2804 lines
48 KiB
Text
2804 lines
48 KiB
Text
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############################
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# MINOR TITLE COSTS
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############################
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tiny_court_position_salary = {
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add = {
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value = 0.05
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desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
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format = "BASE_VALUE_FORMAT_DECIMALS"
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}
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if = {
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limit = {
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scope:liege.sub_realm_size >= 120
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}
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multiply = {
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value = 1.6
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desc = enormous_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 90
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}
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multiply = {
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value = 1.4
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desc = large_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 60
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}
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multiply = {
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value = 1.2
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desc = medium_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 30
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}
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multiply = {
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value = 1.1
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desc = small_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_late_medieval
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}
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}
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}
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multiply = {
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value = 1.75
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desc = culture_era_late_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_high_medieval
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}
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}
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}
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multiply = {
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value = 1.5
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desc = culture_era_high_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_early_medieval
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}
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}
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}
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multiply = {
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value = 1.25
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desc = culture_era_early_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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highest_held_title_tier >= tier_empire
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}
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}
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multiply = {
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value = 1.25
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desc = empire_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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government_has_flag = government_is_tribal
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}
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}
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multiply = {
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value = 0.25
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desc = tribal_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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government_has_flag = government_is_nomadic
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}
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}
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multiply = {
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value = 0.5
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desc = nomad_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_parameter = cheaper_court_positions
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}
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}
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}
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multiply = {
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value = 0.8
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desc = esteemed_hospitality_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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OR = {
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has_game_rule = hard_difficulty
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has_game_rule = very_hard_difficulty
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}
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scope:liege = {
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is_ai = yes
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}
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}
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multiply = 0
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}
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}
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minor_court_position_salary = {
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add = {
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value = 0.12
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desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
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format = "BASE_VALUE_FORMAT_DECIMALS"
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}
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if = {
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limit = {
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scope:liege.sub_realm_size >= 120
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}
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multiply = {
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value = 1.6
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desc = enormous_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 90
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}
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multiply = {
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value = 1.4
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desc = large_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 60
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}
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multiply = {
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value = 1.2
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desc = medium_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 30
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}
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multiply = {
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value = 1.1
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desc = small_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_late_medieval
