestige = medium_prestige_value
|
|
}
|
|
scope:verraco_county = {
|
|
add_county_modifier = {
|
|
modifier = fp2_saints_tombs_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
}
|
|
|
|
#What the hell are you talking about?
|
|
50 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -3.5
|
|
min = -49
|
|
}
|
|
desc = fp2_yearly.4010.a.fail
|
|
send_interface_toast = {
|
|
title = fp2_yearly.4010.a.fail
|
|
type = event_toast_effect_bad
|
|
left_icon = root
|
|
stress_impact = {
|
|
base = medium_stress_gain
|
|
ambitious = major_stress_impact_gain
|
|
zealous = medium_stress_impact_gain
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = ambitious
|
|
has_trait = zealous
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # We can use these for buildings
|
|
name = fp2_yearly.4010.b
|
|
|
|
trigger = {
|
|
NOT = {
|
|
faith = { religion_tag = islam_religion }
|
|
}
|
|
}
|
|
|
|
scope:verraco_county = {
|
|
add_county_modifier = {
|
|
modifier = fp2_dismantling_verracos_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
ambitious = miniscule_stress_impact_loss
|
|
calm = medium_stress_impact_gain
|
|
content = medium_stress_impact_gain
|
|
humble = medium_stress_impact_gain
|
|
lazy = medium_stress_impact_gain
|
|
impatient = medium_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = calm
|
|
has_trait = content
|
|
has_trait = lazy
|
|
has_trait = impatient
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Tear these blasphemous things down!
|
|
name = fp2_yearly.4010.c
|
|
|
|
trigger = {
|
|
faith = { religion_tag = islam_religion }
|
|
}
|
|
|
|
add_piety = minor_piety_gain
|
|
|
|
scope:verraco_county = {
|
|
add_county_modifier = {
|
|
modifier = fp2_dismantling_verracos_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = minor_stress_impact_loss
|
|
cynical = medium_stress_impact_gain
|
|
lazy = medium_stress_impact_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = cynical
|
|
has_trait = lazy
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Kinda interesting, I guess
|
|
name = fp2_yearly.4010.d
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Destroying the Vineyards
|
|
# by Ola Jentzsch
|
|
###################################
|
|
fp2_yearly.8000 = {
|
|
type = character_event
|
|
title = fp2_yearly.8000.t
|
|
|
|
desc = {
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
has_religion = religion:islam_religion
|
|
}
|
|
desc = fp2_yearly.8000.desc_muslim_opening
|
|
}
|
|
desc = fp2_yearly.8000.desc_jewish_opening
|
|
}
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
has_title = title:c_cadiz
|
|
}
|
|
desc = fp2_yearly.8000.desc_jerez
|
|
}
|
|
desc = fp2_yearly.8000.desc_not_jerez
|
|
}
|
|
}
|
|
|
|
theme = realm
|
|
override_background = { reference = garden }
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = disapproval
|
|
}
|
|
right_portrait = {
|
|
character = scope:hof_emissary
|
|
animation = chancellor
|
|
}
|
|
|
|
lower_left_portrait = {
|
|
character = scope:vinoclast_caliph
|
|
}
|
|
|
|
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
|
|
OR = {
|
|
has_religion = religion:islam_religion
|
|
has_religion = religion:judaism_religion
|
|
}
|
|
|
|
root.faith = {
|
|
OR = {
|
|
has_doctrine = tenet_religious_legal_pronouncements
|
|
has_doctrine = tenet_literalism
|
|
has_doctrine = tenet_adaptive
|
|
}
|
|
}
|
|
|
|
faith.religious_head != root
|
|
|
|
exists = root.faith.religious_head
|
|
|
|
root.faith.religious_head = { is_ai = yes }
|
|
|
|
fp2_character_involved_in_struggle_trigger = yes
|
|
|
|
any_held_county = {
|
|
county_has_province_with_terrain = {
|
|
terrain = farmlands
|
|
terrain = plains
|
|
terrain = hills
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
|
|
cooldown = { years = 50 }
|
|
|
|
immediate = {
|
|
|
|
|
|
random_held_county = {
|
|
limit = { this = title:c_cadiz }
|
|
save_scope_as = vineyard_county
|
|
}
|
|
|
|
IF = {
|
|
limit = {
|
|
NOT = {
|
|
exists = scope:vineyard_county
|
|
}
|
|
}
|
|
random_held_county = {
|
|
limit = {
|
|
county_has_province_with_terrain = {
|
|
terrain = farmlands
|
|
terrain = plains
|
|
terrain = hills
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
save_scope_as = vineyard_county
|
|
}
|
|
}
|
|
|
|
title:b_jerez = {
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
holder = root
|
|
holder = {
|
|
any_liege_or_above = {
|
|
this = root
|
|
}
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = jerez_vineyards
|
|
}
|
|
}
|
|
|
|
root.faith.religious_head = { save_scope_as = vinoclast_caliph }
|
|
|
|
hidden_effect = {
|
|
scope:vinoclast_caliph = {
|
|
IF = {
|
|
limit = {
|
|
NOT = {
|
|
has_character_modifier = crusading_against_iberian_wine_modifier
|
|
}
|
|
}
|
|
}
|
|
add_character_modifier = {
|
|
modifier = crusading_against_iberian_wine_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
}
|
|
|
|
create_character = { #this is the head of faith's emissary
|
|
age = { 25 75 }
|
|
location = root.capital_province
|
|
gender_female_chance = root_faith_dominant_gender_female_chance #could be female, if given the right context.
|
|
trait = zealous
|
|
template = priest_character_template
|
|
save_scope_as = hof_emissary #this saves him as a scope so we can get nice effects to bounce off him!
|
|
}
|
|
}
|
|
|
|
|
|
option = { #Destroying fine wine? Have the caliph gone insane?
