GetCampPartyRiddleAnswer = { type = character #Ripped from my mother’s womb, beaten and burned, I become a blood thirsty killer. What am I? text = { trigger = { has_character_flag = 1010_first_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_01 } #I am sometimes yellow and sometimes white. Half of me is dark and the other is light. What am I? text = { trigger = { has_character_flag = 1010_second_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_02 } #I have four legs, yet I cannot walk. What am I? text = { trigger = { has_character_flag = 1010_third_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_03 } #I have one eye, yet I cannot see. What am I? text = { trigger = { has_character_flag = 1010_fourth_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_04 } #I am a 'room, but I lack doors and windows. What am I? text = { trigger = { has_character_flag = 1010_fifth_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_05 } #I can be caught, but I can not be thrown. What am I? text = { trigger = { has_character_flag = 1010_sixth_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_06 } #Poor people have me. Rich people need me. If you eat me, you die. What am I? text = { trigger = { has_character_flag = 1010_seventh_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_07 } #I am easy to get into, but hard to get out of. What am I? text = { trigger = { has_character_flag = 1010_eighth_riddle_answer } localization_key = ep3_camp_party.1010.answer_riddle_08 } } GetFirstFollowerTraitMonologue = { type = character text = { trigger = { var:first_follower_trait_var ?= trait:callous } localization_key = ep3_camp_party.2000.callous } text = { trigger = { var:first_follower_trait_var ?= trait:sadistic } localization_key = ep3_camp_party.2000.sadistic } text = { trigger = { var:first_follower_trait_var ?= trait:zealous } localization_key = ep3_camp_party.2000.zealous } text = { trigger = { var:first_follower_trait_var ?= trait:craven } localization_key = ep3_camp_party.2000.craven } text = { trigger = { var:first_follower_trait_var ?= trait:forgiving } localization_key = ep3_camp_party.2000.forgiving } text = { trigger = { var:first_follower_trait_var ?= trait:compassionate } localization_key = ep3_camp_party.2000.compassionate } text = { trigger = { var:first_follower_trait_var ?= trait:gregarious } localization_key = ep3_camp_party.2000.gregarious } text = { trigger = { var:first_follower_trait_var ?= trait:paranoid } localization_key = ep3_camp_party.2000.paranoid } text = { trigger = { var:first_follower_trait_var ?= trait:eccentric } localization_key = ep3_camp_party.2000.eccentric } text = { trigger = { var:first_follower_trait_var ?= trait:brave } localization_key = ep3_camp_party.2000.brave } text = { trigger = { var:first_follower_trait_var ?= trait:just } localization_key = ep3_camp_party.2000.just } text = { trigger = { var:first_follower_trait_var ?= trait:lazy } localization_key = ep3_camp_party.2000.lazy } text = { trigger = { var:first_follower_trait_var ?= trait:arrogant } localization_key = ep3_camp_party.2000.arrogant } text = { trigger = { var:first_follower_trait_var ?= trait:fickle } localization_key = ep3_camp_party.2000.fickle } text = { trigger = { var:first_follower_trait_var ?= trait:diligent } localization_key = ep3_camp_party.2000.diligent } text = { trigger = { var:first_follower_trait_var ?= trait:lustful } localization_key = ep3_camp_party.2000.lustful } text = { trigger = { var:first_follower_trait_var ?= trait:chaste } localization_key = ep3_camp_party.2000.chaste } text = { trigger = { var:first_follower_trait_var ?= trait:greedy } localization_key = ep3_camp_party.2000.greedy } text = { trigger = { var:first_follower_trait_var ?= trait:generous } localization_key = ep3_camp_party.2000.generous } text = { trigger = { var:first_follower_trait_var ?= trait:humble } localization_key = ep3_camp_party.2000.humble } text = { trigger = { var:first_follower_trait_var ?= trait:lazy } localization_key = ep3_camp_party.2000.lazy } text = { trigger = { var:first_follower_trait_var ?= trait:temperate } localization_key = ep3_camp_party.2000.temperate } text = { trigger = { var:first_follower_trait_var ?= trait:gluttonous } localization_key = ep3_camp_party.2000.gluttonous } text = { trigger = { var:first_follower_trait_var ?= trait:wrathful } localization_key = ep3_camp_party.2000.wrathful } text = { trigger = { var:first_follower_trait_var ?= trait:patient } localization_key = ep3_camp_party.2000.patient } text = { trigger = { var:first_follower_trait_var ?= trait:impatient } localization_key = ep3_camp_party.2000.impatient } text = { trigger = { var:first_follower_trait_var ?= trait:calm } localization_key = ep3_camp_party.2000.calm } text = { trigger = { var:first_follower_trait_var ?= trait:deceitful } localization_key = ep3_camp_party.2000.deceitful } text = { trigger = { var:first_follower_trait_var ?= trait:honest } localization_key = ep3_camp_party.2000.honest } text = { trigger = { var:first_follower_trait_var ?