feudal_government_taxes = { display_mode = tree icon = gold_icon obligation_levels = { feudal_tax_exempt = { position = { 0 0 } tax = exempt_feudal_tax subject_opinion = 10 ai_liege_desire = 1 ai_subject_desire = 5 score = 2 } feudal_tax_low = { parent = feudal_tax_exempt position = { 1 0 } tax = low_feudal_tax subject_opinion = 5 ai_liege_desire = { value = 2 if = { limit = { scope:liege = { ai_should_focus_on_building_in_their_capital = yes } scope:subject = { AND = { government_has_flag = government_is_feudal vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_exempt_level } } } add = 8 } } ai_subject_desire = 4 score = 1 } feudal_tax_normal = { default = yes parent = feudal_tax_low position = { 2 0 } tax = normal_feudal_tax ai_liege_desire = { value = 3 if = { limit = { scope:liege = { ai_should_focus_on_building_in_their_capital = yes } scope:subject = { AND = { government_has_flag = government_is_feudal vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_low_level } } } add = 7 } } ai_subject_desire = 3 score = 0 } feudal_tax_high = { parent = feudal_tax_normal position = { 3 0 } tax = high_feudal_tax subject_opinion = -15 ai_liege_desire = { value = 5 if = { limit = { scope:liege = { ai_should_focus_on_building_in_their_capital = yes } scope:subject = { AND = { government_has_flag = government_is_feudal vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_normal_level } } } add = 6 } } ai_subject_desire = 2 score = -2 flag = obligation_high_taxes } feudal_tax_extortionate = { parent = feudal_tax_high position = { 4 0 } tax = extortionate_feudal_tax subject_opinion = -25 ai_liege_desire = { value = 6 if = { limit = { scope:liege = { ai_should_focus_on_building_in_their_capital = yes } scope:subject = { AND = { government_has_flag = government_is_feudal vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_high_level } } } add = 5 } } ai_subject_desire = 1 score = -3 flag = obligation_high_taxes } } } feudal_government_levies = { display_mode = tree icon = soldier_icon obligation_levels = { feudal_levies_exempt = { position = { 0 0 } levies = 0 subject_opinion = 10 ai_liege_desire = 1 ai_subject_desire = 5 score = 2 } feudal_levies_low = { parent = feudal_levies_exempt position = { 1 0 } levies = 0.1 subject_opinion = 5 ai_liege_desire = 2 ai_subject_desire = 4 score = 1 } feudal_levies_normal = { default = yes parent = feudal_levies_low position = { 2 0 } levies = 0.25 ai_liege_desire = 3 ai_subject_desire = 3 score = 0 } feudal_levies_high = { parent = feudal_levies_normal position = { 3 0 } levies = 0.35 subject_opinion = -15 ai_liege_desire = 4 ai_subject_desire = 2 score = -1 flag = obligation_high_levies } feudal_levies_extortionate = { parent = feudal_levies_high position = { 4 0 } levies = 0.5 subject_opinion = -25 ai_liege_desire = 5 ai_subject_desire = 1 score = -2 flag = obligation_high_levies } } } feudal_government_prestige = { display_mode = tree icon = prestige_icon obligation_levels = { prestige_transfer_none = { position = { 0 0 } prestige = 0 ai_liege_desire = 1 ai_subject_desire = 5 score = 2 } prestige_transfer_normal = { parent = prestige_transfer_none position = { 1 0 } prestige = 0.1 subject_opinion = -10 ai_liege_desire = 5 ai_subject_desire = 3 score = 1 } prestige_transfer_high = { parent = prestige_transfer_normal position = { 2 0 } prestige = 0.25 subject_opinion = -25 ai_liege_desire = 7 ai_subject_desire = 1 score = 1 } } }