|
|
name = fp2_yearly.8000.a
|
|
trigger = {
|
|
NOT = { has_trait = zealous }
|
|
OR = {
|
|
has_trait = drunkard
|
|
has_trait = gregarious
|
|
has_trait = lifestyle_reveler
|
|
}
|
|
}
|
|
|
|
ai_chance = { #hedonistic AI pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = 0.2
|
|
ai_energy = 0.7
|
|
ai_greed = -0.5
|
|
ai_zeal = -0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
craven = minor_stress_impact_gain
|
|
temperate = medium_stress_impact_gain
|
|
trusting = minor_stress_impact_gain
|
|
}
|
|
|
|
add_piety_level = -1
|
|
|
|
scope:vinoclast_caliph = {
|
|
progress_towards_rival_effect = {
|
|
REASON = rival_vineyard_burned
|
|
CHARACTER = root
|
|
OPINION = -25
|
|
}
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = wine_supply_secure_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
|
|
|
|
option = { #Let's burn 'em
|
|
name = fp2_yearly.8000.b
|
|
|
|
ai_chance = { #radically zealous AIs pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = 0.5
|
|
ai_zeal = 0.9
|
|
ai_compassion = -0.5
|
|
ai_greed = -0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
compassionate = minor_stress_impact_gain
|
|
cynical = minor_stress_impact_gain
|
|
gluttonous = medium_stress_impact_gain
|
|
gregarious = medium_stress_impact_gain
|
|
lifestyle_reveler = major_stress_impact_gain
|
|
drunkard = massive_stress_impact_gain
|
|
}
|
|
|
|
add_piety = major_piety_gain
|
|
|
|
scope:vinoclast_caliph = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 20
|
|
modifier = pleased_opinion
|
|
}
|
|
}
|
|
|
|
scope:vineyard_county = {
|
|
add_county_modifier = {
|
|
modifier = vineyards_burnt_county_modifier
|
|
years = 20
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = { has_title = title:c_cadiz }
|
|
add_hook = {
|
|
type = favor_hook
|
|
target = scope:vinoclast_caliph
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
option = { #Never, I like wine
|
|
name = fp2_yearly.8000.c
|
|
|
|
ai_chance = { #administrative or stubborn AI pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_honor = 0.2
|
|
ai_energy = 0.5
|
|
ai_greed = 0.5
|
|
ai_compassion = 0.3
|
|
ai_zeal = -0.8
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
craven = minor_stress_impact_gain
|
|
temperate = minor_stress_impact_gain
|
|
trusting = minor_stress_impact_gain
|
|
zealous = medium_stress_impact_gain
|
|
}
|
|
|
|
add_piety_level = -1
|
|
|
|
scope:vinoclast_caliph = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -30
|
|
modifier = angry_opinion
|
|
}
|
|
}
|
|
|
|
scope:vineyard_county = {
|
|
add_county_modifier = {
|
|
modifier = vineyards_protected_county_modifier
|
|
years = 50
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Assembling the Cortes
|
|
# by Ola Jentzsch
|
|
###################################
|
|
scripted_trigger people_loving_councillor_trigger = {
|
|
is_available_healthy_ai_adult = yes
|
|
NOT = { is_vassal_of = root }
|
|
}
|
|
|
|
fp2_yearly.8001 = {
|
|
type = character_event
|
|
title = fp2_yearly.8001.t
|
|
desc = fp2_yearly.8001.desc
|
|
theme = realm
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = stress
|
|
}
|
|
right_portrait = {
|
|
character = scope:commoner_enthusiast
|
|
animation = chancellor
|
|
}
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
any_held_county = { any_county_province = { geographical_region = world_europe_west_iberia } }
|
|
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
|
|
government_has_flag = government_is_feudal
|
|
|
|
highest_held_title_tier >= tier_kingdom
|
|
|
|
gold < medium_gold_value
|
|
|
|
any_councillor = { people_loving_councillor_trigger = yes }
|
|
}
|
|
|
|
cooldown = { years = 30 }
|
|
|
|
immediate = {
|
|
random_councillor = {
|
|
limit = { people_loving_councillor_trigger = yes }
|
|
save_scope_as = commoner_enthusiast
|
|
}
|
|
}
|
|
|
|
option = { #Invite the cities' representatives
|
|
name = fp2_yearly.8001.a
|
|
|
|
add_character_modifier = {
|
|
modifier = cortes_modifier
|
|
years = 20
|
|
}
|
|
|
|
add_prestige = medium_prestige_loss
|
|
|
|
scope:commoner_enthusiast = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 10
|
|
modifier = took_my_advice_opinion
|
|
}
|
|
}
|
|
|
|
custom_tooltip = fp2_flavor.8001_vassal_opinion
|
|
hidden_effect = {
|
|
every_vassal = {
|
|
IF = {
|
|
limit = {
|
|
OR = {
|
|
has_trait = ambitious
|
|
has_trait = arrogant
|
|
has_trait = callous
|
|
has_trait = cynical
|
|
has_trait = wrathful
|
|
}
|
|
}
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -10
|
|
modifier = privileges_to_people_opinion
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = { #Administrative or visionary characters pick this option, but it's also the Christian thing to do
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = 0.5
|
|
ai_compassion = 0.5
|
|
ai_rationality = 0.6
|
|
ai_zeal = 0.3
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# Characters who are set in their ways or have no respect for common folk find this a very unappealing option.
|
|
arrogant = medium_stress_impact_gain
|
|
august = minor_stress_impact_gain
|
|
stubborn = minor_stress_impact_gain
|
|
paranoid = medium_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #Invite everyone! I mean everyone.
|
|
name = fp2_yearly.8001.b
|
|
|
|
trigger = {
|
|
NOT = { has_character_modifier = associates_with_strange_peasants_modifier } #since this modifier is a re-use from one of the learning lifestyle events, this is a safety measure to prevent root from getting a double of the same modifier
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = associates_with_strange_peasants_modifier
|
|
years = 20
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = extra_large_cortes_modifier
|
|
years = 20
|
|
}
|
|
|
|
add_prestige = medium_prestige_loss
|
|
|
|
scope:commoner_enthusiast = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 10
|
|
modifier = took_my_advice_opinion
|
|
}
|
|
}
|
|
|
|
ai_chance = { #this is picked by AI who are hypersocial to the point of madness, or visionary way beyond their time
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = 0.5
|
|
ai_energy = 0.5
|
|
ai_rationality = -0.5
|
|
ai_greed = -0.5
|
|
ai_vengefulness = -0.5
|
|
ai_zeal = -0.3
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# Characters who are careful or hate the masses find this a very unappealing option.
|
|
eccentric = minor_stress_impact_loss
|
|
craven = minor_stress_impact_gain
|
|
arrogant = medium_stress_impact_gain
|
|
august = minor_stress_impact_gain
|
|
shy = minor_stress_impact_gain
|
|
stubborn = minor_stress_impact_gain
|
|
paranoid = medium_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #No, the nobles knows best, as we always have.
|
|
name = fp2_yearly.8001.c
|
|
|
|
add_prestige = medium_prestige_gain
|
|
|
|
scope:commoner_enthusiast = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -10
|
|
modifier = disappointed_opinion
|
|
}
|
|
}
|
|
|
|
ai_chance = { #this is picked by AI who want to safeguard their privileges.
