#Values used in the education of children matching_childhood_trait_modifier_value = 20 mismatching_childhood_trait_modifier_value = -20 educator_skill_modifier_factor = 0.4 educator_learning_skill_modifier_factor = 0.2 #Values to trigger outcome events from (How well did the child do?) education_level_1 = 7 # Required for education rank 2 education_level_2 = 12 # Required for education rank 3 education_level_3 = 17 # Required for education rank 4 #One-time bonuses / penalties education_small_bonus = 1 education_medium_bonus = 2 education_large_bonus = 3 education_small_penalty = -1 education_medium_penalty = -2 education_large_penalty = -3 #Value for balancing point conversion between educations point_conversion_factor = 0.5 child_education_conversion_chance = { add = 0.1 if = { limit = { age < 14 } multiply = 0.2 multiply = 0.3 } if = { limit = { age < 13 } multiply = 0.4 multiply = 0.5 } if = { limit = { age < 12 } multiply = 0.6 multiply = 0.7 } if = { limit = { age < 11 } multiply = 0.8 multiply = 0.9 } } child_education_conversion_tooltip_chance = { add = 1 if = { limit = { age >= 15 } subtract = 1 } else_if = { limit = { age > 10 } subtract = child_education_conversion_chance } }