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}
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}
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}
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multiply = {
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value = 1.75
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desc = culture_era_late_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_high_medieval
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}
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}
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}
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multiply = {
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value = 1.5
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desc = culture_era_high_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_early_medieval
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}
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}
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}
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multiply = {
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value = 1.25
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desc = culture_era_early_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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highest_held_title_tier >= tier_empire
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}
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}
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multiply = {
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value = 1.25
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desc = empire_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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government_has_flag = government_is_tribal
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}
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}
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multiply = {
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value = 0.25
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desc = tribal_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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government_has_flag = government_is_nomadic
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}
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}
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multiply = {
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value = 0.5
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desc = nomad_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_parameter = cheaper_court_positions
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}
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}
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}
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multiply = {
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value = 0.8
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desc = esteemed_hospitality_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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OR = {
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has_game_rule = hard_difficulty
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has_game_rule = very_hard_difficulty
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}
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scope:liege = {
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is_ai = yes
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}
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}
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multiply = 0
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}
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}
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medium_court_position_salary = {
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add = {
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value = 0.25
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desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
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format = "BASE_VALUE_FORMAT_DECIMALS"
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}
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if = {
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limit = {
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scope:liege.sub_realm_size >= 120
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}
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multiply = {
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value = 1.6
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desc = enormous_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 90
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}
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multiply = {
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value = 1.4
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desc = large_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 60
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}
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multiply = {
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value = 1.2
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desc = medium_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege.sub_realm_size >= 30
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}
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multiply = {
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value = 1.1
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desc = small_realm_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_late_medieval
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}
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}
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}
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multiply = {
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value = 1.75
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desc = culture_era_late_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_high_medieval
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}
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}
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}
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multiply = {
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value = 1.5
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desc = culture_era_high_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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else_if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_era_or_later = culture_era_early_medieval
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}
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}
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}
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multiply = {
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value = 1.25
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desc = culture_era_early_medieval_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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highest_held_title_tier >= tier_empire
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}
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}
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multiply = {
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value = 1.25
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desc = empire_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
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}
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}
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|
if = {
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limit = {