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_greed = 1
|
|
ai_vengefulness = 0.5
|
|
ai_rationality = 0.2
|
|
ai_compassion = -0.5
|
|
ai_energy = -0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# Characters who likes efficiency and democracy dislikes this option
|
|
ambitious = medium_stress_impact_gain
|
|
compassionate = minor_stress_impact_gain
|
|
diligent = minor_stress_impact_gain
|
|
generous = minor_stress_impact_gain
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Dietary Dilemma
|
|
# By Ola Jentzsch
|
|
###################################
|
|
fp2_yearly.8002 = {
|
|
type = character_event
|
|
title = fp2_yearly.8002.t
|
|
desc = fp2_yearly.8002.desc
|
|
theme = faith
|
|
override_background = { reference = council_chamber }
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = boredom
|
|
}
|
|
right_portrait = {
|
|
character = scope:preoccupied_ulama
|
|
animation = worry
|
|
}
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
any_realm_province = { is_coastal = yes }
|
|
|
|
OR = {
|
|
has_religion = religion:islam_religion
|
|
has_religion = religion:judaism_religion
|
|
}
|
|
|
|
faith = {
|
|
OR = {
|
|
has_doctrine = tenet_religious_legal_pronouncements
|
|
has_doctrine = tenet_literalism
|
|
has_doctrine = tenet_adaptive
|
|
}
|
|
}
|
|
|
|
any_held_title = { is_head_of_faith = no }
|
|
|
|
exists = cp:councillor_court_chaplain
|
|
}
|
|
|
|
cooldown = { years = 50 }
|
|
|
|
immediate = {
|
|
|
|
cp:councillor_court_chaplain = { save_scope_as = preoccupied_ulama }
|
|
|
|
random_realm_province = {
|
|
limit = {
|
|
is_coastal = yes
|
|
}
|
|
save_scope_as = beached_whale_province
|
|
}
|
|
}
|
|
|
|
option = { #Make a ruling
|
|
name = fp2_yearly.8002.a
|
|
trigger = {
|
|
OR = {
|
|
has_trait = sayyid
|
|
has_trait = crusader_king
|
|
has_trait = order_member
|
|
piety_level >= 4
|
|
learning >= very_high_skill_rating
|
|
}
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = lay_ruler_issued_fatwa_modifier
|
|
years = 10
|
|
}
|
|
|
|
scope:preoccupied_ulama = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -10
|
|
modifier = dismissed_me_opinion
|
|
}
|
|
}
|
|
|
|
ai_chance = { #rational AIs pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = 0.5
|
|
ai_rationality = 0.9
|
|
ai_zeal = -0.7
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# Craven character's don't wanna take the risk, and humble and trusting doesn't want to undermine the ulama
|
|
craven = minor_stress_impact_gain
|
|
humble = minor_stress_impact_gain
|
|
trusting = minor_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #Just go to town on it
|
|
name = fp2_yearly.8002.b
|
|
|
|
scope:preoccupied_ulama = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -10
|
|
modifier = dismissed_me_opinion
|
|
}
|
|
}
|
|
|
|
random_list = {
|
|
60 = {
|
|
modifier = {
|
|
add = 30
|
|
has_trait = whole_of_body
|
|
}
|
|
send_interface_toast = {
|
|
left_icon = root
|
|
title = healthy_whale_toast
|
|
add_character_modifier = {
|
|
modifier = mystery_meat_health_benefits_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
}
|
|
40 = {
|
|
send_interface_toast = {
|
|
left_icon = root
|
|
title = unhealthy_whale_toast
|
|
add_character_modifier = {
|
|
modifier = mystery_meat_unhealth_benefits_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = { #hungry AI pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = 0.5
|
|
ai_energy = -0.8
|
|
}
|
|
}
|
|
|
|
stress_impact = { #temperate or cautious characters don't wanna eat strange blobs washed up from the Atlantic
|
|
inappetetic = medium_stress_impact_gain
|
|
temperate = minor_stress_impact_gain
|
|
paranoid = minor_stress_impact_gain
|
|
|
|
# but gluttons really wanna try it!
|
|
comfort_eater = medium_stress_impact_loss
|
|
gluttonous = medium_stress_impact_loss
|
|
lifestyle_reveler = minor_stress_impact_loss
|
|
}
|
|
}
|
|
|
|
option = { #Be cautious and wait for official ruling
|
|
name = fp2_yearly.8002.c
|
|
|
|
scope:preoccupied_ulama = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 20
|
|
modifier = took_my_advice_opinion
|
|
}
|
|
}
|
|
|
|
ai_chance = { #cautious but faithful AIs pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_zeal = 0.7
|
|
ai_boldness = -0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# Ambitious or Impatient characters don't wanna wait for the ulama
|
|
ambitious = minor_stress_impact_gain
|
|
arbitrary = minor_stress_impact_gain
|
|
arrogant = minor_stress_impact_gain
|
|
impatient = medium_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #Burn the carcass, just to be safe
|
|
name = fp2_yearly.8002.d
|
|
|
|
add_dread = minor_dread_gain
|
|
|
|
scope:preoccupied_ulama = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 10
|
|
modifier = admires_resolve_opinion
|
|
}
|
|
}
|
|
|
|
|
|
random = {
|
|
chance = 10
|
|
custom_tooltip = exploding_whale.tt
|
|
send_interface_toast = {
|
|
left_icon = root
|
|
title = exploding_whale_toast
|
|
root = {
|
|
increase_wounds_effect = { REASON = by_exploding_whale } #it can happen... :D
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = { #overly zealous AIs pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_zeal = 1
|
|
ai_energy = 0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# Rational characters find this to be total overkill
|
|
cynical = minor_stress_impact_gain
|
|
|
|
#but zealous truly prefer to burn things
|
|
zealous = medium_stress_impact_loss
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Flight of Fancy
|
|
# By Ola Jentzsch
|
|
###################################
|
|
# Inspired by an idea by Isabella welch
|
|
##########################################
|
|
fp2_yearly.8003 = {
|
|
type = character_event
|
|
title = fp2_yearly.8003.t
|
|
desc = fp2_yearly.8003.desc
|
|
theme = family
|
|
left_portrait = {
|
|
character = scope:enthusiastic_child
|
|
animation = admiration
|
|
}
|
|
right_portrait = {
|
|
character = scope:flying_polymath
|
|
animation = beg
|
|
}
|
|
|
|
cooldown = { years = 125 } # Should be replaced with a playthrough cooldown (but global vars are too heavy atm)
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
is_landed = yes
|
|
is_ai = no
|
|
any_child = {
|
|
is_available_child = yes
|
|
age >= 6
|
|
age <= 13
|
|
NOT = { has_trait = blind }
|
|
}
|
|
has_trait = eccentric
|
|
OR = {
|
|
capital_province = { geographical_region = world_europe_west_iberia }
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
