2793 lines
73 KiB
Text
2793 lines
73 KiB
Text
namespace = mapmaking
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### Map Choice Event
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mapmaking.0001 = {
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type = character_event
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content_source = dlc_015
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title = mapmaking.0001.t
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desc = mapmaking.0001.desc
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theme = realm
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override_background = { reference = study }
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left_portrait = {
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character = root
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animation = writing
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}
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immediate = {
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#We care about: visited capitals of foreign rulers
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#Visited vassal capitals
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#Visited domain provinces
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#Visited points of interest
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random_in_list = {
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#Capitals are already tracked since they are points of interest
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variable = visited_poi
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limit = {
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this = county.holder.top_liege.capital_province
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county.holder.top_liege != root.top_liege
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}
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save_scope_as = foreign_capital_map_target
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kingdom = {
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save_scope_as = foreign_kingdom_map_target
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}
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}
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random_in_list = {
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#And now we save other types of Point of Interest
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variable = visited_poi
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limit = { #We prefer foreign points of interest
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OR = {
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has_building_with_flag = travel_point_of_interest_religious
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has_building_with_flag = travel_point_of_interest_learning
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has_building_with_flag = travel_point_of_interest_economic
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has_building_with_flag = travel_point_of_interest_martial
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has_building_with_flag = travel_point_of_interest_diplomatic
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has_building_with_flag = travel_point_of_interest_wonder
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has_building_with_flag = travel_point_of_interest_natural_feature
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}
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empire != root.capital_province.empire
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}
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alternative_limit = { #We prefer foreign points of interest
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OR = {
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has_building_with_flag = travel_point_of_interest_religious
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has_building_with_flag = travel_point_of_interest_learning
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has_building_with_flag = travel_point_of_interest_economic
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has_building_with_flag = travel_point_of_interest_martial
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has_building_with_flag = travel_point_of_interest_diplomatic
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has_building_with_flag = travel_point_of_interest_wonder
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has_building_with_flag = travel_point_of_interest_natural_feature
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}
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kingdom != root.capital_province.kingdom
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}
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alternative_limit = {
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OR = {
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has_building_with_flag = travel_point_of_interest_religious
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has_building_with_flag = travel_point_of_interest_learning
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has_building_with_flag = travel_point_of_interest_economic
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has_building_with_flag = travel_point_of_interest_martial
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has_building_with_flag = travel_point_of_interest_diplomatic
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has_building_with_flag = travel_point_of_interest_wonder
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has_building_with_flag = travel_point_of_interest_natural_feature
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}
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duchy != root.capital_province.duchy
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}
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alternative_limit = {
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OR = {
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has_building_with_flag = travel_point_of_interest_religious
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has_building_with_flag = travel_point_of_interest_learning
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has_building_with_flag = travel_point_of_interest_economic
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has_building_with_flag = travel_point_of_interest_martial
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has_building_with_flag = travel_point_of_interest_diplomatic
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has_building_with_flag = travel_point_of_interest_wonder
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has_building_with_flag = travel_point_of_interest_natural_feature
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}
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}
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save_scope_as = poi_map_target
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}
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random_in_list = {
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variable = mapmaking_location_list
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limit = {
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county.holder = root
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county != root.capital_province.county #We cannot in good conscience let someone map their own capital county with this decision
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}
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save_scope_as = visited_own_county
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}
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random_in_list = {
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variable = mapmaking_location_list
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limit = {
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county.holder != root
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county.holder.liege = root
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this = county.holder.capital_province
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}
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save_scope_as = visited_own_vassal
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county.holder.primary_title = {
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save_scope_as = visited_own_vassal_title
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}
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}
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}
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option = {
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name = mapmaking.0001.a
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trigger = {
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exists = scope:visited_own_county
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} #Check for having visited own county
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custom_tooltip = mapmaking.0001.a.tt
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scope:visited_own_county = { save_scope_as = background_terrain_scope }
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trigger_event = {
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id = mapmaking.0010
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days = 5
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}
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}
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option = {
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name = mapmaking.0001.b
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trigger = {
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exists = scope:visited_own_vassal
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} #Check for having visited vassal capital county
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custom_tooltip = mapmaking.0001.b.tt
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scope:visited_own_vassal = { save_scope_as = background_terrain_scope }
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trigger_event = {
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id = mapmaking.0020
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days = 5
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}
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}
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option = {
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name = mapmaking.0001.c
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trigger = {
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exists = scope:poi_map_target
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trigger_if = {
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limit = { exists = scope:visited_own_vassal }
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scope:visited_own_vassal != scope:poi_map_target
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}
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} #Check for having visited special county
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custom_tooltip = mapmaking.0001.c.tt
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scope:poi_map_target = { save_scope_as = background_terrain_scope }
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trigger_event = {
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id = mapmaking.0030
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days = 5
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}
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}
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option = {
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name = mapmaking.0001.d
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trigger = {
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exists = scope:foreign_capital_map_target
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trigger_if = {
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limit = { exists = scope:poi_map_target }
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scope:foreign_capital_map_target != scope:poi_map_target
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}
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} #Check for having visited foreign capital county
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custom_tooltip = mapmaking.0001.d.tt
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scope:foreign_capital_map_target = { save_scope_as = background_terrain_scope }
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trigger_event = {
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id = mapmaking.0040
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days = 5
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}
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}
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}
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#Choice 1a - Own County
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mapmaking.0010 = {
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type = character_event
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content_source = dlc_015
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title = mapmaking.0010.t
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desc = mapmaking.0010.desc
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theme = realm
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override_background = {
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trigger = {
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exists = scope:background_market_scope
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}
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reference = market_scope
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}
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override_background = {
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trigger = {
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exists = scope:background_temple_scope
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}
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reference = temple_scope
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}
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override_background = {
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trigger = {
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exists = scope:courtyard_scope
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}
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reference = courtyard_scope
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}
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override_background = {
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trigger = {
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scope:background_terrain_scope = {
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has_holding_type = tribal_holding
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}
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}
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reference = market_tribal
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}
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left_portrait = {
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character = root
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animation = writing #We change the background in each event but not the animation, the background is what root is writing about
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}
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immediate = {
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scope:background_terrain_scope = {
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switch = {
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trigger = has_holding_type
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city_holding = {
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save_scope_as = background_market_scope
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}
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church_holding = {
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holder = {
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save_scope_as = background_temple_scope
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}
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}
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castle_holding = {
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save_scope_as = courtyard_scope
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}
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}
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}
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}
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#All options are stronger the more of your provinces you visited.
