#TODO_CD_TGP_AJ; merit needs to be added for all relevant options (positive and negative) for use in China tgp_food_shortage = { #Food Shortage group = admin_governance_group icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds" valid_to_create = { valid_governor_contract_trigger = yes } valid_to_keep = { task_contract_taker = { valid_governor_contract_trigger = yes } valid_governor_contract_basic_trigger = yes } valid_to_accept = { valid_governor_contract_trigger = yes custom_tooltip = { text = has_active_governance_issue num_taken_task_contracts < 1 } is_available = yes } valid_to_continue = { task_contract_taker = { valid_governor_contract_trigger = yes } } on_accepted = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" } save_scope_as = task_contract task_contract_taker ?= { root.task_contract_location.barony = { save_scope_as = task_contract_location } trigger_event = tgp_natural_disaster_contract_event.0001 } } on_completed = { } on_invalidated = { if = { limit = { governor_contract_invalidated_message_trigger = yes } governor_contract_invalidated_message_effect = yes } } task_contract_reward = { success = { effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards } } failure = { positive = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt } } distribution_of_food = { # Good governance option visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { increase_governance_effect = { VALUE = 10 } add_diplomacy_lifestyle_xp = medium_lifestyle_xp add_character_modifier = { modifier = tgp_distribution_of_food_character_modifier years = 10 } change_influence = minor_influence_loss every_vassal = { limit = { is_adult = yes } add_stress = minor_stress_impact_gain remove_short_term_gold = minor_gold_value } } scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_distribution_of_food_modifier years = 10 } } } } pay_from_own_pocket = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { add_learning_lifestyle_xp = minor_lifestyle_xp add_piety = minor_piety_gain add_character_modifier = { modifier = tgp_pay_from_own_pocket_character_modifier years = 10 } remove_short_term_gold = medium_gold_value } scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_pay_from_own_pocket_modifier years = 10 } } } } haggle_with_merchants = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0002.c.tt.success left_icon = scope:task_contract.task_contract_taker scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_haggle_with_merchants_modifier years = 10 } } add_stewardship_lifestyle_xp = medium_lifestyle_xp remove_short_term_gold = minor_gold_value } } } } haggle_with_merchants_failure = { visible = no effect = { task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0002.c.tt.failure left_icon = scope:task_contract.task_contract_taker add_prestige = minor_prestige_loss } } } } demand_food_from_nobles = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { change_influence = minor_influence_loss add_diplomacy_lifestyle_xp = minor_lifestyle_xp } scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_demand_food_from_nobles_modifier years = 10 } } } } failure_standard = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } save_scope_as = task_contract task_contract_taker ?= { change_influence = { value = medium_influence_loss multiply = governance_task_contract_tier_value } add_piety = { value = minor_piety_loss multiply = governance_task_contract_tier_value } } } } } } tgp_ravaged_buildings = { #Destroyed by Nature group = admin_governance_group icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds" valid_to_create = { valid_governor_contract_trigger = yes } valid_to_keep = { task_contract_taker = { valid_governor_contract_trigger = yes } valid_governor_contract_basic_trigger = yes } valid_to_accept = { valid_governor_contract_trigger = yes custom_tooltip = { text = has_active_governance_issue num_taken_task_contracts < 1 } is_available = yes } valid_to_continue = { task_contract_taker = { valid_governor_contract_trigger = yes } } on_accepted = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" } save_scope_as = task_contract task_contract_taker ?= { root.task_contract_location.barony = { save_scope_as = task_contract_location } trigger_event = tgp_natural_disaster_contract_event.0005 } } on_completed = { } on_invalidated = { if = { limit = { governor_contract_invalidated_message_trigger = yes } governor_contract_invalidated_message_effect = yes } } task_contract_reward = { success = { effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards } } failure = { positive = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt } } rebuild_settlement = { # Good governance option visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { increase_governance_effect = { VALUE = 10 } add_stewardship_lifestyle_xp = medium_lifestyle_xp add_character_modifier = { modifier = tgp_rebuild_settlement_character_modifier years = 10 } } scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_rebuild_settlement_modifier years = 10 } } } } temporary_shelters = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { add_diplomacy_lifestyle_xp = minor_lifestyle_xp add_piety = minor_piety_gain } scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_temporary_shelters_modifier years = 10 } } } } remove_debris = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0006.c.tt.success left_icon = scope:task_contract.task_contract_taker add_piety = minor_piety_gain add_stewardship_lifestyle_xp = minor_lifestyle_xp scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_remove_debris_modifier years = 10 } } } } } } remove_debris_failure = { visible = no effect = { task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0006.c.tt.failure left_icon = root change_influence = minor_influence_loss } } } } labor_exchange = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { add_character_modifier = { modifier = tgp_labor_exchange_character_modifier years = 10 } } } } failure_standard = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } save_scope_as = task_contract task_contract_taker ?