Handles virtually everything regarding naming in cultures. Each culture uses "name_list = key" to pick a name list. == Structure == name_list_key = { ### Will use founders name when creating new dynasties or cadet branches ( bool ) # Default: no founder_named_dynasties = no ### Can house name be used as realm name on the map ( bool ) # Default: no house_based_map_names = yes ### Can suggest names from within family ( bool ) # Default: yes suggest_family_names = yes ### Can suggest names from an ancestor ( bool ) # Default: yes suggest_ancestor_names = yes mercenary_names = { # Names and CoAs that can be used by mercenaries of this culture { name = "mercenary_company_name1" coat_of_arms = "mercenary_company_coa1" } { name = "mercenary_company_name2" coat_of_arms = "mercenary_company_coa2" } ... } male_names = { 10 = { // The weight for this group of names, the higher, the more common the name is commonNameA commonNameB_baseA commonNameC commonNameD_baseA // A list of names, nameX_baseY means that nameX is a variant of a base name baseY (e.g. John_John Jan_John Ian_John) } 1 = { rareNameA rareNameB } } female_names = { // Names can also be defined as a single list with no weights nameA_baseB nameB nameC_baseB } dynasty_names = { // Dynasty name list, similar to male_names/female_names, just without weights { dynnp_von dynn_Pommern } // but it supports defining prefixes in addition to base names. The {} are required then { dynn_Orsini } // prefixes are optional dynn_Fournier // and so are the {} when not using a prefix } dynasty_of_location_prefix = "dynnp_von" // when generating a dynasty name based on a title, add this prefix # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100. pat_grf_name_chance = 50 mat_grf_name_chance = 5 father_name_chance = 10 # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100. pat_grm_name_chance = 10 mat_grm_name_chance = 50 mother_name_chance = 5 # Patronyms. Names after the primary parent. Can use both prefix and suffix together ("McDavidson"). _vowel is used for when the parent's name starts with a vowel. patronym_prefix_male = "dynnpat_pre_mac" patronym_prefix_male_vowel = "dynnpat_pre_vow_mag" patronym_prefix_female = "dynnpat_pre_nic" patronym_prefix_female_vowel = "dynnpat_pre_vow_nig" patronym_suffix_male = "dynnpat_suf_son" patronym_suffix_female = "dynnpat_suf_sdaughter" # Patronyms will display in names if: # - the Character's culture has "always_use_patronym = yes", or # - the Character's government has "always_use_patronym = yes", or # - the Character's Liege's government has "always_use_patronym = yes" # Default is no. always_use_patronym = yes }