############# # Christian # ############# # novelist aachen = { county = c_aachen barony = b_aachen character_modifier = { prowess_per_piety_level = 1 knight_effectiveness_mult = 0.1 } } provence = { county = c_bouches_du_rhone barony = b_marseille character_modifier = { martial = 1 monthly_lifestyle_xp_gain_mult = 0.1 } } pavia = { county = c_pavia character_modifier = { legitimacy_gain_mult = 0.1 #monthly_lifestyle_xp_gain_mult = 0.1 } } poitiers = { county = c_poitiers barony = b_loudun character_modifier = { martial = 2 knight_effectiveness_mult = 0.2 } } rocamadour = { county = c_quercy character_modifier = { fertility = 0.20 prowess_per_prestige_level = 1 } } ker_ys = { county = c_finistere barony = b_douarnenez character_modifier = { embarkation_cost_mult = -0.25 legitimacy_gain_mult = 0.05 } } doggerland = { county = c_hestr character_modifier = { legitimacy_gain_mult = 0.05 retreat_losses = -0.1 } } toulon = { county = c_var character_modifier = { monthly_county_control_growth_factor = 0.05 owned_personal_scheme_success_chance_add = 5 } } oxford = { county = c_oxfordshire character_modifier = { learning_per_stress_level = 2 monthly_piety = 1 } } sens = { county = c_sens character_modifier = { learning_per_stress_level = 2 monthly_lifestyle_xp_gain_mult = 0.1 } } toulouse = { county = c_toulouse character_modifier = { stewardship = 1 cultural_head_fascination_mult = 0.05 } } nantes = { county = c_nantes character_modifier = { build_gold_cost = -0.1 development_growth_factor = 0.05 } } lyon_fr = { county = c_rhone character_modifier = { learning_per_prestige_level = 1 development_growth_factor = 0.05 } } ### rosencrosser slesvig = { county = c_slesvig character_modifier = { health = 0.1 clergy_opinion = 10 } } magdeburg = { county = c_magdeburg character_modifier = { cultural_head_fascination_mult = 0.05 monthly_county_control_growth_factor = 0.05 } } hamburg = { county = c_hamburg character_modifier = { tax_mult = 0.05 } } kassel = { county = c_kassel character_modifier = { monthly_piety_gain_mult = 0.15 monthly_prestige_gain_mult = 0.05 } } ### folk german kyffhauser = { county = c_merseburg barony = b_sangerhausen character_modifier = { monthly_piety_gain_mult = 0.1 legitimacy_gain_mult = 0.05 } } neuschwanstein = { county = c_allgau barony = b_kaufeuren character_modifier = { monthly_prestige_gain_mult = 0.1 monthly_lifestyle_xp_gain_mult = 0.1 } } leipzig = { county = c_leipzig character_modifier = { monthly_prestige_gain_mult = 0.05 personal_scheme_phase_duration_add = -10 } } bremen = { county = c_bremen character_modifier = { tax_mult = 0.5 } } #concodantist maastricht = { county = c_maastricht barony = b_maastricht character_modifier = { diplomacy_per_piety_level = 1 } flag = jerusalem_conversion_bonus # +20% County Conversion } frankfurt = { county = c_frankfurt character_modifier = { name = holy_site_rome_effect_name stewardship_per_piety_level = 1 } } luxembourg = { county = c_luxembourg character_modifier = { name = holy_site_schengen_effect_name different_culture_opinion = 10 } } strassburg = { county = c_strassburg character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } brussels = { county = c_brabant barony = b_brussels character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.05 sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } #Trench Singer cambrai = { county = c_valenciennes barony = b_cambrai character_modifier = { name = holy_site_rome_effect_name clergy_opinion = 5 learning = 2 } } somme = { county = c_somme barony = b_corbie character_modifier = { name = holy_site_rome_effect_name learning_per_piety_level = 1 monthly_piety_gain_mult = 0.05 } } verdun = { county = c_bar barony = b_verdun character_modifier = { name = holy_site_verdun_effect_name controlled_province_advantage = 5 } } ypres = { county = c_brugge barony = b_ypres character_modifier = { name = holy_site_ypres_effect_name defender_advantage = 5 } } #Thelema london = { county = c_london barony = b_gore character_modifier = { development_growth_factor = 0.15 } } paris = { county = c_ile_de_france barony = b_paris character_modifier = { learning_per_prestige_level = 1 monthly_piety_gain_mult = 0.1 } } cefalu = { county = c_palermo barony = b_cefalu character_modifier = { fertility = 0.10 stress_loss_mult = 0.1 } flag = jerusalem_conversion_bonus # +20% County Conversion } lochness = { county = c_inverness barony = b_urquhart character_modifier = { name = holy_site_bodh_gaya_effect_name stress_loss_mult = 0.2 } } # Wiccan stonehenge = { county = c_wiltshire character_modifier = { monthly_piety_gain_mult = 0.1 stewardship_per_piety_level = 1 } } southhampton = { county = c_hampton barony = b_southampton character_modifier = { learning = 2 } } cornwall = { county = c_cornwall barony = b_tintgalel character_modifier = { defender_advantage = 5 } } warwick = { county = c_warwickshire character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } rennes = { county = c_rennes character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } bedford = { county = c_bedford character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } sussex = { county = c_west_sussex character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } #Presbytarian leath = { county = c_lothian barony = b_haddington character_modifier = { martial = 1 } } edinburgh = { county = c_lothian character_modifier = { learning_per_piety_level = 1 } } standrews = { county = c_fife barony = b_st_andrews character_modifier = { learning_per_prestige_level = 1 } } perth = { county = c_gowrie character_modifier = { levy_size = 0.15 } } belfast = { county = c_antrim character_modifier = { prowess_per_stress_level = 1 } } # dublin = { county = c_dublin character_modifier = { cultural_head_fascination_mult = 0.05 monthly_county_control_growth_factor = 0.05 } } llandrindod = { county = c_sir_faesyfed character_modifier = { clergy_opinion = 10 } } # Johannic orleans = { county = c_orleans barony = b_orleans character_modifier = { holy_order_hire_cost_mult = -0.1 prowess_per_stress_level = 1 } } domremy = { county = c_neufchateau barony = b_neufchateau character_modifier = { name = holy_site_domremy_effect_name martial = 1 } } avignon = { county = c_vaucluse barony = b_avignon character_modifier = { name = holy_site_avignon_effect_name monthly_county_control_growth_factor = 0.1 build_gold_cost = -0.10 } } rouen = { county = c_rouen barony = b_rouen character_modifier = { name = holy_site_rouen_effect_name knight_effectiveness_mult = 0.1 stress_loss_mult = 0.1 } } reims = { county = c_reims barony = b_reims character_modifier = { legitimacy_gain_mult = 0.05 men_at_arms_maintenance_per_dread_mult = -0.002 } } # pantheonic grenoble = { county = c_isere barony = b_grenoble character_modifier = { name = holy_site_grenoble_effect_name religious_vassal_opinion = 5 sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } arras = { county = c_boulogne barony = b_aire character_modifier = { name = holy_site_arras_effect_name development_growth_factor = 0.1 stewardship = 1 } } berlin = { county = c_berlin barony = b_berlin character_modifier = { name = holy_site_berlin_effect_name martial = 1 hard_casualty_modifier = -0.1 } } trier = { county = c_trier barony = b_trier character_modifier = { name = holy_site_trier_effect_name cultural_head_fascination_mult = 0.05 monthly_county_control_growth_factor = 0.05 } } capua = { county = c_caserta barony = b_aversa character_modifier = { defender_advantage = 5 diplomacy = 1 } } # Catholic seville = { county = c_sevilla barony = b_sevilla character_modifier = { name = holy_site_seville_effect_name development_growth_factor = 0.1 stewardship = 1 } } jerusalem = { county = c_jerusalem character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } rome = { county = c_roma barony = b_vaticano character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } cologne = { county = c_cologne character_modifier = { name = holy_site_cologne_effect_name cultural_head_fascination_mult = 0.05 monthly_county_control_growth_factor = 0.05 } } lourdes = { county = c_bigorre barony = b_tarbes character_modifier = { name = holy_site_lourdes_effect_name health = 0.1 clergy_opinion = 10 } } lisieux = { county = c_bayeux barony = b_lisieux character_modifier = { name = holy_site_lisieux_effect_name county_opinion_add = 10 monthly_piety_gain_mult = 0.1 } } assisi = { county = c_spoleto barony = b_assissi character_modifier = { church_holding_build_gold_cost = -0.1 learning_per_piety_level = 2 } } santiago = { county = c_coruna barony = b_santiago character_modifier = { name = holy_site_santiago_effect_name supply_duration = 0.2 holy_order_hire_cost_mult = -0.1 } } kent = { county = c_kent barony = b_canterbury character_modifier = { name = holy_site_kent_effect_name religious_vassal_opinion = 5 sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } segrada_familia = { county = c_barcelona is_active = no character_modifier = { name = holy_site_segrada_familia_effect_name monthly_piety_gain_mult = 0.1 } } santo_toribio_de_liebana = { county = c_asturias_de_santillana barony = b_reinosa character_modifier = { learning_per_piety_level = 1 } } escorial = { county = c_madrid character_modifier = { development_growth_factor = 0.05 church_holding_build_gold_cost = -0.15 } } lisboa = { county = c_lisboa character_modifier = { development_growth_factor = 0.1 church_holding_build_gold_cost = -0.1 } } andorra = { county = c_andorra character_modifier = { defender_advantage = 5 diplomacy = 1 } } caravaca_de_la_cruz = { county = c_murcia barony = b_caravacadelacruz character_modifier = { title_creation_cost_mult = -0.15 men_at_arms_maintenance_per_dread_mult = -0.002 } } la_rioja = { county = c_najera character_modifier = { health = 0.1 monthly_piety_gain_mult = 0.1 } } # Calvinist (Genevan/Helvetic) the_hague = { county = c_holland barony = b_delft character_modifier = { domain_tax_same_faith_mult = 0.1 } } la_rochelle = { county = c_aunis barony = b_la_rochelle character_modifier = { controlled_province_advantage = 5 prowess_per_prestige_level = 1 } } geneva = { county = c_geneva barony = b_geneva flag = geneva_conversion_bonus # +20% county conversion speed } zurich = { county = c_zurich barony = b_zurich character_modifier = { stewardship_per_piety_level = 1 } } # Lutheran eisenach = { county = c_schmalkalden barony = b_eisenach character_modifier = { name = holy_site_eisenach_effect_name learning_per_piety_level = 1 } } wittenberg = { county = c_wittenberg character_modifier = { name = holy_site_wittenberg_effect_name diplomacy_per_piety_level = 1 } } lund = { county = c_skane character_modifier = { name = holy_site_lund_effect_name monthly_county_control_growth_factor = 0.5 } } ### Adonist teutoburger = { county = c_lippe character_modifier = { name = holy_site_teutoburger_name martial_per_prestige_level = 1 prowess_per_prestige_level = 1 } } ### Britannic #Leviathan manchester = { county = c_cheshire barony = b_manchester character_modifier = { name = holy_site_manchester_effect_name monthly_county_control_growth_factor = 0.5 holy_order_hire_cost_mult = -0.1 } } sunderland = { county = c_tyne_and_wear barony = b_sunderland character_modifier = { name = holy_site_wallsey_effect_name build_gold_cost = -0.10 } } lyme_regis = { county = c_dorset barony = b_lyme character_modifier = { name = holy_site_lyme_regis_effect_name learning_per_prestige_level = 1 } } cardiff = { county = c_glamorgan barony = b_cardiff character_modifier = { name = holy_site_cardiff_effect_name county_opinion_add = 5 different_culture_opinion = 5 } } #Jack Tar, Royal Thelema, Victorian portsmouth = { county = c_hampton character_modifier = { name = holy_site_portsmouth_effect_name army_maintenance_mult = -0.05 martial_per_prestige_level = 1 } } scapa_flow = { county = c_orkney character_modifier = { name = holy_site_portsmouth_effect_name army_maintenance_mult = -0.10 supply_duration = 0.2 } } london_east_end = { county = c_london barony = b_east_end character_modifier = { domain_tax_same_faith_mult = 0.1 } } gibraltar = { county = c_gibraltar character_modifier = { name = holy_site_portsmouth_effect_name naval_movement_speed_mult = 0.2 coastal_advantage = 5 } } malta = { county = c_malta character_modifier = { name = holy_site_portsmouth_effect_name controlled_province_advantage = 5 prowess_per_prestige_level = 1 } } #Alexandria - to do # Orthodox constantinople = { county = c_byzantion character_modifier = { name = holy_site_constantinople_effect_name cultural_head_fascination_mult = 0.15 } } alexandria = { county = c_alexandria character_modifier = { name = holy_site_alexandria_effect_name learning_per_piety_level = 1 } } antioch = { county = c_antiocheia character_modifier = { name = holy_site_antioch_effect_name martial_per_piety_level = 1 knight_effectiveness_mult = 0.1 } } kent = { county = c_kent barony = b_canterbury character_modifier = { name = holy_site_kent_effect_name religious_vassal_opinion = 5 sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } segrada_familia = { county = c_barcelona is_active = no character_modifier = { name = holy_site_segrada_familia_effect_name monthly_piety_gain_mult = 0.1 } } # Orthodox constantinople = { county = c_byzantion character_modifier = { name = holy_site_constantinople_effect_name cultural_head_fascination_mult = 0.15 } } alexandria = { county = c_alexandria character_modifier = { name = holy_site_alexandria_effect_name learning_per_piety_level = 1 } } antioch = { county = c_antiocheia character_modifier = { name = holy_site_antioch_effect_name martial_per_piety_level = 1 knight_effectiveness_mult = 0.1 } } # Coptic aksum = { county = c_tigre #Ethiopian Coptic Church character_modifier = { name = holy_site_aksum_effect_name diplomacy_per_piety_level = 1 } } napata = { county = c_meroe #Nubian Coptic Church character_modifier = { name = holy_site_napata_effect_name stewardship = 1 } } # Armenian ### Kept old holy site tag for save game compatibility suenik = { county = c_suenik #Site of the biggest Armenian church in Dvin character_modifier = { name = holy_site_dwin_effect_name monthly_piety_gain_mult = 0.05 learning = 1 } } dvin = { county = c_dvin #Site of the biggest Armenian church in Dvin character_modifier = { name = holy_site_dwin_effect_name monthly_piety_gain_mult = 0.05 learning = 1 } } colonea = { county = c_colonea #Where St. Gregory the Illuminator's body was taken after his death(he died close to Dwin). character_modifier = { name = holy_site_koloneia_effect_name direct_vassal_opinion = 5 } } beirut = { county = c_beirut #Site of St. Jude's Martyrdom, also Mount Lebanon/Jabal al-Druze, an important Druze community. character_modifier = { name = holy_site_beirut_effect_name councillor_opinion = 5 } } # Nestorian baghdad = { county = c_baghdad #Patriarchical seat of Nestorianism, also origin of the Sunni Caliphate and holy in Shia Islam character_modifier = { name = holy_site_baghdad_effect_name development_growth_factor = 0.1 church_holding_build_gold_cost = -0.1 } } farz = { county = c_shiraz #Early community of Nestorians which was part of the Nestorian heartland. character_modifier = { name = holy_site_farz_effect_name diplomacy_per_piety_level = 1 } } kerala = { county = c_kerala #St. Thomas Christians. Gotta give this one a *big* bonus - conversion speed maybe?? flag = kerala_conversion_bonus # +50% County Conversion Speed } # Insular Celtic ## The ecclesiastic capital of Ireland, and site of St. Patrick's primary church. armagh = { county = c_armagh character_modifier = { name = holy_site_armagh_effect_name monthly_piety_gain_mult = 0.05 learning_per_piety_level = 1 } } ## Monastery of Colm Cille, directly responsible for converting Scotland (then Pictland) & Northumbria. Still operating today, actually. iona = { county = c_inner_hebrides # +20% County Conversion Speed in the British Isles flag = iona_conversion_bonus } ## Mountain where patrick fasted and banished the snakes, Pilgramage Site croagh_patrick = { county = c_mayo character_modifier = { supply_duration = 0.2 prowess_per_stress_level = 1 } } ## St Patrick Purgatory, Pilgramage site lough_derg = { county = c_ailech character_modifier = { monthly_piety_gain_mult = 0.15 } } ####Druidry#### ###Gorsedd wistman_wood = { county = c_devon barony = b_oakhampton character_modifier = { monthly_piety_gain_mult = 0.15 } } fortingall_yew = { county = c_atholl character_modifier = { stewardship_per_piety_level = 1 fertility = 0.1 } } glastonbury = { county = c_somerset barony = b_frome character_modifier = { prowess_per_piety_level = 1 max_combat_roll = 4 } } anglesey = { county = c_anglesey character_modifier = { learning_per_piety_level = 1 learning = 1 } } ###Irish Druids tara = { county = c_meath character_modifier = { legitimacy_gain_mult = 0.05 levy_size = 0.1 } } rathcroghan= { county = c_roscommon character_modifier = { legitimacy_gain_mult = 0.05 fertility = 0.05 } } carrowmore = { county = c_breifne barony = b_sligo character_modifier = { build_gold_cost = -0.05 } } greenan ={ county = c_ailech barony = b_raphoe # 50% County Conversion Resistance flag = visoki_conversion_resistance_bonus } beaghmore ={ county = c_tyrone barony = b_strabane character_modifier = { monthly_prestige_gain_per_knight_mult = 0.02 knight_effectiveness_mult = 0.1 } } lough_gur ={ county = c_thomond character_modifier = { diplomacy_per_prestige_level = 1 knight_effectiveness_mult = 0.1 } } # Bosnian Church ## The heart of rural Bosnia, and so of the faith. visoki = { county = c_rama # 50% County Conversion Resistance flag = visoki_conversion_resistance_bonus } ## Seat of the Archbishop of Ragusa, the diocese under which the Bishopric of Bosnia fell, and whose political support allowed them to stay largely independent of Rome. ragusa = { county = c_ragusa character_modifier = { name = holy_site_ragusa_effect_name diplomacy = 1 } } ## The Hungarian capital for their conversion to Christianity. As one of the primary powers that persecuted the Bosnian Church in later centuries, controlling it gives some popular authority to the faith. esztergom = { county = c_komarom character_modifier = { name = holy_site_esztergom_effect_name county_opinion_add = 10 } } ## Cathers were also referred to as Albigensians, after the city Albi where the movement first took hold. albi = { county = c_albi character_modifier = { name = holy_site_albi_effect_name monthly_piety_gain_mult = 0.05 learning_per_piety_level = 1 } } # Mozarabic Church ## Rome, Jerusalem, and Santiago for the usual reasons. ## Cordoba for being the seat of their Muwalladi rulers, and thus a powerful symbol of control. ## Toledo, as the primary centre of worship for much of the church's history, and the seat of its most important councils. toledo_mozarabic = { county = c_toledo character_modifier = { name = holy_site_toledo_mozarabic_effect_name prowess_per_piety_level = 1 knight_effectiveness_mult = 0.1 } } # Mozarabic Church ## Rome, & Santiago for the usual reasons. ## Toledo, for Elipandus and the independence of Mozarabism. ## Carthage, for the Donatists whose rigorous character may well have been the early building blocks for Iberian adoptionism. carthage_adoptionist = { county = c_tunis character_modifier = { name = holy_site_carthage_effect_name same_faith_opinion = 10 } } ## Lyon, for the latter part of Felix of Urgell's life (plus as an interesting/unusual point of conflict). ### Urgell omitted because Felix *was* its bishop, but it wasn't ever strictly a focal point for his teachings or memory. He was generally pretty mobile, with the exception of the years he spent under house/town arrest in Lyon. lyon = { county = c_lyon character_modifier = { name = holy_site_lyon_effect_name learning_per_piety_level = 1 } } ## Honourable mention to c_asturias_de_santillana for Beatus of Liebana, but it's too close to several of their other holy sites. ############# # Islam # ############# # Ash'ari (Sunni) mecca = { county = c_mecca character_modifier = { name = holy_site_mecca_effect_name monthly_piety_gain_per_knight_mult = 0.02 knight_effectiveness_mult = 0.1 } } medina = { county = c_medina character_modifier = { name = holy_site_medina_effect_name diplomacy_per_piety_level = 1 } } # Muwalladi (Iberian Sunni) cordoba = { county = c_cordoba flag = cordoba_conversion_bonus # +20% county conversion speed } sinai = { county = c_sinai character_modifier = { name = holy_site_sinai_effect_name desert_mountains_advantage = 5 learning = 1 } } # Masmudism/Almohadism tinmallal = { county = c_tinmallal character_modifier = { name = holy_site_tinmallal_effect_name prowess_per_piety_level = 1 max_combat_roll = 4 } } fes = { county = c_fes barony = b_subu character_modifier = { name = holy_site_fes_effect_name cultural_head_fascination_mult = 0.1 } } # Isma'ili (Shia) nadjaf = { county = c_kufa barony = b_an-najaf character_modifier = { name = holy_site_nadjaf_effect_name diplomacy_per_piety_level = 1 } } damascus = { county = c_damascus character_modifier = { name = holy_site_damascus_effect_name levy_size = 0.05 monthly_county_control_growth_factor = 0.1 } } # Muhakkima siffa = { # Location of the Battle of Siffa, where the Muhakkimas branched off from the other Islamic schools. county = c_palmyra character_modifier = { name = holy_site_siffa_effect_name prowess = 2 knight_effectiveness_mult = 0.2 } } kufa = { county = c_kufa character_modifier = { name = holy_site_kufa_effect_name intrigue_per_piety_level = 1 } } # Ibadi ( Omani Muhakkima ) basra = { # Location where the Ibadi school of thought originated. county = c_basra character_modifier = { name = holy_site_basra_effect_name learning = 2 } } nizwa = { # Where the Ibadi took refuge after being exiled. county = c_nizwa character_modifier = { name = holy_site_nizwa_effect_name stewardship_per_piety_level = 1 } } # Sufri ( Moroccan Muhakkima ) sijilmasa = { county = c_sijilmasa character_modifier = { name = holy_site_sijilmasa_effect_name diplomacy = 1 stewardship = 1 } } # Nadjat ( Bahrain Muhakkima ) bahrein = { county = c_qatif character_modifier = { name = holy_site_bahrein_effect_name stewardship = 1 } } yamama = { county = c_yamama character_modifier = { name = holy_site_yamama_effect_name desert_advantage = 5 } } # Nizari qom = { county = c_qom character_modifier = { name = holy_site_qom_effect_name intrigue_per_piety_level = 1 } } # Yazidi sinjar = { # Location of great communal importance, with multiple shrines. county = c_sinjar character_modifier = { name = holy_site_sinjar_effect_name diplomacy_per_piety_level = 1 } } baalbek = { # Birthplace of Sheikh Adi, who was renowned his great asceticism as well as performing multiple miracles. county = c_baalbek character_modifier = { name = holy_site_sinjar_effect_name clergy_opinion = 10 monthly_prestige_gain_mult = 0.2 } } lalish = { # Tomb of Sheikh Adi. Considered by some to be the holiest site is Yazidism. county = c_ninive character_modifier = { name = holy_site_lalish_effect_name learning_per_piety_level = 1 monthly_piety_gain_mult = 0.2 } } nishapur = { #See also Behafaridism, since it was Behafar's birthplace. county = c_nishapur character_modifier = { name = holy_site_nishapur_effect_name stewardship_per_piety_level = 1 } } dashtestan = { county = c_mandestan character_modifier = { name = holy_site_dashtestan_effect_name same_faith_opinion = 5 } } # Druze zozan = { county = c_bakharz # Birthplace of Hamza ibn-'Ali ibn-Ahmad character_modifier = { name = holy_site_zozan_effect_name same_faith_opinion = 5 domain_tax_same_faith_mult = 0.1 } } ############# # Judaism # ############# semien = { county = c_semien character_modifier = { name = holy_site_semien_effect_name defender_advantage = 5 diplomacy = 1 } } sufed = { county = c_acre character_modifier = { name = holy_site_sufed_effect_name same_faith_opinion = 10 } } gerizim = { county = c_jerusalem barony = b_nablus character_modifier = { name = holy_site_gerizim_effect_name learning_per_piety_level = 1 monthly_prestige_gain_mult = 0.2 } } panticapaeum = { #Major Radhanite settlement on the Steppe county = c_kerch character_modifier = { name = holy_site_panticapaeum_effect_name world_steppe_development_growth_factor = 0.25 #Make the steppe suck less steppe_development_growth_factor = 0.15 #Make steppe terrain suck even more lesserer } } itil = { #Khazar capital county = c_itil character_modifier = { name = holy_site_itil_effect_name different_culture_opinion = 10 cultural_head_acceptance_gain_mult = 0.15 } } kochi = { #Place from which the Kochin Jews get their name county = c_kerala barony = b_kunjakari character_modifier = { name = holy_site_kochi_effect_name diplomacy_per_piety_level = 1 cultural_head_acceptance_gain_mult = 0.15 } } manipur = { #Home of the Bnei Manashae county = c_manipur character_modifier = { name = holy_site_manipur_effect_name mountains_development_growth_factor = 0.2 mountains_advantage = 5 } } hamadan = { # Tomb of Esther and Modechai county = c_hamadan barony = b_hamadan character_modifier = { name = holy_site_hamadan_effect_name different_faith_opinion = 10 monthly_lifestyle_xp_gain_mult = 0.15 } } babylon = { # Babylon was very important in early Judaism, where the Babylonian Talmud was written county = c_kufa barony = b_al-hila character_modifier = { name = holy_site_babylon_effect_name development_growth_factor = 0.1 cultural_head_fascination_mult = 0.1 } } ############# # Dualism # ############# # Manichaeism ahvaz = { county = c_ahvaz character_modifier = { name = holy_site_ahvaz_effect_name clergy_opinion = 5 personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } samarkand = { county = c_samarkand character_modifier = { name = holy_site_samarkand_effect_name stewardship_per_piety_level = 1 } } udabhanda = { county = c_udabhanda character_modifier = { name = holy_site_udabhanda_effect_name learning_per_piety_level = 1 } } # Priscillianism toledo = { county = c_toledo character_modifier = { name = holy_site_toledo_effect_name learning = 1 } } memphis = { county = c_cairo barony = b_hulwan-cairo character_modifier = { name = holy_site_memphis_effect_name stewardship_per_piety_level = 1 } } ############# # Eastern # ############# #Buddhist bodh_gaya = { # Where Buddha reached enlightenment county = c_gaya character_modifier = { name = holy_site_bodh_gaya_effect_name stress_loss_mult = 0.2 } } kusinagara = { # Where Buddha was born - Actually Lumbini but that was not known at this time county = c_lumbini character_modifier = { name = holy_site_kusinagara_effect_name fertility = 0.10 monthly_lifestyle_xp_gain_mult = 0.15 } } sarnath = { # Where Buddha first taught his diciples. Also the #1 most holy site in Hinduism (Varanasi) county = c_varanasi character_modifier = { name = holy_site_sarnath_effect_name learning = 2 } } sanchi = { # Important temple complex county = c_vidisa character_modifier = { name = holy_site_sanchi_effect_name diplomacy_per_piety_level = 1 } } ajanta = { # Caves & stone-cut temples, proto-Indian cave art. county = c_vatsagulma character_modifier = { name = holy_site_ajanta_effect_name negate_learning_penalty_add = 2 learning_per_piety_level = 1 } } sagya = { # Sa'gya - Holy Site for Lamaism/Nangchos county = c_sagya character_modifier = { name = holy_site_sagya_effect_name diplomacy = 1 learning = 1 } } dagon = { # Shwedagon Pagoda - A sacred stupa built around year 500 county = c_dagon character_modifier = { name = holy_site_dagon_effect_name martial_per_piety_level = 1 } } pagan = { # Shwedagon Pagoda - A sacred stupa built around year 500 county = c_pagan character_modifier = { name = holy_site_pagan_effect_name stewardship = 1 monthly_prestige_gain_mult = 0.05 } } ava = { # Mahamuni Buddhist Temple near present-day Mandalay county = c_ava character_modifier = { name = holy_site_ava_effect_name stewardship = 1 knight_effectiveness_mult = 0.05 } } sittaung = { # Kyaiktiyo Pagoda - Golden Balancing Rock on a mountain county = c_sittaung character_modifier = { name = holy_site_sittaung_effect_name advantage_against_coreligionists = 1 artifact_decay_reduction_mult = -0.2 } } atamasthana = { # Atamasthana, or the Eight sacred places, are locations visited by Buddha in Anuradhapura county = c_phiti character_modifier = { name = holy_site_atamasthana_effect_name domain_tax_mult = 0.02 } } amaravati = { # Amaravati - An important place for the early spread and development of Mahayana county = c_nallamala character_modifier = { name = holy_site_amaravati_effect_name monthly_county_control_growth_factor = 0.1 } } #Hindu varanasi = { # Sarnath, where Buddha first taught his disciples. Also a holy site in Buddhism (Sarnath) county = c_varanasi character_modifier = { name = holy_site_varanasi_effect_name learning = 2 clergy_opinion = 5 } } ayodhya = { county = c_ayodhya character_modifier = { name = holy_site_ayodhya_effect_name monthly_piety_gain_per_knight_mult = 0.01 knight_effectiveness_mult = 0.1 } } mathura = { county = c_mathura character_modifier = { name = holy_site_mathura_effect_name diplomacy = 1 powerful_vassal_opinion = 5 } } haridwar = { county = c_sthanisvara character_modifier = { name = holy_site_haridwar_effect_name health = 0.1 } } kanchipuram = { county = c_kanchipuram character_modifier = { name = holy_site_kanchipuram_effect_name fertility = 0.15 } } ujjayini = { county = c_ujjayini character_modifier = { name = holy_site_ujjayini_effect_name stewardship = 1 courtier_and_guest_opinion = 5 } } dwarka = { county = c_dvaraka character_modifier = { name = holy_site_dwarka_effect_name martial = 1 hard_casualty_modifier = -0.1 } } puri = { county = c_puri character_modifier = { name = holy_site_puri_effect_name monthly_piety_gain_mult = 0.05 learning_per_piety_level = 1 } } badrinath = { county = c_garwhal barony = b_uttarkashi character_modifier = { name = holy_site_badrinath_effect_name short_reign_duration_mult = -0.25 vassal_opinion = 3 } } shringeri = { county = c_banavasi barony = b_shringeri character_modifier = { name = holy_site_shringeri_effect_name stewardship_per_piety_level = 1 } } konarak = { county = c_kataka barony = b_konarak character_modifier = { name = holy_site_konarak_effect_name development_growth_factor = 0.1 church_holding_build_gold_cost = -0.1 } } #Southeast Asia angkor = { #Shaivism county = c_angkor character_modifier = { name = holy_site_angkor_effect_name tributary_opinion = 5 jungle_construction_gold_cost = -0.1 } } bantey_srei = { #Vaishnavism county = c_angkor character_modifier = { name = holy_site_bantey_srei_effect_name county_opinion_add = 5 great_project_build_speed = -0.05 } } borobudur = { #Mahayana county = c_JAV_mataram barony = b_JAV_Borobodur character_modifier = { name = holy_site_borobudur_effect_name monthly_piety_gain_per_knight_mult = 0.01 knight_effectiveness_mult = 0.1 } } muara_takus = { #Vajrayana county = c_SUM_muara_takus barony = b_SUM_Muara_Takus character_modifier = { name = holy_site_muara_takus_effect_name tributary_opinion = 5 temple_citadel_holding_build_gold_cost = -0.1 } } prambanan = { #Shaivism & Krishnaism county = c_JAV_mataram barony = b_JAV_Mataram character_modifier = { name = holy_site_prambanan_effect_name different_culture_opinion = 10 } } kalasan = { #Vajrayana & Mahayana county = c_JAV_mataram barony = b_JAV_Mataram character_modifier = { name = holy_site_kalasan_effect_name diplomacy = 1 powerful_vassal_opinion = 5 } } preah_vihear = { #Shaivism county = c_prea_vihear barony = b_prea_vihear character_modifier = { name = holy_site_preah_vihear_effect_name jungle_development_growth_factor = 0.2 county_opinion_add = 5 } } my_son = { #Shaivism county = c_indrapura barony = b_my_son character_modifier = { name = holy_site_my_son_effect_name monthly_prestige_gain_per_knight_mult = 0.01 build_prestige_cost = -0.15 } } bayon = { #Mahayana county = c_angkor character_modifier = { name = holy_site_bayon_effect_name wetlands_development_growth_factor = 0.2 county_opinion_add = 5 } } bumiayu = { #Shaivism county = c_SUM_palembang barony = b_SUM_Musi character_modifier = { name = holy_site_bumiayu_effect_name clergy_opinion = 5 monthly_piety_gain_mult = 0.1 } } khao_khlang_nai = { #Vaishnavism county = c_lop_buri barony = b_sri_thep character_modifier = { name = holy_site_khao_khlang_nai_effect_name tributary_opinion = 5 temple_citadel_holding_build_gold_cost = -0.1 } } bupaya = { #Theravada county = c_pagan barony = b_pagan character_modifier = { name = holy_site_bupaya_effect_name monthly_piety_gain_mult = 0.1 } } #Jain palitana = { county = c_somnath character_modifier = { name = holy_site_palitana_effect_name monthly_piety_gain_mult = 0.1 } } shikharj = { county = c_radha character_modifier = { name = holy_site_shikharj_effect_name stress_loss_mult = 0.2 life_expectancy = 1 } } ranakpur = { county = c_naddula character_modifier = { name = holy_site_ranakpur_effect_name stewardship = 1 sway_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value } } ellora = { county = c_vatsagulma character_modifier = { name = holy_site_ellora_effect_name county_opinion_add = 5 different_culture_opinion = 5 } } sittannavasal = { county = c_kongu character_modifier = { name = holy_site_sittannavasal_effect_name direct_vassal_opinion = 5 } } #Tani itanagar = { county = c_itanagar character_modifier = { name = holy_site_itanagar_effect_name monthly_prestige_gain_mult = 0.1 } } pemako = { county = c_pemako character_modifier = { name = holy_site_pemako_effect_name learning = 1 tyranny_gain_mult = -0.2 } } rima = { county = c_rima character_modifier = { name = holy_site_rima_effect_name diplomacy_per_prestige_level = 1 } } tezu = { county = c_tezu character_modifier = { name = holy_site_tezu_effect_name hills_advantage = 5 } } #Mundhum kathmandu = { county = c_kathmandu character_modifier = { name = holy_site_kathmandu_effect_name county_opinion_add = 5 different_faith_opinion = 5 } } ilam = { county = c_ilam character_modifier = { name = holy_site_ilam_effect_name mountains_advantage = 5 } } garwhal = { county = c_garwhal character_modifier = { name = holy_site_garwhal_effect_name diplomacy_per_piety_level = 1 } } jumla = { county = c_jumla character_modifier = { name = holy_site_jumla_effect_name dynasty_house_opinion = 5 } } #Qiangic/Hsexje maowun = { county = c_hanzhou character_modifier = { name = holy_site_maowun_effect_name monthly_piety_gain_per_knight_mult = 0.01 } } ngawa = { county = c_ngawa character_modifier = { name = holy_site_ngawa_effect_name learning_per_piety_level = 1 } } chakla = { county = c_chakla character_modifier = { name = holy_site_chakla_effect_name build_speed = -0.15 } } gyaitang = { county = c_gyaitang character_modifier = { name = holy_site_gyaitang_effect_name same_culture_opinion = 5 } } rebgong = { county = c_rebgong character_modifier = { name = holy_site_rebgong_effect_name monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02 } } xingqing = { county = c_lingzhou character_modifier = { name = holy_site_xingqing_effect_name same_faith_opinion = 5 } } yijinai = { county = c_tongcheng character_modifier = { name = holy_site_yijinai_effect_name build_gold_cost = -0.05 } } alxa = { county = c_alxa character_modifier = { name = holy_site_alxa_effect_name stewardship = 1 } } ############### # Zoroastrian # ############### yazd = { county = c_yazd character_modifier = { name = holy_site_yazd_effect_name same_faith_opinion = 5 } } nok_kundi = { county = c_riqan character_modifier = { name = holy_site_nok_kundi_effect_name build_gold_cost = -0.1 stewardship = 1 } } adur_farnbag = { county = c_irahistan barony = b_kariyan character_modifier = { name = holy_site_adur_farnbag_effect_name learning = 1 clergy_opinion = 5 } } adur_burzen_mihr = { county = c_nishapur barony = b_rivand character_modifier = { name = holy_site_adur_burzen_mihr_effect_name drylands_development_growth_factor = 0.2 county_opinion_add = 5 } } takht-i-sangin = { county = c_wakhsh barony = b_awzaj character_modifier = { name = holy_site_takht-i-sangin_effect_name diplomacy = 1 clergy_opinion = 5 } } takht-e_soleyman = { county = c_urmiya character_modifier = { name = holy_site_takht-e_soleyman_effect_name monthly_piety_gain_per_knight_mult = 0.01 knight_effectiveness_mult = 0.2 } } ushi-darena = { county = c_baduspan character_modifier = { name = holy_site_ushi-darena_effect_name monthly_piety_gain_mult = 0.1 } } mount_damavand = { #A mountain in ancient Iranian legend, where the hero Faridun imprisoned the dragon Zahhak county = c_baduspan barony = b_firrim character_modifier = { name = holy_site_damavand_effect_name prowess_per_stress_level = 2 } } badd = { #Site of Babak Khorammdin Fort, and the khurramite last stand county = c_tabriz barony = b_ahar character_modifier = { name = holy_site_badd_effect_name advantage_against_coreligionists = 5 supply_duration = 0.2 } } ctesiphon = { #Important site for Mazdakism county = c_baghdad barony = b_an-nahrawan character_modifier = { name = holy_site_ctesiphon_effect_name monthly_prestige_gain_mult = 0.1 learning = 1 } } ani = { #Great temple site in Zoroastrian Armenia county = c_hayk barony = b_ani character_modifier = { name = holy_site_ani_effect_name direct_vassal_opinion = 5 } } mizdahqan = { #Zoroastrian centre in Khwarezmia, large necropolis county = c_kurdar barony = b_mizdahqan character_modifier = { name = holy_site_mizdahqan_effect_name learning_per_stress_level = 1 } } dunhuang = { #Sogdian Zoroastrian and early Buddhist centre on the Silk Road in China county = c_dunhuang character_modifier = { name = holy_site_dunhuang_effect_name desert_development_growth_factor = 0.10 drylands_development_growth_factor = 0.10 learn_language_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value } } ##################### # Eurasian Pagan # ##################### # Norse ## Uppsala # Site of Scandinavia's pre-eminent temple, both pre & post Christianisation. ## Lejre # (Retired) Hrólfr's Hall, a legendary king. ## Paderborn # Site of Saxon Irminsul. ## Zeeland # (Retired) Focal point for an old major Germanic cult. Probably. ## Ranaheim # Important religious site in assorted sagas. ## York # Focal point for Norse activities in the British Isles, place of Ragnar's "martyrdom" (and subsequently suddenly genealogically important for half of Scandinavia's nobility). ## Kiev # Focal point for Norse activities in Russia & symbolic of their influence in the east. uppsala = { county = c_upland character_modifier = { name = holy_site_uppsala_effect_name monthly_piety_gain_per_knight_mult = 0.01 heavy_infantry_damage_mult = 0.05 } } lejre = { county = c_sjaelland barony = b_hafn character_modifier = { name = holy_site_lejre_effect_name knight_effectiveness_mult = 0.2 prowess_per_piety_level = 1 } } paderborn = { county = c_paderborn character_modifier = { name = holy_site_paderborn_effect_name stewardship_per_piety_level = 1 fertility = 0.1 } } zeeland = { county = c_zeeland character_modifier = { name = holy_site_zeeland_effect_name prowess_per_piety_level = 1 supply_duration = 0.2 } } ranaheim = { county = c_trandheim character_modifier = { name = holy_site_ranaheim_effect_name men_at_arms_maintenance = -0.05 } } jorvik = { county = c_north_riding barony = b_yarlestre character_modifier = { name = holy_site_jorvik_effect_name knight_effectiveness_mult = 0.2 prowess_per_piety_level = 1 } } konugardr = { county = c_kiev character_modifier = { name = holy_site_konugardr_effect_name prowess_per_piety_level = 1 supply_duration = 0.2 } } # Finnish raivola = { county = c_kakisalmi character_modifier = { name = holy_site_raivola_effect_name monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02 } } hiiumaa = { county = c_osel barony = b_hiiumaa character_modifier = { name = holy_site_hiiumaa_effect_name stewardship = 1 close_relative_opinion = 5 } } akkel = { county = c_akkel character_modifier = { name = holy_site_akkel_effect_name taiga_max_combat_roll = 5 archers_toughness_mult = 0.1 } } perm = { county = c_perm character_modifier = { name = holy_site_perm_effect_name supply_duration = 0.25 prowess = 1 } } # Slavic kiev = { county = c_kiev character_modifier = { name = holy_site_kiev_effect_name monthly_piety_gain_mult = 0.1 knight_effectiveness_mult = 0.2 } } novgorod = { county = c_novgorod barony = b_soltsy character_modifier = { name = holy_site_novgorod_effect_name stewardship_per_piety_level = 1 } } barlad = { county = c_barlad character_modifier = { name = holy_site_barlad_effect_name prowess = 1 heavy_infantry_toughness_mult = 0.1 } } plock = { county = c_plocka character_modifier = { name = holy_site_plock_effect_name same_faith_opinion = 5 } } # Baltic pokaini = { county = c_zemigalians barony = b_dobele character_modifier = { name = holy_site_pokaini_effect_name controlled_province_advantage = 5 stress_loss_mult = 0.1 } } torun = { county = c_torun character_modifier = { name = holy_site_torun_effect_name martial_per_piety_level = 1 knight_effectiveness_mult = 0.2 } } braslau = { county = c_braslau character_modifier = { name = holy_site_braslau_effect_name monthly_piety_gain_per_knight_add = 0.1 skirmishers_toughness_mult = 0.1 } } rugen = { county = c_rugen character_modifier = { name = holy_site_rugen_effect_name embarkation_cost_mult = -0.25 retreat_losses = -0.1 } } # Magyar pest = { county = c_visegrad barony = b_pest character_modifier = { name = holy_site_pest_effect_name martial = 1 prowess_per_prestige_level = 1 } } kerch = { # Crimea county = c_kerch character_modifier = { name = holy_site_kerch_effect_name army_maintenance_mult = -0.05 martial_per_prestige_level = 1 } } olvia = { county = c_odessa barony = b_olbia_ETEL character_modifier = { name = holy_site_olvia_effect_name monthly_piety_gain_mult = 0.1 } } poszony = { county = c_poszony character_modifier = { name = holy_site_poszony_effect_name levy_reinforcement_rate_same_faith = 0.2 } } sarysyn = { county = c_sarysyn character_modifier = { name = holy_site_sarysyn_effect_name men_at_arms_maintenance = -0.1 } } # Tengri kara_khorum = { county = c_karakorum character_modifier = { name = holy_site_kara_khorum_effect_name knight_effectiveness_mult = 0.2 prowess_per_prestige_level = 1 } } qayaliq = { county = c_qayaliq character_modifier = { name = holy_site_qayaliq_effect_name skirmishers_damage_mult = 0.1 light_cavalry_damage_mult = 0.1 archer_cavalry_damage_mult = 0.1 } } tavan_bogd = { county = c_tavan_bogd character_modifier = { name = holy_site_tavan_bogd_effect_name prowess_per_piety_level = 1 clergy_opinion = 5 } } preslav = { county = c_dorostorum character_modifier = { name = holy_site_preslav_effect_name levy_size = 0.1 } } # Hellenic athens = { county = c_attica character_modifier = { name = holy_site_athens_effect_name diplomacy = 1 stewardship = 1 } } carthage = { county = c_tunis character_modifier = { name = holy_site_carthage_effect_name dread_baseline_add = 5 } } olympus = { county = c_thessalia barony = b_servia character_modifier = { name = holy_site_olympus_effect_name learning = 2 } } # deprecated Hellenic sparta = { county = c_laconia character_modifier = { name = holy_site_sparta_effect_name martial = 1 prowess = 1 } } # Zunist kabul = { county = c_kabul character_modifier = { name = holy_site_kabul_effect_name stewardship = 1 monthly_piety_gain_mult = 0.05 } } multan = { county = c_multan character_modifier = { name = holy_site_multan_effect_name martial = 1 monthly_piety_gain_mult = 0.05 } } bost = { county = c_bost character_modifier = { name = holy_site_bost_effect_name same_faith_opinion = 5 } } # Bon khotan = { county = c_khotan barony = b_lafak #Rawak Stupa character_modifier = { name = holy_site_khotan_effect_name different_culture_opinion = 10 } } balkh = { county = c_balkh #Also important to Zoroastrianism (supposed birthplace of Gayomart and Zoroaster), as well as Mayahana buddhism. character_modifier = { name = holy_site_balkh_effect_name different_faith_opinion = 10 } } lhasa = { county = c_lhasa barony = b_lhasa character_modifier = { name = holy_site_lhasa_effect_name monthly_piety_gain_mult = 0.2 } } purang = { county = c_purang character_modifier = { name = holy_site_purang_effect_name stewardship_per_piety_level = 1 } } # Siberian tyumen = { county = c_tyumen character_modifier = { name = holy_site_tyumen_effect_name martial_per_piety_level = 1 raid_speed = 0.1 } } surgut = { county = c_kazym character_modifier = { name = holy_site_surgut_effect_name health = 0.1 } } ob = { county = c_ob character_modifier = { name = holy_site_ob_effect_name