}
|
|
}
|
|
|
|
weight_multiplier = {
|
|
base = 0.4
|
|
modifier = {
|
|
AND = {
|
|
current_year > 866
|
|
current_year < 890
|
|
NOT = { exists = global_var:ibnfirnas_created }
|
|
}
|
|
add = 0.6
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
|
|
random_child = {
|
|
limit = {
|
|
is_available_child = yes
|
|
age >= 6
|
|
age <= 13
|
|
NOT = { has_trait = blind}
|
|
}
|
|
save_scope_as = enthusiastic_child
|
|
}
|
|
|
|
root.capital_province = { save_scope_as = flight_capital }
|
|
|
|
if = {
|
|
limit = { #their rough period of activity
|
|
AND = {
|
|
current_year > 866
|
|
current_year < 890
|
|
}
|
|
NOT = { exists = global_var:ibnfirnas_created } #makes sure that he wasn't already spawned by the event elsewhere (mostly relevant in multiplayer, since this is a player-only event)
|
|
}
|
|
create_character = {
|
|
age = { 56 80 } #their rough age during the period of their flourishing
|
|
location = root.capital_province
|
|
name = "Abbas ibn Firnas" #Armen Firman
|
|
gender = male
|
|
template = scholar_character
|
|
trait = intellect_good_1
|
|
trait = lifestyle_poet
|
|
trait = education_learning_4
|
|
random_traits_list = { #his personality
|
|
count = 3
|
|
ambitious = {}
|
|
brave = {}
|
|
diligent = {}
|
|
impatient = {}
|
|
}
|
|
culture = culture:baranis
|
|
dynasty = none
|
|
faith = faith:muwalladi
|
|
save_scope_as = flying_polymath
|
|
}
|
|
set_global_variable = ibnfirnas_created
|
|
}
|
|
|
|
else = { #or it defaults to a random one
|
|
create_character = {
|
|
age = { 50 80 }
|
|
location = root.capital_province
|
|
template = scholar_character
|
|
trait = intellect_good_2
|
|
trait = education_learning_3
|
|
trait = architect
|
|
random_traits_list = {
|
|
count = 3
|
|
brave = {}
|
|
calm = {}
|
|
diligent = {}
|
|
cynical = {}
|
|
humble = {}
|
|
patient = {}
|
|
}
|
|
culture = root.capital_province.culture
|
|
faith = root.faith
|
|
save_scope_as = flying_polymath
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
add_random_tiered_trait_xp_effect = {
|
|
TRAIT = lifestyle_physician
|
|
LEVEL_1 = no
|
|
LEVEL_3 = yes
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Very well, I shall allow it
|
|
name = fp2_yearly.8003.a
|
|
flavor = fp2_yearly.8003_child_reaction
|
|
|
|
|
|
scope:enthusiastic_child = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 30
|
|
modifier = pleased_opinion
|
|
}
|
|
}
|
|
|
|
random_list = {
|
|
30 = {
|
|
trigger = {
|
|
scope:enthusiastic_child = {
|
|
number_of_personality_traits <= 2
|
|
NOT = { has_trait = brave }
|
|
}
|
|
}
|
|
send_interface_toast = {
|
|
title = polymath_flight_attempt_toast.success
|
|
left_icon = scope:enthusiastic_child
|
|
right_icon = scope:flying_polymath
|
|
add_prestige = medium_prestige_gain
|
|
add_courtier = scope:flying_polymath
|
|
scope:enthusiastic_child = { add_trait_force_tooltip = brave }
|
|
}
|
|
}
|
|
30 = {
|
|
send_interface_toast = {
|
|
title = polymath_flight_attempt_toast.success
|
|
left_icon = scope:enthusiastic_child
|
|
right_icon = scope:flying_polymath
|
|
add_prestige = medium_prestige_gain
|
|
add_courtier = scope:flying_polymath
|
|
}
|
|
modifier = {
|
|
add = 30
|
|
scope:enthusiastic_child = {
|
|
OR = {
|
|
number_of_personality_traits >= 3
|
|
has_trait = brave
|
|
}
|
|
}
|
|
}
|
|
}
|
|
20 = {
|
|
trigger = {
|
|
scope:enthusiastic_child = {
|
|
number_of_personality_traits <= 2
|
|
NOT = { has_trait = sadistic }
|
|
}
|
|
}
|
|
send_interface_toast = {
|
|
title = polymath_flight_attempt_toast.failure
|
|
left_icon = scope:enthusiastic_child
|
|
right_icon = scope:flying_polymath
|
|
scope:flying_polymath = {
|
|
death = { death_reason = death_flight_attempt }
|
|
}
|
|
scope:enthusiastic_child = { add_trait_force_tooltip = sadistic}
|
|
}
|
|
}
|
|
20 = {
|
|
trigger = {
|
|
scope:enthusiastic_child = {
|
|
NOT = { has_trait = depressed }
|
|
}
|
|
}
|
|
send_interface_toast = {
|
|
title = polymath_flight_attempt_toast.failure
|
|
left_icon = scope:enthusiastic_child
|
|
right_icon = scope:flying_polymath
|
|
scope:flying_polymath = {
|
|
death = { death_reason = death_flight_attempt }
|
|
}
|
|
scope:enthusiastic_child = { add_trait_force_tooltip = depressed_1 }
|
|
}
|
|
modifier = {
|
|
add = 20
|
|
scope:enthusiastic_child = {
|
|
number_of_personality_traits >= 3
|
|
}
|
|
}
|
|
}
|
|
40 = {
|
|
trigger = {
|
|
scope:enthusiastic_child = {
|
|
has_trait = depressed
|
|
OR = {
|
|
has_trait = brave
|
|
has_trait = sadistic
|
|
}
|
|
}
|
|
}
|
|
send_interface_toast = {
|
|
title = polymath_flight_attempt_toast.failure
|
|
left_icon = scope:enthusiastic_child
|
|
right_icon = scope:flying_polymath
|
|
scope:flying_polymath = {
|
|
death = { death_reason = death_flight_attempt }
|
|
}
|
|
scope:enthusiastic_child = { add_stress = minor_stress_gain }
|
|
}
|
|
}
|
|
}
|
|
|
|
stress_impact = { #Compassionate people worry about bystanders getting hurt
|
|
compassionate = minor_stress_impact_gain
|
|
craven = minor_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
|
|
|
|
option = { #I too, want to fly!
|
|
name = fp2_yearly.8003.b
|
|
|
|
duel = { #time to fly!
|
|
skill = learning
|
|
value = high_skill_rating
|
|
|
|
15 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 2
|
|
}
|
|
send_interface_toast = {
|
|
title = flight_attempt_toast.success
|
|
left_icon = root
|
|
|
|
add_character_modifier = {
|
|
modifier = saw_the_world_from_above_modifier
|
|
years = 30
|
|
}
|
|
scope:enthusiastic_child = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 30
|
|
modifier = pleased_opinion
|
|
}
|
|
}
|
|
random = {
|
|
chance = 50
|
|
root = { give_nickname = nick_the_flying }
|
|
}
|
|
}
|
|
}
|
|
10 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -1
|
|
}
|
|
send_interface_toast = {
|
|
title = flight_attempt_toast.failure
|
|
left_icon = root
|
|
|
|
increase_wounds_effect = { REASON = flight_attempt }
|
|
|
|
scope:enthusiastic_child = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -20
|
|
modifier = scared_opinion
|
|
}
|
|
}
|
|
random = {
|
|
chance = 50
|
|
root = { give_nickname = nick_the_flightless }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
stress_impact = { #cravens, contents and the bedridden don't wanna take the risk
|
|
craven = medium_stress_impact_gain
|
|
content = minor_stress_impact_gain
|
|
ill = minor_stress_impact_gain
|
|
infirm = medium_stress_impact_gain
|
|
brave = minor_stress_impact_loss
|
|
}
|
|
}
|
|
|
|
option = { #No, this is madness!
