1585 lines
28 KiB
Text
1585 lines
28 KiB
Text
namespace = mpo_contract_events
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#############################
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# Migration Contract Events
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#############################
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### Disagreeable Herders
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# Start
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mpo_contract_events.0001 = {
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type = character_event
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hidden = yes
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trigger = {
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mpo_settlement_issue_trigger = { NUMBER = 1 }
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}
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immediate = {
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mpo_settlement_issue_own_lands_effect = {
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NUMBER = 1
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TIER = 1
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}
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}
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}
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# Reset
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mpo_contract_events.0003 = {
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type = character_event
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hidden = yes
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immediate = {
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mpo_settlement_issue_reset_effect = {
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NUMBER = 1
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ID = 0001
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}
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}
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}
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# Event
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mpo_contract_events.0005 = {
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type = character_event
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title = mpo_contract_events.0005.t
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desc = mpo_contract_events.0005.desc
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theme = nomads
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left_portrait = {
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character = root
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animation = disapproval
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}
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right_portrait = {
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character = scope:herder_character
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animation = debating
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}
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trigger = {
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any_character_active_contract = {
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has_task_contract_type = nomadic_migration_contract_1
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}
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}
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immediate = {
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scope:task_contract.task_contract_location = {
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save_scope_as = task_location
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}
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create_character = {
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template = herder_character
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faith = scope:task_contract.task_contract_location.faith
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culture = scope:task_contract.task_contract_location.culture
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location = scope:task_contract.task_contract_location
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save_scope_as = herder_character
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after_creation = {
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remove_character_flag = peasant_outfit
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}
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}
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}
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option = {
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name = mpo_contract_events.0005.a
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duel = {
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skills = { diplomacy martial }
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value = 15
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50 = {
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desc = mpo_contract_events.0005.a.impressed
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compare_modifier = {
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value = scope:duel_value
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multiplier = 3.5
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min = -49
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}
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send_interface_toast = {
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title = mpo_contract_events.0005.a.impressed
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domicile = {
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change_herd = minor_herd_value_static
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}
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scope:task_contract.task_contract_location.county = {
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change_county_control = 25
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}
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}
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}
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50 = {
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desc = mpo_contract_events.0005.a.unimpressed
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compare_modifier = {
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value = scope:duel_value
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multiplier = -3.5
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min = -49
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}
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send_interface_toast = {
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title = mpo_contract_events.0005.a.unimpressed
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scope:task_contract.task_contract_location.county = {
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change_county_fertility = tiny_county_fertility_level_loss
