499 lines
11 KiB
Text
499 lines
11 KiB
Text
spar_with_knight_interaction = {
|
|
icon = icon_combat
|
|
interface_priority = 30
|
|
common_interaction = yes
|
|
category = interaction_category_friendly
|
|
ai_min_reply_days = 0
|
|
ai_max_reply_days = 0
|
|
popup_on_receive = yes
|
|
pause_on_receive = yes
|
|
desc = spar_with_knight_interaction_desc
|
|
|
|
greeting = positive
|
|
notification_text = REQUEST_SPARRING_TEXT
|
|
|
|
is_shown = {
|
|
scope:actor = {
|
|
OR = {
|
|
culture = {
|
|
has_cultural_parameter = can_use_sparring_duel
|
|
}
|
|
top_participant_group:dynastic_cycle ?= {
|
|
participant_group_type = expansion_movement
|
|
}
|
|
}
|
|
}
|
|
scope:recipient = {
|
|
is_knight_of = scope:actor
|
|
}
|
|
# Can't duel yourself.
|
|
scope:actor != scope:recipient
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
scope:actor = { can_start_single_combat_trigger = yes }
|
|
scope:actor = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:actor } }
|
|
# Scope:recipient must be able to fight personally.
|
|
scope:recipient = { can_start_single_combat_trigger = yes }
|
|
# Scope:recipient must not be banned from single combat.
|
|
scope:recipient = {
|
|
custom_description = {
|
|
text = fp1_tbc_recipient_banned_from_combat
|
|
can_start_single_combat_banned_checks_trigger = no
|
|
}
|
|
}
|
|
# Neither of the characters can be imprisoned.
|
|
scope:actor = { is_imprisoned = no }
|
|
scope:recipient = { is_imprisoned = no }
|
|
|
|
scope:actor = { is_at_war = no }
|
|
scope:recipient = { is_at_war = no }
|
|
}
|
|
|
|
can_send = {
|
|
scope:actor = {
|
|
custom_description = {
|
|
text = "character_interactions_hostile_actions_disabled_delay"
