#spawn_historical_characters_effect = { # # if = { # Karunakara Tondaiman # limit = { # current_year >= 1067 # current_year <= 1070 # NOT = { exists = global_var:hchar_karunakara } # } # set_global_variable = { name = hchar_karunakara value = yes } # title:b_nagapattinam = { # save_scope_as = birth_location # create_character = { # age = 20 # name = Karunakara # dynasty_house = house:house_tondaiman # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:vaishnavism # culture = scope:birth_location.title_province.culture # trait = education_martial_4 # trait = loyal # random_traits_list = { # count = 3 # brave = {} # vengeful = {} # ambitious = {} # wrathful = {} # zealous = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = karunakara # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = karunakara } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Sekkilhar # limit = { # current_year >= 1140 # current_year <= 1150 # NOT = { exists = global_var:hchar_sekkilhar } # } # set_global_variable = { name = hchar_sekkilhar value = yes } # title:b_kanchipuram = { # save_scope_as = birth_location # create_character = { # age = 20 # name = Sekkilhar # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:shaivism # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = theologian # trait = intellect_good_3 # random_traits_list = { # count = 3 # lustful = {} # zealous = {} # diligent = {} # humble = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = sekkilhar # set_variable = legendary_author # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # } # if = { limit = { has_variable = sekkilhar } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Omar Khayyam # limit = { # current_year >= 1068 # current_year <= 1070 # NOT = { exists = global_var:hchar_omar_khayyam } # } # set_global_variable = { name = hchar_omar_khayyam value = yes } # title:b_nishapur = { # save_scope_as = birth_location # create_character = { # age = 20 # name = Omar # dynasty_house = house:house_khayyam # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:maturidi # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = lifestyle_poet # trait = lifestyle_reveler # trait = shrewd # random_traits_list = { # count = 3 # cynical = {} # compassionate = {} # patient = {} # gregarious = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = omar_khayyam # set_variable = legendary_author # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # hidden_effect = { # learn_language_of_culture = culture:bedouin # add_trait_xp = { # trait = lifestyle_reveler # value = 75 # } # } # } # if = { limit = { has_variable = omar_khayyam } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Bhaskaracharya # limit = { # current_year >= 1134 # current_year <= 1150 # NOT = { exists = global_var:hchar_bhaskaracharya } # } # set_global_variable = { name = hchar_bhaskaracharya value = yes } # title:b_vijayapura_bis = { # save_scope_as = birth_location # create_character = { # age = 20 # name = Bhaskaracharya # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:vaishnavism # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = scholar # random_traits_list = { # count = 3 # diligent = {} # humble = {} # patient = {} # ambitious = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = bhaskaracharya # set_variable = legendary_author # add_piety = 5000 # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = bhaskaracharya } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Joseph Rabban # limit = { # current_year >= 970 # current_year <= 1000 # NOT = { exists = global_var:hchar_joseph_rabban } # } # set_global_variable = { name = hchar_joseph_rabban value = yes } # title:b_mahoyadapuram = { # save_scope_as = birth_location # create_character = { # age = 20 # name = Joseph # dynasty_house = house:house_rabban # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:malabarism # culture = scope:birth_location.title_province.culture # trait = education_stewardship_4 # random_traits_list = { # count = 3 # honest = {} # ambitious = {} # diligent = {} # brave = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = joseph_rabban # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = joseph_rabban } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Atisha # limit = { # current_year >= 1040 # current_year <= 1045 # NOT = { exists = global_var:hchar_atisha } # } # set_global_variable = { name = hchar_atisha value = yes } # title:b_bikrampur = { # save_scope_as = birth_location # create_character = { # age = 50 # name = Atisha # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:vajrayana # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = theologian # trait = devoted # trait = lifestyle_mystic # random_traits_list = { # count = 3 # zealous = {} # calm = {} # diligent = {} # honest = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = atisha # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # add_piety = 5000 # create_inspiration = religious_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # } # if = { limit = { has_variable = atisha } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Hemachandra # limit = { # current_year >= 1109 # current_year <= 1130 # NOT = { exists = global_var:hchar_hemachandra } # } # set_global_variable = { name = hchar_hemachandra value = yes } # title:b_dhandhuka = { # save_scope_as = birth_location # create_character = { # age = 20 # name = Hemachandra # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:svetambara # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = lifestyle_poet # trait = scholar # trait = devoted # trait = lifestyle_mystic # trait = intellect_good_3 # random_traits_list = { # count = 3 # zealous = {} # ambitious = {} # diligent = {} # honest = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = hemachandra # set_variable = legendary_author # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # add_piety = 5000 # create_inspiration = book_inspiration # } # if = { limit = { has_variable = hemachandra } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Kshemendra # limit = { # current_year >= 1037 # current_year <= 1070 # NOT = { exists = global_var:hchar_kshemendra } # } # set_global_variable = { name = hchar_kshemendra value = yes } # title:b_srinagara = { # save_scope_as = birth_location # create_character = { # age = 47 # name = Kshemendra # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:shaivism # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_4 # trait = journaller # trait = scholar # random_traits_list = { # count = 3 # gregarious = {} # ambitious = {} # diligent = {} # honest = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = kshemendra # set_variable = legendary_author # add_piety = 5000 # create_inspiration = book_inspiration # } # if = { limit = { has_variable = kshemendra } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Akka Mahadevi # limit = { # current_year >= 1150 # current_year <= 1155 # NOT = { exists = global_var:hchar_akka_mahadevi } # } # set_global_variable = { name = hchar_akka_mahadevi value = yes } # title:b_vaijayanti = { # save_scope_as = birth_location # create_character = { # age = 20 # name = Akka_Mahadevi # dynasty = none # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = faith:shaivism # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_3 # trait = lifestyle_poet # trait = lifestyle_mystic # random_traits_list = { # count = 3 # compassionate = {} # zealous = {} # generous = {} # honest = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = akka_mahadevi # set_variable = legendary_author # add_piety = 5000 # create_inspiration = book_inspiration # } # if = { limit = { has_variable = akka_mahadevi } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Namdev # limit = { # current_year >= 1290 # current_year <= 1295 # NOT = { exists = global_var:hchar_namdev } # } # set_global_variable = { name = hchar_namdev value = yes } # title:b_nanded = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Namdev" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:vaishnavism # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = lifestyle_poet # trait = lifestyle_mystic # random_traits_list = { # count = 3 # humble = {} # calm = {} # generous = {} # honest = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = namdev # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # add_piety = 10000 # create_inspiration = religious_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # } # if = { limit = { has_variable = namdev } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Madhvacharya # limit = { # current_year >= 1258 # current_year <= 1260 # NOT = { exists = global_var:hchar_madhvacharya } # } # set_global_variable = { name = hchar_madhvacharya value = yes } # title:b_udayavara = { #Udupi # save_scope_as = birth_location # create_character = { # age = 20 # name = "Madhvacharya" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:vaishnavism # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = theologian # trait = devoted # random_traits_list = { # count = 3 # zealous = {} # calm = {} # stubborn = {} # diligent = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = madhvacharya # add_piety = 10000 # create_inspiration = religious_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # } # if = { limit = { has_variable = madhvacharya } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Vidyapati # limit = { # current_year >= 1372 # current_year <= 1381 # NOT = { exists = global_var:hchar_vidyapati } # } # set_global_variable = { name = hchar_vidyapati value = yes } # title:b_darbhanga = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Vidyapati" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:shaivism # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = scholar # trait = lifestyle_poet # random_traits_list = { # count = 3 # gregarious = {} # generous = {} # compassionate = {} # diligent = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = vidyapati # set_variable = legendary_author # add_piety = 5000 # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # } # if = { limit = { has_variable = vidyapati } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Abhinavagupta # limit = { # current_year >= 980 # current_year <= 990 # NOT = { exists = global_var:hchar_abhinavagupta } # } # set_global_variable = { name = hchar_abhinavagupta value = yes } # title:b_srinagara = { # save_scope_as = birth_location # create_character = { # age = 30 # name = "Abhinavagupta" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:shaivism # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = lifestyle_mystic # trait = scholar # trait = devoted # random_traits_list = { # count = 3 # zealous = {} # diligent = {} # calm = {} # just = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = abhinavagupta # add_piety = 10000 # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # create_inspiration = religious_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # } # if = { limit = { has_variable = abhinavagupta } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Basava # limit = { # current_year >= 1131 # current_year <= 1137 # NOT = { exists = global_var:hchar_basava } # } # set_global_variable = { name = hchar_basava value = yes } # title:b_basavapattana = { # save_scope_as = birth_location # create_character = { # age = 26 # name = "Basava" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:shaivism # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = theologian # random_traits_list = { # count = 3 # zealous = {} # humble = {} # patient = {} # compassionate = {} # } # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = basava # add_piety = 10000 # create_inspiration = religious_inspiration # } # if = { limit = { has_variable = basava } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Hildegard von Bingen # limit = { # current_year >= 1121 # current_year <= 1127 # NOT = { exists = global_var:hchar_hildegard } # } # set_global_variable = { name = hchar_hildegard value = yes } # title:b_worms = { # save_scope_as = birth_location # create_character = { # age = 23 # name = "Hildegard" # dynasty_house = house:house_von_bingen # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = theologian # trait = zealous # trait = compassionate # trait = eccentric # trait = possessed_1 # trait = lifestyle_mystic # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = hildegard # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # set_variable = legendary_author # add_piety = 5000 # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # save_scope_as = major # } # if = { limit = { has_variable = hildegard } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Thomas Aquinas # limit = { # current_year >= 1245 # current_year <= 1251 # NOT = { exists = global_var:hchar_thomas_aquinas } # } # set_global_variable = { name = hchar_thomas_aquinas value = yes } # title:b_cassino = { # save_scope_as = birth_location # create_character = { # age = ep3_thomas_aquinas_age_value # This is just a scripted value that takes the current year and subtracts 1225 from it, so if Tommy spawns in 1245 then his age will be calculated as 1245-1225, or 20. # name = "Thomas" # dynasty_house = house:house_aquinas # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = theologian # trait = zealous # trait = compassionate # trait = patient # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { 20 24 } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = thomas_aquinas # set_variable = legendary_author # add_piety = 5000 # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # add_character_flag = no_beard # if = { limit = { has_character_flag = no_beard } } # Error suppression # save_scope_as = major # } # if = { limit = { has_variable = thomas_aquinas } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Dante Alighieri # limit = { # current_year >= 1285 # current_year <= 1291 # NOT = { exists = global_var:hchar_dante_alighieri } # } # set_global_variable = { name = hchar_dante_alighieri value = yes } # title:b_firenze = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Dante" # dynasty_house = house:house_alighieri # gender_female_chance = 0 # random_traits = yes # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_4 # trait = lifestyle_poet # trait = irritable # trait = ambitious # diplomacy = { 16 20 } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = dante_alighieri # set_variable = legendary_author # create_inspiration = book_inspiration # add_character_flag = no_beard # save_scope_as = major # } # if = { limit = { has_variable = dante_alighieri } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Thomas Becket # limit = { # current_year >= 1149 # current_year <= 1155 # NOT = { exists = global_var:hchar_thomas_becket } # } # set_global_variable = { name = hchar_thomas_becket value = yes } # title:b_london = { # save_scope_as = birth_location # create_character = { # age = 30 # name = "Thomas" # dynasty_house = house:house_becket # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_3 # trait = zealous # trait = stubborn # trait = brave # trait = theologian # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = thomas_becket # set_variable = legendary_author # add_piety = 5000 # create_inspiration = book_inspiration # save_scope_as = major # } # if = { limit = { has_variable = thomas_becket } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Maimonides (Moses ben Maimon) # limit = { # current_year >= 1155 # current_year <= 1161 # NOT = { exists = global_var:hchar_maimonides } # } # set_global_variable = { name = hchar_maimonides value = yes } # title:b_cordoba = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Moses" # dynasty_house = house:house_maimon # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_learning_5 # trait = zealous # trait = humble # trait = diligent # trait = scholar # trait = lifestyle_physician # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = maimonides # set_variable = legendary_author # give_nickname = nick_maimonides # add_piety = 10000 # create_inspiration = book_inspiration # hidden_effect = { # add_trait_xp = { # trait = lifestyle_physician # value = 100 # } # } # save_scope_as = major # } # if = { limit = { has_variable = maimonides } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Chrétien de Troyes # limit = { # current_year >= 1150 # current_year <= 1156 # NOT = { exists = global_var:hchar_chretien_de_troyes } # } # set_global_variable = { name = hchar_chretien_de_troyes value = yes } # title:b_troyes = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Chretien" # dynasty_house = house:house_de_troyes # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_3 # trait = lifestyle_poet # trait = gregarious # trait = diligent # trait = brave # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = chretien_de_troyes # } # if = { limit = { has_variable = chretien_de_troyes } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Egil Skallagrímsson # limit = { # current_year >= 930 # current_year <= 936 # NOT = { exists = global_var:hchar_egil_skallagrimrsson } # } # set_global_variable = { name = hchar_egil_skallagrimrsson value = yes } # title:b_olafsvik = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Egil" # dynasty_house = house:house_skallagrimsson # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_2 # trait = lifestyle_poet # trait = gregarious # trait = wrathful # trait = brave # trait = berserker # trait = viking # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = egil_skallagrimrsson # save_scope_as = major # change_current_weight = 75 # } # if = { limit = { has_variable = egil_skallagrimrsson } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Gunnlaug Ormstunga # limit = { # current_year >= 1000 # current_year <= 1006 # NOT = { exists = global_var:hchar_gunnlaug_ormstunga } # } # set_global_variable = { name = hchar_gunnlaug_ormstunga value = yes } # title:b_reykjavik = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Gunnlaug" # dynasty_house = house:house_ormstunga # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_2 # trait = lifestyle_poet # trait = deceitful # trait = lustful # trait = ambitious # trait = viking # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # save_scope_as = explorer # historical_character_finalization_effect = yes # set_variable = gunnlaug_ormstunga # } # if = { limit = { has_variable = gunnlaug_ormstunga } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Þorbjörg the Seeress # limit = { # current_year >= 970 # current_year <= 976 # NOT = { exists = global_var:hchar_torbjorg_the_seeress } # } # set_global_variable = { name = hchar_torbjorg_the_seeress value = yes } # title:b_reydarfjall= { # save_scope_as = birth_location # create_character = { # age = 20 # name = "T_orbjO_rg" # dynasty = none # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = faith:norse_pagan # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = patient # trait = zealous # trait = humble # trait = lifestyle_mystic # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = torbjorg_the_seeress # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # give_nickname = nick_the_seeress # add_piety = 5000 # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = torbjorg_the_seeress } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Erik Röde # limit = { # current_year >= 972 # current_year <= 978 # NOT = { exists = global_var:hchar_erik_rode } # } # set_global_variable = { name = hchar_erik_rode value = yes } # title:b_oslosyslar = { # save_scope_as = birth_location # create_character = { # age = 22 # name = "Erik" # dynasty_house = house:house_rode # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_3 # trait = ambitious # trait = brave # trait = diligent # trait = viking # trait = organizer # trait = lifestyle_traveler # trait = adventurer # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = erik_rode # save_scope_as = major # save_scope_as = explorer # add_trait_xp = { # trait = lifestyle_traveler # track = travel # value = 100 # } # add_trait_xp = { # trait = lifestyle_traveler # track = danger # value = 100 # } # if = { # limit = { # has_ep1_dlc_trigger = yes # } # create_inspiration = adventure_inspiration # } # } # if = { limit = { has_variable = erik_rode } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Ibn al-Haytham (Alhazen) # limit = { # current_year >= 985 # current_year <= 991 # NOT = { exists = global_var:hchar_alhazen } # } # set_global_variable = { name = hchar_alhazen value = yes } # title:b_basra = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Hasan" # dynasty_house = house:house_al_haytham # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_intrigue_5 # trait = patient # trait = diligent # trait = shy # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # give_nickname = nick_alhazen # set_variable = alhazen # add_character_flag = has_reading_glasses # create_inspiration = book_inspiration # } # if = { limit = { has_variable = alhazen } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Ibn Battuta # limit = { # current_year >= 1322 # current_year <= 1328 # NOT = { exists = global_var:hchar_ibn_battuta } # } # set_global_variable = { name = hchar_ibn_battuta value = yes } # title:b_tangiers = { # save_scope_as = birth_location # create_character = { # age = 18 # name = "Muhammad" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_4 # trait = gregarious # trait = diligent # trait = impatient # trait = pilgrim # trait = lifestyle_traveler # trait = journaller # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = ibn_battuta # give_nickname = nick_ibn_battuta # save_scope_as = explorer # if = { # limit = { # has_ep1_dlc_trigger = yes # } # create_inspiration = adventure_inspiration # } # save_scope_as = major # add_trait_xp = { # trait = lifestyle_traveler # track = travel # value = 100 # } # add_trait_xp = { # trait = lifestyle_traveler # track = danger # value = 100 # } # } # if = { limit = { has_variable = ibn_battuta } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # William of Ockham # limit = { # current_year >= 1307 # current_year <= 1313 # NOT = { exists = global_var:hchar_william_of_ockham } # } # set_global_variable = { name = hchar_william_of_ockham value = yes } # title:b_basingstoke = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "William" # dynasty_house = house:house_of_ockham # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = cynical # trait = diligent # trait = humble # trait = stubborn # trait = scholar # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = william_of_ockham # save_scope_as = major # add_piety = 5000 # } # if = { limit = { has_variable = william_of_ockham } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Geoffrey Chaucer # limit = { # current_year >= 1363 # current_year <= 1369 # NOT = { exists = global_var:hchar_geoffrey_chaucer } # } # set_global_variable = { name = hchar_geoffrey_chaucer value = yes } # title:b_london = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Geoffrey" # dynasty_house = house:house_chaucer # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_3 # trait = gregarious # trait = lustful # trait = diligent # trait = pilgrim # trait = lifestyle_poet # trait = journaller # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = geoffrey_chaucer # save_scope_as = major # set_variable = legendary_author # create_inspiration = book_inspiration # } # if = { limit = { has_variable = geoffrey_chaucer } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Roger Bacon # limit = { # current_year >= 1239 # current_year <= 1245 # NOT = { exists = global_var:hchar_roger_bacon } # } # set_global_variable = { name = hchar_roger_bacon value = yes } # title:b_ilchester = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Roger" # dynasty_house = house:house_bacon # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = shy # trait = diligent # trait = stubborn # trait = devoted # trait = lifestyle_mystic # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = roger_bacon # save_scope_as = major # add_piety = 5000 # create_inspiration = book_inspiration # } # if = { limit = { has_variable = roger_bacon } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Aaron of Lincoln # limit = { # current_year >= 1145 # current_year <= 1151 # NOT = { exists = global_var:hchar_aaron_of_lincoln } # } # set_global_variable = { name = hchar_aaron_of_lincoln value = yes } # title:b_lincoln = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Aaron" # dynasty_house = house:house_of_lincoln # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = scope:birth_location.title_province.culture # trait = education_stewardship_5 # trait = generous # trait = ambitious # trait = temperate # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = aaron_of_lincoln # add_gold = 1500 # } # if = { limit = { has_variable = aaron_of_lincoln } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # John Wycliffe # limit = { # current_year >= 1340 # current_year <= 1346 # NOT = { exists = global_var:hchar_john_wycliffe } # } # set_global_variable = { name = hchar_john_wycliffe value = yes } # title:b_yarlestre = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "John" # dynasty_house = house:house_wycliffe # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:lollard # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = brave # trait = stubborn # trait = theologian # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = john_wycliffe # save_scope_as = major # create_inspiration = religious_inspiration # add_character_flag = ai_will_not_convert # add_piety = 5000 # add_character_modifier = { # modifier = vow_of_poverty_modifier # } # } # if = { limit = { has_variable = john_wycliffe } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Héloïse d'Argenteuil & Peter Abelard # limit = { # current_year >= 1110 # current_year <= 1116 # NOT = { exists = global_var:hchar_heloise_and_abelard } # } # set_global_variable = { name = hchar_heloise_and_abelard value = yes } # title:b_rais = { # save_scope_as = birth_location # create_character = { # age = 31 # name = "Peter" # dynasty_house = house:house_abelard # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:catholic # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = lustful # trait = ambitious # trait = stubborn # trait = scholar # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character_2 # } # scope:historical_character_2 ?