|
|
name = fp2_yearly.8003.c
|
|
|
|
scope:enthusiastic_child = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -20
|
|
modifier = disappointed_opinion
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
ambitious = minor_stress_impact_gain
|
|
brave = minor_stress_impact_gain
|
|
curious = minor_stress_impact_gain
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Translation Schools
|
|
# By Ola Jentzsch
|
|
###################################
|
|
scripted_trigger fp2_yearly.8004_court_chaplain_traits = {
|
|
has_council_position = councillor_court_chaplain
|
|
learning >= excellent_skill_level
|
|
is_available_ai_adult = yes
|
|
NOT = {
|
|
has_trait = dull
|
|
has_trait = vengeful
|
|
has_trait = zealous
|
|
}
|
|
}
|
|
|
|
fp2_yearly.8004 = {
|
|
type = character_event
|
|
title = fp2_yearly.8004.t
|
|
|
|
desc = {
|
|
first_valid = {
|
|
desc = fp2_yearly.8004.desc_opening
|
|
}
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
scope:translation_enthusiast = { fp2_yearly.8004_court_chaplain_traits = yes }
|
|
}
|
|
desc = fp2_yearly.8004.desc_chaplain
|
|
}
|
|
desc = fp2_yearly.8004.desc_wanderer
|
|
}
|
|
}
|
|
|
|
|
|
theme = learning
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_rational
|
|
}
|
|
right_portrait = {
|
|
character = scope:translation_enthusiast
|
|
animation = chancellor
|
|
}
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
OR = {
|
|
AND = {
|
|
exists = struggle:iberian_struggle
|
|
struggle:iberian_struggle = { is_struggle_phase = struggle_iberia_phase_conciliation }
|
|
fp2_character_involved_in_struggle_trigger = yes
|
|
}
|
|
AND = {
|
|
has_global_variable = fp2_struggle_conciliation_ending
|
|
root.capital_province = { geographical_region = world_europe_west_iberia }
|
|
}
|
|
}
|
|
|
|
culture = { has_cultural_era_or_later = culture_era_high_medieval }
|
|
}
|
|
|
|
cooldown = { years = 100 }
|
|
|
|
immediate = {
|
|
|
|
if = { #This looks to see if Gerard of Cremona will be used in the event
|
|
limit = { #his rough period of activity
|
|
AND = {
|
|
current_year > 1144
|
|
current_year < 1190
|
|
}
|
|
NOT = { exists = global_var:gerard_of_cremona_created } #makes sure that he wasn't already spawned by the event elsewhere
|
|
is_ai = no
|
|
}
|
|
create_character = {
|
|
age = { 34 70 } #his rough age during the period of his flourishing
|
|
location = root.capital_province
|
|
name = "Gherardo da Cremona" #Gerard of Cremona
|
|
gender = male
|
|
template = scholar_character
|
|
trait = scholar
|
|
trait = education_learning_4
|
|
random_traits_list = { #his personality
|
|
count = 3
|
|
diligent = {}
|
|
impatient = {}
|
|
calm = {}
|
|
cynical = {}
|
|
}
|
|
culture = culture:italian
|
|
dynasty = none
|
|
faith = faith:catholic
|
|
save_scope_as = translation_enthusiast #this is needed to get the loc right
|
|
}
|
|
set_global_variable = gerard_of_cremona_created
|
|
}
|
|
|
|
if = { #or a brilliant court chaplain, if you happen to have one
|
|
limit = {
|
|
NOT = { exists = scope:translation_enthusiast }
|
|
}
|
|
random_councillor = {
|
|
limit = { fp2_yearly.8004_court_chaplain_traits = yes }
|
|
save_scope_as = translation_enthusiast
|
|
}
|
|
}
|
|
|
|
if = { #or it defaults to a random scholar
|
|
limit = {
|
|
NOT = { exists = scope:translation_enthusiast }
|
|
}
|
|
create_character = {
|
|
age = { 32 50 }
|
|
location = root.capital_province
|
|
template = scholar_character
|
|
trait = education_learning_3
|
|
random_traits_list = {
|
|
count = 3
|
|
ambitious = {}
|
|
calm = {}
|
|
diligent = {}
|
|
cynical = {}
|
|
humble = {}
|
|
patient = {}
|
|
}
|
|
culture = root.culture
|
|
faith = root.faith
|
|
save_scope_as = translation_enthusiast
|
|
}
|
|
}
|
|
|
|
root.capital_county = { save_scope_as = translation_capital }
|
|
}
|
|
|
|
option = { #I shall spare #italic no#! expense to find the most capable people
|
|
name = fp2_yearly.8004.a
|
|
|
|
|
|
remove_treasury_or_gold = monumental_treasury_or_gold_value #this is expensive!
|
|
|
|
if = {
|
|
limit = {
|
|
NOT = { cp:councillor_court_chaplain = scope:translation_enthusiast }
|
|
}
|
|
add_courtier = scope:translation_enthusiast #he's added to root's court
|
|
}
|
|
|
|
duel = { #you try to recruit a bunch of genius translators
|
|
skill = learning
|
|
value = very_high_skill_rating
|
|
|
|
20 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 1
|
|
}
|
|
modifier = {
|
|
add = 40
|
|
has_trait = scholar
|
|
}
|
|
modifier = {
|
|
add = 40
|
|
has_trait = diligent
|
|
}
|
|
modifier = {
|
|
add = 40
|
|
has_trait = gregarious
|
|
}
|
|
modifier = {
|
|
add = 40
|
|
has_trait = diplomat
|
|
}
|
|
modifier = {
|
|
add = 40
|
|
has_trait = administrator
|
|
}
|
|
modifier = {
|
|
add = 40
|
|
culture = { has_cultural_tradition = tradition_xenophilic }
|
|
}
|
|
modifier = {
|
|
add = 60
|
|
any_held_county = {
|
|
any_county_province = {
|
|
barony = title:b_toledo
|
|
}
|
|
}
|
|
}
|
|
modifier = {
|
|
add = 60
|
|
prestige_level >= high_prestige_level
|
|
}
|
|
send_interface_toast = { #you succeed!
|
|
title = recruiting_brilliance_toast.success
|
|
left_icon = root
|
|
add_character_modifier = {
|
|
modifier = great_translation_school_modifier
|
|
years = 30
|
|
}
|
|
add_prestige = major_prestige_gain
|
|
if = {
|
|
limit = { is_ai = no }
|
|
give_nickname = nick_the_wise
|
|
}
|
|
}
|
|
}
|
|
20 = {
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -1
|
|
}
|
|
send_interface_toast = {
|
|
title = recruiting_mediocrity_toast.failure
|
|
left_icon = root
|
|
add_character_modifier = {
|
|
modifier = mediocre_translation_school_modifier
|
|
years = 30
|
|
}
|
|
add_prestige = minor_prestige_gain
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = { #rational and ambitious AIs pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_rationality = 1
|
|
ai_boldness = 0.7
|
|
ai_zeal = -0.3
|
|
ai_vengefulness = -0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# Content or lazy characters don't want to make the effort
|
|
content = minor_stress_impact_gain
|
|
lazy = minor_stress_impact_gain
|
|
|
|
# Nor do self-absorbed ones
|
|
arrogant = minor_stress_impact_gain
|
|
greedy = minor_stress_impact_gain
|
|
|
|
#and impatient ones don't wanna wait
|
|
impatient = minor_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #If you are so capable, #italic you#! can do all the translations
|
|
name = fp2_yearly.8004.b
|
|
|
|
remove_treasury_or_gold = medium_treasury_or_gold_value #this is expensive!