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option = {
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name = mapmaking.0010.a
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custom_tooltip = mapmaking.0010.a.tt
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#Boosted by Stewardship
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save_scope_value_as = {
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name = own_domain_bonus
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value = flag:growth
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}
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}
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option = {
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name = mapmaking.0010.b
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custom_tooltip = mapmaking.0010.b.tt
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#Boosted by Danger Track xp
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save_scope_value_as = {
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name = own_domain_bonus
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value = flag:defensive
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}
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}
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after = {
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trigger_event = {
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id = mapmaking.0004
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days = 5
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}
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}
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}
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#Choice 1b - Vassal Capital County
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mapmaking.0020 = {
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type = character_event
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content_source = dlc_015
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title = mapmaking.0020.t
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desc = mapmaking.0020.desc
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theme = realm
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override_background = {
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reference = throne_room_scope
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}
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left_portrait = {
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character = root
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animation = writing #We change the background in each event but not the animation, the background is what root is writing about
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}
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immediate = {
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scope:background_terrain_scope.county.holder = {
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save_scope_as = background_throne_room_scope
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}
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}
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#All options are stronger the more of your vassal capitals you have visited.
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option = {
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name = mapmaking.0020.a
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custom_tooltip = mapmaking.0020.a.tt
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save_scope_value_as = {
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name = own_vassal_focus
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value = flag:dread
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}
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#Danger XP increases the outcome of this option
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}
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option = {
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name = mapmaking.0020.b
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custom_tooltip = mapmaking.0020.b.tt
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save_scope_value_as = {
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name = own_vassal_focus
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value = flag:opinion
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}
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#Diplomacy increases the outcome of this option
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}
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option = {
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name = mapmaking.0020.c
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custom_tooltip = mapmaking.0020.c.tt
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save_scope_value_as = {
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name = own_vassal_focus
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value = flag:intrigue
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}
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#Intrigue increases the outcome of this option
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}
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after = {
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trigger_event = {
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id = mapmaking.0004
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days = 5
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}
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}
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}
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#Choice 1c - Point of Interest
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mapmaking.0030 = {
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type = character_event
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content_source = dlc_015
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title = mapmaking.0030.t
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desc = mapmaking.0030.desc
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theme = realm
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override_background = {
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trigger = {
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scope:background_terrain_scope.barony = {
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is_holy_site = no
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}
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NOT = { scope:background_terrain_scope = province:4828 }
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}
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reference = terrain_scope
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}
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override_background = {
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trigger = {
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scope:background_terrain_scope.barony = {
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is_holy_site = yes
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}
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}
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reference = holy_site_scope
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}
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override_background = {
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trigger = {
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scope:background_terrain_scope = province:4828 #Baghdad
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}
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reference = ep2_holy_site_mena
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}
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left_portrait = {
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character = root
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animation = writing #We change the background in each event but not the animation, the background is what root is writing about
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}
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option = {
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name = mapmaking.0030.a
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custom_tooltip = mapmaking.0030.a.tt
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#Based on traveller danger XP
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save_scope_value_as = {
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name = poi_focus
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value = flag:safety_speed
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}
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}
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option = {
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name = mapmaking.0030.b
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custom_tooltip = mapmaking.0030.b.tt
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#Based on what PoI type
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#Better with Traveller XP
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save_scope_value_as = {
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name = poi_focus
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value = flag:location_based
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}
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}
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after = {
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trigger_event = {
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id = mapmaking.0004
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days = 5
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}
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}
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}
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#Choice 1d - Foreign Kingdom Capital County
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mapmaking.0040 = {
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type = character_event
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content_source = dlc_015
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title = mapmaking.0040.t
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desc = mapmaking.0040.desc
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theme = realm
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override_background = {
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reference = throne_room_scope
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}
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left_portrait = {
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character = root
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animation = writing #We change the background in each event but not the animation, the background is what root is writing about
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}
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immediate = {
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scope:background_terrain_scope.county.holder = {
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save_scope_as = background_throne_room_scope
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}
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mapmaking_mythical_lie_effect = yes
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}
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option = {
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name = mapmaking.0040.a
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custom_tooltip = mapmaking.0040.a.tt
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save_scope_value_as = {
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name = kingdom_focus
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value = flag:court_life
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}
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#Better with traveller XP and knowing Language and Court Language
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}
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option = {
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name = mapmaking.0040.b
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custom_tooltip = mapmaking.0040.b.tt