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}
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}
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}
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}
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ai_chance = {
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base = 0
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}
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}
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option = {
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name = mpo_contract_events.0005.b
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scope:task_contract.task_contract_location.county = {
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change_county_fertility = tiny_county_fertility_level_gain
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}
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scope:task_contract.task_contract_location.county = {
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change_county_control = 25
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}
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remove_short_term_gold = tiny_gold_value
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ai_chance = {
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base = 0
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}
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}
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option = {
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name = mpo_contract_events.0005.c
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scope:task_contract.task_contract_location.county = {
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change_county_control = 25
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}
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ai_chance = {
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base = 1
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}
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}
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after = {
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settlement_issue_after_completing_effect = yes
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scope:herder_character = {
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silent_disappearance_ai_effect = yes
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}
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}
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}
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### The Wild Herd
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# Start
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mpo_contract_events.0011 = {
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type = character_event
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hidden = yes
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trigger = {
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mpo_settlement_issue_trigger = { NUMBER = 2 }
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}
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immediate = {
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mpo_settlement_issue_own_lands_effect = {
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NUMBER = 2
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TIER = 1
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}
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}
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}
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# Reset
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mpo_contract_events.0013 = {
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type = character_event
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hidden = yes
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immediate = {
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mpo_settlement_issue_reset_effect = {
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NUMBER = 2
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ID = 0011
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}
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}
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}
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# Event
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mpo_contract_events.0015 = {
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type = character_event
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title = mpo_contract_events.0015.t
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desc = mpo_contract_events.0015.desc
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theme = nomads
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override_background = { reference = wilderness }
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left_portrait = {
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character = root
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animation = survey
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}
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trigger = {
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any_character_active_contract = {
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has_task_contract_type = nomadic_migration_contract_2
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}
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}
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option = {
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name = mpo_contract_events.0015.a
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duel = {
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skill = martial
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value = 15
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50 = {
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desc = mpo_contract_events.0015.a.successful
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compare_modifier = {
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value = scope:duel_value
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multiplier = 3.5
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min = -49
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}
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send_interface_toast = {
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title = mpo_contract_events.0015.a.successful
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domicile = {
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change_herd = minor_herd_value_static
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}
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}
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}
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50 = {
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desc = mpo_contract_events.0015.a.failure
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compare_modifier = {
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value = scope:duel_value
