###TRIGGER LIST # has_strong_religious_conviction_trigger #Check whether any special conditions are true. #Make sure conditions for new special Main Events are added to this! has_special_main_event_potential = { scope:activity = { has_variable = potential_friend } } is_murder_feast = { scope:activity = { has_activity_option = { category = special_type option = feast_type_murder } } } feast_default_participant_including_player_trigger = { is_ai = yes NOT = { this = root } is_alive = yes is_imprisoned = no } feast_default_participant_trigger = { is_ai = yes NOT = { this = root } is_alive = yes is_imprisoned = no } feast_default_adult_participant_trigger = { is_ai = yes NOT = { this = root } is_adult = yes is_alive = yes is_imprisoned = no } has_hosted_feast_opinion_targeting_character = { OR = { has_opinion_modifier = { modifier = feast_hosted_successful_feast target = $CHARACTER$ } has_opinion_modifier = { modifier = feast_hosted_successful_feast_with_music target = $CHARACTER$ } } } use_goblet_in_tavern_trigger = { OR = { location.culture ?= { has_graphical_india_culture_group_trigger = yes } location.culture ?= { has_graphical_mena_culture_group_trigger = yes } location.culture ?= { has_building_gfx = iranian_building_gfx } location.culture ?= { has_graphical_african_culture_group_trigger = yes } location.culture ?= { has_graphical_steppe_culture_group_trigger = yes } } }