#### CE1 Types #### @innovation_welfare_02 = "gfx/interface/icons/culture_innovations/innovation_welfare_02.dds" # Culture-Specific Innovations innovation_sanitation = { skill = stewardship group = culture_group_civic culture_era = culture_era_high_medieval icon = @innovation_welfare_02 potential = { OR = { has_cultural_pillar = heritage_byzantine has_cultural_pillar = heritage_arabic has_cultural_pillar = heritage_syriac } } county_modifier = { epidemic_resistance = 10 } #custom = unlocks_innovation_sanitation flag = global_regional flag = high_medieval_era_regional }