###DECISIONS LIST### ## #Become Chakravarti #Become Lord/Lady of the Sacred River #Declare Bene Israel #Found the Empire of Hindustan ## ########## #Become Chakravarti # by Petter Vilberg ### Become Chakravarti ### become_chakravarti_decision = { picture = { reference = "gfx/interface/illustrations/decisions/hindu_ruler.dds" } decision_group_type = major desc = become_chakravarti_decision_desc ai_check_interval_by_tier = { barony = 0 county = 0 duchy = 0 kingdom = 120 empire = 120 hegemony = 120 } is_shown = { OR = { religion = religion:hinduism_religion religion = religion:buddhism_religion religion = religion:jainism_religion } highest_held_title_tier >= tier_kingdom capital_province = { geographical_region = world_india } NOT = { is_target_in_global_variable_list = { name = unavailable_unique_decisions target = flag:become_chakravarti_decision } } } is_valid = { completely_controls = title:e_rajastan completely_controls = title:e_deccan completely_controls = title:e_bengal piety_level >= 5 } is_valid_showing_failures_only = { is_landed = yes is_adult = yes is_available = yes top_liege = this } cost = { piety = { value = massive_piety_value } gold = { value = 0 if = { limit = { has_treasury = no } add = massive_gold_value } } treasury = { value = 0 if = { limit = { has_treasury = yes } add = massive_gold_value } } } effect = { gain_heroic_legend_seed_tooltip_effect = yes #Can only happen once add_to_global_variable_list = { name = unavailable_unique_decisions target = flag:become_chakravarti_decision } custom_tooltip = become_chakravarti_decision_indian_empires_unite_effect custom_tooltip = become_chakravarti_decision_new_primary_title_effect show_as_tooltip = { add_trait = chakravarti add_prestige = massive_prestige_value add_prestige_level = 2 faith = { add_doctrine = divine_destiny_doctrine change_fervor = { value = major_fervor_gain desc = fervor_gain_chakravarti } } } save_scope_as = chakravarti trigger_event = south_asia.0001 #I became the Chakravarti add_to_temporary_list = received_notification every_vassal_or_below = { if = { limit = { OR = { faith.religion = faith:vaishnavism.religion faith.religion = faith:theravada.religion faith.religion = faith:digambara.religion } } trigger_event = south_asia.0002 #My ruler became the Chakravarti } else = { trigger_event = south_asia.0003 #My ruler became the Chakravarti - convert? } add_to_temporary_list = received_notification } every_ruler = { limit = { NOT = { is_in_list = received_notification } } trigger_event = south_asia.0004 #Someone has become the Chakravarti } } ai_will_do = { base = 100 } } ########## #Become Lord/Lady of the Sacred River # by Petter Vilberg ### Take Stewardship of the Sacred River ### take_stewardship_of_the_sacred_river_decision = { picture = { reference = "gfx/interface/illustrations/decisions/hindu_religious.dds" } decision_group_type = major ai_check_interval_by_tier = { barony = 0 county = 0 duchy = 120 kingdom = 120 empire = 120 hegemony = 120 } desc = take_stewardship_of_the_sacred_river_decision_desc is_shown = { religion = religion:hinduism_religion highest_held_title_tier >= tier_duchy NOT = { has_character_modifier = ruler_of_the_ganges_modifier } #Only if the Hindu Mandala already has their capital in the area trigger_if = { limit = { government_has_flag = government_is_mandala } capital_province = { geographical_region = custom_ganges_plain } } } is_valid = { completely_controls_region = custom_ganges_plain custom_description = { text = capital_province_in_ganges_region capital_province = { geographical_region = custom_ganges_plain } } prestige_level >= 3 piety_level >= 1 } is_valid_showing_failures_only = { is_landed = yes is_adult = yes is_available = yes trigger_if = { limit = { has_global_variable = ruler_of_ganges } custom_description = { text = capital_province_in_ganges_region NOR = { global_var:ruler_of_ganges = { is_alive = yes target_is_liege_or_above = root } AND = { global_var:ruler_of_ganges = { is_alive = yes } target_is_liege_or_above = global_var:ruler_of_ganges } } } } } cost = { piety = { value = major_prestige_value } gold = { value = 0 if = { limit = { has_treasury = no } add = major_gold_value } } treasury = { value = 0 if = { limit = { has_treasury = yes } add = major_gold_value } } } effect = { gain_heroic_legend_seed_tooltip_effect = yes show_as_tooltip = { take_stewardship_of_the_sacred_river_effect = yes } save_scope_as = ruler_of_ganges trigger_event = south_asia.0011 add_to_temporary_list = ruler_of_ganges_notification_sent if = { limit = { exists = global_var:ruler_of_ganges global_var:ruler_of_ganges = { is_alive = yes } } global_var:ruler_of_ganges = { trigger_event = { id = south_asia.0013 #Someone else has taken my title days = 3 } add_to_temporary_list = ruler_of_ganges_notification_sent } } if = { #Only send notification the first time the decision is taken limit = { NOT = { has_global_variable = ruler_of_ganges_notification_sent } } every_independent_ruler = { limit = { religion = religion:hinduism_religion } trigger_event = { id = south_asia.0012 days = 3 } add_to_temporary_list = ruler_of_ganges_notification_sent } set_global_variable = { name = ruler_of_ganges_notification_sent value = yes } } } ai_will_do = { base = 100 } } ########## #Declare Bene Israel # by James Beaumont ### Consolidate Bene Israel ### form_bene_israel_decision = { picture = { reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" } decision_group_type = major desc = form_bene_israel_decision_desc selection_tooltip = form_bene_israel_decision_tooltip ai_check_interval_by_tier = { barony = 0 county = 0 duchy = 120 kingdom = 120 empire = 120 hegemony = 120 } is_shown = { is_ruler = yes is_playable_character = yes faith = faith:malabarism highest_held_title_tier = tier_duchy capital_province = { geographical_region = world_india } NOT = { is_target_in_global_variable_list = { name = unavailable_unique_decisions target = flag:form_bene_israel_decision } } } is_valid = { has_title = title:d_chera_nadu has_title = title:d_konkana completely_controls = title:d_chera_nadu completely_controls = title:d_konkana custom_description = { text = malabarism_religious_head_exists_tt subject = this faith = { exists = religious_head } } piety_level >= 3 } is_valid_showing_failures_only = { is_landed = yes is_adult = yes is_available = yes top_liege = this } cost = { piety = { value = medium_piety_value } gold = { value = 0 if = { limit = { has_treasury = no } add = medium_gold_value } } treasury = { value = 0 if = { limit = { has_treasury = yes } add = medium_gold_value } } } effect = { #Can only happen once add_to_global_variable_list = { name = unavailable_unique_decisions target = flag:form_bene_israel_decision } save_scope_as = founder show_as_tooltip = { unite_bene_israel_effect = yes } trigger_event = south_asia.0021 #I formed Bene Israel every_player = { limit = { this != scope:founder top_liege = { OR = { this = scope:founder any_neighboring_and_across_water_top_liege_realm_owner = { this = scope:founder } } } } trigger_event = south_asia.0022 } } ai_will_do = { base = 100 } } ###################################### ## Establish the Theravada Faith ## ## ## ## by Nick Meredith ## ## in memory of RDH ## ###################################### ### Spread the [ROOT.Char.GetFaith.GetNameNoTooltip] Faith ### spread_theravada_faith_decision = { picture = { reference = "gfx/interface/illustrations/decisions/hindu_religious.dds" } decision_group_type = major title = spread_theravada_faith_decision desc = spread_theravada_faith_decision_desc confirm_text = spread_theravada_faith_decision_confirm # had to use an override for some reason selection_tooltip = spread_theravada_faith_decision_tooltip # same here ai_check_interval_by_tier = { barony = 0 county = 0 duchy = 0 kingdom = 120 empire = 120 hegemony = 120 } cooldown = { days = 365 } is_shown = { highest_held_title_tier >= tier_kingdom faith = faith:theravada OR = { culture = culture:burmese culture = culture:mon } NOT = { is_target_in_global_variable_list = { name = unavailable_unique_decisions target = flag:spread_theravada_faith_flag } } any_vassal = { #so that potential later events don't break has_faith = faith:ari is_powerful_vassal = yes } exists = cp:councillor_court_chaplain } is_valid = { highest_held_title_tier >= tier_kingdom faith = faith:theravada OR = { culture = culture:burmese culture = culture:mon } prestige_level >= 3 piety_level >= 2 } is_valid_showing_failures_only = { is_landed = yes } cost = { piety = { value = major_piety_value } gold = { value = 0 if = { limit = { has_treasury = no } add = medium_gold_value } } treasury = { value = 0 if = { limit = { has_treasury = yes } add = medium_gold_value } } prestige = { value = massive_prestige_value } } effect = { show_as_tooltip = { custom_tooltip = spread_theravada_faith_decision_cus_tt } trigger_event = { id = south_asia.0030 } } ai_will_do = { base = 100 } } ###################################### ## Found the empire of Hindustan ## ## ## ## by Henrik Lohmander ## ###################################### ### Found the Empire of Hindustan ### found_the_empire_of_hindustan_decision = { picture = { reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_sunder.dds" } decision_group_type = major ai_check_interval_by_tier = { barony = 0 county = 0 duchy = 0 kingdom = 12 empire = 12 hegemony = 0 } is_shown = { is_landed_or_landless_administrative = yes exists = dynasty # Everyone should have a dynasty, but in case they don't... NOT = { #Title existance conditions. exists = title:e_hindustan.holder #Empire of Hindustan } capital_province = { OR = { geographical_region = world_khorasan geographical_region = world_transoxiana geographical_region = world_makran geographical_region = world_kabulistan geographical_region = world_india geographical_region = world_burma } } NOT = { #You can only do it once. is_target_in_global_variable_list = { name = unavailable_unique_decisions target = flag:flag_founded_hindustan } } faith = { religion_tag = islam_religion } OR = { #Government conditions. government_has_flag = government_is_feudal government_has_flag = government_is_clan government_allows = administrative government_has_flag = government_is_landless_adventurer } OR = { highest_held_title_tier <= tier_kingdom has_title = title:e_bengal has_title = title:e_deccan has_title = title:e_rajastan } } is_valid = { #Standard requirements. is_independent_ruler = yes prestige_level >= very_high_prestige_level piety_level >= high_piety_level #Title ownership conditions. #This is currently significantly easier for AI to get the ball rolling trigger_if = { limit = { is_ai = yes } OR = { completely_controls = title:k_punjab has_title = title:k_punjab } OR = { completely_controls = title:k_delhi has_title = title:k_delhi } } trigger_if = { limit = { is_ai = no } #And have some additional royal dignity for good measure. has_title = title:k_punjab has_title = title:k_delhi completely_controls = title:d_kuru OR = { has_title = title:k_kosala has_title = title:k_malwa has_title = title:k_rajputana } } sub_realm_size >= 40 #This is roughly equal to Punjab, Delhi and Kosala. #HoF preference conditions. trigger_if = { limit = { is_ai = no exists = faith.religious_head } OR = { faith.religious_head = { #And they have to actually like you enough to want to invest you. opinion = { target = root value >= high_positive_opinion } } root = { has_strong_usable_hook = faith.religious_head } #Or you have a strong hook on them that you can actually use. root = { has_weak_hook = faith.religious_head } #Or a regular hook, to be fair, provided you meet the other criteria. } } } is_valid_showing_failures_only = { is_available_adult = yes } effect = { save_scope_as = founder show_as_tooltip = { found_empire_of_hindustan_scripted_effect = yes } gain_heroic_legend_seed_tooltip_effect = yes if = { limit = { faith.religious_head ?= { is_playable_character = yes } } faith.religious_head = { save_scope_as = founder_hof } faith.religious_head.capital_province = { save_scope_as = ceremony_locale } } else = { capital_province = { save_scope_as = ceremony_locale } } trigger_event = { id = south_asia.0050 } #Notify other players. every_player = { limit = { is_ai = no NOT = { this = root } is_within_diplo_range = { CHARACTER = root } } trigger_event = south_asia.0051 } hidden_effect = { add_to_global_variable_list = { name = unavailable_unique_decisions target = flag:flag_founded_hindustan } } } cost = { gold = { value = 0 if = { limit = { has_treasury = no is_ai = no } add = 500 } } treasury = { value = 0 if = { limit = { has_treasury = yes is_ai = no } add = 500 } } piety = 200 } ai_potential = { is_independent_ruler = yes } ai_will_do = { base = 100 } }