= trait:shy } localization_key = ep3_camp_party.2000.shy } text = { trigger = { var:first_follower_trait_var ?= trait:ambitious } localization_key = ep3_camp_party.2000.ambitious } text = { trigger = { var:first_follower_trait_var ?= trait:content } localization_key = ep3_camp_party.2000.content } text = { trigger = { var:first_follower_trait_var ?= trait:arbitrary } localization_key = ep3_camp_party.2000.arbitrary } text = { trigger = { var:first_follower_trait_var ?= trait:trusting } localization_key = ep3_camp_party.2000.trusting } text = { trigger = { var:first_follower_trait_var ?= trait:stubborn } localization_key = ep3_camp_party.2000.stubborn } text = { trigger = { var:first_follower_trait_var ?= trait:vengeful } localization_key = ep3_camp_party.2000.vengeful } } GetSecondFollowerTraitMonologue = { type = character text = { trigger = { var:second_follower_trait_var ?= trait:callous } localization_key = ep3_camp_party.2000.callous } text = { trigger = { var:second_follower_trait_var ?= trait:sadistic } localization_key = ep3_camp_party.2000.sadistic } text = { trigger = { var:second_follower_trait_var ?= trait:zealous } localization_key = ep3_camp_party.2000.zealous } text = { trigger = { var:second_follower_trait_var ?= trait:craven } localization_key = ep3_camp_party.2000.craven } text = { trigger = { var:second_follower_trait_var ?= trait:forgiving } localization_key = ep3_camp_party.2000.forgiving } text = { trigger = { var:second_follower_trait_var ?= trait:compassionate } localization_key = ep3_camp_party.2000.compassionate } text = { trigger = { var:second_follower_trait_var ?= trait:gregarious } localization_key = ep3_camp_party.2000.gregarious } text = { trigger = { var:second_follower_trait_var ?= trait:paranoid } localization_key = ep3_camp_party.2000.paranoid } text = { trigger = { var:second_follower_trait_var ?= trait:eccentric } localization_key = ep3_camp_party.2000.eccentric } text = { trigger = { var:second_follower_trait_var ?= trait:brave } localization_key = ep3_camp_party.2000.brave } text = { trigger = { var:second_follower_trait_var ?= trait:just } localization_key = ep3_camp_party.2000.just } text = { trigger = { var:second_follower_trait_var ?= trait:lazy } localization_key = ep3_camp_party.2000.lazy } text = { trigger = { var:second_follower_trait_var ?= trait:arrogant } localization_key = ep3_camp_party.2000.arrogant } text = { trigger = { var:second_follower_trait_var ?= trait:fickle } localization_key = ep3_camp_party.2000.fickle } text = { trigger = { var:second_follower_trait_var ?= trait:diligent } localization_key = ep3_camp_party.2000.diligent } text = { trigger = { var:second_follower_trait_var ?= trait:lustful } localization_key = ep3_camp_party.2000.lustful } text = { trigger = { var:second_follower_trait_var ?= trait:chaste } localization_key = ep3_camp_party.2000.chaste } text = { trigger = { var:second_follower_trait_var ?= trait:greedy } localization_key = ep3_camp_party.2000.greedy } text = { trigger = { var:second_follower_trait_var ?= trait:generous } localization_key = ep3_camp_party.2000.generous } text = { trigger = { var:second_follower_trait_var ?= trait:humble } localization_key = ep3_camp_party.2000.humble } text = { trigger = { var:second_follower_trait_var ?= trait:lazy } localization_key = ep3_camp_party.2000.lazy } text = { trigger = { var:second_follower_trait_var ?= trait:temperate } localization_key = ep3_camp_party.2000.temperate } text = { trigger = { var:second_follower_trait_var ?= trait:gluttonous } localization_key = ep3_camp_party.2000.gluttonous } text = { trigger = { var:second_follower_trait_var ?= trait:wrathful } localization_key = ep3_camp_party.2000.wrathful } text = { trigger = { var:second_follower_trait_var ?= trait:patient } localization_key = ep3_camp_party.2000.patient } text = { trigger = { var:second_follower_trait_var ?= trait:impatient } localization_key = ep3_camp_party.2000.impatient } text = { trigger = { var:second_follower_trait_var ?= trait:calm } localization_key = ep3_camp_party.2000.calm } text = { trigger = { var:second_follower_trait_var ?= trait:deceitful } localization_key = ep3_camp_party.2000.deceitful } text = { trigger = { var:second_follower_trait_var ?= trait:honest } localization_key = ep3_camp_party.2000.honest } text = { trigger = { var:second_follower_trait_var ?= trait:shy } localization_key = ep3_camp_party.2000.shy } text = { trigger = { var:second_follower_trait_var ?= trait:ambitious } localization_key = ep3_camp_party.2000.ambitious } text = { trigger = { var:second_follower_trait_var ?= trait:content } localization_key = ep3_camp_party.2000.content } text = { trigger = { var:second_follower_trait_var ?= trait:arbitrary } localization_key = ep3_camp_party.2000.arbitrary } text = { trigger = { var:second_follower_trait_var ?= trait:trusting } localization_key = ep3_camp_party.2000.trusting } text = { trigger = { var:second_follower_trait_var ?= trait:stubborn } localization_key = ep3_camp_party.2000.stubborn } text = { trigger = { var:second_follower_trait_var ?= trait:vengeful } localization_key = ep3_camp_party.2000.vengeful } }