= { change_influence = { value = medium_influence_loss multiply = governance_task_contract_tier_value } add_piety = { value = minor_piety_loss multiply = governance_task_contract_tier_value } } } } } } tgp_medieval_medicine = { #Treating the Unfortunate group = admin_governance_group icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds" valid_to_create = { valid_governor_contract_trigger = yes } valid_to_keep = { task_contract_taker = { valid_governor_contract_trigger = yes } valid_governor_contract_basic_trigger = yes } valid_to_accept = { valid_governor_contract_trigger = yes custom_tooltip = { text = has_active_governance_issue num_taken_task_contracts < 1 } is_available = yes } valid_to_continue = { task_contract_taker = { valid_governor_contract_trigger = yes } } on_accepted = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" } save_scope_as = task_contract task_contract_taker ?= { root.task_contract_location.barony = { save_scope_as = task_contract_location } trigger_event = tgp_natural_disaster_contract_event.0010 } } on_completed = { } on_invalidated = { if = { limit = { governor_contract_invalidated_message_trigger = yes } governor_contract_invalidated_message_effect = yes } } task_contract_reward = { success = { effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards } } failure = { positive = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt } } assisting_physician = { # Good governance option visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { increase_governance_effect = { VALUE = 10 } if = { limit = { employs_court_position = court_physician_court_position } random = { chance = 50 court_position:court_physician_court_position = { add_learning_skill = 1 } add_learning_lifestyle_xp = medium_lifestyle_xp } } } scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_assisting_physician_modifier years = 10 } } } } medical_assistance = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0011.b.tt.success left_icon = scope:task_contract.task_contract_taker add_character_modifier = { modifier = tgp_medical_assistance_character_modifier years = 10 } add_learning_lifestyle_xp = minor_lifestyle_xp add_piety = minor_piety_gain } } } } medical_assistance_failure = { visible = no effect = { task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0011.b.tt.failure left_icon = scope:task_contract.task_contract_taker scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_medical_assistance_modifier years = 10 } } } } } } prayers_to_the_people = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { add_learning_lifestyle_xp = minor_lifestyle_xp add_piety = minor_piety_gain add_character_modifier = { modifier = tgp_prayers_to_the_people_character_modifier years = 10 } } } } better_pay_up = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { add_gold = medium_gold_value add_piety = medium_piety_loss } } } failure_standard = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } save_scope_as = task_contract task_contract_taker ?= { change_influence = { value = medium_influence_loss multiply = governance_task_contract_tier_value } add_piety = { value = minor_piety_loss multiply = governance_task_contract_tier_value } } } } } } tgp_disaster_displacement = { #Provisional Relocation group = admin_governance_group icon = "gfx/interface/icons/situation_types/natural_disaster_generic.dds" valid_to_create = { valid_governor_contract_trigger = yes } valid_to_keep = { task_contract_taker = { valid_governor_contract_trigger = yes } valid_governor_contract_basic_trigger = yes } valid_to_accept = { valid_governor_contract_trigger = yes custom_tooltip = { text = has_active_governance_issue num_taken_task_contracts < 1 } is_available = yes } valid_to_continue = { task_contract_taker = { valid_governor_contract_trigger = yes } } on_accepted = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_accept_contract" } save_scope_as = task_contract task_contract_taker ?= { root.task_contract_location.barony = { save_scope_as = task_contract_location } trigger_event = tgp_natural_disaster_contract_event.0015 } } on_completed = { } on_invalidated = { if = { limit = { governor_contract_invalidated_message_trigger = yes } governor_contract_invalidated_message_effect = yes } } task_contract_reward = { success = { effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_tt_rewards } } failure = { positive = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } custom_tooltip = tgp_admin_contract_natural_disaster_failure_tt } } deployed_troops = { # Good governance option visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0016.a.tt.success left_icon = scope:task_contract.task_contract_taker increase_governance_effect = { VALUE = 10 } add_martial_lifestyle_xp = medium_lifestyle_xp add_character_modifier = { modifier = tgp_deployed_troops_character_modifier years = 10 } } } } } deployed_troops_failure = { visible = no effect = { save_scope_as = task_contract task_contract_taker ?= { send_interface_toast = { title = tgp_natural_disaster_contract_event.0016.a.tt.failure left_icon = scope:task_contract.task_contract_taker scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_deployed_troops_modifier years = 10 } } } } } } setting_an_example = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { add_dread = medium_dread_gain add_character_modifier = { modifier = tgp_setting_an_example_character_modifier years = 10 } } } } confiscate_for_personal_inspection = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { add_gold = medium_gold_value add_piety = medium_piety_loss } } } paying_off_the_looters = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_success_on_contract" } save_scope_as = task_contract task_contract_taker ?= { remove_short_term_gold = medium_gold_value scope:task_contract.task_contract_location.county = { add_county_modifier = { modifier = tgp_paying_off_the_looters_modifier years = 10 } } } } } failure_standard = { visible = no effect = { task_contract_taker = { play_sound_effect = "event:/DLC/EP3/SFX/UI/Contracts/ep3_ui_contracts_failure_on_contract" } save_scope_as = task_contract task_contract_taker ?= { change_influence = { value = medium_influence_loss multiply = governance_task_contract_tier_value } add_piety = { value = minor_piety_loss multiply = governance_task_contract_tier_value } } } } } }