= { # add_trait = historical_character # set_sexuality = heterosexual # set_variable = peter_abelard # save_scope_as = major # add_piety = 2500 # house ?= { # generate_coa = yes # } # dynasty ?= { # set_coa = scope:historical_character_2.house # } # set_variable = { # name = show_historical_gui # value = 1 # } # } # if = { limit = { has_variable = peter_abelard } } # Error suppression # } # title:b_paris = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "HE_loise" # dynasty_house = house:house_dargenteuil # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = faith:catholic # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = compassionate # trait = lustful # trait = diligent # trait = scholar # trait = lifestyle_poet # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_sexuality = heterosexual # set_variable = heloise_dargenteuil # save_scope_as = major # add_piety = 2500 # set_random_lover_reason = { TARGET = scope:historical_character_2 } # } # scope:historical_character_2 = { # set_location = scope:historical_character.location # } # if = { limit = { has_variable = heloise_dargenteuil } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Petrarch (Francesco Petrarca) # limit = { # current_year >= 1324 # current_year <= 1344 # NOT = { exists = global_var:hchar_petrarch } # } # set_global_variable = { name = hchar_petrarch value = yes } # title:b_arezzo = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Francesco" # dynasty_house = house:house_petrarca # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_4 # trait = ambitious # trait = gregarious # trait = diligent # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # give_nickname = nick_petrarch # set_variable = petrarch # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = petrarch } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Giotto di Bondone # limit = { # current_year >= 1287 # current_year <= 1293 # NOT = { exists = global_var:hchar_giotto_di_bondone } # } # set_global_variable = { name = hchar_giotto_di_bondone value = yes } # title:b_firenze = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Giotto" # dynasty_house = house:house_bondone # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = patient # trait = diligent # trait = humble # trait = architect # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = giotto_di_bondone # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = giotto_di_bondone } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Leonardo Fibonacci # limit = { # current_year >= 1190 # current_year <= 1196 # NOT = { exists = global_var:hchar_fibonacci } # } # set_global_variable = { name = hchar_fibonacci value = yes } # title:b_pisa = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Leonardo" # dynasty_house = house:house_fibonacci # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = patient # trait = diligent # trait = humble # trait = administrator # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = fibonacci # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = fibonacci } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Giovanni Boccaccio # limit = { # current_year >= 1333 # current_year <= 1339 # NOT = { exists = global_var:hchar_giovanni_boccaccio } # } # set_global_variable = { name = hchar_giovanni_boccaccio value = yes } # title:b_firenze = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Giovanni" # dynasty_house = house:house_boccaccio # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_3 # trait = gregarious # trait = diligent # trait = lustful # trait = lifestyle_poet # trait = journaller # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = giovanni_boccaccio # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = giovanni_boccaccio } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Christine de Pizan # limit = { # current_year >= 1384 # current_year <= 1390 # NOT = { exists = global_var:hchar_christine_pizan } # } # set_global_variable = { name = hchar_christine_pizan value = yes } # title:b_venezia = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Christine" # dynasty_house = house:house_de_pizan # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = title:b_paris.title_province.culture # trait = education_diplomacy_3 # trait = brave # trait = diligent # trait = compassionate # trait = lifestyle_poet # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = christine_pizan # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = christine_pizan } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Snorri Sturluson # limit = { # current_year >= 1199 # current_year <= 1205 # NOT = { exists = global_var:hchar_snorri_sturluson } # } # set_global_variable = { name = hchar_snorri_sturluson value = yes } # title:b_reykjavik = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Snorri" # dynasty_house = house:house_sturluson # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = ambitious # trait = diligent # trait = gregarious # trait = lifestyle_poet # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = snorri_sturluson # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = snorri_sturluson } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Hrotsvitha # limit = { # current_year >= 955 # current_year <= 961 # NOT = { exists = global_var:hchar_hrotsvitha } # } # set_global_variable = { name = hchar_hrotsvitha value = yes } # title:b_hildesheim = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Hrotsvitha" # dynasty = none # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = brave # trait = ambitious # trait = zealous # trait = lifestyle_poet # trait = devoted # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = hrotsvitha # } # if = { limit = { has_variable = hrotsvitha } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Ramanuja # limit = { # current_year >= 1037 # current_year <= 1043 # NOT = { exists = global_var:hchar_ramanuja } # } # set_global_variable = { name = hchar_ramanuja value = yes } # title:b_kanchipuram = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Ramanuja" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = diligent # trait = forgiving # trait = theologian # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = ramanuja # save_scope_as = major # add_piety = 5000 # create_inspiration = religious_inspiration # } # if = { limit = { has_variable = ramanuja } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Arnaldus de Villa Nova # limit = { # current_year >= 1260 # current_year <= 1266 # NOT = { exists = global_var:hchar_arnaldus_de_villa_nova } # } # set_global_variable = { name = hchar_arnaldus_de_villa_nova value = yes } # title:b_valencia = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Arnaldus" # dynasty_house = house:house_de_villa_nova # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = title:b_barcelona.title_province.faith # culture = title:b_barcelona.title_province.culture # trait = education_learning_4 # trait = cynical # trait = diligent # trait = calm # trait = lifestyle_physician # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = arnaldus_de_villa_nova # hidden_effect = { # add_trait_xp = { # trait = lifestyle_physician # value = 100 # } # } # } # if = { limit = { has_variable = arnaldus_de_villa_nova } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Ibn Khaldun # limit = { # current_year >= 1352 # current_year <= 1358 # NOT = { exists = global_var:hchar_ibn_khaldun } # } # set_global_variable = { name = hchar_ibn_khaldun value = yes } # title:b_tunis = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Abd-ar-Rahman" # dynasty_house = house:house_khalduni # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = patient # trait = diligent # trait = generous # trait = journaller # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # save_scope_as = major # set_variable = ibn_khaldun # set_variable = legendary_author # create_inspiration = book_inspiration # } # if = { limit = { has_variable = ibn_khaldun } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Jalaluddin Rumi # limit = { # current_year >= 1227 # current_year <= 1233 # NOT = { exists = global_var:hchar_rumi } # } # set_global_variable = { name = hchar_rumi value = yes } # title:b_ikonion = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Jalaluddin" # dynasty_house = house:house_rumi # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = title:b_balkh.title_province.faith # culture = title:b_balkh.title_province.culture # trait = education_learning_4 # trait = compassionate # trait = diligent # trait = generous # trait = lifestyle_poet # trait = theologian # trait = lifestyle_mystic # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # save_scope_as = major # set_variable = rumi # set_variable = legendary_author # create_inspiration = book_inspiration # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # } # if = { limit = { has_variable = rumi } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Avicenna # limit = { # current_year >= 1000 # current_year <= 1006 # NOT = { exists = global_var:hchar_avicenna } # } # set_global_variable = { name = hchar_avicenna value = yes } # title:b_bukhara = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Hussein" # dynasty_house = house:house_sina # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = compassionate # trait = diligent # trait = patient # trait = shrewd # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # save_scope_as = major # set_variable = avicenna # give_nickname = nick_avicenna # set_variable = legendary_author # create_inspiration = book_inspiration # } # if = { limit = { has_variable = avicenna } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Averroes # limit = { # current_year >= 1146 # current_year <= 1152 # NOT = { exists = global_var:hchar_averroes } # } # set_global_variable = { name = hchar_averroes value = yes } # title:b_cordoba = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Abu_al-Walid" # dynasty_house = house:house_rushdi # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = just # trait = diligent # trait = patient # trait = shrewd # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # save_scope_as = major # set_variable = averroes # give_nickname = nick_averroes # set_variable = legendary_author # create_inspiration = book_inspiration # } # if = { limit = { has_variable = averroes } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Al-Biruni # limit = { # current_year >= 993 # current_year <= 999 # NOT = { exists = global_var:hchar_al_biruni } # } # set_global_variable = { name = hchar_al_biruni value = yes } # title:b_kath = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Abu_Rayhan" # dynasty_house = house:house_biruni # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = patient # trait = diligent # trait = humble # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # save_scope_as = major # set_variable = al_biruni # set_variable = legendary_author # create_inspiration = book_inspiration # } # if = { limit = { has_variable = al_biruni } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Rashi (Shlomo Yitzchaki) # limit = { # current_year >= 1066 # current_year <= 1072 # NOT = { exists = global_var:hchar_rashi } # } # set_global_variable = { name = hchar_rashi value = yes } # title:b_troyes = { # save_scope_as = birth_location # create_character = { # age = 26 # name = "Shlomo" # dynasty_house = house:house_yitzchaki # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:ashkenazi # trait = education_learning_5 # trait = patient # trait = humble # trait = just # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = rashi # give_nickname = nick_rashi # add_piety = 10000 # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # learn_language_of_culture = scope:birth_location.title_province.culture # save_scope_as = major # } # if = { limit = { has_variable = rashi } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Yehuda Halevi # limit = { # current_year >= 1095 # current_year <= 1101 # NOT = { exists = global_var:hchar_yehuda_halevi } # } # set_global_variable = { name = hchar_yehuda_halevi value = yes } # title:b_toledo = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Yehuda" # dynasty_house = house:house_halevi # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_diplomacy_3 # trait = zealous # trait = gregarious # trait = content # trait = lifestyle_poet # trait = lifestyle_mystic # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = yehuda_halevi # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = yehuda_halevi } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Hasdai ibn Shaprut # limit = { # current_year >= 935 # current_year <= 941 # NOT = { exists = global_var:hchar_shaprut } # } # set_global_variable = { name = hchar_shaprut value = yes } # title:b_jaen = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Hasdai" # dynasty_house = house:house_shaprut # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_learning_5 # trait = patient # trait = just # trait = diligent # trait = scholar # trait = lifestyle_physician # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = shaprut # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = shaprut } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Levi ben Gershon (Gersonides) # limit = { # current_year >= 1308 # current_year <= 1314 # NOT = { exists = global_var:hchar_gersonides } # } # set_global_variable = { name = hchar_gersonides value = yes } # title:b_montlaur = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Levi" # dynasty_house = house:house_gershon # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = diligent # trait = patient # trait = cynical # trait = shrewd # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = gersonides # give_nickname = nick_gersonides # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = gersonides } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Abraham ibn Ezra # limit = { # current_year >= 1109 # current_year <= 1115 # NOT = { exists = global_var:hchar_ezra } # } # set_global_variable = { name = hchar_ezra value = yes } # title:b_tudela = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Abraham" # dynasty_house = house:house_ezra # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_learning_5 # trait = patient # trait = humble # trait = brave # trait = scholar # trait = adventurer # trait = lifestyle_mystic # trait = lifestyle_traveler # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # save_scope_as = explorer # historical_character_finalization_effect = yes # set_variable = ezra # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = ezra } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Solomon ibn Gabirol # limit = { # current_year >= 1041 # current_year <= 1047 # NOT = { exists = global_var:hchar_gabriol } # } # set_global_variable = { name = hchar_gabriol value = yes } # title:b_malaga = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Solomon" # dynasty_house = house:house_gabirol # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_diplomacy_3 # trait = humble # trait = diligent # trait = content # trait = reclusive # trait = lifestyle_poet # trait = weak # trait = lifestyle_mystic # trait = irritable # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = gabriol # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = gabriol } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Nachmanides (Moses ben Nahman) # limit = { # current_year >= 1214 # current_year <= 1220 # NOT = { exists = global_var:hchar_nachmanides} # } # set_global_variable = { name = hchar_nachmanides value = yes } # title:b_girona = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Moses" # dynasty_house = house:house_nahman # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_learning_4 # trait = zealous # trait = brave # trait = just # trait = theologian # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = nachmanides # give_nickname = nick_nachmanides # create_inspiration = book_inspiration # add_piety = 10000 # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = nachmanides } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Hasdai Crescas # limit = { # current_year >= 1360 # current_year <= 1366 # NOT = { exists = global_var:hchar_crescas } # } # set_global_variable = { name = hchar_crescas value = yes } # title:b_barcelona = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Hasdai" # dynasty_house = house:house_crescas # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_learning_5 # trait = just # trait = diligent # trait = patient # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = crescas # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = crescas } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Saadia Gaon # limit = { # current_year >= 902 # current_year <= 908 # NOT = { exists = global_var:hchar_saadia } # } # set_global_variable = { name = hchar_saadia value = yes } # title:b_al-fayyum = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Saadia" # dynasty_house = house:house_gaon # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = diligent # trait = just # trait = zealous # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = saadia # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = saadia } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Yusuf ibn 'Awkal # limit = { # current_year >= 990 # current_year <= 996 # NOT = { exists = global_var:hchar_awkal } # } # set_global_variable = { name = hchar_awkal value = yes } # title:b_cairo = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Yusuf" # dynasty_house = house:house_awkal # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = scope:birth_location.title_province.culture # trait = education_stewardship_5 # trait = impatient # trait = gregarious # trait = temperate # trait = lifestyle_traveler # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # save_scope_as = explorer # historical_character_finalization_effect = yes # set_variable = awkal # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = awkal } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Benjamin of Tudela # limit = { # current_year >= 1150 # current_year <= 1156 # NOT = { exists = global_var:hchar_benjamin_of_tudela } # } # set_global_variable = { name = hchar_benjamin_of_tudela value = yes } # title:b_tudela = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Benjamin" # dynasty_house = house:house_tudela # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:rabbinism # culture = culture:sephardi # trait = education_diplomacy_3 # trait = diligent # trait = fickle # trait = brave # trait = journaller # trait = lifestyle_traveler # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # save_scope_as = explorer # historical_character_finalization_effect = yes # set_variable = benjamin_of_tudela # create_inspiration = book_inspiration # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = benjamin_of_tudela } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Marco Polo # limit = { # current_year >= 1270 # current_year <= 1276 # NOT = { exists = global_var:hchar_marco_polo } # } # set_global_variable = { name = hchar_marco_polo value = yes } # title:b_venezia = { # save_scope_as = birth_location # create_character = { # age = 22 # name = "Marco" # dynasty_house = house:house_polo # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_stewardship_5 # trait = ambitious # trait = brave # trait = gregarious # trait = organizer # trait = lifestyle_traveler # trait = adventurer # trait = journaller # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = marco_polo # save_scope_as = major # save_scope_as = explorer # add_trait_xp = { # trait = lifestyle_traveler # track = travel # value = 100 # } # add_trait_xp = { # trait = lifestyle_traveler # track = danger # value = 100 # } # if = { # limit = { # has_ep1_dlc_trigger = yes # } # create_inspiration = adventure_inspiration # } # } # if = { limit = { has_variable = marco_polo } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Bridget of Sweden # limit = { # current_year >= 1323 # current_year <= 1329 # NOT = { exists = global_var:hchar_bridget_of_sweden } # } # set_global_variable = { name = hchar_bridget_of_sweden value = yes } # title:b_sigtuna = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Birgitta" # dynasty = none # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_3 # trait = zealous # trait = humble # trait = compassionate # trait = possessed_1 # trait = devoted # trait = lifestyle_mystic # trait = pilgrim # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = bridget_of_sweden # save_scope_as = major # give_nickname = nick_heliga # create_inspiration = religious_inspiration # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # add_piety = 5000 # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = bridget_of_sweden } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Johannes Eckhart (Meister Eckhart) # limit = { # current_year >= 1280 # current_year <= 1286 # NOT = { exists = global_var:hchar_meister_eckhart } # } # set_global_variable = { name = hchar_meister_eckhart value = yes } # title:b_schmalkalden = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Johannes" # dynasty_house = house:house_eckhart # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = patient # trait = humble # trait = lifestyle_mystic # trait = devoted # trait = theologian # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = meister_eckhart # give_nickname = nick_meister # add_piety = 5000 # create_inspiration = book_inspiration # save_scope_as = major # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # } # if = { limit = { has_variable = meister_eckhart } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Jangar # limit = { # current_year >= 1100 # current_year <= 1106 # NOT = { exists = global_var:hchar_jangar } # } # set_global_variable = { name = hchar_jangar value = yes } # title:b_darkhad = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Jangar" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_5 # trait = brave # trait = just # trait = ambitious # trait = strong # trait = athletic # trait = shrewd # trait = legend # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = jangar # change_current_weight = 50 # give_nickname = nick_the_wild # save_scope_as = major # add_character_flag = need_military_outfit # } # if = { limit = { has_variable = jangar } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Zawisza Czarny # limit = { # current_year >= 1390 # current_year <= 1396 # NOT = { exists = global_var:hchar_zawisza } # } # set_global_variable = { name = hchar_zawisza value = yes } # title:b_sandomierz = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Zawisza" # dynasty_house = house:house_czarny # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_5 # trait = brave # trait = gregarious # trait = ambitious # trait = strong # trait = legend # trait = gallant # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = zawisza # give_nickname = nick_the_black # save_scope_as = major # } # if = { limit = { has_variable = zawisza } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Theophanes the Greek # limit = { # current_year >= 1360 # current_year <= 1366 # NOT = { exists = global_var:hchar_theophanes_the_greek } # } # set_global_variable = { name = hchar_theophanes_the_greek value = yes } # title:b_moskva = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Theophanes" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = title:b_constantinople.title_province.faith # culture = title:b_constantinople.title_province.culture # trait = education_learning_2 # trait = patient # trait = diligent # trait = humble # trait = lifestyle_mystic # trait = architect # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_decent_skill max_template_decent_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = theophanes_the_greek # give_nickname = nick_the_greek # } # if = { limit = { has_variable = theophanes_the_greek } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Nicetas Choniates # limit = { # current_year >= 1175 # current_year <= 1181 # NOT = { exists = global_var:hchar_nicetas_choniates } # } # set_global_variable = { name = hchar_nicetas_choniates value = yes } # title:b_chonae = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Nicetas" # dynasty_house = house:house_choniates # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = patient # trait = diligent # trait = just # trait = scholar # trait = journaller # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = nicetas_choniates # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = nicetas_choniates } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Michael Psellos # limit = { # current_year >= 1037 # current_year <= 1067 # NOT = { exists = global_var:hchar_michael_psellos } # } # set_global_variable = { name = hchar_michael_psellos value = yes } # if = { # limit = { # game_start_date >= 1066.1.1 # game_start_date < 1178.10.1 # } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 