|
|
|
|
|
|
if = {
|
|
limit = {
|
|
NOT = { cp:councillor_court_chaplain = scope:translation_enthusiast }
|
|
}
|
|
add_courtier = scope:translation_enthusiast #he's added to root's court
|
|
}
|
|
|
|
scope:translation_enthusiast = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -20
|
|
modifier = unfair_expectations_opinion
|
|
}
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = translation_effort_modifier
|
|
years = 30
|
|
}
|
|
|
|
ai_chance = { #rational and cautious AIs pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_rationality = 0.5
|
|
ai_boldness = -0.4
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# self-absorbed cheapskates still don't want to pay for this
|
|
arrogant = minor_stress_impact_gain
|
|
greedy = minor_stress_impact_gain
|
|
|
|
#and ambitious and diligent feel it's not enough
|
|
ambitious = minor_stress_impact_gain
|
|
diligent = minor_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #I would rather have the books collecting dust..."
|
|
name = fp2_yearly.8004.c
|
|
|
|
add_character_modifier = {
|
|
modifier = dusty_libraries_modifier
|
|
years = 30
|
|
}
|
|
|
|
|
|
if = {
|
|
limit = { cp:councillor_court_chaplain = scope:translation_enthusiast }
|
|
scope:translation_enthusiast = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -20
|
|
modifier = disappointed_opinion
|
|
}
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
NOT = { cp:councillor_court_chaplain = scope:translation_enthusiast }
|
|
}
|
|
scope:translation_enthusiast = { silent_disappearance_effect = yes }
|
|
}
|
|
|
|
ai_chance = { #zealous or ignorant AI pick this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_zeal = 0.5
|
|
ai_vengefulness = 0.4
|
|
ai_energy = -0.7
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
# ambitious or learned characters cry from this
|
|
ambitious = minor_stress_impact_gain
|
|
diligent = minor_stress_impact_gain
|
|
generous = minor_stress_impact_gain
|
|
scholar = major_stress_impact_gain
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Under the Stone Pine
|
|
# by Ola Jentzsch
|
|
###################################
|
|
fp2_yearly.8005 = {
|
|
type = character_event
|
|
title = fp2_yearly.8005.t
|
|
desc = {
|
|
desc = fp2_yearly.8005.desc_opening
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
culture = { has_cultural_pillar = language_iberian }
|
|
}
|
|
desc = fp2_yearly.8005.desc_iberian
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
culture = { has_cultural_pillar = language_arabic }
|
|
}
|
|
desc = fp2_yearly.8005.desc_arabic
|
|
}
|
|
desc = fp2_yearly.8005.desc_language_neutral
|
|
}
|
|
desc = fp2_yearly.8005.desc_middle_part
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = { current_year >= 1120 }
|
|
desc = fp2_yearly.8005.desc_post_troubadours
|
|
}
|
|
desc = fp2_yearly.8005.desc_pre_troubadours
|
|
}
|
|
}
|
|
theme = love
|
|
left_portrait = {
|
|
character = root
|
|
animation = sadness
|
|
}
|
|
|
|
cooldown = { years = 50 }
|
|
|
|
trigger = {
|
|
has_fp2_dlc_trigger = yes
|
|
is_landed_or_landless_administrative = yes
|
|
OR = {
|
|
capital_province = { geographical_region = world_europe_west_iberia }
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
|
|
random_relation = {
|
|
type = lover
|
|
save_scope_as = courtly_lover
|
|
}
|
|
|
|
capital_county = { save_scope_as = tree_capital }
|
|
}
|
|
|
|
option = { #Embrace the love in your heart
|
|
name = fp2_yearly.8005.a
|
|
|
|
trigger = {
|
|
any_relation = { type = lover }
|
|
NOT = { has_trait = lifestyle_poet }
|
|
}
|
|
|
|
add_trait = lifestyle_poet
|
|
|
|
scope:courtly_lover = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 10
|
|
modifier = flattered_opinion
|
|
}
|
|
}
|
|
|
|
ai_chance = { #energetic, honorable and compassionate AI goes for this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_energy = 0.5
|
|
ai_compassion = 0.6
|
|
ai_honor = 0.5
|
|
ai_rationality = -0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
chaste = major_stress_impact_gain
|
|
content = minor_stress_impact_gain
|
|
arrogant = major_stress_impact_gain
|
|
callous = major_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #Feel something
|
|
name = fp2_yearly.8005.b
|
|
|
|
ai_chance = { #humble AI goes for this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_compassion = 0.5
|
|
ai_rationality = 0.5
|
|
ai_honor = 0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
greedy = minor_stress_impact_gain
|
|
impatient = minor_stress_impact_gain
|
|
paranoid = minor_stress_impact_gain
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = felt_something_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
|
|
|
|
option = { #Sponsor more musicians
|
|
name = fp2_yearly.8005.c
|
|
|
|
remove_treasury_or_gold = medium_treasury_or_gold_value
|
|
|
|
add_character_modifier = {
|
|
modifier = investing_in_music_modifier
|
|
years = 25
|
|
}
|
|
|
|
ai_chance = { #energetic, constructive AI goes for this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_energy = 0.5
|
|
ai_compassion = 0.5
|
|
ai_rationality = 0.5
|
|
ai_greed = -1
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
content = minor_stress_impact_gain
|
|
greedy = minor_stress_impact_gain
|
|
lazy = minor_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #Chop down the damned tree
|
|
name = fp2_yearly.8005.d
|
|
|
|
add_character_modifier = {
|
|
modifier = aversion_to_joy_modifier
|
|
years = 20
|
|
}
|
|
|
|
scope:tree_capital = {
|
|
add_county_modifier = {
|
|
modifier = great_pine_chopped_down_county_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
ai_chance = { #vengeful and uncompassionate AI goes for this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_vengefulness = 0.7
|
|
ai_zeal = 0.3
|
|
ai_compassion = -1
|
|
ai_rationality = -0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
base = minor_stress_impact_gain
|
|
calm = medium_stress_impact_gain
|
|
compassionate = medium_stress_impact_gain
|
|
cynical = minor_stress_impact_gain
|
|
humble = minor_stress_impact_gain
|
|
arrogant = medium_stress_impact_loss
|
|
callous = medium_stress_impact_loss
|
|
vengeful = medium_stress_impact_loss
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Saqaliba Settlers
|
|
# by Ola Jentzsch
|
|
###################################
|
|
scripted_trigger fp2_yearly.8006_province_trigger = {
|
|
has_holding_type = city_holding
|
|
barony = {
|
|
is_under_holy_order_lease = no
|
|
is_capital_barony = no