|
|
NOT = { has_character_flag = flag_hostile_actions_disabled_delay }
|
|
}
|
|
}
|
|
}
|
|
|
|
cost = { prestige = medium_prestige_value }
|
|
cooldown = { years = 5 }
|
|
cooldown_against_recipient = { years = 10 }
|
|
|
|
on_send = {
|
|
scope:actor = {
|
|
add_character_flag = {
|
|
flag = flag_hostile_actions_disabled_delay
|
|
days = 10
|
|
}
|
|
}
|
|
}
|
|
|
|
on_accept = {
|
|
# Set up the bout immediately.
|
|
## First inform.
|
|
scope:actor = {
|
|
custom_tooltip = challenge_to_single_combat_interaction.enter_non_lethal_bout.tt
|
|
custom_tooltip = spar_with_knight_interaction.effect.tt
|
|
custom_tooltip = spar_with_knight_interaction.negative_effect.tt
|
|
}
|
|
scope:recipient = {
|
|
custom_tooltip = spar_with_knight_interaction.effect.tt
|
|
custom_tooltip = spar_with_knight_interaction.negative_effect.tt
|
|
}
|
|
## Finally, begin.
|
|
configure_start_single_combat_effect = {
|
|
SC_INITIATOR = scope:actor
|
|
SC_ATTACKER = scope:actor
|
|
SC_DEFENDER = scope:recipient
|
|
FATALITY = no
|
|
FIXED = no
|
|
LOCALE = army_camp
|
|
OUTPUT_EVENT = culture_tradition_events.0001
|
|
INVALIDATION_EVENT = perk_interaction.0102
|
|
}
|
|
}
|
|
|
|
ai_accept = {
|
|
base = 10 # Try to make it 0 for most interactions
|
|
|
|
modifier = {
|
|
desc = CTSC_RELATIVE_PROWESS
|
|
scope:recipient.prowess < scope:actor.prowess
|
|
add = {
|
|
value = scope:actor.prowess
|
|
subtract = scope:recipient.prowess
|
|
multiply = -2
|
|
}
|
|
}
|
|
|
|
# Personality values
|
|
ai_value_modifier = {
|
|
who = scope:recipient
|
|
ai_boldness = 0.5
|
|
ai_honor = {
|
|
if = {
|
|
limit = {
|
|
scope:recipient = {
|
|
ai_honor > 0
|
|
}
|
|
}
|
|
value = 0.25
|
|
}
|
|
}
|
|
}
|
|
modifier = {
|
|
desc = AI_REFUSAL_WOUNDED
|
|
scope:recipient = {
|
|
OR = {
|
|
has_trait = wounded
|
|
has_trait = maimed
|
|
}
|
|
}
|
|
add = -200
|
|
}
|
|
}
|
|
|
|
# AI
|
|
ai_potential = {
|
|
culture = {
|
|
has_cultural_parameter = can_use_sparring_duel
|
|
}
|
|
NOT = { has_trait = craven }
|
|
is_imprisoned = no
|
|
can_start_single_combat_trigger = yes
|
|
number_of_knights > 0
|
|
}
|
|
|
|
ai_target_quick_trigger = {
|
|
adult = yes
|
|
}
|
|
ai_targets = {
|
|
ai_recipients = vassals
|
|
max = 10
|
|
}
|
|
ai_targets = {
|
|
ai_recipients = courtiers
|
|
max = 10
|
|
}
|
|
|
|
ai_frequency_by_tier = {
|
|
barony = 0
|
|
county = 72
|
|
duchy = 72
|
|
kingdom = 36
|
|
empire = 36
|
|
hegemony = 36
|
|
}
|
|
|
|
ai_will_do = {
|
|
base = -25
|
|
|
|
# Factor for personality (excluding realism).
|
|
modifier = {
|
|
add = {
|
|
value = ai_boldness
|
|
multiply = 1
|
|
}
|
|
}
|
|
modifier = {
|
|
add = {
|
|
value = ai_energy
|
|
multiply = 0.5
|
|
}
|
|
}
|
|
modifier = {
|
|
add = -50
|
|
prowess <= low_skill_rating
|
|
}
|
|
modifier = {
|
|
factor = 0
|
|
OR = {
|
|
has_trait = wounded
|
|
has_trait = maimed
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#Appointing a Podesta over a Commune - Turning a one county holder into a Republican Vassal
|
|
#Local culture must have the parameter, as does the granting character.
|
|
#Recipient does not need to have local culture.
|
|
appoint_podesta_interaction = {
|
|
icon = grant_titles_interaction
|
|
interface_priority = 30
|
|
common_interaction = yes
|
|
category = interaction_category_vassal
|
|
ai_min_reply_days = 0
|
|
ai_max_reply_days = 0
|
|
popup_on_receive = yes
|
|
pause_on_receive = yes
|
|
desc = appoint_podesta_desc
|
|
|
|
greeting = positive
|
|
notification_text = REQUEST_REPUBLIC_TEXT
|
|
|
|
is_shown = {
|
|
scope:actor != scope:recipient # Can't make yourself a Podesta.
|
|
scope:actor = {
|
|
culture = {
|
|
has_cultural_parameter = can_make_republican_vassals
|
|
}
|
|
any_held_title = {
|
|
count > 1
|
|
}
|
|
}
|
|
scope:recipient = {
|
|
is_ai = yes
|
|
is_landed = yes
|
|
target_is_liege_or_above = scope:actor
|
|
NOR = {
|
|
government_has_flag = government_is_republic
|
|
government_has_flag = government_is_prepublic
|
|
government_has_flag = government_is_urepublic
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
is_valid_showing_failures_only = {
|
|
scope:recipient = { can_be_granted_titles_by = { RULER = scope:actor } }
|
|
NOT = { scope:actor = { is_at_war_with = scope:recipient } }
|
|
|
|
custom_description = {
|
|
text = too_many_republics
|
|
scope:actor = {
|
|
any_vassal = {
|
|
count < 4 #Use Script Value
|
|
highest_held_title_tier >= tier_county
|
|
government_has_flag = government_is_republic
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
scope:recipient = {
|
|
target_is_liege_or_above = scope:actor
|
|
NOR = {
|
|
government_has_flag = government_is_republic
|
|
government_has_flag = government_is_prepublic
|
|
government_has_flag = government_is_urepublic
|
|
}
|
|
is_claimant = no
|
|
|
|
