#GetLegBName - gets the name of the legendary building if pre-selected, otherwise gets user-typed names GetLegBName = { type = province text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:custom } } localization_key = leg_building_name } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:shrine_of_highgod } } localization_key = shrine_of_highgod } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:province_shrine } } localization_key = province_shrine } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:shrine_of_healthgod } } localization_key = shrine_of_healthgod } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:shrine_of_fertilitygod } } localization_key = shrine_of_fertilitygod } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:shrine_of_wealthgod } } localization_key = shrine_of_wealthgod } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:shrine_of_wisdom } } localization_key = shrine_of_wisdom } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:shrine_of_courage } } localization_key = shrine_of_courage } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:wargods_rest } } localization_key = wargods_rest } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_mount } } localization_key = figures_mount } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_temple } } localization_key = figures_temple } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_shrine } } localization_key = figures_shrine } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_rest } } localization_key = figures_rest } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figure_at_province } } localization_key = figure_at_province } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:queens_palace } } localization_key = queens_palace } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:kings_palace } } localization_key = kings_palace } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:province_hall } } localization_key = province_hall } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:dynasty_hall } } localization_key = dynasty_hall } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:dynasty_house } } localization_key = dynasty_house } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_manor } } localization_key = figures_manor } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:location_house } } localization_key = location_house } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_glory } } localization_key = figures_glory } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figure_at_province } } localization_key = figure_at_province } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:great_statue_of_figure } } localization_key = great_statue_of_figure } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:hero_of_province } } localization_key = hero_of_province } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:great_statue_at_province } } localization_key = great_statue_at_province } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:heros_honor } } localization_key = heros_honor } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:great_tower_of_province } } localization_key = great_tower_of_province } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:province_watchtower } } localization_key = province_watchtower } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:province_castle } } localization_key = province_castle } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_tower } } localization_key = figures_tower } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:dynasty_tower } } localization_key = dynasty_tower } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:province_lodge } } localization_key = province_lodge } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:great_lodge_of_province } } localization_key = great_lodge_of_province } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:lodge_of_wargod } } localization_key = lodge_of_wargod } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:figures_lodge } } localization_key = figures_lodge } text = { trigger = { AND = { exists = var:leg_b_name var:leg_b_name = flag:dynasty_lodge } } localization_key = dynasty_lodge } }