map_table_style_western = { environment = "gfx/map/environment/environment_western_table.txt" default = yes } map_table_style_ce1 = { dlc_feature = legends_of_the_dead environment = "gfx/map/environment/environment_ce1_table.txt" priority = 1 is_shown = { exists = this # When no character has been selected yet, this needs to be checked so it doesn't ping errors is_ai = no is_landed = yes realm_has_any_epidemic = { SIZE = 1 INTENSITY = apocalyptic } } } map_table_style_ep3 = { dlc_feature = roads_to_power environment = "gfx/map/environment/environment_ep3_table.txt" priority = 2 is_shown = { exists = this # When no character has been selected yet, this needs to be checked so it doesn't ping errors culture ?= { has_cultural_pillar = heritage_byzantine } } }