|
|
}
|
|
}
|
|
|
|
scripted_trigger fp2_yearly.8006_ruler_trigger = {
|
|
has_religion = religion:islam_religion
|
|
is_ai = yes
|
|
}
|
|
|
|
fp2_yearly.8006 = {
|
|
type = character_event
|
|
title = fp2_yearly.8006.t
|
|
desc = fp2_yearly.8006.desc
|
|
theme = crown
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_rational
|
|
}
|
|
|
|
right_portrait = {
|
|
character = scope:saqaliba_leader
|
|
animation = happiness
|
|
}
|
|
|
|
lower_left_portrait = {
|
|
character = scope:former_master
|
|
}
|
|
|
|
trigger = {
|
|
is_ai = no
|
|
has_fp2_dlc_trigger = yes
|
|
is_landed = yes
|
|
any_neighboring_top_liege_realm_owner = { fp2_yearly.8006_ruler_trigger = yes }
|
|
any_held_county = { any_county_province = { fp2_yearly.8006_province_trigger = yes } }
|
|
|
|
OR = { #implemented for FP3 to prevent triggering in Iran
|
|
capital_province = { geographical_region = world_europe_west_iberia }
|
|
culture = { has_cultural_pillar = heritage_iberian }
|
|
}
|
|
}
|
|
|
|
cooldown = { years = 50 }
|
|
|
|
immediate = {
|
|
|
|
random_neighboring_top_liege_realm_owner = {
|
|
limit = { fp2_yearly.8006_ruler_trigger = yes }
|
|
save_scope_as = former_master
|
|
}
|
|
|
|
random_held_county = {
|
|
limit = {
|
|
any_county_province = { fp2_yearly.8006_province_trigger = yes }
|
|
}
|
|
save_scope_as = saqaliba_county #for use in the claim the former_master might get
|
|
}
|
|
|
|
scope:saqaliba_county = {
|
|
random_county_province = {
|
|
limit = { fp2_yearly.8006_province_trigger = yes }
|
|
barony = { save_scope_as = saqaliba_barony }
|
|
}
|
|
}
|
|
|
|
create_character = { #this is the saqaliba refugee's leader
|
|
age = { 20 50 }
|
|
location = root.capital_province
|
|
gender_female_chance = 50
|
|
random_traits_list = {
|
|
count = 3
|
|
ambitious = {}
|
|
brave = {}
|
|
stubborn = {}
|
|
honest = {}
|
|
cynical = {}
|
|
}
|
|
random_traits_list = { #something fun to give them character!
|
|
count = 2
|
|
beauty_good_3 = {}
|
|
overseer = {}
|
|
shrewd = {}
|
|
scarred = {}
|
|
}
|
|
culture = culture:russian
|
|
faith = scope:former_master.faith
|
|
dynasty = none
|
|
save_scope_as = saqaliba_leader
|
|
|
|
after_creation = {
|
|
if = {
|
|
limit = { is_female = no }
|
|
add_trait = beardless_eunuch
|
|
}
|
|
}
|
|
}
|
|
|
|
hidden_effect = {
|
|
scope:saqaliba_leader = {
|
|
add_character_modifier = former_slave_npc_modifier
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { #Give them what they want
|
|
name = fp2_yearly.8006.a
|
|
|
|
scope:saqaliba_leader = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = 20
|
|
modifier = received_title_barony
|
|
}
|
|
}
|
|
|
|
create_title_and_vassal_change = {
|
|
type = granted
|
|
save_scope_as = change
|
|
add_claim_on_loss = yes
|
|
}
|
|
|
|
scope:saqaliba_barony = {
|
|
change_title_holder = {
|
|
holder = scope:saqaliba_leader
|
|
change = scope:change
|
|
}
|
|
}
|
|
|
|
resolve_title_and_vassal_change = scope:change
|
|
|
|
|
|
scope:former_master = {
|
|
if = {
|
|
limit = { has_relation_rival = root }
|
|
custom_tooltip = {
|
|
text = furious_rival_8006.desc
|
|
hidden_effect = { add_unpressed_claim = scope:saqaliba_county }
|
|
}
|
|
}
|
|
else = {
|
|
progress_towards_rival_effect = {
|
|
REASON = rival_saqalibas_refuge
|
|
CHARACTER = root
|
|
OPINION = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
scope:saqaliba_county = {
|
|
add_county_modifier = {
|
|
modifier = saqaliba_settlers_county_modifier
|
|
years = 30
|
|
}
|
|
}
|
|
|
|
ai_chance = { #ambitious or compassionate AI goes for this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = 0.8
|
|
ai_greed = 0.5
|
|
ai_honor = 0.6
|
|
ai_compassion = 0.6
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
content = minor_stress_impact_gain
|
|
craven = minor_stress_impact_gain
|
|
paranoid = minor_stress_impact_gain
|
|
callous = minor_stress_impact_gain
|
|
sadistic = minor_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
option = { #You can stay, but your friends must go elsewhere
|
|
name = fp2_yearly.8006.b
|
|
flavor = fp2_yearly.8006.flavor.b.tt
|
|
|
|
|
|
scope:former_master = {
|
|
add_opinion = {
|
|
target = root
|
|
opinion = -10
|
|
modifier = harbored_a_fugitive_opinion
|
|
}
|
|
}
|
|
|
|
add_courtier = scope:saqaliba_leader
|
|
|
|
ai_chance = { #cautious AI goes for this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_boldness = -0.5
|
|
ai_rationality = 0.5
|
|
ai_compassion = -0.3
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
ambitious = minor_stress_impact_gain
|
|
compassionate = minor_stress_impact_gain
|
|
generous = major_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
|
|
option = { #Send them back to their former master
|
|
name = fp2_yearly.8006.c
|
|
flavor = fp2_yearly.8006.flavor.c.tt
|
|
|
|
|
|
if = {
|
|
limit = {
|
|
has_any_good_relationship_with_character_trigger = { CHARACTER = scope:former_master }
|
|
}
|
|
add_character_modifier = {
|
|
modifier = obligations_fulfilled_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
else = {
|
|
add_hook = {
|
|
type = favor_hook
|
|
target = scope:former_master
|
|
}
|
|
}
|
|
|
|
#Flag that scope:saqaliba_leader should leave.
|
|
save_scope_as = disappear_saqaliba
|
|
|
|
ai_chance = { #cruel AI go for this option
|
|
base = 10
|
|
ai_value_modifier = {
|
|
ai_compassion = -1
|
|
ai_rationality = 0.5
|
|
ai_greed = 0.5
|
|
ai_vengefulness = 0.5
|
|
}
|
|
}
|
|
|
|
stress_impact = {
|
|
ambitious = minor_stress_impact_gain
|
|
compassionate = massive_stress_impact_gain
|
|
generous = massive_stress_impact_gain
|
|
}
|
|
}
|
|
|
|
after = {
|
|
if = {
|
|
limit = { exists = scope:disappear_saqaliba }
|
|
scope:saqaliba_leader = { silent_disappearance_effect = yes }
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################
|
|
# Conversos and Jewish events
|
|
# By James Beaumont
|
|
###################################
|
|
###################################
|
|
# Toledan Nights
|
|
# By James Beaumont
|
|
###################################
|
|
fp2_yearly.9005 = {
|
|
type = character_event
|
|
title = fp2_james.0004.t
|
|
desc = fp2_james.0004.desc
|
|
theme = secret
|
|
left_portrait = {
|
|
character = root
|
|
animation = paranoia
|
|
}
|
|
right_portrait = {
|
|
character = scope:fp2_james_0004_murder_baron
|
|
animation = scheme
|
|
}
|
|
|
|
trigger = {
|
|
any_sub_realm_county = { # Are any of my realm's counties a hostile faith that is not governed by someone with protected religious rights?