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scope:liege = {
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government_has_flag = government_is_tribal
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}
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}
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multiply = {
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value = 0.25
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desc = tribal_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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government_has_flag = government_is_nomadic
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}
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}
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multiply = {
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value = 0.5
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|
desc = nomad_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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if = {
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limit = {
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scope:liege = {
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culture = {
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has_cultural_parameter = cheaper_court_positions
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}
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}
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}
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multiply = {
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|
value = 0.8
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|
desc = esteemed_hospitality_salary_mod
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format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
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}
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}
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|
if = {
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limit = {
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OR = {
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has_game_rule = hard_difficulty
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has_game_rule = very_hard_difficulty
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}
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scope:liege = {
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is_ai = yes
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}
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}
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multiply = 0
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}
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}
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major_court_position_salary = {
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add = {
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value = 0.5
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desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
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format = "BASE_VALUE_FORMAT_DECIMALS"
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|
}
|
|
if = {
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|
limit = {
|
|
scope:liege.sub_realm_size >= 120
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|
}
|
|
multiply = {
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|
value = 1.6
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|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
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|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
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|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
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|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = nomad_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
|
|
court_position_physician_salary = {
|
|
add = {
|
|
value = 0.1
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = { exists = scope:liege }
|
|
if = {
|
|
limit = {
|
|
scope:liege.culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
|
|
court_position_antiquarian_salary = {
|
|
add = {
|
|
value = 0.15
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 120
|
|
}
|
|
multiply = {
|
|
value = 1.6
|
|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
|
|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
|
|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
|
|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
|
|
court_position_travel_leader_salary = {
|
|
add = {
|
|
value = 0.1
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
|
|
minor_court_position_task_prestige_salary = 0.2
|
|
|
|
minor_court_position_prestige_salary = {
|
|
add = {
|
|
value = 0.1
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 120
|
|
}
|
|
multiply = {
|
|
value = 1.6
|
|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
|
|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
|
|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
|
|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = nomad_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
medium_court_position_prestige_salary = {
|
|
add = {
|
|
value = 0.2
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 120
|
|
}
|
|
multiply = {
|
|
value = 1.6
|
|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
|
|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
|
|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
|
|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = nomad_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
major_court_position_prestige_salary = {
|
|
add = {
|
|
value = 0.3
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 120
|
|
}
|
|
multiply = {
|
|
value = 1.6
|
|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
|
|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
|
|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
|
|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = nomad_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
|
|
minor_court_position_piety_salary = {
|
|
add = {
|
|
value = 0.5
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 120
|
|
}
|
|
multiply = {
|
|
value = 1.6
|
|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
|
|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
|
|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
|
|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = nomad_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
medium_court_position_piety_salary = {
|
|
add = {
|
|
value = 1
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 120
|
|
}
|
|
multiply = {
|
|
value = 1.6
|
|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
|
|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
|
|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
|
|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = nomad_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
major_court_position_piety_salary = {
|
|
add = {
|
|
value = 2
|
|
desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
|
|
format = "BASE_VALUE_FORMAT_DECIMALS"
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 120
|
|
}
|
|
multiply = {
|
|
value = 1.6
|
|
desc = enormous_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 90
|
|
}
|
|
multiply = {
|
|
value = 1.4
|
|
desc = large_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 60
|
|
}
|
|
multiply = {
|
|
value = 1.2
|
|
desc = medium_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege.sub_realm_size >= 30
|
|
}
|
|
multiply = {
|
|
value = 1.1
|
|
desc = small_realm_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_late_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.75
|
|
desc = culture_era_late_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.5