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save_scope_value_as = {
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name = kingdom_focus
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value = flag:people_focus
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}
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#Better with Traveller Danger XP and Knowing Culture's Language
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}
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option = {
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name = mapmaking.0040.c
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custom_tooltip = mapmaking.0040.c.tt
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trigger = {
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has_trait = eccentric
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}
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save_scope_value_as = {
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name = kingdom_focus
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value = flag:mythical_creatures
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}
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#Better with Traveller XP and Levels of Fame
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}
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after = {
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trigger_event = {
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id = mapmaking.0004
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days = 5
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}
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}
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}
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#Choice 3 - Based on the Dangers of the Province itself
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mapmaking.0004 = {
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type = character_event
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content_source = dlc_015
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title = {
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first_valid = {
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:fighting
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}
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desc = mapmaking.0004.fighting.t
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}
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:snow
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}
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desc = mapmaking.0004.snow.t
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}
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:heat
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}
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desc = mapmaking.0004.heat.t
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}
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:monsoon
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}
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desc = mapmaking.0004.monsoon.t
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}
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desc = mapmaking.0004.t
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}
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}
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desc = {
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desc = mapmaking.0004.desc.intro
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#Potential Dangers
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#May or may not exist, set in immediate
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first_valid = {
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:fighting
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}
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desc = mapmaking.0004.fighting.desc
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}
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:snow
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}
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desc = mapmaking.0004.snow.desc
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}
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:heat
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}
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desc = mapmaking.0004.heat.desc
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}
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triggered_desc = {
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trigger = {
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scope:potential_danger ?= flag:monsoon
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}
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desc = mapmaking.0004.monsoon.desc
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}
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}
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#Terrain - Always Present
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#What to display is decided in immediate
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first_valid = {
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triggered_desc = { #Forest
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trigger = {
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scope:terrain_category = flag:deep_forest
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}
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desc = mapmaking.0004.terrain_deep_forests.desc
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}
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triggered_desc = { #Open
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trigger = {
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scope:terrain_category = flag:open_terrain
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}
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desc = mapmaking.0004.terrain_open.desc
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}
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triggered_desc = { #Open
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trigger = {
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scope:terrain_category = flag:steppes
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}
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desc = mapmaking.0004.terrain_steppes.desc
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}
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triggered_desc = { #Farmlands
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trigger = {
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scope:terrain_category = flag:farmlands
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}
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desc = mapmaking.0004.terrain_open_farmland.desc
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}
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triggered_desc = { #Jungle
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trigger = {
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scope:terrain_category = flag:jungle
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}
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desc = mapmaking.0004.terrain_jungle.desc
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}
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triggered_desc = { #Undulating
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trigger = {
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scope:terrain_category = flag:undulating
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}
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desc = mapmaking.0004.terrain_undulating.desc
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}
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triggered_desc = { #Desert
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trigger = {
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scope:terrain_category = flag:desert
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}
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desc = mapmaking.0004.terrain_desert.desc
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}
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triggered_desc = { #Wetlands
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trigger = {
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scope:terrain_category = flag:wetlands
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}
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desc = mapmaking.0004.terrain_wetlands.desc
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}
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desc = mapmaking.0004.desc.generic_fallback #Fallback if we somehow have no terrain
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}
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}
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theme = realm
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override_background = {
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trigger = {
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scope:potential_danger ?= flag:fighting
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}
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reference = battlefield
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}
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override_background = {
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trigger = {
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scope:terrain_category = flag:farmlands
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}
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reference = farmland
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}
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override_background = {
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reference = wilderness_scope #Fallback
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}
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|
|
override_effect_2d = {
|
|
trigger = {
|
|
scope:potential_danger ?= flag:fighting
|
|
}
|
|
reference = flies #Fits the battlefield
|
|
}
|
|
widget = {
|
|
is_shown = {
|
|
scope:potential_danger ?= flag:cold
|
|
}
|
|
gui = "event_window_widget_vfx_snow"
|
|
container = "foreground_shader_vfx_container"
|
|
}
|
|
override_effect_2d = {
|
|
trigger = {
|
|
scope:potential_danger ?= flag:heat
|
|
}
|
|
reference = legend_glow #Sun
|
|
}
|
|
override_effect_2d = {
|
|
trigger = {
|
|
scope:potential_danger ?= flag:monsoon
|
|
}
|
|
reference = rain
|
|
}
|
|
override_effect_2d = {
|
|
trigger = {
|
|
scope:terrain_category = flag:wetlands
|
|
NOT = { exists = scope:potential_danger }
|
|
}
|
|
reference = fog #Make the Wetland look more menacing
|
|
}
|
|
|
|
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = writing #We change the background in each event but not the animation, the background is what root is writing about
|
|
}
|
|
|
|
|
|
immediate = {
|
|
scope:background_terrain_scope = {
|
|
save_scope_as = background_wilderness_scope
|
|
|
|
#Extra potential dangers depending on location
|
|
random_list = {
|
|
1 = {
|
|
trigger = {
|
|
OR = {
|
|
county = { county_control < 50 }
|
|
county.holder.top_liege = {
|
|
is_at_war = yes
|
|
}
|
|
county.holder = {
|
|
is_at_war = yes
|
|
}
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = potential_danger
|
|
value = flag:fighting
|
|
}
|
|
}
|
|
1 = {
|
|
trigger = {
|
|
OR = {
|
|
geographical_region = world_tibet
|
|
geographical_region = world_europe_north
|
|
geographical_region = world_steppe
|
|
terrain = taiga
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = potential_danger
|
|
value = flag:cold
|
|
}
|
|
}
|
|
1 = {
|
|
trigger = {
|
|
OR = {
|
|
geographical_region = world_middle_east
|
|
geographical_region = world_india
|
|
geographical_region = world_burma
|
|
geographical_region = world_africa
|
|
geographical_region = world_asia_southeast
|
|
is_desert_trigger = yes
|
|
terrain = jungle
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = potential_danger
|
|
value = flag:heat
|
|
}
|
|
}
|
|
1 = {
|
|
trigger = {
|
|
OR = {
|
|
geographical_region = world_india
|
|
geographical_region = world_burma
|
|
geographical_region = world_asia_southeast
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = potential_danger
|
|
value = flag:monsoon
|
|
}
|
|
}
|
|
}
|
|
|
|
#What terrain do we describe?