|
|
is_unprotected_hostile_faith = yes
|
|
is_landless_type_title = no
|
|
}
|
|
OR = { # You have to be a bit of a monster to even consider this
|
|
has_trait = zealous
|
|
has_trait = sadistic
|
|
has_trait = callous
|
|
dread >= medium_dread
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
create_character = {
|
|
template = toledan_night_character
|
|
location = root.capital_province
|
|
save_scope_as = fp2_james_0004_murder_baron
|
|
}
|
|
random_sub_realm_county = {
|
|
limit = {
|
|
is_unprotected_hostile_faith = yes
|
|
is_landless_type_title = no
|
|
}
|
|
save_scope_as = fp2_james_0004_place_of_murder
|
|
# If the holder is of that same hostile faith, murder them!
|
|
if = {
|
|
limit = {
|
|
faith = holder.faith
|
|
holder = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
holder = { save_scope_as = fp2_james_0004_murder_victim }
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Go ahead and have some people murdered
|
|
name = fp2_james.0004.a
|
|
create_title_and_vassal_change = {
|
|
type = granted
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
scope:fp2_james_0004_place_of_murder = {
|
|
change_title_holder = {
|
|
holder = scope:fp2_james_0004_murder_baron
|
|
change = scope:change
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
hidden_effect = {
|
|
add_opinion = {
|
|
target = scope:fp2_james_0004_murder_baron
|
|
modifier = received_title_county
|
|
}
|
|
}
|
|
scope:fp2_james_0004_place_of_murder = {
|
|
change_county_control = major_county_control_gain
|
|
set_county_faith = root.faith
|
|
add_county_modifier = {
|
|
modifier = fp2_toledo_nights_modifier
|
|
years = 10
|
|
}
|
|
}
|
|
every_sub_realm_county = {
|
|
limit = {
|
|
faith = scope:fp2_james_0004_place_of_murder.faith
|
|
}
|
|
add_county_modifier = fp2_toledo_nights_fallout_modifier
|
|
}
|
|
add_hook = {
|
|
type = favor_hook
|
|
target = scope:fp2_james_0004_murder_baron
|
|
}
|
|
|
|
stress_impact = {
|
|
just = massive_stress_impact_gain
|
|
compassionate = major_stress_impact_gain
|
|
forgiving = major_stress_impact_gain
|
|
sadistic = minor_stress_impact_loss
|
|
callous = minor_stress_impact_loss
|
|
paranoid = minor_stress_impact_loss
|
|
zealous = minor_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
factor = 0
|
|
NOR = {
|
|
has_trait = zealous
|
|
has_trait = sadistic
|
|
has_trait = callous
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = fp2_james.0004.b
|
|
scope:fp2_james_0004_murder_baron = { silent_disappearance_effect = yes }
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
factor = 0.5
|
|
OR = {
|
|
has_trait = zealous
|
|
has_trait = sadistic
|
|
has_trait = callous
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
###################################################
|
|
# Local bishop mad his church faces the wrong way #
|
|
# By James Beaumont #
|
|
###################################################
|
|
fp2_yearly.9006 = {
|
|
type = character_event
|
|
title = fp2_james.0005.t
|
|
desc = {
|
|
desc = fp2_james.0005.desc.intro
|
|
first_valid = {
|
|
triggered_desc = {
|
|
trigger = {
|
|
OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion }
|
|
}
|
|
desc = fp2_james.0005.desc.christian
|
|
}
|
|
triggered_desc = {
|
|
trigger = {
|
|
religion = religion:islam_religion
|
|
}
|
|
desc = fp2_james.0005.desc.muslim
|
|
}
|
|
}
|
|
desc = fp2_james.005.desc.outro
|
|
}
|
|
theme = faith
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_honorable
|
|
}
|
|
right_portrait = {
|
|
character = scope:fp2_james_angry_priest
|
|
animation = personality_zealous
|
|
}
|
|
|
|
trigger = {
|
|
any_sub_realm_barony = { # There's a church held by a right-faith bishop in a wrong-faith province
|
|
holder != root # Ensure it's not a lay-clergy player
|
|
holder.faith = root.faith
|
|
holder.capital_province = { has_holding_type = church_holding }
|
|
is_unprotected_hostile_faith = yes
|
|
OR = { # Mosque is now church or church is now mosque
|
|
AND = {
|
|
OR = { root.religion = religion:eastern_orthodox_religion root.religion = religion:catholic_religion root.religion = religion:protestant_religion }
|
|
faith = { religion = religion:islam_religion }
|
|
}
|
|
AND = {
|
|
root.religion = religion:islam_religion
|
|
faith = { OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion } }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
random_sub_realm_barony = {
|
|
limit = {
|
|
holder != root
|
|
holder.faith = root.faith
|
|
holder.capital_province = { has_holding_type = church_holding }
|
|
is_unprotected_hostile_faith = yes
|
|
OR = {
|
|
AND = {
|
|
OR = { root.religion = religion:eastern_orthodox_religion root.religion = religion:catholic_religion root.religion = religion:protestant_religion }
|
|
faith = { religion = religion:islam_religion }
|
|
}
|
|
AND = {
|
|
root.religion = religion:islam_religion
|
|
faith = { OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion } }
|
|
}
|
|
}
|
|
}
|
|
save_scope_as = fp2_james_wrong_temple
|
|
holder = { save_scope_as = fp2_james_angry_priest }
|
|
}
|
|
}
|
|
|
|
option = { # Change the orientation of the church
|
|
name = fp2_james.0005.a
|
|
remove_treasury_or_gold = medium_treasury_or_gold_value
|
|
add_piety = medium_piety_gain
|
|
scope:fp2_james_wrong_temple.county ={
|
|
set_county_faith = root.faith
|
|
add_county_modifier = {
|
|
modifier = fp2_correctly_facing_church
|
|
years = 15
|
|
}
|
|
}
|
|
reverse_add_opinion = {
|
|
target = scope:fp2_james_angry_priest
|
|
modifier = grateful_opinion
|
|
opinion = 20
|
|
}
|
|
|
|
stress_impact = {
|
|
greedy = medium_stress_impact_gain
|
|
zealous = minor_stress_impact_loss
|
|
}
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = greedy
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Tell the baron it's not worth the cost are you insane
|
|
name = fp2_james.0005.b
|
|
add_piety = minor_piety_loss
|
|
reverse_add_opinion = {
|
|
target = scope:fp2_james_angry_priest
|
|
modifier = hate_opinion
|
|
opinion = -25
|
|
}
|
|
|
|
stress_impact = {
|
|
zealous = medium_stress_impact_gain
|
|
}
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
factor = 0
|
|
has_trait = zealous
|
|
}
|
|
}
|
|
}
|
|
}
|