|
|
desc = culture_era_high_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_era_or_later = culture_era_early_medieval
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = culture_era_early_medieval_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
highest_held_title_tier >= tier_empire
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 1.25
|
|
desc = empire_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_tribal
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.25
|
|
desc = tribal_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
government_has_flag = government_is_nomadic
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.5
|
|
desc = nomad_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
scope:liege = {
|
|
culture = {
|
|
has_cultural_parameter = cheaper_court_positions
|
|
}
|
|
}
|
|
}
|
|
multiply = {
|
|
value = 0.8
|
|
desc = esteemed_hospitality_salary_mod
|
|
format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
has_game_rule = hard_difficulty
|
|
has_game_rule = very_hard_difficulty
|
|
}
|
|
scope:liege = {
|
|
is_ai = yes
|
|
}
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
|
|
minor_court_position_prestige_cost = -0.2
|
|
|
|
minor_court_position_prestige_revoke_cost = {
|
|
value = 25
|
|
if = {
|
|
limit = {
|
|
exists = this
|
|
has_character_flag = temporary_court_position_cost_removal
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
medium_court_position_prestige_revoke_cost = {
|
|
value = 75
|
|
if = {
|
|
limit = {
|
|
exists = this
|
|
has_character_flag = temporary_court_position_cost_removal
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
major_court_position_prestige_revoke_cost = {
|
|
value = 200
|
|
if = {
|
|
limit = {
|
|
exists = this
|
|
has_character_flag = temporary_court_position_cost_removal
|
|
}
|
|
multiply = 0
|
|
}
|
|
}
|
|
|
|
|
|
# INFLUENCE - EP3
|
|
minor_court_position_influence_salary = 0.5
|
|
medium_court_position_influence_salary = 1.0
|
|
major_court_position_influence_salary = 2.0
|
|
|
|
minor_court_position_influence_cost = -0.2
|
|
|
|
minor_court_position_influence_revoke_cost = 25
|
|
medium_court_position_influence_revoke_cost = 75
|
|
major_court_position_influence_revoke_cost = 200
|
|
|
|
|
|
############################
|
|
# COURT POSITION EFFECTIVENESS LEVELS
|
|
############################
|
|
|
|
terrible_effectiveness = 1
|
|
poor_effectiveness = 2
|
|
average_effectiveness = 3
|
|
good_effectiveness = 4
|
|
excellent_effectiveness = 5
|
|
|
|
garuda_prowess_svalue = 8
|
|
|
|
|
|
executioner_control_value = {
|
|
scope:actor = {
|
|
every_court_position_holder = {
|
|
type = executioner_court_position
|
|
add = this.aptitude:executioner_court_position
|
|
}
|
|
}
|
|
multiply = 3
|
|
}
|
|
executioner_control_value_tooltip = { # Keep identical to executioner_control_value
|
|
every_court_position_holder = {
|
|
type = executioner_court_position
|
|
add = this.aptitude:executioner_court_position
|
|
}
|
|
multiply = 3
|
|
}
|
|
|
|
############################
|
|
# COURT POSITION OPINIONS
|
|
############################
|
|
|
|
regular_court_position_opinion = 5
|
|
ceremonial_court_position_opinion = 10
|
|
regular_camp_officer_opinion = 2
|
|
high_camp_officer_opinion = 5
|
|
|
|
court_jester_position_opinion = {
|
|
scope:employee = {
|
|
if = {
|
|
limit = {
|
|
has_no_particular_noble_roots_trigger = yes
|
|
}
|
|
value = 5
|
|
}
|
|
else = {
|
|
value = -20
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
adjust_court_position_score_for_unity = {
|
|
if = {
|
|
limit = {
|
|
scope:liege = { government_has_flag = government_is_clan }
|
|
scope:employee = {
|
|
house ?= scope:liege.house
|
|
ai_wants_high_unity = yes
|
|
}
|
|
}
|
|
add = 25
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:liege = { government_has_flag = government_is_clan }
|
|
scope:employee = {
|
|
NOT ={ house ?= scope:liege.house }
|
|
ai_wants_low_unity = yes
|
|
}
|
|
}
|
|
add = 25
|
|
}
|
|
}
|
|
|
|
########################
|
|
# COURT POSITION TASKS #
|
|
########################
|
|
|
|
seneschal_improve_court_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = seneschal_court_position
|
|
value = 4
|
|
}
|
|
}
|
|
value = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = seneschal_court_position
|
|
value = 3
|
|
}
|
|
}
|
|
value = 7
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = seneschal_court_position
|
|
value = 2
|
|
}
|
|
}
|
|
value = 5
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = seneschal_court_position
|
|
value = 1
|
|
}
|
|
}
|
|
value = 3
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = seneschal_court_position
|
|
value = 0
|
|
}
|
|
}
|
|
value = 2
|
|
}
|
|
}
|
|
|
|
yeke_jarquchi_improve_court_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = yeke_jarquchi_court_position
|
|
value = 4
|
|
}
|
|
}
|
|
value = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = yeke_jarquchi_court_position
|
|
value = 3
|
|
}
|
|
}
|
|
value = 7
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = yeke_jarquchi_court_position
|
|
value = 2
|
|
}
|
|
}
|
|
value = 5
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = yeke_jarquchi_court_position
|
|
value = 1
|
|
}
|
|
}
|
|
value = 3
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = yeke_jarquchi_court_position
|
|
value = 0
|
|
}
|
|
}
|
|
value = 2
|
|
}
|
|
}
|
|
|
|
caravan_master_prepare_travels_max_value = {
|
|
value = 3
|
|
if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = travel_leader_court_position
|
|
value = 4
|
|
}
|
|
}
|
|
value = 20
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = travel_leader_court_position
|
|
value = 3
|
|
}
|
|
}
|
|
value = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = travel_leader_court_position
|
|
value = 2
|
|
}
|
|
}
|
|
value = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
aptitude = {
|
|
court_position = travel_leader_court_position
|
|
value = 1
|
|
}
|
|
}
|
|
value = 6
|
|
}
|
|
}
|
|
|
|
caravan_master_prepare_travels_change_value = {
|
|
value = caravan_master_prepare_travels_max_value
|
|
divide = 10
|
|
}
|
|
|
|
caravan_master_prepare_travels_current_value = {
|
|
value = 0
|
|
liege_or_court_owner ?= {
|
|
if = {
|
|
limit = {
|
|
has_variable = prepare_travels_value
|
|
}
|
|
value = var:prepare_travels_value
|
|
}
|
|
}
|
|
}
|
|
|
|
caravan_master_prepare_travels_current_value_employer = {
|
|
value = 0
|
|
scope:liege = {
|
|
if = {
|
|
limit = {
|
|
has_variable = prepare_travels_value
|
|
}
|
|
value = var:prepare_travels_value
|
|
}
|
|
}
|
|
}
|
|
|
|
prepare_travels_modifier_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_variable = prepare_travels_modifier_value
|
|
}
|
|
value = var:prepare_travels_modifier_value
|
|
}
|
|
|
|
desc = MODIFIER_DEFINITION_PREPARE_TRAVELS_VALUE
|
|
}
|
|
|
|
# Aptitude Values
|
|
kurultai_task_value = {
|
|
if = {
|
|
limit = {
|
|
OR = {
|
|
employer.cp:councillor_kurultai_1 ?= { is_performing_council_task = task_kurultai_court_astrologer_1 }
|
|
employer.cp:councillor_kurultai_2 ?= { is_performing_council_task = task_kurultai_court_astrologer_2 }
|
|
employer.cp:councillor_kurultai_3 ?= { is_performing_council_task = task_kurultai_court_astrologer_3 }
|
|
employer.cp:councillor_kurultai_4 ?= { is_performing_council_task = task_kurultai_court_astrologer_4 }
|
|
}
|
|
}
|
|
add = {
|
|
if = {
|
|
limit = {
|
|
employer.cp:councillor_kurultai_1 ?= { is_performing_council_task = task_kurultai_court_astrologer_1 }
|
|
}
|
|
add = employer.cp:councillor_kurultai_1.kurultai_court_astrologer_aptitude_final_value
|
|
}
|
|
if = {
|
|
limit = {
|
|
employer.cp:councillor_kurultai_2 ?= { is_performing_council_task = task_kurultai_court_astrologer_2 }
|
|
}
|
|
add = employer.cp:councillor_kurultai_2.kurultai_court_astrologer_aptitude_final_value
|
|
}
|
|
if = {
|
|
limit = {
|
|
employer.cp:councillor_kurultai_3 ?= { is_performing_council_task = task_kurultai_court_astrologer_3 }