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multiplier = -3.5
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min = -49
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}
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send_interface_toast = {
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title = mpo_contract_events.0015.a.failure
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domicile = {
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change_herd = miniscule_herd_value_static
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}
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}
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}
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}
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ai_chance = {
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base = 0
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}
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}
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option = {
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name = mpo_contract_events.0015.b
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add_character_modifier = {
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modifier = mpo_si_slaughtered_for_a_feast
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years = 3
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}
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ai_chance = {
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base = 0
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}
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}
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option = {
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name = mpo_contract_events.0015.c
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add_gold = minor_gold_value
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ai_chance = {
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base = 1
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}
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}
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after = {
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settlement_issue_after_completing_effect = yes
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scope:task_contract.task_contract_location.county = {
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change_county_control = 25
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}
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}
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}
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### Contentious Grazelands
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# Start
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mpo_contract_events.0021 = {
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type = character_event
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hidden = yes
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trigger = {
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any_knight = {
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count >= 2
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is_landed = no
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}
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any_held_county = {
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is_landless_type_title = no
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exists = title_province
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county_control < 90
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NOT = { has_county_modifier = ongoing_settlement_contract }
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}
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NOT = {
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any_task_contract = {
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has_task_contract_type = nomadic_migration_contract_3
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}
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}
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}
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immediate = {
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mpo_settlement_issue_own_lands_effect = {
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NUMBER = 3
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TIER = 1
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}
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}
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}
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# Reset
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mpo_contract_events.0023 = {
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type = character_event
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hidden = yes
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immediate = {
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mpo_settlement_issue_reset_effect = {
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NUMBER = 3
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ID = 0021
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}
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}
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}
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# Event
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mpo_contract_events.0025 = {
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type = character_event
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title = mpo_contract_events.0025.t
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desc = mpo_contract_events.0025.desc
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theme = nomads
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left_portrait = {
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character = root
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animation = boredom
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}
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right_portrait = {
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character = scope:task_contract.task_contract_employer
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animation = debating
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}
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lower_left_portrait = scope:knight_2
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trigger = {
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any_character_active_contract = {
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has_task_contract_type = nomadic_migration_contract_3
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}
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}
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immediate = {
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random_knight = {
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limit = {
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NOT = { this = scope:task_contract.task_contract_employer }