|
|
#This is done here instead of just as triggers in the description because we don't want to replicate the check again when generating the artifact:
|
|
if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
OR = {
|
|
terrain = taiga
|
|
terrain = forest
|
|
}
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:deep_forest
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
OR = {
|
|
graphical_plains_trigger = yes
|
|
graphical_drylands_trigger = yes
|
|
}
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:open_terrain
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
terrain = farmlands
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:farmlands
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
graphical_wilderness_jungle_trigger = yes
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:jungle
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
OR = {
|
|
graphical_hills_trigger = yes
|
|
graphical_wilderness_mountains_trigger = yes
|
|
}
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:undulating
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
graphical_wilderness_desert_trigger = yes
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:desert
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
graphical_wilderness_wetlands_trigger = yes
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:wetlands
|
|
}
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
scope:background_wilderness_scope = {
|
|
graphical_wilderness_steppe_trigger = yes
|
|
}
|
|
}
|
|
save_scope_value_as = {
|
|
name = terrain_category
|
|
value = flag:steppes
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mapmaking.0004.a #Terrain, this can always be picked
|
|
custom_tooltip = mapmaking.0004.a.tt
|
|
save_scope_value_as = {
|
|
name = danger_type
|
|
value = flag:terrain
|
|
}
|
|
}
|
|
option = {
|
|
name = mapmaking.0004.b
|
|
custom_tooltip = mapmaking.0004.b.tt
|
|
trigger = {
|
|
scope:potential_danger ?= flag:fighting
|
|
}
|
|
save_scope_value_as = {
|
|
name = danger_type
|
|
value = flag:fighting
|
|
}
|
|
}
|
|
option = {
|
|
name = mapmaking.0004.c
|
|
custom_tooltip = mapmaking.0004.c.tt
|
|
trigger = {
|
|
scope:potential_danger ?= flag:cold
|
|
}
|
|
save_scope_value_as = {
|
|
name = danger_type
|
|
value = flag:cold
|
|
}
|
|
}
|
|
option = {
|
|
name = mapmaking.0004.d
|
|
custom_tooltip = mapmaking.0004.d.tt
|
|
trigger = {
|
|
scope:potential_danger ?= flag:heat
|
|
}
|
|
save_scope_value_as = {
|
|
name = danger_type
|
|
value = flag:heat
|
|
}
|
|
}
|
|
option = {
|
|
name = mapmaking.0004.e
|
|
custom_tooltip = mapmaking.0004.e.tt
|
|
trigger = {
|
|
scope:potential_danger ?= flag:monsoon
|
|
}
|
|
save_scope_value_as = {
|
|
name = danger_type
|
|
value = flag:monsoon
|
|
}
|
|
}
|
|
after = {
|
|
trigger_event = {
|
|
id = mapmaking.1000
|
|
days = 5
|
|
}
|
|
}
|
|
}
|
|
|
|
# Finish Event - What map did we get out of this?
|
|
mapmaking.1000 = {
|
|
type = character_event
|
|
content_source = dlc_015
|
|
title = mapmaking.1000.t
|
|
desc = mapmaking.1000.desc
|
|
theme = realm
|
|
|
|
override_background = {
|
|
trigger = {
|
|
scope:background_terrain_scope.barony = {
|
|
is_holy_site = no
|
|
}
|
|
NOT = { scope:background_terrain_scope = province:4828 }
|
|
}
|
|
reference = terrain_scope
|
|
}
|
|
override_background = {
|
|
trigger = {
|
|
scope:background_terrain_scope.barony = {
|
|
is_holy_site = yes
|
|
}
|
|
}
|
|
reference = holy_site_scope
|
|
}
|
|
override_background = {
|
|
trigger = {
|
|
scope:background_terrain_scope = province:4828 #Baghdad
|
|
}
|
|
reference = ep2_holy_site_mena
|
|
}
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = writing #We change the background in each event but not the animation, the background is what root is writing about
|
|
}
|
|
artifact = { # To display the artifact in the event-window
|
|
trigger = { exists = scope:newly_created_artifact }
|
|
target = scope:newly_created_artifact
|
|
position = lower_right_portrait
|
|
}
|
|
|
|
immediate = {
|
|
save_scope_as = author
|
|
#First we make the artifact, then we assign effects and descriptions.
