N3OW/common/task_contracts/tgp_natural_disaster_contracts.txt
2026-04-25 18:55:31 -04:00

687 lines
19 KiB
Text

#TODO_CD_TGP_AJ; merit needs to be added for all relevant options (positive and negative) for use in China
tgp_food_shortage = { #Food Shortage
group = admin_governance_group
icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds"
valid_to_create = {
valid_governor_contract_trigger = yes
}
valid_to_keep = {
task_contract_taker = { valid_governor_contract_trigger = yes }
valid_governor_contract_basic_trigger = yes
}
valid_to_accept = {
valid_governor_contract_trigger = yes
custom_tooltip = {
text = has_active_governance_issue
num_taken_task_contracts < 1
}
is_available = yes
}
valid_to_continue = {
task_contract_taker = {
valid_governor_contract_trigger = yes
}
}
on_accepted = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
root.task_contract_location.barony = {
save_scope_as = task_contract_location
}
trigger_event = tgp_natural_disaster_contract_event.0001
}
}
on_completed = {
}
on_invalidated = {
if = {
limit = { governor_contract_invalidated_message_trigger = yes }
governor_contract_invalidated_message_effect = yes
}
}
task_contract_reward = {
success = {
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards
}
}
failure = {
positive = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt
}
}
distribution_of_food = { # Good governance option
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
increase_governance_effect = { VALUE = 10 }
add_diplomacy_lifestyle_xp = medium_lifestyle_xp
add_character_modifier = {
modifier = tgp_distribution_of_food_character_modifier
years = 10
}
change_influence = minor_influence_loss
every_vassal = {
limit = {
is_adult = yes
}
add_stress = minor_stress_impact_gain
remove_short_term_gold = minor_gold_value
}
}
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_distribution_of_food_modifier
years = 10
}
}
}
}
pay_from_own_pocket = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
add_learning_lifestyle_xp = minor_lifestyle_xp
add_piety = minor_piety_gain
add_character_modifier = {
modifier = tgp_pay_from_own_pocket_character_modifier
years = 10
}
remove_short_term_gold = medium_gold_value
}
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_pay_from_own_pocket_modifier
years = 10
}
}
}
}
haggle_with_merchants = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0002.c.tt.success
left_icon = scope:task_contract.task_contract_taker
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_haggle_with_merchants_modifier
years = 10
}
}
add_stewardship_lifestyle_xp = medium_lifestyle_xp
remove_short_term_gold = minor_gold_value
}
}
}
}
haggle_with_merchants_failure = {
visible = no
effect = {
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0002.c.tt.failure
left_icon = scope:task_contract.task_contract_taker
add_prestige = minor_prestige_loss
}
}
}
}
demand_food_from_nobles = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
change_influence = minor_influence_loss
add_diplomacy_lifestyle_xp = minor_lifestyle_xp
}
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_demand_food_from_nobles_modifier
years = 10
}
}
}
}
failure_standard = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
change_influence = {
value = medium_influence_loss
multiply = governance_task_contract_tier_value
}
add_piety = {
value = minor_piety_loss
multiply = governance_task_contract_tier_value
}
}
}
}
}
}
tgp_ravaged_buildings = { #Destroyed by Nature
group = admin_governance_group
icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds"
valid_to_create = {
valid_governor_contract_trigger = yes
}
valid_to_keep = {
task_contract_taker = { valid_governor_contract_trigger = yes }
valid_governor_contract_basic_trigger = yes
}
valid_to_accept = {
valid_governor_contract_trigger = yes
custom_tooltip = {
text = has_active_governance_issue
num_taken_task_contracts < 1
}
is_available = yes
}
valid_to_continue = {
task_contract_taker = {
valid_governor_contract_trigger = yes
}
}
on_accepted = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
root.task_contract_location.barony = {
save_scope_as = task_contract_location
}
trigger_event = tgp_natural_disaster_contract_event.0005
}
}
on_completed = {
}
on_invalidated = {
if = {
limit = { governor_contract_invalidated_message_trigger = yes }
governor_contract_invalidated_message_effect = yes
}
}
task_contract_reward = {
success = {
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards
}
}
failure = {
positive = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt
}
}
rebuild_settlement = { # Good governance option
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
increase_governance_effect = { VALUE = 10 }
add_stewardship_lifestyle_xp = medium_lifestyle_xp
add_character_modifier = {
modifier = tgp_rebuild_settlement_character_modifier
years = 10
}
}
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_rebuild_settlement_modifier
years = 10
}
}
}
}
temporary_shelters = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
add_diplomacy_lifestyle_xp = minor_lifestyle_xp
add_piety = minor_piety_gain
}
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_temporary_shelters_modifier
years = 10
}
}
}
}
remove_debris = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0006.c.tt.success
left_icon = scope:task_contract.task_contract_taker
add_piety = minor_piety_gain
add_stewardship_lifestyle_xp = minor_lifestyle_xp
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_remove_debris_modifier
years = 10
}
}
}
}
}
}
remove_debris_failure = {
visible = no
effect = {
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0006.c.tt.failure
left_icon = root
change_influence = minor_influence_loss
}
}
}
}
labor_exchange = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
add_character_modifier = {
modifier = tgp_labor_exchange_character_modifier
years = 10
}
}
}
}
failure_standard = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
