N3OW/common/achievements/ce1_achievements.txt

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###01. Not Today
##ce1_not_today_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_not_today_achievement_trigger
## exists = global_var:ce1_not_today_achievement_unlocked
## }
## }
##}
##
###02. Divine Right
##ce1_divine_right_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_divine_right_achievement_trigger
## legitimacy_level >= max_legitimacy_level_value
## }
## }
##}
##
###03. You'll Never Take Me Alive
##ce1_youll_never_take_me_alive_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_youll_never_take_me_alive_achievement_trigger
## exists = root.capital_province
## location = {
## this != root.capital_province
## NOT = {
## any_province_epidemic = { }
## }
## }
## root.capital_province = {
## any_province_epidemic = { }
## }
## }
## }
##}
##
###04. The Pharaoh Islands
##ce1_the_pharaoh_islands_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_the_pharaoh_islands_achievement_trigger
## exists = global_var:ce1_the_pharaoh_islands_achievement_unlocked
## }
## }
##}
##
###05. Canonized
##ce1_canonized_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_canonized_achievement_trigger
## exists = global_var:ce1_canonized_achievement_unlocked
## }
## }
##}
##
###06. Upward Mobility
##ce1_upward_mobility_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_upward_mobility_achievement_trigger
## exists = global_var:ce1_upward_mobility_achievement_unlocked
## }
## }
##}
##
###07. Can't Touch This
##ce1_cant_touch_this_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_cant_touch_this_achievement_trigger
## exists = global_var:ce1_cant_touch_this_achievement_unlocked
## }
## }
##}
##
###08. Legendary!
##ce1_legendary_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_legendary_achievement_trigger
## exists = global_var:ce1_legendary_achievement_unlocked
## }
## }
##}
##
###9. Pay Respects
##ce1_f_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_f_achievement_trigger
## exists = global_var:ce1_f_achievement_unlocked
## }
## }
##}
##
###10. Local Legend
##ce1_local_legend_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_local_legend_achievement_trigger
## exists = global_var:ce1_local_legend_achievement_unlocked
## }
## }
##}
##
###11. Neverending Story
##ce1_neverending_story_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = ce1_neverending_story_achievement_trigger
## exists = global_var:ce1_neverending_story_achievement_unlocked
## }
## }
##}
##