|
|
hidden_effect = {
|
|
if = {
|
|
limit = {
|
|
artifacts_use_indian_books_trigger = yes
|
|
}
|
|
create_artifact = {
|
|
name = map_artifact_name
|
|
type = journal
|
|
creator = root
|
|
description = map_artifact_beginning_far_eastern
|
|
visuals = indian_book
|
|
modifier = character_travel_speed_1
|
|
save_scope_as = newly_created_artifact
|
|
wealth = 50
|
|
quality = 50
|
|
}
|
|
}
|
|
else = {
|
|
create_artifact = {
|
|
name = map_artifact_name
|
|
type = journal
|
|
creator = root
|
|
description = map_artifact_beginning_western
|
|
visuals = book
|
|
modifier = character_travel_speed_1
|
|
save_scope_as = newly_created_artifact
|
|
wealth = 50
|
|
quality = 50
|
|
}
|
|
}
|
|
|
|
hidden_effect_new_object = {
|
|
|
|
if = {
|
|
limit = {
|
|
scope:background_terrain_scope.county.holder.top_liege = root.top_liege
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_beginning_internal
|
|
}
|
|
}
|
|
else = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_beginning_external
|
|
}
|
|
}
|
|
|
|
#Dangers of Province:
|
|
if = { #Terrain
|
|
#Each terrain gives 1 combat modifier and 1 travel danger modifier
|
|
limit = {
|
|
scope:danger_type = flag:terrain
|
|
}
|
|
switch = {
|
|
trigger = scope:terrain_category
|
|
flag:deep_forest = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_forests
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
forest = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_forest_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_forest_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_forest_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
taiga = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_taiga_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_taiga_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_taiga_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
flag:open_terrain = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_open
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
drylands = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_drylands_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_drylands_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_drylands_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
plains = {
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_plains_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_plains_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
flag:farmlands = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_farmlands
|
|
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_farmlands_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_farmlands_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
flag:jungle = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_jungle
|
|
add_artifact_modifier = artifact_jungle_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_jungle_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_jungle_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
flag:undulating = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_undulating
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
hills = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_hills_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_hills_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_hills_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
mountains = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_mountains_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_mountains_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_mountains_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
flag:desert = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_desert
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
desert = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_desert_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_desert_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_desert_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
desert_mountains = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_desert_mountains_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_desert_mountains_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_desert_mountains_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
oasis = { #Too rare so we give desert
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_desert_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_desert_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_desert_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
flag:wetlands = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_wetlands
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
floodplains = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_floodplains_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_floodplains_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_floodplains_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
wetlands = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_wetlands_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_wetlands_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_wetlands_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
flag:steppes = {
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_steppes
|
|
add_artifact_modifier = artifact_steppe_danger_travel_modifier
|
|
random_list = {
|
|
65 = {
|
|
add_artifact_modifier = artifact_steppe_advantage_2_modifier
|
|
}
|
|
35 = {
|
|
add_artifact_modifier = artifact_steppe_advantage_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if = { #Fighting
|
|
limit = {
|
|
scope:danger_type = flag:fighting
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_fighting
|
|
add_artifact_modifier = artifact_travel_safety_2
|
|
random_list = {
|
|
25 = { add_artifact_modifier = artifact_controlled_province_advantage_3_modifier }
|
|
25 = { add_artifact_modifier = artifact_enemy_hard_casualty_modifier_1_modifier }
|
|
50 = { add_artifact_modifier =character_travel_speed_1 }
|
|
}
|
|
}
|
|
}
|
|
if = { #Cold
|
|
limit = {
|
|
scope:danger_type = flag:cold
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_snowstorms
|
|
add_artifact_modifier = artifact_winter_movement_speed
|
|
add_artifact_modifier = artifact_winter_advantage
|
|
}
|
|
}
|
|
if = { #Heat
|
|
limit = {
|
|
scope:danger_type = flag:heat
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_heat
|
|
#Multiple Travel Danger Modifiers:
|
|
add_artifact_modifier = artifact_jungle_danger_travel_modifier
|
|
add_artifact_modifier = artifact_desert_danger_travel_modifier
|
|
add_artifact_modifier = artifact_drylands_danger_travel_modifier
|
|
add_artifact_modifier = artifact_desert_mountains_danger_travel_modifier
|
|
}
|
|
}
|
|
if = { #Monsoon
|
|
limit = {
|
|
scope:danger_type = flag:monsoon
|
|
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_monsoons
|
|
#Multiple Travel Danger Modifiers:
|
|
add_artifact_modifier = artifact_jungle_danger_travel_modifier
|
|
add_artifact_modifier = artifact_wetlands_danger_travel_modifier
|
|
add_artifact_modifier = artifact_desert_mountains_danger_travel_modifier
|
|
}
|
|
}
|
|
|
|
#End Danger
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_danger_type_end
|
|
|
|
}
|
|
|
|
#Purpose related bonuses
|
|
#These max out around what would be assigned to a masterwork artifact in artifact_creation_effects
|
|
|
|
#Domain
|
|
if = { #Growth
|
|
limit = {
|
|
scope:own_domain_bonus ?= flag:growth
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_name = map_artifact_name_domain
|
|
set_artifact_description = map_artifact_domain_purpose_growth
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder = root
|
|
county != root.capital_province.county
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Lowered by Stewardship
|
|
stewardship > 2
|
|
add = {
|
|
value = stewardship
|
|
multiply = -1
|
|
}
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
drylands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_drylands_development_growth_1 }
|
|
}
|
|
desert = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_desert_development_growth_1 }
|
|
}
|
|
desert_mountains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_desert_mountains_development_growth_1 }
|
|
}
|
|
mountains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_mountains_development_growth_1 }
|
|
}
|
|
hills = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_hills_development_growth_1 }
|
|
}
|
|
plains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_plains_development_growth_1 }