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is_landed = no
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is_ai = yes
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}
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save_scope_as = knight_2
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}
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}
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option = {
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name = mpo_contract_events.0025.a
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scope:task_contract.task_contract_location.county = { change_county_control = 25 }
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scope:task_contract.task_contract_employer = {
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add_opinion = {
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opinion = 15
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modifier = friendliness_opinion
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target = root
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}
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}
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scope:knight_2 = {
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add_opinion = {
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opinion = -15
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modifier = disappointed_opinion
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target = root
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}
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}
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ai_chance = {
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base = 1
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}
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}
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option = {
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name = mpo_contract_events.0025.b
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scope:task_contract.task_contract_location.county = { change_county_control = 25 }
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scope:knight_2 = {
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add_opinion = {
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opinion = 15
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modifier = friendliness_opinion
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target = root
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}
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}
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scope:task_contract.task_contract_employer = {
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add_opinion = {
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opinion = -15
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modifier = disappointed_opinion
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target = root
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}
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}
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ai_chance = {
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base = 0
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}
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}
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option = {
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name = mpo_contract_events.0025.c
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domicile = { change_herd = settlement_issue_herd_reward }
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ai_chance = {
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base = 0
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}
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}
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after = { settlement_issue_after_completing_effect = yes }
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}
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### A Lack of Tools
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# Start
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mpo_contract_events.0031 = {
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type = character_event
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hidden = yes
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trigger = {
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mpo_settlement_issue_trigger = { NUMBER = 4 }
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}
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immediate = {
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mpo_settlement_issue_own_lands_effect = {
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NUMBER = 4
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TIER = 1
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}
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}
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}
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# Reset
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mpo_contract_events.0033 = {
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type = character_event
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hidden = yes
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immediate = {
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mpo_settlement_issue_reset_effect = {
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NUMBER = 4
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ID = 0031
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}
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}
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}
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scripted_effect mpo_contract_event_35_remove_modifier_effect = {
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if = {
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limit = {
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has_character_modifier = mpo_si_lacking_tools_3
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}
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remove_character_modifier = mpo_si_lacking_tools_3
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}
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else_if = {
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limit = {
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has_character_modifier = mpo_si_lacking_tools_2
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}
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remove_character_modifier = mpo_si_lacking_tools_2
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}
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else_if = {
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limit = {
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has_character_modifier = mpo_si_lacking_tools
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}
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remove_character_modifier = mpo_si_lacking_tools
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}