|
|
}
|
|
add = employer.cp:councillor_kurultai_3.kurultai_court_astrologer_aptitude_final_value
|
|
}
|
|
if = {
|
|
limit = {
|
|
employer.cp:councillor_kurultai_4 ?= { is_performing_council_task = task_kurultai_court_astrologer_4 }
|
|
}
|
|
add = employer.cp:councillor_kurultai_4.kurultai_court_astrologer_aptitude_final_value
|
|
}
|
|
desc = task_kurultai_court_astrologer_modifier
|
|
}
|
|
}
|
|
}
|
|
|
|
aptitude_commander_trait_value = {
|
|
add = aptitude_logistician_value
|
|
add = aptitude_military_engineer_value
|
|
add = aptitude_aggressive_attacker_value
|
|
add = aptitude_unyielding_defender_value
|
|
add = aptitude_forder_value
|
|
add = aptitude_flexible_leader_value
|
|
add = aptitude_desert_warrior_value
|
|
add = aptitude_jungle_stalker_value
|
|
add = aptitude_reaver_value
|
|
add = aptitude_reckless_value
|
|
add = aptitude_holy_warrior_value
|
|
add = aptitude_open_terrain_expert_value
|
|
add = aptitude_rough_terrain_expert_value
|
|
add = aptitude_forest_fighter_value
|
|
add = aptitude_cautious_leader_value
|
|
add = aptitude_organizer_value
|
|
add = aptitude_winter_soldier_value
|
|
}
|
|
|
|
aptitude_logistician_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = logistician
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = logistician
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = logistician
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = logistician
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_logistician_trait
|
|
}
|
|
|
|
aptitude_military_engineer_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = military_engineer
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = military_engineer
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = military_engineer
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = military_engineer
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_military_engineer_trait
|
|
}
|
|
|
|
aptitude_aggressive_attacker_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = aggressive_attacker
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = aggressive_attacker
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = aggressive_attacker
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = aggressive_attacker
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_aggressive_attacker_trait
|
|
}
|
|
|
|
aptitude_unyielding_defender_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = unyielding_defender
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = unyielding_defender
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = unyielding_defender
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = unyielding_defender
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_unyielding_defender_trait
|
|
}
|
|
|
|
aptitude_forder_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = forder
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = forder
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = forder
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = forder
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_forder_trait
|
|
}
|
|
|
|
aptitude_flexible_leader_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = flexible_leader
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = flexible_leader
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = flexible_leader
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = flexible_leader
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_flexible_leader_trait
|
|
}
|
|
|
|
aptitude_desert_warrior_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = desert_warrior
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = desert_warrior
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = desert_warrior
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = desert_warrior
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_desert_warrior_trait
|
|
}
|
|
|
|
aptitude_jungle_stalker_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = jungle_stalker
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = jungle_stalker
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = jungle_stalker
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = jungle_stalker
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_jungle_stalker_trait
|
|
}
|
|
|
|
aptitude_reaver_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = reaver
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = reaver
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = reaver
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = reaver
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_reaver_trait
|
|
}
|
|
|
|
aptitude_reckless_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = reckless
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = reckless
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = reckless
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = reckless
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_reckless_trait
|
|
}
|
|
|
|
aptitude_holy_warrior_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = holy_warrior
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = holy_warrior
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = holy_warrior
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = holy_warrior
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_holy_warrior_trait
|
|
}
|
|
|
|
aptitude_open_terrain_expert_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = open_terrain_expert
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = open_terrain_expert
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = open_terrain_expert
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = open_terrain_expert
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_open_terrain_expert_trait
|
|
}
|
|
|
|
aptitude_rough_terrain_expert_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = rough_terrain_expert
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = rough_terrain_expert
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = rough_terrain_expert
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = rough_terrain_expert
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_rough_terrain_expert_trait
|
|
}
|
|
|
|
aptitude_forest_fighter_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = forest_fighter
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = forest_fighter
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = forest_fighter
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = forest_fighter
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_forest_fighter_trait
|
|
}
|
|
|
|
aptitude_cautious_leader_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = cautious_leader
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = cautious_leader
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = cautious_leader
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = cautious_leader
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_cautious_leader_trait
|
|
}
|
|
|
|
aptitude_organizer_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = organizer
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = organizer
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = organizer
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = organizer
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_organizer_trait
|
|
}
|
|
|
|
aptitude_winter_soldier_value = {
|
|
value = 0
|
|
if = {
|
|
limit = {
|
|
has_trait = winter_soldier
|
|
}
|
|
add = 10
|
|
if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = winter_soldier
|
|
value >= 100
|
|
}
|
|
}
|
|
add = 15
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = winter_soldier
|
|
value >= 66
|
|
}
|
|
}
|
|
add = 10
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
has_trait_xp = {
|
|
trait = winter_soldier
|
|
value >= 33
|
|
}
|
|
}
|
|
add = 5
|
|
}
|
|
}
|
|
desc = court_position_winter_soldier_trait
|
|
}
|