|
|
}
|
|
forest = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_forest_development_growth_1 }
|
|
}
|
|
taiga = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_taiga_development_growth_1 }
|
|
}
|
|
oasis = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_oasis_development_growth_1 }
|
|
}
|
|
farmlands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_farmlands_development_growth_1 }
|
|
}
|
|
floodplains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_floodplains_development_growth_1 }
|
|
}
|
|
wetlands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_wetlands_development_growth_1 }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder = root
|
|
county != root.capital_province.county
|
|
count < 7
|
|
}
|
|
}
|
|
modifier = { #Upped by Stewardship
|
|
stewardship > 2
|
|
add = {
|
|
value = stewardship
|
|
divide = 2
|
|
}
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
drylands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_drylands_development_growth_2 }
|
|
}
|
|
desert = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_desert_development_growth_2 }
|
|
}
|
|
desert_mountains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_desert_mountains_development_growth_2 }
|
|
}
|
|
hills = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_hills_development_growth_2 }
|
|
}
|
|
mountains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_mountains_development_growth_2 }
|
|
}
|
|
plains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_plains_development_growth_2 }
|
|
}
|
|
forest = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_forest_development_growth_2 }
|
|
}
|
|
taiga = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_taiga_development_growth_2 }
|
|
}
|
|
oasis = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_oasis_development_growth_2 }
|
|
}
|
|
farmlands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_farmlands_development_growth_2 }
|
|
}
|
|
floodplains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_floodplains_development_growth_2 }
|
|
}
|
|
wetlands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_wetlands_development_growth_2 }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Upped by Stewardship
|
|
stewardship > 2
|
|
add = {
|
|
value = stewardship
|
|
}
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = terrain
|
|
drylands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_drylands_development_growth_3 }
|
|
}
|
|
desert = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_desert_development_growth_3 }
|
|
}
|
|
desert_mountains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_desert_mountains_development_growth_3 }
|
|
}
|
|
hills = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_hills_development_growth_3 }
|
|
}
|
|
mountains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_mountains_development_growth_3 }
|
|
}
|
|
plains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_plains_development_growth_3 }
|
|
}
|
|
forest = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_forest_development_growth_3 }
|
|
}
|
|
taiga = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_taiga_development_growth_3 }
|
|
}
|
|
oasis = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_oasis_development_growth_3 }
|
|
}
|
|
farmlands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_farmlands_development_growth_3 }
|
|
}
|
|
floodplains = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_floodplains_development_growth_3 }
|
|
}
|
|
wetlands = {
|
|
scope:newly_created_artifact = { add_artifact_modifier = artifact_wetlands_development_growth_3 }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if = { #Defensive
|
|
limit = {
|
|
scope:own_domain_bonus ?= flag:defensive
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_name = map_artifact_name_domain
|
|
set_artifact_description = map_artifact_domain_purpose_defensive
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger={
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder = root
|
|
county != root.capital_province.county
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value <= 100
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = {
|
|
martial > 5
|
|
add = {
|
|
value = martial
|
|
multiply = -1
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_controlled_province_advantage_2_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_men_at_arms_maintenance_2_modifier
|
|
}
|
|
20 = {
|
|
add_artifact_modifier = artifact_controlled_province_advantage_3_modifier
|
|
}
|
|
20 = {
|
|
add_artifact_modifier = artifact_men_at_arms_maintenance_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder = root
|
|
county != root.capital_province.county
|
|
count < 7
|
|
}
|
|
}
|
|
modifier = { #Upped by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = 10
|
|
}
|
|
modifier = {
|
|
martial > 1
|
|
add = {
|
|
value = martial
|
|
divide = 2
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
40 = {
|
|
add_artifact_modifier = artifact_controlled_province_advantage_4_modifier
|
|
}
|
|
40 = {
|
|
add_artifact_modifier = artifact_men_at_arms_maintenance_4_modifier
|
|
}
|
|
10 = {
|
|
add_artifact_modifier = artifact_controlled_province_advantage_5_modifier
|
|
}
|
|
10 = {
|
|
add_artifact_modifier = artifact_men_at_arms_maintenance_5_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Upped by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 75
|
|
}
|
|
add = 15
|
|
}
|
|
modifier = {
|
|
add = {
|
|
value = martial
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
50 = {
|
|
add_artifact_modifier = artifact_controlled_province_advantage_5_modifier
|
|
}
|
|
50 = {
|
|
add_artifact_modifier = artifact_men_at_arms_maintenance_5_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#Vassals
|
|
if = { #Dread
|
|
limit = {
|
|
scope:own_vassal_focus ?= flag:dread
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_name = map_artifact_name_vassal_dread
|
|
set_artifact_description = map_artifact_vassal_purpose_dread
|
|
}
|
|
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder != root
|
|
county.holder.liege = root
|
|
this = county.holder.capital_province
|
|
county.holder = {
|
|
is_powerful_vassal_of = root
|
|
}
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value <= 100
|
|
}
|
|
add = -10
|
|
}
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_dread_gain_mult_1_modifier
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder != root
|
|
county.holder.liege = root
|
|
this = county.holder.capital_province
|
|
county.holder = {
|
|
is_powerful_vassal_of = root
|
|
}
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Upped by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = 10
|
|
}
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_dread_gain_mult_2_modifier
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Upped by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 75
|
|
}
|
|
add = 15
|
|
}
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_dread_gain_mult_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if = { #Opinion
|
|
limit = {
|
|
scope:own_vassal_focus ?= flag:opinion
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_name = map_artifact_name_vassal_opinion
|
|
set_artifact_description =map_artifact_vassal_purpose_opinion
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder != root
|
|
county.holder.liege = root
|
|
this = county.holder.capital_province
|
|
county.holder = {
|
|
is_powerful_vassal_of = root
|
|
}
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Lowered by Diplomacy
|
|
diplomacy > 1
|
|
add = {
|
|
value = diplomacy
|
|
multiply = -1
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_happy_powerful_vassal_tax_contribution_mult_1_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_happy_powerful_vassal_tax_contribution_mult_2_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder != root
|
|
county.holder.liege = root
|
|
this = county.holder.capital_province
|
|
county.holder = {
|
|
is_powerful_vassal_of = root
|
|
}
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Upped by Diplomacy
|
|
diplomacy > 2
|
|
add = {
|
|
value = diplomacy
|
|
divide = 2
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_happy_powerful_vassal_tax_contribution_mult_3_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_gain_per_happy_powerful_vassal_add_1_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_happy_powerful_vassal_tax_contribution_mult_4_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_gain_per_happy_powerful_vassal_add_2_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Upped by Diplomacy