learning = 1 fertility = 0.1 } } olkhon = { county = c_olkhon character_modifier = { name = holy_site_olkhon_effect_name monthly_piety_gain_mult = 0.1 } } # Basque: ## Since the Basque holy sites would otherwise all be clustered *essentially* right next to each other in the traditional Basque Country, we try to spread them out a bit to drive conflict a little. ## Viscaya # Bizkaia, one of the (traditionally) largest and most prosperous centres of the Basque Country. ## Alto Aragon # For Mt. Aneto, the highest mountain in the Pyrenees. Not traditionally more important at all, but we can't really use c_ipuskoa or c_navarre when they're _right_ next to c_viscaya. ## Bordeaux # A long-time symbol of/base for Frankish attacks on the Basques living north of the Pyrenees. ## Santiago # Simply *the* major Christian religious centre in Iberia, and thus an important symbol of power & independence. ## Cordoba # Not as important for Islam as Santiago is for Christianity, but still the premier symbol of Islamic power in the peninsula. viscaya = { county = c_viscaya character_modifier = { name = holy_site_viscaya_effect_name coastal_advantage = 8 } } aneto = { county = c_alto_aragon barony = b_ainsa character_modifier = { name = holy_site_aneto_effect_name monthly_prestige_gain_per_knight_add = 0.03 } } bordeaux = { county = c_bordeaux character_modifier = { name = holy_site_bordeaux_effect_name monthly_county_control_growth_factor = 0.1 } } ################# # African Pagans ################# # Siguic: ## awkar ## jenne ## niani ## kukiya ## wadan ## kisi #Potentially historically important area for this faith. awkar = { # Capital of the Wagadu Empire, seat of the Bida cult. county = c_awkar character_modifier = { name = holy_site_awkar_effect_name knight_limit = 1 light_cavalry_toughness_mult = 0.1 } } jenne = { # An important centre of Siguic influence, albeit not an intrinsically sacred one. county = c_jenne character_modifier = { name = holy_site_jenne_effect_name diplomacy = 1 councillor_opinion = 5 } } niani = { # Another important centre of influence, at least later in the timeframe. county = c_niani character_modifier = { name = holy_site_niani_effect_name monthly_tyranny = -0.1 tyranny_gain_mult = -0.2 } } kukiya = { # Capital of the historic Kawkaw Empire. county = c_kukiya character_modifier = { name = holy_site_kukiya_effect_name monthly_piety_gain_per_knight_mult = 0.01 monthly_prestige_gain_per_knight_mult = 0.01 } } wadan = { # A competing holy place for Masmudism, and thus sacred spot. county = c_wadan character_modifier = { name = holy_site_wadan_effect_name martial = 1 supply_duration = 0.25 } } # Bori: ## daura ## garumele ## igbo ## el_fasher ## wandala daura = { # Ancient centre of Hausa feasts. county = c_daura character_modifier = { name = holy_site_daura_effect_name monthly_prestige_gain_per_knight_mult = 0.02 knight_effectiveness_mult = 0.1 } } garumele = { # Garumele, a capital of the Kanem Empire. county = c_garumele character_modifier = { name = holy_site_garumele_effect_name county_opinion_add = 5 } } igbo = { # The location of the city of Igbo-Ukwu, an important political and religious centre for the Igbo people. county = c_igbo character_modifier = { name = holy_site_igbo_effect_name learning_per_piety_level = 1 } } el_fasher = { # One of the easternmost important sites of historic Bori paganism. county = c_el_fasher character_modifier = { name = holy_site_el_fasher_effect_name stewardship_per_piety_level = 1 } } wandala = { # An important centre of the Sao people. county = c_wandala character_modifier = { name = holy_site_wandala_effect_name drylands_advantage = 5 } } # Roog Sene: ## kisi ## sherbro ## kayor ## kasa ## wadan kisi = { # Cult activity attested here around the turn of the millennium, potentially of the Roogan variety. county = c_kisi character_modifier = { name = holy_site_kisi_effect_name monthly_prestige_gain_per_knight_mult = 0.02 build_prestige_cost = -0.2 } } sherbro = { # Specifically Sherbro Island, another place with some evidence of cultic activity. county = c_sherbro character_modifier = { name = holy_site_sherbro_effect_name same_faith_opinion = 10 } } kayor = { # An important regional centre. county = c_kayor character_modifier = { name = holy_site_kayor_effect_name owned_personal_scheme_success_chance_add = 5 diplomacy = 1 } } kasa = { # An important regional centre. county = c_kasa character_modifier = { name = holy_site_kasa_effect_name diplomacy_per_piety_level = 1 } } # Akom: ## bono ## kumasi ## ife ## nikki ## jenne bono = { # Commercial & political capital of the early Akan people. county = c_bono character_modifier = { name = holy_site_bono_effect_name men_at_arms_maintenance = -0.05 personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value } } kumasi = { # A centre for the Ashanti people, albeit later in the period. county = c_kumasi character_modifier = { name = holy_site_kumasi_effect_name learning = 1 short_reign_duration_mult = -0.25 } } ife = { # Central to the Yoruba religion & mythology. county = c_ife character_modifier = { name = holy_site_ife_effect_name monthly_piety_gain_mult = 0.2 } } nikki = { # Political and religious capital for the Borgu people. county = c_nikki character_modifier = { name = holy_site_nikki_effect_name learning_per_piety_level = 1 } } # Honorable mention to Dagomba/Afram, but they're far too close to most other centres of Akom. # Kushitism: ## aswan ## alexandria # Symbolic, both for its value to ancient Kemitism, and as the primary origin point of Christianity in Egypt, and therefore the death of older forms of paganism. ## wadi_el_milk ## naqis ## sennar ## el_fasher # Historic traces of Kushitic cults have actually been found here. aswan = { # For Philae, site of some of the last great Kemetic building projects by a native dynasty. county = c_aswan character_modifier = { name = holy_site_aswan_effect_name stewardship_per_piety_level = 1 } } wadi_el_milk = { # Historic traces of Kushitic cults have actually been found here. county = c_wadi_el-milk flag = wadi_el_milk_conversion_resistance_bonus # 50% County Conversion Resistance } naqis = { # Potentially historically important region for these cults. county = c_naqis character_modifier = { name = holy_site_naqis_effect_name martial = 2 } } sennar = { # Potentially historically important region for these cults. county = c_sennar character_modifier = { name = holy_site_sennar_effect_name diplomacy = 2 } } #Achamism: #tenerife # Most of what we know about the original inhabitants of the Canary Islands comes from Tenerife #carthage # The religion had influences from the ancient Phoenician faith, capturing Carthage represents a triumph over reformed faiths #madiera # Generally mysterious place in the period and uninhabited prior to the Portuguese. Owning it would represent great navigational skill, and would lead to the discovery of Phoenician artifacts. #cartagena # Represents a triumph over the Spanish and fulfilling the Carthaginian ambition of dominating Iberia. #alexandria # The faith has some influences from Egyptian paganism, conquest of Alexandria represents a triumph over the Abrahamic faiths #antioch # Again, Phoenicia. tenerife = { county = c_canarias barony = b_tenerife character_modifier = { name = holy_site_tenerife_effect_name hills_development_growth_factor = 0.25 monthly_piety_gain_per_dread_add = 0.03 } } cartagena = { county = c_murcia barony = b_cartagena character_modifier = { name = holy_site_cartagena_effect_name title_creation_cost_mult = -0.15 men_at_arms_maintenance_per_dread_mult = -0.002 } } madiera = { county = c_madeira character_modifier = { name = holy_site_madeira_effect_name naval_movement_speed_mult = 0.2 coastal_advantage = 5 } } # Waaqism: ## danakil ## kaffa ## harar ## makhir ## mogadishu danakil = { # Potentially historically important region for this faith. county = c_danakil character_modifier = { name = holy_site_danakil_effect_name learning = 1 personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value } } kaffa = { # Potentially historically important region for this faith. county = c_kaffa character_modifier = { name = holy_site_kaffa_effect_name martial_per_piety_level = 1 raid_speed = 0.1 } } harar = { # Generally considered a holy place by many faiths in the region, so may have been so for Waaqism. county = c_harar character_modifier = { name = holy_site_harar_effect_name monthly_piety_gain_mult = 0.1 } } makhir = { # A place of pilgrimage for two rather important Somali clans. county = c_makhir character_modifier = { name = holy_site_makhir_effect_name diplomacy = 2 } } mogadishu = { # An extremely important local city, and thus probable religious hub. county = c_mogadishu character_modifier = { name = holy_site_mogadishu_effect_name clergy_opinion = 5 } } ############# # Ngaiism # Reusing some Waaqism sites ############# kirinyaga = { # Mount Kenya. Central to Kikuyu worship of Ngai county = c_kirinyaga character_modifier = { name = holy_site_kirinyaga_effect_name health = 0.1 monthly_piety_gain_mult = 0.1 } } mangea = { # Significant mythical origin of the Mijikenda county = c_mombasa barony = b_mtwapa # Mangea proper is near the coast, just a little north of Mtwapa character_modifier = { name = holy_site_mangea_effect_name direct_vassal_opinion = 5 } } kilimanjaro = { # Central to Chagga worship of Ngai county = c_kilimanjaro character_modifier = { name = holy_site_kilimanjaro_effect_name controlled_province_advantage = 5 prowess_per_piety_level = 1 } } ############# # Other ############# gilgit = { county = c_gilgit character_modifier = { name = holy_site_gilgit_effect_name martial = 1 stewardship = 1 } } nakkavaram = { county = c_nakkavaram character_modifier = { name = holy_site_nakkavaram_effect_name build_gold_cost = -0.1 stewardship = 1 } } ar_kol = { county = c_andamans character_modifier = { name = holy_site_ar_kol_effect_name jungle_tax_mult = 0.15 monthly_piety_gain_mult = 0.1 } } ##################### # Taoism # ##################### suzhou = { county = c_suzhou character_modifier = { name = holy_site_suzhou_effect_name diplomacy = 1 } } mount_heng = { #One of the 5 great Mountains of China #Numerous Temples, such as the Hanging Temple county = c_shuozhou character_modifier = { name = holy_site_mount_heng_effect_name direct_vassal_opinion = 5 } } mount_longhu = { # Where Zhang Daoling had obtained the Tao county = c_fuzhou_3 character_modifier = { name = holy_site_mount_longhu_effect_name clergy_opinion = 5 personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } mount_qingcheng = { #Misty Green City Wall #One of the 4 Sacred Mountains of Taoism #"The most secluded place in China" county = c_chengdu character_modifier = { name = holy_site_mount_qingcheng_effect_name life_expectancy = 1 monthly_diplomacy_lifestyle_xp_gain_mult = 0.15 } } mount_tai = { #Foremost of the 5 sacred mountains of China county = c_yunzhou character_modifier = { name = holy_site_mount_tai_effect_name monthly_piety_gain_mult = 0.05 learning = 1 } } mount_mian = { #Important Taoist and Buddhist site county = c_taiyuan character_modifier = { name = holy_site_mount_mian_effect_name martial_per_piety_level = 1 knight_effectiveness_mult = 0.1 } } mount_kunyu = { #Location where the quanzhen school was founded #Curated by emperors and Taoist monks county = c_dengzhou character_modifier = { name = holy_site_mount_kunyu_effect_name stress_loss_mult = 0.2 life_expectancy = 1 #Connection to Eternal Life } } mount_wudang = { #Military Wherewithal #One of the 4 Sacred mountains of Taoism county = c_junzhou character_modifier = { name = holy_site_mount_wudang_effect_name martial = 1 prowess_per_prestige_level = 1 } } mount_qiyung = { #Neat Clouds #One of the 4 sacred mountains of Taoism county = c_shezhou character_modifier = { name = holy_site_mount_wudang_effect_name learning = 2 } } luyi = { #Birthplace of Lǎozǐ county = c_bozhou barony = b_luyi character_modifier = { name = holy_site_luyi_effect_name learning = 1 monthly_piety = 1 } } ##################### # Shugendo # ##################### # Kumano covered elsewhere # Dewa covered elsewhere ishizuchi = { # Ishizuchi, sacred Shugendo mountain county = c_iyo barony = b_ishizuchi character_modifier = { name = holy_site_ishizuchi_effect_name cultural_head_fascination_mult = 0.15 } } fuji = { # Fujisan county = c_suruga barony = b_fuji character_modifier = { name = holy_site_fuji_effect_name councillor_opinion = 5 } } haku = { # Hakusan, sacred Shugendo mountain county = c_kaga barony = b_haku character_modifier = { name = holy_site_haku_effect_name vassal_levy_contribution_add = 0.15 } } ##################### # Shinto # ##################### ise_jingu = { # Ise Grand Shrine, home of the Saigu county = c_ise barony = b_ise_jingu character_modifier = { name = holy_site_ise_jingu_effect_name learning_per_piety_level = 1 } } koya = { # Mount Koya county = c_kii barony = b_kongobu_ji character_modifier = { name = holy_site_koya_effect_name clergy_opinion = 5 } } haguro = { # Mount Haguro county = c_tokisara barony = b_tokisara character_modifier = { name = holy_site_haguro_effect_name mountains_advantage = 5 mountains_development_growth_factor = 0.2 } } itsukushima = { # Miyajima county = c_aki barony = b_itsukushima character_modifier = { name = holy_site_itsukushima_effect_name knight_effectiveness_mult = 0.2 } } hachimangu = { # Hachimangu county = c_buzen barony = b_usa character_modifier = { name = holy_site_hachimangu_effect_name men_at_arms_maintenance = -0.05 } } ##################### # Chan Buddhism # ##################### # Bodh Gaya covered elsewhere # Kusinagara covered elsewhere shaolin = { county = c_henan barony = b_dengfeng character_modifier = { name = holy_site_shaolin_effect_name prowess_per_piety_level = 1 clergy_opinion = 5 } } hangzhou = { county = c_hangzhou character_modifier = { name = holy_site_lingyin_effect_name diplomacy = 1 councillor_opinion = 5 } } wutai = { # Mount Wutai county = c_daizhou character_modifier = { name = holy_site_wutai_effect_name learning = 2 } } ##################### # Huayan Buddhism # ##################### # Kusinagara covered elsewhere # Bodh Gaya covered elsewhere # Mount Tai covered elsewhere # Mount Wutai covered elsewhere emei = { # Mount Emei county = c_jiazhou character_modifier = { name = holy_site_emei_effect_name development_growth_factor = 0.1 } } ##################### # Jingtu Buddhism # ##################### # Kusinagara covered elsewhere # Bodh Gaya covered elsewhere # Mount Heng covered elsewhere jiuhua = { county = c_chizhou character_modifier = { name = holy_site_jiuhua_effect_name owned_personal_scheme_success_chance_add = 5 diplomacy = 1 } } putuo = { county = c_yuezhou_1 character_modifier = { name = holy_site_putuo_effect_name county_opinion_add = 5 #Center of Worship for Guanyin - Boddhisatva of Compassion different_faith_opinion = 5 } } ##################### # Aluk # ##################### # Sonba-i already covered elsewhere # Kepala Burung already covered elsewhere # Buru-Sula already covered elsewhere wenang = { county = c_SuMa_wenang character_modifier = { name = holy_site_wenang_effect_name stewardship_per_piety_level = 1 } } siang = { county = c_SuMa_siang character_modifier = { name = holy_site_siang_effect_name martial = 1 clergy_opinion = 5 } } tengchong = { county = c_monyin character_modifier = { name = holy_site_tengchong_effect_name clergy_opinion = 5 personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } dali = { county = c_dali character_modifier = { name = holy_site_dali_effect_name knight_effectiveness_mult = 0.2 prowess_per_prestige_level = 1 } } shicheng = { county = c_shicheng character_modifier = { name = holy_site_shicheng_effect_name diplomacy = 1 powerful_vassal_opinion = 5 } } jinglong = { county = c_chiang_rung character_modifier = { name = holy_site_jinglong_effect_name jungle_advantage = 3 } } jianchang = { county = c_jingzhou_2 character_modifier = { name = holy_site_jianchang_effect_name learning = 1 clergy_opinion = 5 } } ##################### # Bimoism # ##################### # Dali already covered elsewhere # Tengchong already covered elsewhere # Jinglong already covered elsewhere zhaotong = { county = c_huizhou character_modifier = { name = holy_site_zhaotong_effect_name knight_limit = 1 light_cavalry_toughness_mult = 0.1 } } xuhen = { county = c_jingzhou_2 character_modifier = { name = holy_site_xuhen_effect_name tributary_opinion = 4 } } # Buddhist chang_an = { county = c_jingzhao character_modifier = { name = holy_site_xi_an_effect_name monthly_piety_gain_mult = 0.1 } } bulguksa = { county = c_gyeongju character_modifier = { name = holy_site_bulguksa_effect_name controlled_province_advantage = 5 } } donggang = { county = c_jangheung character_modifier = { name = holy_site_donggang_effect_name learning = 1 health = 0.1 } } ##################### # Dayawism # ##################### cotabato = { county = c_PHI_cotabato character_modifier = { name = holy_site_cotabato_effect_name learning = 1 tributary_opinion = 5 } } biri_larosa = { county = c_PHI_samar character_modifier = { name = holy_site_biri_larosa_effect_name monthly_piety_gain_mult = 0.1 } } pinatubo = { county = c_PHI_tondo character_modifier = { name = holy_site_pinatubo_effect_name jungle_tax_mult = 0.15 } } ivatan = { county = c_PHI_ivatan character_modifier = { name = holy_site_pulag_effect_name same_faith_opinion = 10 } } mantalingajan = { county = c_PHI_south_palawan character_modifier = { name = holy_site_mantalingajan_effect_name monthly_prestige_gain_per_knight_mult = 0.01 build_prestige_cost = -0.15 } } ##################### # Azhali # ##################### # Dali already covered elsewhere # Kusinagara already covered elsewhere # Pagan already covered