change_influence = {
value = medium_influence_loss
multiply = governance_task_contract_tier_value
}
add_piety = {
value = minor_piety_loss
multiply = governance_task_contract_tier_value
}
}
}
}
}
}
tgp_medieval_medicine = { #Treating the Unfortunate
group = admin_governance_group
icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds"
valid_to_create = {
valid_governor_contract_trigger = yes
}
valid_to_keep = {
task_contract_taker = { valid_governor_contract_trigger = yes }
valid_governor_contract_basic_trigger = yes
}
valid_to_accept = {
valid_governor_contract_trigger = yes
custom_tooltip = {
text = has_active_governance_issue
num_taken_task_contracts < 1
}
is_available = yes
}
valid_to_continue = {
task_contract_taker = {
valid_governor_contract_trigger = yes
}
}
on_accepted = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
root.task_contract_location.barony = {
save_scope_as = task_contract_location
}
trigger_event = tgp_natural_disaster_contract_event.0010
}
}
on_completed = {
}
on_invalidated = {
if = {
limit = { governor_contract_invalidated_message_trigger = yes }
governor_contract_invalidated_message_effect = yes
}
}
task_contract_reward = {
success = {
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards
}
}
failure = {
positive = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt
}
}
assisting_physician = { # Good governance option
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
increase_governance_effect = { VALUE = 10 }
if = {
limit = {
employs_court_position = court_physician_court_position
}
random = {
chance = 50
court_position:court_physician_court_position = {
add_learning_skill = 1
}
add_learning_lifestyle_xp = medium_lifestyle_xp
}
}
}
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_assisting_physician_modifier
years = 10
}
}
}
}
medical_assistance = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0011.b.tt.success
left_icon = scope:task_contract.task_contract_taker
add_character_modifier = {
modifier = tgp_medical_assistance_character_modifier
years = 10
}
add_learning_lifestyle_xp = minor_lifestyle_xp
add_piety = minor_piety_gain
}
}
}
}
medical_assistance_failure = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0011.b.tt.failure
left_icon = scope:task_contract.task_contract_taker
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_medical_assistance_modifier
years = 10
}
}
}
}
}
}
prayers_to_the_people = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
add_learning_lifestyle_xp = minor_lifestyle_xp
add_piety = minor_piety_gain
add_character_modifier = {
modifier = tgp_prayers_to_the_people_character_modifier
years = 10
}
}
}
}
better_pay_up = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
add_gold = medium_gold_value
add_piety = medium_piety_loss
}
}
}
failure_standard = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
change_influence = {
value = medium_influence_loss
multiply = governance_task_contract_tier_value
}
add_piety = {
value = minor_piety_loss
multiply = governance_task_contract_tier_value
}
}
}
}
}
}
tgp_disaster_displacement = { #Provisional Relocation
group = admin_governance_group
icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds"
valid_to_create = {
valid_governor_contract_trigger = yes
}
valid_to_keep = {
task_contract_taker = { valid_governor_contract_trigger = yes }
valid_governor_contract_basic_trigger = yes
}
valid_to_accept = {
valid_governor_contract_trigger = yes
custom_tooltip = {
text = has_active_governance_issue
num_taken_task_contracts < 1
}
is_available = yes
}
valid_to_continue = {
task_contract_taker = {
valid_governor_contract_trigger = yes
}
}
on_accepted = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
root.task_contract_location.barony = {
save_scope_as = task_contract_location
}
trigger_event = tgp_natural_disaster_contract_event.0015
}
}
on_completed = {
}
on_invalidated = {
if = {
limit = { governor_contract_invalidated_message_trigger = yes }
governor_contract_invalidated_message_effect = yes
}
}
task_contract_reward = {
success = {
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards
}
}
failure = {
positive = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt
}
}
deployed_troops = { # Good governance option
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0016.a.tt.success
left_icon = scope:task_contract.task_contract_taker
increase_governance_effect = { VALUE = 10 }
add_martial_lifestyle_xp = medium_lifestyle_xp
add_character_modifier = {
modifier = tgp_deployed_troops_character_modifier
years = 10
}
}
}
}
}
deployed_troops_failure = {
visible = no
effect = {
save_scope_as = task_contract
task_contract_taker ?= {
send_interface_toast = {
title = tgp_natural_disaster_contract_event.0016.a.tt.failure
left_icon = scope:task_contract.task_contract_taker
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_deployed_troops_modifier
years = 10
}
}
}
}
}
}
setting_an_example = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
add_dread = medium_dread_gain
add_character_modifier = {
modifier = tgp_setting_an_example_character_modifier
years = 10
}
}
}
}
confiscate_for_personal_inspection = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
add_gold = medium_gold_value
add_piety = medium_piety_loss
}
}
}
paying_off_the_looters = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
remove_short_term_gold = medium_gold_value
scope:task_contract.task_contract_location.county = {
add_county_modifier = {
modifier = tgp_paying_off_the_looters_modifier
years = 10
}
}
}
}
}
failure_standard = {
visible = no
effect = {
task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" }
save_scope_as = task_contract
task_contract_taker ?= {
change_influence = {
value = medium_influence_loss
multiply = governance_task_contract_tier_value
}
add_piety = {
value = minor_piety_loss
multiply = governance_task_contract_tier_value
}
}
}
}
}
}