custom_description = {
|
|
text = must_be_one_county_count
|
|
any_held_title = {
|
|
count = 1
|
|
title_tier = county
|
|
}
|
|
}
|
|
|
|
custom_description = {
|
|
text = must_not_have_landed_relatives
|
|
NOT = {
|
|
any_close_or_extended_family_member = {
|
|
is_landed_or_landless_administrative = yes
|
|
}
|
|
}
|
|
}
|
|
|
|
custom_description = {
|
|
text = must_not_be_heir_to_any_title
|
|
scope:recipient = {
|
|
any_heir_title = {
|
|
count < 1
|
|
tier >= tier_county
|
|
}
|
|
}
|
|
}
|
|
|
|
custom_description = { #The county must be developed or have at least one city
|
|
text = county_must_have_city
|
|
any_held_title = {
|
|
count = 1
|
|
title_tier = county
|
|
OR = {
|
|
any_county_province = {
|
|
has_holding_type = city_holding
|
|
}
|
|
development_level > 20
|
|
}
|
|
}
|
|
}
|
|
custom_description = { #County must be of a culture that has the tradition parameter
|
|
text = county_must_have_culture
|
|
any_held_title = {
|
|
count = 1
|
|
title_tier = county
|
|
OR = {
|
|
any_county_province = {
|
|
culture = {
|
|
has_cultural_parameter = can_make_republican_vassals
|
|
}
|
|
}
|
|
OR = {
|
|
government_has_flag = government_is_prepublic
|
|
government_has_flag = government_is_urepublic
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
trigger_if = {
|
|
limit = {
|
|
scope:recipient = {
|
|
is_ruler = no
|
|
}
|
|
}
|
|
scope:recipient = {
|
|
is_imprisoned = no
|
|
}
|
|
}
|
|
}
|
|
|
|
cost = { prestige = minor_prestige_value }
|
|
cooldown = { years = 5 }
|
|
cooldown_against_recipient = { years = 10 }
|
|
|
|
on_accept = {
|
|
scope:actor = {
|
|
hidden_effect = {
|
|
send_interface_toast = {
|
|
type = event_toast_effect_neutral
|
|
title = appoint_podesta_interaction_notification
|
|
|
|
left_icon = scope:actor
|
|
right_icon = scope:recipient
|
|
if = {
|
|
limit = {
|
|
scope:actor = { government_has_flag = government_is_urepublic }
|
|
}
|
|
scope:recipient = {
|
|
show_as_tooltip = {
|
|
change_government = urbanrepublic_government
|
|
create_title_and_vassal_change = {
|
|
type = returned
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
primary_title = {
|
|
add_to_global_variable_list = {
|
|
name = urepublic_list
|
|
target = prev
|
|
}
|
|
}
|
|
every_vassal = {
|
|
limit = {
|
|
government_has_flag = government_is_republic
|
|
}
|
|
every_held_title = {
|
|
change_title_holder = {
|
|
holder = scope:recipient
|
|
change = scope:change
|
|
take_baronies = yes
|
|
}
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
}
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:actor = { government_has_flag = government_is_prepublic }
|
|
}
|
|
scope:recipient = {
|
|
show_as_tooltip = {
|
|
change_government = peasantrepublic_government
|
|
create_title_and_vassal_change = {
|
|
type = returned
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
primary_title = {
|
|
add_to_global_variable_list = {
|
|
name = prepublic_list
|
|
target = prev
|
|
}
|
|
}
|
|
every_vassal = {
|
|
limit = {
|
|
government_has_flag = government_is_republic
|
|
}
|
|
every_held_title = {
|
|
change_title_holder = {
|
|
holder = scope:recipient
|
|
change = scope:change
|
|
take_baronies = yes
|
|
}
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
}
|
|
every_vassal = {
|
|
limit = {
|
|
government_has_flag = government_is_republic
|
|
}
|
|
every_held_title = {
|
|
change_title_holder = {
|
|
holder = scope:recipient
|
|
change = scope:change
|
|
take_baronies = yes
|
|
}
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
scope:recipient = {
|
|
change_government = republic_government
|
|
create_title_and_vassal_change = {
|
|
type = returned
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
every_vassal = {
|
|
limit = {
|
|
government_has_flag = government_is_republic
|
|
}
|
|
every_held_title = {
|
|
change_title_holder = {
|
|
holder = scope:recipient
|
|
change = scope:change
|
|
take_baronies = yes
|
|
}
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
}
|
|
|
|
# If we're a clan this interaction affects unity
|
|
add_clan_unity_interaction_effect = {
|
|
CHARACTER = scope:actor
|
|
TARGET = scope:recipient
|
|
VALUE = minor_unity_gain
|
|
DESC = clan_unity_podesta.desc
|
|
REVERSE_NON_HOUSE_TARGET = no
|
|
}
|
|
}
|
|
|
|
auto_accept = yes
|
|
|
|
# AI
|
|
ai_potential = {
|
|
culture = {
|
|
has_cultural_parameter = can_make_republican_vassals
|
|
has_cultural_era_or_later = culture_era_high_medieval
|
|
}
|
|
primary_title.tier > tier_county
|
|
}
|
|
|
|
ai_target_quick_trigger = {
|
|
adult = yes
|
|
}
|
|
ai_targets = {
|
|
ai_recipients = vassals
|
|
}
|
|
|
|
ai_frequency_by_tier = {
|
|
barony = 0
|
|
county = 0
|
|
duchy = 240
|
|
kingdom = 60
|
|
empire = 60
|
|
hegemony = 60
|
|
}
|
|
|
|
ai_will_do = {
|
|
base = 100
|
|
}
|
|
}
|