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}
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# Event
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mpo_contract_events.0035 = {
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type = character_event
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title = mpo_contract_events.0035.t
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desc = mpo_contract_events.0035.desc
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theme = nomads
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left_portrait = {
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character = root
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animation = thinking
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}
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trigger = {
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any_character_active_contract = {
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has_task_contract_type = nomadic_migration_contract_4
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}
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}
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option = {
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name = mpo_contract_events.0035.a
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trigger = {
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domicile ?= {
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has_domicile_building_or_higher = trade_yurt_01
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}
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}
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reason = trade_yurt
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add_prestige = minor_prestige_gain
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scope:task_contract.task_contract_location.county = {
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change_county_control = 25
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}
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mpo_contract_event_35_remove_modifier_effect = yes
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ai_chance = {
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base = 5
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}
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}
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option = {
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name = mpo_contract_events.0035.b
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trigger = {
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domicile ?= {
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NOT = { has_domicile_building_or_higher = trade_yurt_01 }
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}
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}
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show_as_unavailable = {
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always = yes
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}
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remove_short_term_gold = minor_gold_value
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scope:task_contract.task_contract_location.county = {
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change_county_control = 25
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}
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mpo_contract_event_35_remove_modifier_effect = yes
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ai_chance = {
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base = 0
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}
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}
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option = {
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name = mpo_contract_events.0035.c
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trigger = {
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domicile ?= {
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NOT = { has_domicile_building_or_higher = trade_yurt_01 }
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}
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}
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show_as_unavailable = {
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always = yes
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}
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add_prestige = medium_prestige_loss
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scope:task_contract.task_contract_location.county = {
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change_county_control = 25
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}
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mpo_contract_event_35_remove_modifier_effect = yes
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ai_chance = {
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base = 1
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}
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}
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option = {
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name = mpo_contract_events.0035.d
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trigger = {
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domicile ?= {
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NOT = { has_domicile_building_or_higher = trade_yurt_01 }
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}
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}
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show_as_unavailable = {
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always = yes
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}
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if = {
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limit = {
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has_character_modifier = mpo_si_lacking_tools_3
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}
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add_character_modifier = {
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modifier = mpo_si_lacking_tools_3
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years = 30
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}
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add_prestige = minor_prestige_loss
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}
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else_if = {
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limit = {
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has_character_modifier = mpo_si_lacking_tools_2
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}
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hidden_effect = { remove_character_modifier = mpo_si_lacking_tools_2 }
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add_character_modifier = {
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modifier = mpo_si_lacking_tools_3
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years = 20