49 # name = "Michael" # dynasty_house = house:house_psellos # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = arrogant # trait = fickle # trait = cynical # trait = devoted # trait = scholar # trait = lifestyle_poet # trait = stuttering # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = michael_psellos # set_variable = alternative_origin_courtier # save_scope_as = major # create_inspiration = book_inspiration # give_nickname = nick_the_stammerer # } # if = { limit = { has_variable = michael_psellos } } # Error suppression # if = { limit = { has_variable = alternative_origin_courtier } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # else = { # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Michael" # dynasty_house = house:house_psellos # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = arrogant # trait = fickle # trait = cynical # trait = devoted # trait = scholar # trait = lifestyle_poet # trait = stuttering # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = michael_psellos # save_scope_as = major # create_inspiration = book_inspiration # give_nickname = nick_the_stammerer # } # if = { limit = { has_variable = michael_psellos } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # } # if = { # John Tzetzes # limit = { # current_year >= 1130 # current_year <= 1136 # NOT = { exists = global_var:hchar_john_tzetzes } # } # set_global_variable = { name = hchar_john_tzetzes value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "John" # dynasty_house = house:house_tzetzes # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = stubborn # trait = diligent # trait = shy # trait = scholar # trait = lifestyle_poet # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = john_tzetzes # create_inspiration = book_inspiration # } # if = { limit = { has_variable = john_tzetzes } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Theophylact of Ohrid # limit = { # current_year >= 1075 # current_year <= 1081 # NOT = { exists = global_var:hchar_theophylact_of_ohrid } # } # set_global_variable = { name = hchar_theophylact_of_ohrid value = yes } # title:b_chalkis = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Theophylact" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = diligent # trait = patient # trait = scholar # trait = theologian # trait = devoted # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = theophylact_of_ohrid # give_nickname = nick_of_ohrid # create_inspiration = book_inspiration # } # if = { limit = { has_variable = theophylact_of_ohrid } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Eustathius of Thessalonica # limit = { # current_year >= 1125 # current_year <= 1131 # NOT = { exists = global_var:hchar_eustathius_of_thessalonica } # } # set_global_variable = { name = hchar_eustathius_of_thessalonica value = yes } # title:b_thessaloniki = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Eustathius" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = humble # trait = diligent # trait = patient # trait = scholar # trait = theologian # trait = devoted # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = eustathius_of_thessalonica # give_nickname = nick_of_thessalonica # create_inspiration = book_inspiration # } # if = { limit = { has_variable = eustathius_of_thessalonica } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Nicephorus Blemmydes # limit = { # current_year >= 1217 # current_year <= 1223 # NOT = { exists = global_var:hchar_nicephorus_blemmydes } # } # set_global_variable = { name = hchar_nicephorus_blemmydes value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Nicephorus" # dynasty_house = house:house_blemmydes # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = humble # trait = diligent # trait = zealous # trait = scholar # trait = theologian # trait = devoted # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = nicephorus_blemmydes # create_inspiration = book_inspiration # } # if = { limit = { has_variable = nicephorus_blemmydes } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Georgius Pachymeres # limit = { # current_year >= 1262 # current_year <= 1268 # NOT = { exists = global_var:hchar_georgius_pachymeres } # } # set_global_variable = { name = hchar_georgius_pachymeres value = yes } # title:b_nikaea = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Georgius" # dynasty_house = house:house_pachymeres # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = arrogant # trait = diligent # trait = patient # trait = scholar # trait = journaller # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = georgius_pachymeres # create_inspiration = book_inspiration # } # if = { limit = { has_variable = georgius_pachymeres } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Manuel Moschopoulos # limit = { # current_year >= 1285 # current_year <= 1291 # NOT = { exists = global_var:hchar_manuel_moschopoulos } # } # set_global_variable = { name = hchar_manuel_moschopoulos value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Manuel" # dynasty_house = house:house_moschopoulos # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = patient # trait = diligent # trait = shy # trait = scholar # trait = journaller # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = manuel_moschopoulos # create_inspiration = book_inspiration # } # if = { limit = { has_variable = manuel_moschopoulos } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Theodore Metochites # limit = { # current_year >= 1290 # current_year <= 1296 # NOT = { exists = global_var:hchar_theodore_metochites } # } # set_global_variable = { name = hchar_theodore_metochites value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Theodore" # dynasty_house = house:house_metochites # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_stewardship_5 # trait = ambitious # trait = diligent # trait = stubborn # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = theodore_metochites # add_gold = 1000 # } # if = { limit = { has_variable = theodore_metochites } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Michael Choniates # limit = { # current_year >= 1160 # current_year <= 1166 # NOT = { exists = global_var:hchar_michael_choniates } # } # set_global_variable = { name = hchar_michael_choniates value = yes } # title:b_chonae = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Michael" # dynasty_house = house:house_choniates_2 # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = humble # trait = zealous # trait = stubborn # trait = theologian # trait = devoted # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = michael_choniates # } # if = { limit = { has_variable = michael_choniates } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Joseph Tarchaneiotes # limit = { # current_year >= 1063 # current_year <= 1069 # NOT = { exists = global_var:hchar_joseph_tarchaneiotes } # } # set_global_variable = { name = hchar_joseph_tarchaneiotes value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Joseph" # dynasty_house = house:house_tarchaneiotes # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_5 # trait = ambitious # trait = just # trait = deceitful # trait = organizer # trait = strategist # trait = strong # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = joseph_tarchaneiotes # add_gold = 1000 # add_character_flag = need_military_outfit # } # if = { limit = { has_variable = joseph_tarchaneiotes } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Gemistus Pletho # limit = { # current_year >= 1375 # current_year <= 1381 # NOT = { exists = global_var:hchar_gemistus_pletho } # } # set_global_variable = { name = hchar_gemistus_pletho value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Gemistus" # dynasty_house = house:house_pletho # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = eccentric # trait = diligent # trait = stubborn # trait = scholar # trait = scholar # trait = intellect_good_2 # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = gemistus_pletho # save_scope_as = major # create_inspiration = book_inspiration # } # if = { limit = { has_variable = gemistus_pletho } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Arethas of Caesarea # limit = { # current_year >= 880 # current_year <= 886 # NOT = { exists = global_var:hchar_arethas_of_caesarea } # } # set_global_variable = { name = hchar_arethas_of_caesarea value = yes } # title:b_patras = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Arethas" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = diligent # trait = patient # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = arethas_of_caesarea # give_nickname = nick_of_caesarea # create_inspiration = book_inspiration # } # if = { limit = { has_variable = arethas_of_caesarea } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Basil Lekapenos # limit = { # current_year >= 945 # current_year <= 951 # NOT = { exists = global_var:hchar_basil_lekapenos } # } # set_global_variable = { name = hchar_basil_lekapenos value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Basil" # dynasty_house = house:house_lekapenos # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_stewardship_5 # trait = ambitious # trait = diligent # trait = patient # trait = beardless_eunuch # trait = bastard # trait = administrator # trait = intellect_good_1 # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_decent_skill max_template_decent_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = basil_lekapenos # change_current_weight = 75 # } # if = { limit = { has_variable = basil_lekapenos } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # John the Orphanotrophos AKA totally who Varys is based on # limit = { # current_year >= 985 # current_year <= 991 # NOT = { exists = global_var:hchar_john_the_orphanotrophos } # } # set_global_variable = { name = hchar_john_the_orphanotrophos value = yes } # title:b_patras = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "John" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_intrigue_5 # trait = ambitious # trait = compassionate # trait = deceitful # trait = schemer # trait = beardless_eunuch # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = john_the_orphanotrophos # give_nickname = nick_the_orphanotrophos # change_current_weight = 125 # add_character_flag = bald_head # add_character_flag = no_hat # if = { limit = { has_character_flag = bald_head } } # Error suppression # } # if = { limit = { has_variable = john_the_orphanotrophos } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Samonas # limit = { # current_year >= 895 # current_year <= 901 # NOT = { exists = global_var:hchar_samonas } # } # set_global_variable = { name = hchar_samonas value = yes } # title:b_samosata = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Samonas" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = title:b_constantinople.title_province.faith # culture = title:b_constantinople.title_province.culture # trait = education_intrigue_5 # trait = gregarious # trait = ambitious # trait = deceitful # trait = schemer # trait = loyal # trait = beardless_eunuch # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = samonas # } # if = { limit = { has_variable = samonas } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Peter the Eunuch # limit = { # current_year >= 1020 # current_year <= 1026 # NOT = { exists = global_var:hchar_peter_the_eunuch } # } # set_global_variable = { name = hchar_peter_the_eunuch value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Peter" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = title:b_constantinople.title_province.faith # culture = title:b_constantinople.title_province.culture # trait = education_diplomacy_4 # trait = zealous # trait = patient # trait = diligent # trait = lifestyle_mystic # trait = loyal # trait = beardless_eunuch # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_decent_skill max_template_decent_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = peter_the_eunuch # give_nickname = nick_the_eunuch # } # if = { limit = { has_variable = peter_the_eunuch } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Constantine the Paphlagonian # limit = { # current_year >= 867 # current_year <= 873 # NOT = { exists = global_var:hchar_constantine_the_paphlagonian } # } # set_global_variable = { name = hchar_constantine_the_paphlagonian value = yes } # title:b_amastris = { # save_scope_as = birth_location # create_character = { # age = 40 # name = "Constantine" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_stewardship_3 # trait = calm # trait = patient # trait = diligent # trait = loyal # trait = administrator # trait = beardless_eunuch # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_decent_skill max_template_decent_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = constantine_the_paphlagonian # give_nickname = nick_the_paphlagonian # } # if = { limit = { has_variable = constantine_the_paphlagonian } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Peter the Stratopedarches # limit = { # current_year >= 950 # current_year <= 956 # NOT = { exists = global_var:hchar_peter_the_stratopedarches } # } # set_global_variable = { name = hchar_peter_the_stratopedarches value = yes } # title:b_tyana = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Peter" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_5 # trait = calm # trait = patient # trait = brave # trait = loyal # trait = physique_good_3 # trait = strong # trait = strategist # trait = beardless_eunuch # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = peter_the_stratopedarches # give_nickname = nick_the_stratopedarches # save_scope_as = major # } # if = { limit = { has_variable = peter_the_stratopedarches } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Basilios Bessarion # limit = { # current_year >= 1423 # current_year <= 1429 # NOT = { exists = global_var:hchar_basilios_bessarion } # } # set_global_variable = { name = hchar_basilios_bessarion value = yes } # title:b_trebizond = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Basilios" # dynasty_house = house:house_bessarion # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:catholic # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = diligent # trait = patient # trait = cynical # trait = scholar # trait = theologian # trait = diplomat # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = basilios_bessarion # save_scope_as = major # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = basilios_bessarion } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Demetrios Kydones # limit = { # current_year >= 1344 # current_year <= 1350 # NOT = { exists = global_var:hchar_demetrios_kydones } # } # set_global_variable = { name = hchar_demetrios_kydones value = yes } # title:b_larissa = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Demetrios" # dynasty_house = house:house_kydones # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_5 # trait = honest # trait = just # trait = forgiving # trait = scholar # trait = theologian # trait = diplomat # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = demetrios_kydones # } # if = { limit = { has_variable = demetrios_kydones } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Manuel Holobolos # limit = { # current_year >= 1240 # current_year <= 1246 # NOT = { exists = global_var:hchar_manuel_holobolos } # } # set_global_variable = { name = hchar_manuel_holobolos value = yes } # title:b_constantinople = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Manuel" # dynasty_house = house:house_holobolos # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = craven # trait = humble # trait = gregarious # trait = scholar # trait = disfigured # trait = administrator # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = manuel_holobolos # } # if = { limit = { has_variable = manuel_holobolos } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # John Axuch # limit = { # current_year >= 1107 # current_year <= 1113 # NOT = { exists = global_var:hchar_john_axuch } # } # set_global_variable = { name = hchar_john_axuch value = yes } # title:b_satala = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "John" # dynasty_house = house:house_axuch # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = title:b_constantinople.title_province.faith # culture = title:b_maragha.title_province.culture # trait = education_martial_5 # trait = brave # trait = trusting # trait = content # trait = loyal # trait = strong # trait = strategist # trait = overseer # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = john_axuch # save_scope_as = major # add_character_flag = need_military_outfit # learn_language_of_culture = scope:birth_location.title_province.culture # } # if = { limit = { has_variable = john_axuch } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Mkhitar Gosh # limit = { # current_year >= 1150 # current_year <= 1156 # NOT = { exists = global_var:hchar_mkhitar_gosh } # } # set_global_variable = { name = hchar_mkhitar_gosh value = yes } # title:b_kayan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Mkhitar" # dynasty_house = house:house_gosh # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = just # trait = diligent # trait = scholar # trait = theologian # trait = administrator # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = mkhitar_gosh # create_inspiration = book_inspiration # } # if = { limit = { has_variable = mkhitar_gosh } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Shota Rustaveli # limit = { # current_year >= 1192 # current_year <= 1198 # NOT = { exists = global_var:hchar_shota_rustaveli } # } # set_global_variable = { name = hchar_shota_rustaveli value = yes } # title:b_batumi = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Shota" # dynasty_house = house:house_rustaveli # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = compassionate # trait = humble # trait = diligent # trait = lifestyle_poet # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = shota_rustaveli # create_inspiration = book_inspiration # } # if = { limit = { has_variable = shota_rustaveli } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Grigor Tatevatsi # limit = { # current_year >= 1366 # current_year <= 1372 # NOT = { exists = global_var:hchar_grigor_tatevatsi } # } # set_global_variable = { name = hchar_grigor_tatevatsi value = yes } # title:b_kayan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Grigor" # dynasty_house = house:house_tatevatsi # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = humble # trait = diligent # trait = theologian # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = grigor_tatevatsi # } # if = { limit = { has_variable = grigor_tatevatsi } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Sargis Pitsak # limit = { # current_year >= 1310 # current_year <= 1316 # NOT = { exists = global_var:hchar_sargis_pitsak } # } # set_global_variable = { name = hchar_sargis_pitsak value = yes } # title:b_tarsus = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Sargis" # dynasty_house = house:house_pitsak # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_2 # trait = patient # trait = calm # trait = diligent # trait = architect # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = sargis_pitsak # } # if = { limit = { has_variable = sargis_pitsak } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Averardo de' Medici # limit = { # current_year >= 1336 # current_year <= 1342 # NOT = { exists = global_var:hchar_medici } # } # set_global_variable = { name = hchar_medici value = yes } # title:b_firenze = { # save_scope_as = birth_location # create_character = { # age = 16 # name = "Averardo" # dynasty_house = house:house_medici # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_stewardship_5 # trait = ambitious # trait = greedy # trait = diligent # trait = avaricious # trait = lifestyle_traveler # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = medici # add_gold = 1000 # save_scope_as = major # } # if = { limit = { has_variable = medici } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Alfonso de Borgia # limit = { # current_year >= 1398 # current_year <= 1404 # NOT = { exists = global_var:hchar_borgia } # } # set_global_variable = { name = hchar_borgia value = yes } # title:b_almansa = { # save_scope_as = birth_location # create_character = { # age = 16 # name = "Alfonso" # dynasty_house = house:house_borgia # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_5 # trait = ambitious # trait = greedy # trait = deceitful # trait = diplomat # trait = administrator # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = borgia # save_scope_as = major # } # if = { limit = { has_variable = borgia } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # William Wallace # limit = { # current_year >= 1290 # current_year <= 1296 # NOT = { exists = global_var:hchar_william_wallace } # } # set_global_variable = { name = hchar_william_wallace value = yes } # title:b_glasgow = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "William" # dynasty_house = house:house_wallace # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_5 # trait = brave # trait = stubborn # trait = vengeful # trait = strong # trait = gallant # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = william_wallace # save_scope_as = major # add_character_flag = need_military_outfit # } # if = { limit = { has_variable = william_wallace } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # La Hire (Étienne de Vignolles) # limit = { # current_year >= 1406 # current_year <= 1412 # NOT = { exists = global_var:hchar_la_hire } # } # set_global_variable = { name = hchar_la_hire value = yes } # title:b_dax = { # save_scope_as = birth_location # create_character = { # age = 16 # name = "Étienne" # dynasty_house = house:house_vignolles # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_5 # trait = brave # trait = wrathful # trait = patient # trait = strong # trait = gallant # trait = loyal # trait = strategist # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = la_hire # give_nickname = nick_la_hire # add_character_flag = need_military_outfit # } # if = { limit = { has_variable = la_hire } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Rabban Bar Sauma # limit = { # current_year >= 1240 # current_year <= 1246 # NOT = { exists = global_var:hchar_bar_sauma } # } # set_global_variable = { name = hchar_bar_sauma value = yes } # title:b_baghdad = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Bar_Sawma" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:nestorian # culture = culture:uyghur # trait = education_diplomacy_4 # trait = diplomat # trait = calm # trait = diligent # trait = patient # trait = devoted # trait = adventurer # trait = lifestyle_traveler # trait = scholar # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = bar_sauma # add_character_flag = ai_will_not_convert # add_trait_xp = { # trait = lifestyle_traveler # track = travel # value = 100 # } # add_trait_xp = { # trait = lifestyle_traveler # track = danger # value = 100 # } # } # if = { limit = { has_variable = bar_sauma } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Nasreddin Hodja # limit = { # current_year >= 1228 # current_year <= 1234 # NOT = { exists = global_var:hchar_hodja } # } # set_global_variable = { name = hchar_hodja value = yes } # title:b_bukhara = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Nasreddin" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_intrigue_5 # trait = eccentric # trait = just # trait = arrogant # trait = shrewd # trait = hajjaj # trait = lifestyle_mystic # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = hodja # give_nickname = nick_the_hodja # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # } # if = { limit = { has_variable = hodja } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Widukind of Corvey # limit = { # current_year >= 945 # current_year <= 951 # NOT = { exists = global_var:hchar_widukind_of_corvey } # } # set_global_variable = { name = hchar_widukind_of_corvey value = yes } # title:b_everstein = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Widukind" # dynasty_house = house:house_corvey # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = diligent # trait = humble # trait = lifestyle_mystic # trait = devoted # trait = journaller # trait = lifestyle_poet # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = widukind_of_corvey # create_inspiration = book_inspiration # hidden_effect = { # add_trait_xp = { # trait = lifestyle_mystic # value = 100 # } # } # } # if = { limit = { has_variable = widukind_of_corvey } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Roger de Flor # limit = { # current_year >= 1291 # current_year <= 1296 # NOT = { exists = global_var:hchar_roger_de_flor } # } # set_global_variable = { name = hchar_roger_de_flor value = yes } # title:b_brindisi = { # save_scope_as = birth_location # create_character = { # age = 24 # name = "Roger" # dynasty_house = house:house_flor # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = title:b_roma.title_province.faith # culture = title:b_roma.title_province.culture # trait = education_martial_5 # trait = greedy # trait = ambitious # trait = stubborn # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = roger_de_flor # add_gold = 1000 # add_character_modifier = { # modifier = holy_order_experience_modifier # } # add_character_flag = need_military_outfit # } # if = { limit = { has_variable = roger_de_flor } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Regino of Prüm # limit = { # current_year >= 860 # current_year <= 870 # NOT = { exists = global_var:hchar_regino_of_prum } # } # set_global_variable = { name = hchar_regino_of_prum value = yes } # title:b_speyer = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Regino" # dynasty_house = house:house_prum # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = calm # trait = diligent # trait = humble # trait = devoted # trait = journaller # trait = lifestyle_poet # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = regino_of_prum # create_inspiration = book_inspiration # } # if = { limit = { has_variable = regino_of_prum } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # if = { # Geoffrey of Monmouth # limit = { # current_year >= 1120 # current_year <= 1126 # NOT = { exists = global_var:hchar_geoffrey_of_monmouth } # } # set_global_variable = { name = hchar_geoffrey_of_monmouth value = yes } # title:b_monmouth = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Geoffrey" # dynasty_house = house:house_monmouth # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_2 # trait = ambitious # trait = diligent # trait = eccentric # trait = devoted # trait = lifestyle_poet # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = geoffrey_of_monmouth # create_inspiration = book_inspiration # } # if = { limit = { has_variable = geoffrey_of_monmouth } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # # Start of All Under Heaven Characters # # if = { # Nichiren (日蓮) # limit = { # current_year >= 1242 # current_year <= 1248 # NOT = { exists = global_var:hchar_nichiren } # } # set_global_variable = { name = hchar_nichiren value = yes } # title:b_chiba = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Nichiren" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:pundarika # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = brave # trait = stubborn # trait = devoted # trait = lifestyle_mystic # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = nichiren # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = nichiren } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Dōgen (道元) # limit = { # current_year >= 1220 # current_year <= 1226 # NOT = { exists = global_var:hchar_dogen } # } # set_global_variable = { name = hchar_dogen value = yes } # title:b_kyo = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "DO_gen" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:dhyana # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = patient # trait = temperate # trait = devoted # trait = theologian # trait = lifestyle_mystic # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = dogen # create_inspiration = religious_inspiration # } # if = { limit = { has_variable = dogen } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Shiren (师仁) # limit = { # current_year >= 1298 # current_year <= 1304 # NOT = { exists = global_var:hchar_kokan_shiren } # } # set_global_variable = { name = hchar_kokan_shiren value = yes } # title:b_kamakura = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Shiren_5E08_4EC1" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:dhyana # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = humble # trait = patient # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = kokan_shiren # create_inspiration = book_inspiration # } # if = { limit = { has_variable = kokan_shiren } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Jeong Mong-ju (鄭夢周) # limit = { # current_year >= 1366 # current_year <= 1374 # NOT = { exists = global_var:hchar_jeong_mong_ju } # } # set_global_variable = { name = hchar_jeong_mong_ju value = yes } # title:b_Goryeo_Gaeseong_Gaeseong = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Mong_ju" # dynasty_house = house:house_hchar_jeong # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:daoxue # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = just # trait = honest # trait = brave # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = jeong_mong_ju # } # if = { limit = { has_variable = jeong_mong_ju } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Yi Saek (李穡) # limit = { # current_year >= 1351 # current_year <= 1357 # NOT = { exists = global_var:hchar_yi_saek } # } # set_global_variable = { name = hchar_yi_saek value = yes } # title:b_Goryeo_Gaeseong_Gaeseong = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Saek_7A61" # dynasty_house = house:house_hchar_yi # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:daoxue # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = diligent # trait = temperate # trait = patient # trait = scholar # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = yi_saek # } # if = { limit = { has_variable = yi_saek } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Ji-nul (知訥) # limit = { # current_year >= 1183 # current_year <= 1189 # NOT = { exists = global_var:hchar_jinul } # } # set_global_variable = { name = hchar_jinul value = yes } # title:b_Goryeo_Gaeseong_Gaeseong = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Ji_nul" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:dhyana # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = calm # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = jinul # create_inspiration = religious_inspiration # } # if = { limit = { has_variable = jinul } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Prapanca # limit = { # current_year >= 1365 # current_year <= 1371 # NOT = { exists = global_var:hchar_prapanca } # } # set_global_variable = { name = hchar_prapanca value = yes } # title:b_SUM_Palembang = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Prapanca" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = arrogant # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = prapanca # give_nickname = nick_mpu # } # if = { limit = { has_variable = prapanca } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Tantular # limit = { # current_year >= 1320 # current_year <= 1326 # NOT = { exists = global_var:hchar_tantular } # } # set_global_variable = { name = hchar_tantular value = yes } # title:b_JAV_Kahuripan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Tantular" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = patient # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = tantular # give_nickname = nick_mpu # } # if = { limit = { has_variable = tantular } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Kanwa # limit = { # current_year >= 990 # current_year <= 996 # NOT = { exists = global_var:hchar_kanwa } # } # set_global_variable = { name = hchar_kanwa value = yes } # title:b_JAV_Kahuripan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Kanwa" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = calm # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = kanwa # give_nickname = nick_mpu # } # if = { limit = { has_variable = kanwa } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Sedah # limit = { # current_year >= 1120 # current_year <= 1126 # NOT = { exists = global_var:hchar_sedah } # } # set_global_variable = { name = hchar_sedah value = yes } # title:b_JAV_Kahuripan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Sedah" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = compassionate # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = sedah # give_nickname = nick_mpu # create_inspiration = book_inspiration # } # if = { limit = { has_variable = sedah } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Panuluh # limit = { # current_year >= 1140 # current_year <= 1146 # NOT = { exists = global_var:hchar_panuluh } # } # set_global_variable = { name = hchar_panuluh value = yes } # title:b_JAV_Kahuripan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Panuluh" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = stubborn # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = panuluh # give_nickname = nick_mpu # create_inspiration = book_inspiration # } # if = { limit = { has_variable = panuluh } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Dharmaja # limit = { # current_year >= 1010 # current_year <= 1016 # NOT = { exists = global_var:hchar_dharmaja } # } # set_global_variable = { name = hchar_dharmaja value = yes } # title:b_JAV_Kahuripan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Dharmaja" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = forgiving # trait = humble # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # trait = loyal # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = dharmaja # give_nickname = nick_mpu # create_inspiration = book_inspiration # } # if = { limit = { has_variable = dharmaja } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Monaguna # limit = { # current_year >= 1220 # current_year <= 1226 # NOT = { exists = global_var:hchar_monaguna } # } # set_global_variable = { name = hchar_monaguna value = yes } # title:b_JAV_Kahuripan = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Monaguna" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = humble # trait = calm # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = monaguna # give_nickname = nick_mpu # } # if = { limit = { has_variable = monaguna } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Kuturan # limit = { # current_year >= 990 # current_year <= 996 # NOT = { exists = global_var:hchar_kuturan } # } # set_global_variable = { name = hchar_kuturan value = yes } # title:b_IDO_Bedulu = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Kuturan" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = patient # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = kuturan # give_nickname = nick_mpu # } # if = { limit = { has_variable = kuturan } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mpu Dwijendra # limit = { # current_year >= 1020 # current_year <= 1026 # NOT = { exists = global_var:hchar_dwijendra } # } # set_global_variable = { name = hchar_dwijendra value = yes } # title:b_IDO_Lombok = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Dwijendra" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = temperate # trait = patient # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_poet # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = dwijendra # give_nickname = nick_mpu # } # if = { limit = { has_variable = dwijendra } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Kavindrarimathana # limit = { # current_year >= 940 # current_year <= 946 # NOT = { exists = global_var:hchar_kavindrarimathana } # } # set_global_variable = { name = hchar_kavindrarimathana value = yes } # title:b_angkor = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Kavindrarimathana" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_stewardship_5 # trait = diligent # trait = ambitious # trait = patient # trait = architect # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = kavindrarimathana # } # if = { limit = { has_variable = kavindrarimathana } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Daun Penh # limit = { # current_year >= 1320 # current_year <= 1326 # NOT = { exists = global_var:hchar_daun_penh } # } # set_global_variable = { name = hchar_daun_penh value = yes } # title:b_angkor = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Daun" # dynasty_house = house:house_penh # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_stewardship_3 # trait = zealous # trait = generous # trait = patient # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = daun_penh # add_gold = 1000 # } # if = { limit = { has_variable = daun_penh } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Yue Fei (岳飛) # limit = { # current_year >= 1123 # current_year <= 1129 # NOT = { exists = global_var:hchar_yue_fei } # } # set_global_variable = { name = hchar_yue_fei value = yes } # title:b_xindu = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Fei_98DB" # dynasty_house = house:house_hchar_yue # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_5 # trait = zealous # trait = brave # trait = just # trait = strategist # trait = loyal # trait = lifestyle_poet # trait = lifestyle_blademaster # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_decent_skill max_template_decent_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_decent_skill max_template_decent_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = yue_fei # add_character_flag = need_military_outfit # } # if = { limit = { has_variable = yue_fei } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Wen Tianxiang # limit = { # current_year >= 1256 # current_year <= 1262 # NOT = { exists = global_var:hchar_wen_tianxiang } # } # set_global_variable = { name = hchar_wen_tianxiang value = yes } # title:b_luling = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Tianxiang" # dynasty_house = house:house_hchar_wen # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_3 # trait = zealous # trait = just # trait = stubborn # trait = scholar # trait = lifestyle_poet # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_decent_skill max_template_decent_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = wen_tianxiang # add_character_flag = need_military_outfit # } # if = { limit = { has_variable = wen_tianxiang } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Fan Zhongyan # limit = { # current_year >= 1013 # current_year <= 1019 # NOT = { exists = global_var:hchar_fan_zhongyan } # } # set_global_variable = { name = hchar_fan_zhongyan value = yes } # title:b_wu = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Zhongyan_4EF2_6DF9" # dynasty_house = house:house_hchar_fan # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = just # trait = diligent # trait = generous # trait = administrator # trait = scholar # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_high_skill max_template_high_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = fan_zhongyan # } # if = { limit = { has_variable = fan_zhongyan } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Li Qingzhao # limit = { # current_year >= 1100 # current_year <= 1106 # NOT = { exists = global_var:hchar_li_qingzhao } # } # set_global_variable = { name = hchar_li_qingzhao value = yes } # title:b_zhangqiu = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Qingzhao_6E05_7167" # dynasty_house = house:house_hchar_li # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_4 # trait = calm # trait = diligent # trait = humble # trait = lifestyle_poet # trait = journaller # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = li_qingzhao # } # if = { limit = { has_variable = li_qingzhao } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Qiu Chuji # limit = { # current_year >= 1199 # current_year <= 1205 # NOT = { exists = global_var:hchar_qiu_chuji } # } # set_global_variable = { name = hchar_qiu_chuji value = yes } # title:b_linji = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Chuji_8655_6A5F" # dynasty_house = house:house_hchar_qiu # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:quanzhen # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = temperate # trait = calm # trait = theologian # trait = lifestyle_mystic # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = qiu_chuji # } # if = { limit = { has_variable = qiu_chuji } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Chu Van An # limit = { # current_year >= 1300 # current_year <= 1306 # NOT = { exists = global_var:hchar_chu_van_an } # } # set_global_variable = { name = hchar_chu_van_an value = yes } # title:b_thang_long = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "van_an" # dynasty_house = house:house_hchar_chu # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:daoxue # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = honest # trait = temperate # trait = just # trait = theologian # trait = scholar # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = chu_van_an # } # if = { limit = { has_variable = chu_van_an } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Nguyen Thuyen # limit = { # current_year >= 1270 # current_year <= 1276 # NOT = { exists = global_var:hchar_nguyen_thuyen } # } # set_global_variable = { name = hchar_nguyen_thuyen value = yes } # title:b_thang_long = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "thuyen" # dynasty_house = house:house_hchar_nguyen # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_learning_3 # trait = patient # trait = honest # trait = calm # trait = lifestyle_poet # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_low_skill max_template_low_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = nguyen_thuyen # } # if = { limit = { has_variable = nguyen_thuyen } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Pham Ngu Lao # limit = { # current_year >= 1281 # current_year <= 1287 # NOT = { exists = global_var:hchar_pham_ngu_lao } # } # set_global_variable = { name = hchar_pham_ngu_lao value = yes } # title:b_thang_long = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "ngu_lao" # dynasty_house = house:house_hchar_pham # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_4 # trait = brave # trait = diligent # trait = calm # trait = strategist # trait = lifestyle_poet # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_decent_skill max_template_decent_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = pham_ngu_lao # } # if = { limit = { has_variable = pham_ngu_lao } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Sakata Kintoki (坂田公時) # limit = { # current_year >= 1000 # current_year <= 1006 # NOT = { exists = global_var:hchar_sakata_kintoki } # } # set_global_variable = { name = hchar_sakata_kintoki value = yes } # title:b_kamakura = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Kin_toki" # dynasty_house = house:house_hchar_sakata # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_3 # trait = brave # trait = lustful # trait = trusting # trait = strong # trait = loyal # trait = giant # trait = athletic # trait = physique_good_3 # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = sakata_kintoki # give_nickname = nick_kintaro # } # if = { limit = { has_variable = sakata_kintoki } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Takezaki Suenaga (竹崎季長) # limit = { # current_year >= 1266 # current_year <= 1272 # NOT = { exists = global_var:hchar_takezaki_suenaga } # } # set_global_variable = { name = hchar_takezaki_suenaga value = yes } # title:b_mashiki = { # save_scope_as = birth_location # create_character = { # age = 20 # name = "Suenaga" # dynasty_house = house:house_hchar_takezaki # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = scope:birth_location.title_province.faith # culture = scope:birth_location.title_province.culture # trait = education_martial_4 # trait = ambitious # trait = brave # trait = arrogant # trait = gallant # trait = lifestyle_blademaster # trait = loyal # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_high_skill max_template_high_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_low_skill max_template_low_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_high_skill max_template_high_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = takezaki_suenaga # } # if = { limit = { has_variable = takezaki_suenaga } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Eisai (栄西) # limit = { # current_year >= 1185 # current_year <= 1195 # NOT = { exists = global_var:hchar_eisai } # } # set_global_variable = { name = hchar_eisai value = yes } # title:b_hakata = { # save_scope_as = birth_location # create_character = { # age = 50 # name = "Eisai" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:dhyana # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = calm # trait = diligent # trait = devoted # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = eisai # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = eisai } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Ippen Shōnin (一遍上人) # limit = { # current_year >= 1271 # current_year <= 1281 # NOT = { exists = global_var:hchar_ippen } # } # set_global_variable = { name = hchar_ippen value = yes } # title:b_saku = { # save_scope_as = birth_location # create_character = { # age = 38 # name = "Ippen" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:sukhavati # culture = scope:birth_location.title_province.culture # trait = education_learning_4 # trait = zealous # trait = compassionate # trait = diligent # trait = devoted # trait = lifestyle_mystic # trait = lifestyle_traveler # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = ippen # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = ippen } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Myōe (明恵) # limit = { # current_year >= 1200 # current_year <= 1210 # NOT = { exists = global_var:hchar_myoe } # } # set_global_variable = { name = hchar_myoe value = yes } # title:b_nagusa = { # save_scope_as = birth_location # create_character = { # age = 30 # name = "MyO_e" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:avatamsaka # Kegon, also Shingon (Mantrayana) # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = just # trait = stubborn # trait = devoted # trait = lifestyle_poet # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = myoe # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = myoe } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Hōnen (法然) # limit = { # current_year >= 1178 # current_year <= 1188 # NOT = { exists = global_var:hchar_honen } # } # set_global_variable = { name = hchar_honen value = yes } # title:b_kyo = { # save_scope_as = birth_location # create_character = { # age = 55 # name = "HO_nen" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:sukhavati # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = just # trait = compassionate # trait = devoted # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = honen # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = honen } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Shinran (親鸞) # limit = { # current_year >= 1218 # current_year <= 1228 # NOT = { exists = global_var:hchar_shinran } # } # set_global_variable = { name = hchar_shinran value = yes } # title:b_toshima = { # save_scope_as = birth_location # create_character = { # age = 50 # name = "Shinran" # dynasty = none # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:sukhavati # culture = scope:birth_location.title_province.culture # trait = education_learning_5 # trait = zealous # trait = just # trait = compassionate # trait = devoted # trait = theologian # diplomacy = { min_template_low_skill max_template_low_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = shinran # add_character_flag = ai_will_not_convert # } # if = { limit = { has_variable = shinran } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Mibu Tadamine (壬生忠岑) # limit = { # current_year >= 885 # current_year <= 895 # NOT = { exists = global_var:hchar_mibu_tadamine } # } # set_global_variable = { name = hchar_mibu_tadamine value = yes } # title:b_kyo = { # save_scope_as = birth_location # create_character = { # age = 30 # name = "Tadamine" # dynasty_house = house:house_hchar_mibu # gender_female_chance = 0 # random_traits = no # location = scope:birth_location.title_province # faith = faith:pundarika # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_4 # trait = gregarious # trait = cynical # trait = diligent # trait = lifestyle_poet # diplomacy = { min_template_high_skill max_template_high_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_high_skill max_template_high_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # historical_character_finalization_effect = yes # set_variable = mibu_tadamine # } # if = { limit = { has_variable = mibu_tadamine } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } # # if = { # Murasaki Shikibu (紫式部) # limit = { # current_year >= 990 # current_year <= 1000 # NOT = { exists = global_var:hchar_murasaki } # } # set_global_variable = { name = hchar_murasaki value = yes } # title:b_kyo = { # save_scope_as = birth_location # create_character = { # age = 25 # name = "Kaoruko" # dynasty = none # gender_female_chance = 100 # random_traits = no # location = scope:birth_location.title_province # faith = faith:pundarika # culture = scope:birth_location.title_province.culture # trait = education_diplomacy_4 # trait = journaller # trait = lifestyle_poet # trait = gregarious # trait = honest # trait = compassionate # trait = beauty_good_1 # diplomacy = { min_template_decent_skill max_template_decent_skill } # martial = { min_template_low_skill max_template_low_skill } # stewardship = { min_template_low_skill max_template_low_skill } # intrigue = { min_template_high_skill max_template_high_skill } # learning = { min_template_low_skill max_template_low_skill } # prowess = { min_template_decent_skill max_template_decent_skill } # save_scope_as = historical_character # } # scope:historical_character ?= { # give_nickname = "nick_murasaki_shikibu" # historical_character_finalization_effect = yes # set_variable = murasaki # } # if = { limit = { has_variable = murasaki } } # Error suppression # spawn_historical_characters_boilerplate_effect = yes # } # } #} # #historical_character_finalization_effect = { # add_trait = historical_character # house ?= { # generate_coa = yes # } # dynasty ?= { # set_coa = scope:historical_character.house # } # set_variable = { # name = show_historical_gui # value = 1 # } #} # #spawn_historical_characters_boilerplate_effect = { # county = { save_scope_as = county_scope } # county.holder = { # if = { # limit = { # is_ai = no # } # trigger_event = historical_char_creation_events.1 # } # else_if = { # limit = { # OR = { # exists = scope:major # has_game_rule = all_historical_characters # } # any_liege_or_above = { # is_ai = no # } # } # random_liege_or_above = { # limit = { # is_ai = no # } # trigger_event = historical_char_creation_events.1 # } # } # else_if = { # limit = { # exists = scope:county_scope.duchy.holder # } # scope:county_scope.duchy.holder = { # trigger_event = historical_char_creation_events.1 # } # } # else = { # top_liege = { # trigger_event = historical_char_creation_events.1 # } # } # } #} #