|
|
diplomacy > 2
|
|
add = {
|
|
value = diplomacy
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
50 = {
|
|
add_artifact_modifier = artifact_happy_powerful_vassal_tax_contribution_mult_4_modifier
|
|
}
|
|
50 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_gain_per_happy_powerful_vassal_add_2_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if = { #Intrigue
|
|
limit = {
|
|
scope:own_vassal_focus ?= flag:intrigue
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_name = map_artifact_name_vassal_intrigue
|
|
set_artifact_description =map_artifact_vassal_purpose_intrigue
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder != root
|
|
county.holder.liege = root
|
|
this = county.holder.capital_province
|
|
county.holder = {
|
|
is_powerful_vassal_of = root
|
|
}
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Lowered by Intrigue
|
|
intrigue > 5
|
|
add = {
|
|
value = intrigue
|
|
multiply = -1
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_owned_hostile_scheme_success_chance_add_2_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_owned_scheme_secrecy_add_2_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_owned_hostile_scheme_success_chance_add_3_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_owned_scheme_secrecy_add_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
any_in_list = {
|
|
variable = mapmaking_location_list
|
|
county.holder != root
|
|
county.holder.liege = root
|
|
this = county.holder.capital_province
|
|
county.holder = {
|
|
is_powerful_vassal_of = root
|
|
}
|
|
count < 4
|
|
}
|
|
}
|
|
modifier = { #Upped by Intrigue
|
|
intrigue > 2
|
|
add = {
|
|
value = intrigue
|
|
divide = 2
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_owned_hostile_scheme_success_chance_add_4_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_owned_scheme_secrecy_add_4_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_owned_hostile_scheme_success_chance_add_5_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_owned_scheme_secrecy_add_5_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Upped by Intrigue
|
|
intrigue > 2
|
|
add = {
|
|
value = intrigue
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_owned_hostile_scheme_success_chance_add_5_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_owned_scheme_secrecy_add_5_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_owned_hostile_scheme_success_chance_add_6_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_owned_scheme_secrecy_add_6_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#Point of Interest
|
|
if = {
|
|
limit = {
|
|
scope:poi_focus ?= flag:safety_speed
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_description = map_artifact_poi_travel
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value <= 70
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 30
|
|
}
|
|
add = -5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = character_travel_speed_1
|
|
add_artifact_modifier = artifact_travel_safety_1
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value <= 100
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 70
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
50 = {
|
|
add_artifact_modifier = character_travel_speed_1
|
|
add_artifact_modifier = artifact_travel_safety_2
|
|
}
|
|
50 = {
|
|
add_artifact_modifier = character_travel_speed_2
|
|
add_artifact_modifier = artifact_travel_safety_1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Increased by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 80
|
|
}
|
|
add = 10
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 65
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = 5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = character_travel_speed_2
|
|
add_artifact_modifier = artifact_travel_safety_2
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if = { #PoI Specific Outcome
|
|
limit = {
|
|
scope:poi_focus ?= flag:location_based
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_name = map_artifact_name_poi
|
|
set_artifact_description =map_artifact_poi_purpose
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value <= 70
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 30
|
|
}
|
|
add = -5
|
|
}
|
|
#Scripted effect to choose modifier based on poi type
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = has_travel_point_of_interest
|
|
poi_capitals = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_diplomacy_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_martial = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_martial_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_learning = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_learning_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_religious = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_piety_1_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_diplomatic = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_diplomacy_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_grand_city = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_wonder = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_economic = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_mausoleum_at_halicarnassus = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_lighthouse_of_alexandria = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_1_modifier
|
|
}
|
|
}
|
|
poi_natural_feature = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_hunt_lifestyle_xp_gain_mult_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value <= 100
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 70
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = has_travel_point_of_interest
|
|
poi_capitals = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_diplomacy_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_martial = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_martial_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_learning = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_learning_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_religious = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_piety_2_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_diplomatic = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_diplomacy_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_grand_city = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_wonder = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_economic = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_mausoleum_at_halicarnassus = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_lighthouse_of_alexandria = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_2_modifier
|
|
}
|
|
}
|
|
poi_natural_feature = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_hunt_lifestyle_xp_gain_mult_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Increased by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 80
|
|
}
|
|
add = 10
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 65
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Lowered by Travel Danger XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = 5
|
|
}
|
|
scope:background_terrain_scope = {
|
|
switch = {
|
|
trigger = has_travel_point_of_interest
|
|
poi_capitals = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_diplomacy_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_martial = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_martial_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_learning = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_learning_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_religious = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_piety_3_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_diplomatic = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_diplomacy_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_grand_city = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_wonder = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_special_buildings_economic = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_mausoleum_at_halicarnassus = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_lighthouse_of_alexandria = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_monthly_stewardship_lifestyle_xp_3_modifier
|
|
}
|
|
}
|
|
poi_natural_feature = {