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}
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}
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else_if = {
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limit = {
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has_character_modifier = mpo_si_lacking_tools
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}
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hidden_effect = { remove_character_modifier = mpo_si_lacking_tools }
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add_character_modifier = {
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modifier = mpo_si_lacking_tools_2
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years = 20
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}
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}
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else = {
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add_character_modifier = {
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modifier = mpo_si_lacking_tools
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years = 20
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}
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}
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}
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after = {
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settlement_issue_after_completing_effect = yes
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}
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}
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|
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### Fragmentation of the Tribe
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# Start
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mpo_contract_events.0041 = {
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type = character_event
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hidden = yes
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trigger = {
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domain_size > 1
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any_knight = {
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count >= 1
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}
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any_held_county = {
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is_landless_type_title = no
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exists = title_province
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county_control < 90
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NOR = {
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this.title_province = root.capital_province
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has_county_modifier = ongoing_settlement_contract
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}
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}
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NOT = {
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any_task_contract = {
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has_task_contract_type = nomadic_migration_contract_5
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}
|
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}
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}
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|
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weight_multiplier = {
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base = 1
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modifier = {
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factor = 5
|
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domain_limit_available < 0
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|
}
|
|
}
|
|
|
|
immediate = {
|
|
if = {
|
|
limit = {
|
|
NOT = { exists = scope:contract_province }
|
|
}
|
|
random_held_county = {
|
|
limit = {
|
|
is_landless_type_title = no
|
|
exists = title_province
|
|
county_control < 90
|
|
NOR = {
|
|
this.title_province = root.capital_province
|
|
has_county_modifier = ongoing_settlement_contract
|
|
}
|
|
}
|
|
title_province = { save_scope_as = contract_province }
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
NOT = { exists = scope:new_employer }
|
|
}
|
|
random_knight = {
|
|
limit = {
|
|
is_landed = no
|
|
is_ai = yes
|
|
}
|
|
alternative_limit = { is_ai = yes }
|
|
save_scope_as = new_employer
|
|
}
|
|
}
|
|
|
|
create_task_contract = {
|
|
task_contract_type = nomadic_migration_contract_5
|
|
task_contract_tier = 1
|
|
location = scope:contract_province
|
|
task_contract_employer = scope:new_employer
|
|
}
|
|
}
|
|
}
|
|
|
|
# Reset
|
|
mpo_contract_events.0043 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_reset_effect = {
|
|
NUMBER = 5
|
|
ID = 0041
|
|
}
|
|
}
|
|
}
|
|
|
|
# Event
|
|
mpo_contract_events.0045 = {
|
|
type = character_event
|
|
title = mpo_contract_events.0045.t
|
|
desc = mpo_contract_events.0045.desc
|
|
theme = nomads
|
|
left_portrait = {
|
|
character = root
|
|
animation = thinking
|
|
}
|
|
|
|
right_portrait = {
|
|
character = scope:new_chieftain
|
|
animation = debating
|
|
}
|
|
|
|
trigger = {
|
|
any_character_active_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_5
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
create_character = {
|
|
template = nomadic_chieftain_character
|
|
gender_female_chance = root_soldier_female_chance
|
|
employer = root
|
|
save_scope_as = new_chieftain
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0045.a
|
|
|
|
duel = {
|
|
skill = diplomacy
|
|
target = scope:new_chieftain
|
|
50 = {
|
|
desc = mpo_contract_events.0045.a.successful
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 3.5
|
|
min = -49
|
|
}
|
|
send_interface_toast = {
|
|
title = mpo_contract_events.0045.a.successful
|
|
add_prestige = medium_prestige_gain
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
}
|
|
}
|
|
50 = {
|
|
desc = mpo_contract_events.0045.a.failure
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -3.5
|
|
min = -49
|
|
}
|
|
send_interface_toast = {
|
|
title = mpo_contract_events.0045.a.failure
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = -25
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 1
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0045.b
|
|
|
|
create_title_and_vassal_change = {
|
|
type = granted
|
|
save_scope_as = change
|
|
add_claim_on_loss = no
|
|
}
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_title_holder = {
|
|
holder = scope:new_chieftain
|
|
change = scope:change
|
|
}
|
|
}
|
|
|
|
resolve_title_and_vassal_change = scope:change
|
|
|
|
scope:new_chieftain = {
|
|
add_opinion = {
|
|
modifier = obedience_opinion
|
|
target = root
|
|
years = 15
|
|
}
|
|
}
|
|
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 100
|
|
hidden_effect = { set_county_culture = scope:new_chieftain.culture }
|
|
}
|
|
|
|
domicile = {
|
|
change_herd = minor_herd_value_static
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = mpo_si_accepting_cultures
|
|
years = 10
|
|
}
|
|
