l_english: tells:0 "Tells" combat_tells:0 "Defending in Tells" travel_danger_type_tells:0 "Tells" travel_danger_type_tells_desc:0 "Anything could be hiding among these tells." terrain_tells:0 "tells" terrain_tells_plural:0 "$terrain_tells$" TerrainInspirationtells: "ancient and storied tells" tells_advantage:1 "[command_modifier_i|E][advantage|E] in Tells" tells_attrition_mult:1 "[command_modifier_i|E][attrition|E] Taken in Tells" tells_cancel_negative_supply:1 "[command_modifier_i|E]Negate [supply_limit|E] Penalty in Tells" tells_max_combat_roll:1 "[command_modifier_i|E]Maximum [combat_roll|E] in Tells" tells_min_combat_roll:1 "[command_modifier_i|E]Minimum [combat_roll|E] in Tells" tells_construction_gold_cost:0 "$MOD_CONSTRUCTION_GOLD_COST$ in Tells" tells_construction_prestige_cost:0 "$tells_construction_gold_cost$" tells_development_growth: "$MOD_MONTHLY_DEVELOPMENT_GROWTH$ in Tells" tells_development_growth_factor:1 "$MOD_MONTHLY_DEVELOPMENT_GROWTH_FACTOR$ in Tells" tells_holding_construction_gold_cost:0 "$MOD_HOLDING_CONSTRUCTION_GOLD_COST$ in Tells" tells_holding_construction_prestige_cost:0 "$hills_holding_construction_gold_cost$" tells_tax_mult:0 "$MOD_TAX_MULT$ in Tells" tells_levy_size:0 "$MOD_LEVY_SIZE$ in Tells" tells_supply_limit_mult:0 "$MOD_SUPPLY_LIMIT_MULT$ in Tells" tells_travel_danger:0 "[GetTerrain( 'tells' ).GetName] [travel_danger|E]" tells_provisions_use_mult: "[GetTerrain( 'tells' ).GetName] [provisions|E] Use" tells_fertility_growth_add: "[county_fertility|E] Growth in Tells [terrain|E]" tells_fertility_growth_mult: "$tells_fertility_growth_add$" tells_fertility_decline_add: "[county_fertility|E] Decline in Tells [terrain|E]" tells_fertility_decline_mult: "$tells_fertility_decline_add$"