|
|
scope:newly_created_artifact = {
|
|
add_artifact_modifier = artifact_hunt_lifestyle_xp_gain_mult_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#Foreign Kingdom:
|
|
if = { #Court Life
|
|
limit = {
|
|
scope:kingdom_focus ?= flag:court_life
|
|
}
|
|
scope:newly_created_artifact = {
|
|
#Uses fallback name
|
|
set_artifact_description = map_artifact_foreign_purpose_court
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value <= 70
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 30
|
|
}
|
|
add = -5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
trigger = {
|
|
root = { has_royal_court = no }
|
|
}
|
|
add_artifact_modifier = artifact_monthly_prestige_1_modifier
|
|
}
|
|
30 = {
|
|
trigger = {
|
|
root = { has_royal_court = yes }
|
|
}
|
|
add_artifact_modifier = artifact_court_grandeur_baseline_add_1_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_courtly_vassal_opinion_2_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_courtly_tax_contribution_mult_2_modifier
|
|
}
|
|
15 = {
|
|
trigger = {
|
|
root = { has_royal_court = no }
|
|
}
|
|
add_artifact_modifier = artifact_monthly_prestige_2_modifier
|
|
}
|
|
15 = {
|
|
trigger = {
|
|
root = { has_royal_court = yes }
|
|
}
|
|
add_artifact_modifier = artifact_court_grandeur_baseline_add_2_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value <= 100
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 70
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Increased by knowing their language
|
|
knows_language_of_culture = scope:background_terrain_scope.culture
|
|
add = 5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
trigger = {
|
|
root = {
|
|
has_royal_court = no
|
|
}
|
|
}
|
|
add_artifact_modifier = artifact_monthly_prestige_2_modifier
|
|
}
|
|
30 = {
|
|
trigger = {
|
|
root = {
|
|
has_royal_court = yes
|
|
}
|
|
}
|
|
add_artifact_modifier = artifact_court_grandeur_baseline_add_2_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_courtly_vassal_opinion_3_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_courtly_tax_contribution_mult_3_modifier
|
|
}
|
|
15 = {
|
|
trigger = {
|
|
root = {
|
|
has_royal_court = no
|
|
}
|
|
}
|
|
add_artifact_modifier = artifact_monthly_prestige_3_modifier
|
|
}
|
|
15 = {
|
|
trigger = {
|
|
root = {
|
|
has_royal_court = yes
|
|
}
|
|
}
|
|
add_artifact_modifier = artifact_court_grandeur_baseline_add_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 80
|
|
}
|
|
add = 10
|
|
}
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 65
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Increased by knowing their language
|
|
knows_language_of_culture = scope:background_terrain_scope.culture
|
|
add = 10
|
|
}
|
|
modifier = { #Increased by knowing their court language
|
|
knows_court_language_of = scope:background_terrain_scope.barony.holder
|
|
add = 5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
trigger = {
|
|
root = { has_royal_court = no }
|
|
}
|
|
add_artifact_modifier = artifact_monthly_prestige_3_modifier
|
|
}
|
|
30 = {
|
|
trigger = {
|
|
root = { has_royal_court = yes }
|
|
}
|
|
add_artifact_modifier = artifact_court_grandeur_baseline_add_3_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_courtly_vassal_opinion_4_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_courtly_tax_contribution_mult_3_modifier
|
|
}
|
|
15 = {
|
|
trigger = {
|
|
root = { has_royal_court = no }
|
|
}
|
|
add_artifact_modifier = artifact_monthly_prestige_4_modifier
|
|
}
|
|
15 = {
|
|
trigger = {
|
|
root = { has_royal_court = yes }
|
|
}
|
|
add_artifact_modifier = artifact_legitimacy_gain_mult_4_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if = { #People and Customs
|
|
limit = {
|
|
scope:kingdom_focus ?= flag:people_focus
|
|
}
|
|
scope:newly_created_artifact = {
|
|
#Uses Fallback Name
|
|
set_artifact_description = map_artifact_foreign_purpose_people
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value <= 70
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 30
|
|
}
|
|
add = -5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
40 = {
|
|
add_artifact_modifier = artifact_independent_ruler_opinion_1_modifier
|
|
}
|
|
40 = {
|
|
add_artifact_modifier = artifact_learn_language_scheme_phase_duration_add_1_modifier
|
|
}
|
|
5 = {
|
|
add_artifact_modifier = artifact_diplomacy_1_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_independent_ruler_opinion_2_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value <= 100
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 70
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_independent_ruler_opinion_2_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_learn_language_scheme_phase_duration_add_2_modifier
|
|
}
|
|
5 = {
|
|
add_artifact_modifier = artifact_diplomacy_2_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_independent_ruler_opinion_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 80
|
|
}
|
|
add = 10
|
|
}
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 65
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = danger
|
|
value >= 50
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Increased by knowing their language
|
|
knows_language_of_culture = scope:background_terrain_scope.culture
|
|
add = 10
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_independent_ruler_opinion_3_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_diplomacy_3_modifier
|
|
}
|
|
20 = {
|
|
add_artifact_modifier = artifact_learn_language_scheme_phase_duration_add_2_modifier
|
|
}
|
|
20 = {
|
|
add_artifact_modifier = artifact_independent_ruler_opinion_4_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if = { #Mythical Beasts
|
|
limit = {
|
|
scope:kingdom_focus ?= flag:mythical_creatures
|
|
}
|
|
scope:newly_created_artifact = {
|
|
set_artifact_name = map_artifact_name_mythical
|
|
set_artifact_description = map_artifact_foreign_purpose_mythical
|
|
}
|
|
random_list = {
|
|
50 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value <= 70
|
|
}
|
|
prestige_level < high_prestige_level
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 30
|
|
}
|
|
add = -5
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
30 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_add_1_modifier
|
|
}
|
|
30 = {
|
|
add_artifact_modifier = artifact_dynasty_opinion_2_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_add_2_modifier
|
|
}
|
|
15 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_gain_per_knight_add_1_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
35 = {
|
|
trigger = {
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value <= 100
|
|
}
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 70
|
|
}
|
|
add = -10
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Lowered by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 40
|
|
}
|
|
add = -5
|
|
}
|
|
modifier = { #Increased by Fame
|
|
prestige_level > 1
|
|
add = {
|
|
value = prestige_level
|
|
multiply = 2
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
40 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_add_2_modifier
|
|
}
|
|
40 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_gain_per_knight_add_1_modifier
|
|
}
|
|
20 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_add_3_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
15 = {
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 80
|
|
}
|
|
add = 10
|
|
}
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 65
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Increased by Travel XP
|
|
has_trait_xp = {
|
|
trait = lifestyle_traveler
|
|
track = travel
|
|
value >= 50
|
|
}
|
|
add = 5
|
|
}
|
|
modifier = { #Increased by Fame
|
|
prestige_level > 1
|
|
add = {
|
|
value = prestige_level
|
|
multiply = 2
|
|
}
|
|
}
|
|
scope:newly_created_artifact = {
|
|
random_list = {
|
|
60 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_add_3_modifier
|
|
}
|
|
20 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_gain_per_knight_add_2_modifier
|
|
}
|
|
20 = {
|
|
add_artifact_modifier = artifact_monthly_prestige_add_4_modifier
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
if = {
|
|
limit = {
|
|
has_any_nickname = no
|
|
}
|
|
random_list = {
|
|
80 = {} #Nothing Happens
|
|
20 = {
|
|
give_nickname = nick_the_mapmaker
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = mapmaking.1000.a
|
|
stress_impact = {
|
|
lifestyle_traveler = major_stress_loss #In practice this is base as you will always have this
|
|
}
|
|
}
|
|
}
|