|
|
custom_tooltip = mpo_contract_events.0045.b.tt
|
|
hidden_effect = {
|
|
if = {
|
|
limit = {
|
|
scope:new_chieftain = {
|
|
is_landed = yes
|
|
can_diverge_excluding_cost = yes
|
|
}
|
|
}
|
|
scope:new_chieftain = {
|
|
create_divergent_culture_with_side_effects_excluding_cost = yes
|
|
}
|
|
scope:task_contract.task_contract_location.county = {
|
|
set_county_culture = scope:new_chieftain.culture
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0 # Too many irritating small divergences
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0045.c
|
|
|
|
remove_short_term_gold = minor_gold_value
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 1
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0045.d
|
|
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = -10
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
after = {
|
|
settlement_issue_after_completing_effect = yes
|
|
scope:new_chieftain = {
|
|
if = {
|
|
limit = {
|
|
is_ruler = no
|
|
}
|
|
silent_disappearance_ai_effect = yes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
### Poisonous Lands
|
|
# Start
|
|
mpo_contract_events.0051 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
trigger = {
|
|
mpo_settlement_issue_trigger = { NUMBER = 6 }
|
|
}
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_own_lands_effect = {
|
|
NUMBER = 6
|
|
TIER = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
# Reset
|
|
mpo_contract_events.0053 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_reset_effect = {
|
|
NUMBER = 6
|
|
ID = 0051
|
|
}
|
|
}
|
|
}
|
|
|
|
# Event
|
|
mpo_contract_events.0055 = {
|
|
type = character_event
|
|
title = mpo_contract_events.0055.t
|
|
desc = mpo_contract_events.0055.desc
|
|
theme = nomads
|
|
override_background = { reference = wilderness }
|
|
left_portrait = {
|
|
character = root
|
|
animation = survey
|
|
}
|
|
|
|
trigger = {
|
|
any_character_active_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_6
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0055.a
|
|
|
|
duel = {
|
|
skill = learning
|
|
value = 8
|
|
50 = {
|
|
desc = mpo_contract_events.0055.a.successful
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 2.5
|
|
min = -49
|
|
}
|
|
send_interface_toast = {
|
|
title = mpo_contract_events.0055.a.successful
|
|
add_prestige = minor_prestige_gain
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
}
|
|
}
|
|
50 = {
|
|
desc = mpo_contract_events.0055.a.failure
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -2.5
|
|
min = -49
|
|
}
|
|
send_interface_toast = {
|
|
title = mpo_contract_events.0055.a.failure
|
|
domicile ?= {
|
|
change_herd = {
|
|
subtract = medium_herd_value_static
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0055.b
|
|
|
|
remove_short_term_gold = minor_gold_value
|
|
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0055.c
|
|
|
|
domicile ?= {
|
|
change_herd = {
|
|
subtract = minor_herd_value_static
|
|
}
|
|
}
|
|
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
|
|
add_character_modifier = {
|
|
modifier = mpo_si_slaughtered_animals
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 1
|
|
}
|
|
}
|
|
|
|
after = {
|
|
settlement_issue_after_completing_effect = yes
|
|
}
|
|
}
|
|
|
|
### Troublesome Neighbors
|
|
# Start
|
|
mpo_contract_events.0061 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
trigger = {
|
|
any_knight = {
|
|
count >= 1
|
|
}
|
|
any_held_county = {
|
|
is_landless_type_title = no
|
|
exists = title_province
|
|
county_control < 90
|
|
NOT = { has_county_modifier = ongoing_settlement_contract }
|
|
any_neighboring_county = {
|
|
NOT = { holder.top_liege ?= root.top_liege }
|
|
}
|
|
}
|
|
NOT = {
|
|
any_task_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_7
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_own_lands_effect = {
|
|
NUMBER = 7
|
|
TIER = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
# Reset
|
|
mpo_contract_events.0063 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_reset_effect = {
|
|
NUMBER = 7
|
|
ID = 0061
|
|
}
|
|
}
|
|
}
|
|
|
|
# Event
|
|
mpo_contract_events.0065 = {
|
|
type = character_event
|
|
title = mpo_contract_events.0065.t
|
|
desc = mpo_contract_events.0065.desc
|
|
theme = nomads
|
|
override_background = { reference = wilderness }
|
|
left_portrait = {
|
|
character = root
|
|
animation = disapproval
|
|
}
|
|
right_portrait = {
|
|
character = scope:neighbor_leader
|
|
animation = anger
|
|
}
|
|
|
|
trigger = {
|
|
any_character_active_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_7
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
scope:task_contract.task_contract_location.county = {
|
|
random_neighboring_county = {
|
|
limit = {
|
|
NOT = { holder.top_liege = root.top_liege }
|
|
}
|
|
holder = { save_scope_as = neighbor_leader }
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0065.a
|
|
|
|
duel = {
|
|
skills = { diplomacy martial }
|
|
target = scope:neighbor_leader
|
|
50 = {
|
|
desc = mpo_contract_events.0065.a.successful
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = 3.5
|
|
min = -49
|
|
}
|
|
send_interface_toast = {
|
|
title = mpo_contract_events.0065.a.successful
|
|
domicile ?= {
|
|
change_herd = minor_herd_value_static
|
|
}
|
|
}
|
|
}
|
|
50 = {
|
|
desc = mpo_contract_events.0065.a.failure
|
|
compare_modifier = {
|
|
value = scope:duel_value
|
|
multiplier = -3.5
|
|
min = -49
|
|
}
|
|
send_interface_toast = {
|
|
title = mpo_contract_events.0065.a.failure
|
|
scope:neighbor_leader = {
|
|
add_opinion = {
|
|
opinion = -15
|
|
modifier = disgusted_opinion
|
|
target = root
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0065.b
|
|
|
|
domicile ?= {
|
|
change_herd = {
|
|
integer_range = {
|
|
min = minor_herd_value_static
|
|
max = medium_herd_value_static
|
|
}
|
|
}
|
|
}
|
|
|
|
scope:neighbor_leader = {
|
|
add_opinion = {
|
|
modifier = upset_opinion
|
|
target = root
|
|
opinion = -20
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0065.c
|
|
|
|
ai_chance = {
|
|
base = 1
|
|
}
|
|
}
|
|
|
|
after = {
|
|
settlement_issue_after_completing_effect = yes
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
}
|
|
}
|
|
|
|
### The Leftovers
|
|
# Start
|
|
mpo_contract_events.0071 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
trigger = {
|
|
mpo_settlement_issue_trigger = { NUMBER = 8 }
|
|
}
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_own_lands_effect = {
|
|
NUMBER = 8
|
|
TIER = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
# Reset
|
|
mpo_contract_events.0073 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_reset_effect = {
|
|
NUMBER = 8
|
|
ID = 0071
|
|
}
|
|
}
|
|
}
|
|
|
|
# Event
|
|
mpo_contract_events.0075 = {
|
|
type = character_event
|
|
title = mpo_contract_events.0075.t
|
|
desc = mpo_contract_events.0075.desc
|
|
override_background = { reference = wilderness }
|
|
theme = nomads
|
|
left_portrait = {
|
|
character = root
|
|
animation = horse_surveying
|
|
camera = camera_event_horse_right_forward
|
|
}
|
|
|
|
trigger = {
|
|
any_character_active_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_8
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
random_realm_province = {
|
|
limit = {
|
|
county = scope:task_contract.task_contract_location.county
|
|
}
|
|
save_scope_as = barony_location
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0075.a
|
|
|
|
domicile ?= {
|
|
change_herd = minor_herd_value_static
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 1
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0075.b
|
|
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_fertility = tiny_county_fertility_level_gain
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0075.c
|
|
|
|
add_gold = minor_gold_value
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
after = {
|
|
settlement_issue_after_completing_effect = yes
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
}
|
|
}
|
|
|
|
### Drawing Lines
|
|
# Start
|
|
mpo_contract_events.0081 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
trigger = {
|
|
any_knight = {
|
|
count >= 1
|
|
}
|
|
any_held_county = {
|
|
is_landless_type_title = no
|
|
exists = title_province
|
|
county_control < 90
|
|
NOT = { has_county_modifier = ongoing_settlement_contract }
|
|
any_neighboring_county = {
|
|
holder = root
|
|
}
|
|
}
|
|
NOT = {
|
|
any_task_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_9
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_own_lands_effect = {
|
|
NUMBER = 9
|
|
TIER = 1
|
|
}
|
|
}
|
|
}
|
|
|
|
# Reset
|
|
mpo_contract_events.0083 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_reset_effect = {
|
|
NUMBER = 9
|
|
ID = 0081
|
|
}
|
|
}
|
|
}
|
|
|
|
# Event
|
|
mpo_contract_events.0085 = {
|
|
type = character_event
|
|
title = mpo_contract_events.0085.t
|
|
desc = mpo_contract_events.0085.desc
|
|
theme = nomads
|
|
left_portrait = {
|
|
character = root
|
|
animation = thinking
|
|
}
|
|
right_portrait = {
|
|
character = scope:task_contract.task_contract_employer
|
|
animation = debating
|
|
}
|
|
|
|
trigger = {
|
|
any_character_active_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_9
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
scope:task_contract.task_contract_location.county = {
|
|
random_neighboring_county = {
|
|
limit = {
|
|
holder = root
|
|
}
|
|
save_scope_as = other_county
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0085.a
|
|
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_fertility = tiny_county_fertility_level_gain
|
|
change_county_control = 25
|
|
}
|
|
scope:other_county = {
|
|
add_county_modifier = {
|
|
modifier = mpo_si_spurned_tribe
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 1
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0085.b
|
|
|
|
scope:other_county = {
|
|
change_county_fertility = tiny_county_fertility_level_gain
|
|
change_county_control = 25
|
|
}
|
|
scope:task_contract.task_contract_location.county = {
|
|
add_county_modifier = {
|
|
modifier = mpo_si_spurned_tribe
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
after = {
|
|
settlement_issue_after_completing_effect = yes
|
|
}
|
|
}
|
|
|
|
### The Old Tribe
|
|
# Start
|
|
mpo_contract_events.0091 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
trigger = {
|
|
any_knight = {
|
|
count >= 1
|
|
}
|
|
any_held_county = {
|
|
is_landless_type_title = no
|
|
exists = title_province
|
|
county_control < 90
|
|
has_variable = migration_previous_culture
|
|
NOR = {
|
|
var:migration_previous_culture ?= root.culture
|
|
has_county_modifier = ongoing_settlement_contract
|
|
}
|
|
var:migration_previous_culture = {
|
|
any_tradition = {
|
|
save_temporary_scope_as = culture_trigger_scope
|
|
OR = {
|
|
NOT = { has_tradition_category = regional }
|
|
NOT = {
|
|
root.culture = {
|
|
any_tradition = {
|
|
this = scope:culture_trigger_scope
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
NOT = {
|
|
any_task_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_10
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
if = {
|
|
limit = {
|
|
NOT = { exists = scope:contract_province }
|
|
}
|
|
random_held_county = {
|
|
limit = {
|
|
is_landless_type_title = no
|
|
exists = title_province
|
|
county_control < 90
|
|
has_variable = migration_previous_culture
|
|
NOT = { has_county_modifier = ongoing_settlement_contract }
|
|
}
|
|
title_province = { save_scope_as = contract_province }
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
NOT = { exists = scope:new_employer }
|
|
}
|
|
random_knight = {
|
|
limit = {
|
|
is_landed = no
|
|
is_ai = yes
|
|
}
|
|
alternative_limit = { is_ai = yes }
|
|
save_scope_as = new_employer
|
|
}
|
|
}
|
|
|
|
create_task_contract = {
|
|
task_contract_type = nomadic_migration_contract_10
|
|
task_contract_tier = 1
|
|
location = scope:contract_province
|
|
task_contract_employer = scope:new_employer
|
|
}
|
|
}
|
|
}
|
|
|
|
# Reset
|
|
mpo_contract_events.0093 = {
|
|
type = character_event
|
|
hidden = yes
|
|
|
|
immediate = {
|
|
mpo_settlement_issue_reset_effect = {
|
|
NUMBER = 10
|
|
ID = 0091
|
|
}
|
|
}
|
|
}
|
|
|
|
# Event
|
|
mpo_contract_events.0095 = {
|
|
type = character_event
|
|
title = mpo_contract_events.0095.t
|
|
desc = mpo_contract_events.0095.desc
|
|
theme = nomads
|
|
left_portrait = {
|
|
character = root
|
|
animation = thinking
|
|
}
|
|
right_portrait = {
|
|
character = scope:new_chieftain
|
|
animation = debating
|
|
}
|
|
|
|
trigger = {
|
|
any_character_active_contract = {
|
|
has_task_contract_type = nomadic_migration_contract_10
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
scope:task_contract.task_contract_location.county.var:migration_previous_culture = {
|
|
save_scope_as = previous_culture
|
|
}
|
|
create_character = {
|
|
template = nomadic_chieftain_character
|
|
gender_female_chance = root_soldier_female_chance
|
|
location = scope:task_contract.task_contract_location
|
|
culture = scope:previous_culture
|
|
save_scope_as = new_chieftain
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0095.a
|
|
|
|
scope:previous_culture = {
|
|
change_cultural_acceptance = {
|
|
target = root.culture
|
|
value = 5
|
|
desc = cultural_acceptance_gain_event
|
|
}
|
|
every_tradition = {
|
|
limit = {
|
|
save_temporary_scope_as = culture_trigger_scope
|
|
root = { can_embrace_tradition = prev }
|
|
NOT = {
|
|
root.culture = {
|
|
any_tradition = {
|
|
this = scope:culture_trigger_scope
|
|
}
|
|
}
|
|
}
|
|
}
|
|
inspired_by_tradition_effect = { CHARACTER = root }
|
|
}
|
|
}
|
|
|
|
scope:task_contract.task_contract_location.county = {
|
|
add_county_modifier = {
|
|
modifier = mpo_si_old_tribe
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
add_courtier = scope:new_chieftain
|
|
scope:new_chieftain = {
|
|
add_opinion = {
|
|
modifier = obedience_opinion
|
|
target = root
|
|
years = 10
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mpo_contract_events.0095.b
|
|
|
|
add_dread = minor_dread_gain
|
|
|
|
ai_chance = {
|
|
base = 1
|
|
}
|
|
}
|
|
|
|
after = {
|
|
settlement_issue_after_completing_effect = yes
|
|
scope:task_contract.task_contract_location.county = {
|
|
change_county_control = 25
|
|
}
|
|
domicile ?= {
|
|
change_herd = {
|
|
value = minor_herd_value_static
|
|
divide = 2
|
|
}
|
|
}
|
|
scope:new_chieftain = {
|
|
silent_disappearance_ai_effect = yes
|
|
}
|
|
}
|
|
}
|