elsewhere danai = { county = c_myitkyina character_modifier = { name = holy_site_danai_effect_name owned_personal_scheme_success_chance_add = 5 } } magadha = { county = c_magadha character_modifier = { name = holy_site_magadha_effect_name short_reign_duration_mult = -0.25 } } ##################### # Satsana Phi # ##################### # Qufu already covered elsewhere vien_chan = { county = c_vien_chan character_modifier = { name = holy_site_vien_chan_effect_name sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } hsenwi = { county = c_hsenwi character_modifier = { name = holy_site_hsenwi_effect_name personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } sukhothai = { county = c_sukhothai character_modifier = { name = holy_site_sukhothai_effect_name owned_personal_scheme_success_chance_add = 5 } } cao_bang = { county = c_binh_nguyen character_modifier = { name = holy_site_cao_bang_effect_name intrigue = 1 } } ##################### # Shamanism # ##################### # Tarayka already covered elsewhere molihewen = { county = c_eman_molihewen character_modifier = { name = holy_site_molihewen_effect_name prowess_per_piety_level = 1 } } yam_alin = { county = c_eman_yam_alin character_modifier = { name = holy_site_yam_alin_effect_name martial = 1 } } chupka = { county = c_chupka character_modifier = { name = holy_site_kunasir_effect_name controlled_province_advantage = 5 } } yizhou = { county = c_BAL_dongpyeong_yizhou character_modifier = { name = holy_site_yizhou_effect_name levy_size = 0.1 } } ##################### # Utaki # ##################### # Fuji already covered elsewhere amandee = { county = c_amami barony = b_amami character_modifier = { name = holy_site_amandee_effect_name mountains_development_growth_factor = 0.2 } } sefa_utaki = { county = c_ucinaa barony = b_simajiri character_modifier = { name = holy_site_sefa_utaki_effect_name mountains_advantage = 5 } } tate = { county = c_shinano character_modifier = { name = holy_site_tate_effect_name levy_size = 0.1 } } awa = { county = c_awa character_modifier = { name = holy_site_awa_effect_name title_creation_cost_mult = -0.15 } } ##################### # Kaharingan # ##################### iban = { county = c_BOR_iban character_modifier = { name = holy_site_iban_effect_name martial = 1 supply_duration = 0.25 } } kudat = { county = c_BOR_kudat character_modifier = { name = holy_site_kudat_effect_name jungle_advantage = 5 } } taiao = { county = c_BOR_taiao character_modifier = { name = holy_site_taiao_effect_name advantage_against_coreligionists = 1 } } sukadana = { county = c_BOR_sukadana character_modifier = { name = holy_site_sukadana_effect_name courtier_and_guest_opinion = 5 councillor_opinion = 5 } } kutai = { county = c_BOR_kutai_utara character_modifier = { name = holy_site_kutai_effect_name prowess_per_piety_level = 1 } } ##################### # Mingism # ##################### # Xi'an already covered elsewhere # Luoyang already covered elsewhere # Samarkand already covered elsewhere quanzhou = { county = c_quanzhou character_modifier = { name = holy_site_quanzhou_effect_name monthly_piety_gain_mult = 0.1 stress_loss_per_piety_level = 0.05 } } turpan = { county = c_kara_khoja barony = b_turpan character_modifier = { name = holy_site_turpan_effect_name development_growth_factor = 0.1 } } ##################### # Confucianism # ##################### qufu = { county = c_yanzhou barony = b_fuqu character_modifier = { name = holy_site_qufu_effect_name legitimacy_gain_mult = 0.1 monthly_merit_mult = 0.05 } } quzhou = { county = c_quzhou character_modifier = { name = holy_site_quzhou_effect_name negate_learning_penalty_add = 4 } } linzi = { county = c_qingzhou character_modifier = { name = holy_site_linzi_effect_name monthly_piety_gain_mult = 0.15 monthly_prestige_gain_mult = 0.05 } } bianliang = { county = c_bianzhou character_modifier = { name = holy_site_bianliang_effect_name courtier_and_guest_opinion = 5 councillor_opinion = 5 } } zhuolu = { county = c_datong character_modifier = { name = holy_site_zhuolu_effect_name county_opinion_add = 5 } } dongting = { county = c_langzhou_1 character_modifier = { name = holy_site_dongting_effect_name levy_reinforcement_rate_same_faith = 0.2 } } wehale = { county = c_IDO_wehale character_modifier = { name = holy_site_wehale_effect_name cultural_head_fascination_mult = 0.15 } } qiongzhou = { county = c_qiongzhou character_modifier = { name = holy_site_qiongzhou_effect_name controlled_province_advantage = 5 } } ##################### # Tolotang # ##################### # Sonba_i already covered elsewhere amparita = { county = c_SuMa_ajatappareng barony = b_SUL_Amparita character_modifier = { name = holy_site_amparita_effect_name jungle_tax_mult = 0.1 } } buru-sula = { county = c_SuMa_buru-sula character_modifier = { name = holy_site_buru_sula_effect_name stewardship = 1 } } papua_selatan = { county = c_papua_selatan character_modifier = { name = holy_site_papua_selatan_effect_name dread_gain_mult = 0.1 } } kepala_burung = { county = c_kepala_burung character_modifier = { name = holy_site_kepala_burung_effect_name monthly_tyranny = -0.1 tyranny_gain_mult = -0.2 } } ##################### # Hantuism # ##################### # Qiongzhou already covered elsewhere hoanya = { county = c_hoanya character_modifier = { name = holy_site_hoanya_effect_name development_growth_factor = 0.1 } } sonba_i = { county = c_IDO_sonba_i character_modifier = { name = holy_site_sonba_i_effect_name learning = 2 } } riak_nan_berbedur = { county = c_SUM_riak_nan_berbedur character_modifier = { name = holy_site_riak_nan_berbedur_effect_name monthly_prestige_gain_mult = 0.2 } } gangganegara = { county = c_MAL_gangganegara character_modifier = { name = holy_site_gangganegara_effect_name county_opinion_add = 10 same_faith_opinion = 10 } } ##################### # Kamuyist # ##################### nutapkauspe = { county = c_menas barony = b_opereperkep character_modifier = { name = holy_site_nutapkauspe_effect_name supply_duration = 0.2 men_at_arms_maintenance = -0.05 } } makkarinupuri = { county = c_ioci barony = b_aptapet_ainu character_modifier = { name = holy_site_simenas_effect_name controlled_province_advantage = 5 } } tarayka = { county = c_tarayka barony = b_tarayka character_modifier = { name = holy_site_tarayka_effect_name same_faith_opinion = 5 } } kamuykotan = { county = c_iskar barony = b_cup_pet character_modifier = { name = holy_site_kamuykotan_effect_name development_growth_factor = 0.1 } } hitakami = { county = c_isawa barony = b_isawa character_modifier = { name = holy_site_uskes_effect_name cultural_head_fascination_mult = 0.15 } } ##################### # Moism # ##################### nanning = { county = c_yongzhou character_modifier = { name = holy_site_nanning_effect_name title_creation_cost_mult = -0.15 } } muze = { county = c_muze character_modifier = { name = holy_site_muze_effect_name learning = 1 } } sizhou = { county = c_jiangzhou_2 character_modifier = { name = holy_site_sizhou_effect_name monthly_prestige_gain_mult = 0.15 } } daozhou = { county = c_daozhou character_modifier = { name = holy_site_daozhou_effect_name development_growth_factor = 0.1 } } anlong = { county = c_yanchuan character_modifier = { name = holy_site_anlong_effect_name knight_effectiveness_mult = 0.2 } } ##################### # Dab Qhuas # ##################### # Anlong already covered elsewhere haripunjaya = { county = c_haripunjaya character_modifier = { name = holy_site_haripunjaya_effect_name cultural_head_fascination_mult = 0.15 } } nguu_hong = { county = c_quoc_oai character_modifier = { name = holy_site_nguu_hong_effect_name monthly_piety_gain_mult = 0.05 } } yangtze = { county = c_ezhou character_modifier = { name = holy_site_yangtze_effect_name same_faith_opinion = 10 dynasty_house_opinion = 5 } } zunyi = { county = c_bozhou_1 character_modifier = { name = holy_site_zunyi_effect_name levy_reinforcement_rate_same_faith = 0.2 } } ##################### # Seon Buddhism # ##################### # Bodh Gaya already covered elsewhere # Donggang already covered elsewhere # Shaolin already covered elsewhere cheongju = { county = c_cheongju character_modifier = { name = holy_site_cheongju_effect_name direct_vassal_opinion = 5 } } goseong = { county = c_goseong character_modifier = { name = holy_site_goseong_effect_name monthly_piety = 1 } } ##################### # Other # ##################### baekdu = { # Mount Paektu/Baekdu county = c_BAL_east_amnok barony = b_FIC_Liao_Changbaishan character_modifier = { name = holy_site_baekdu_effect_name mountains_tax_mult = 0.15 stress_loss_mult = 0.1 } } taebaek = { # Mount Taebaek county = c_andong character_modifier = { name = holy_site_taebaek_effect_name monthly_prestige_gain_mult = 0.2 same_faith_opinion = 5 } } halla = { # Mount Halla county = c_tamna character_modifier = { name = holy_site_halla_effect_name fertility = 0.10 monthly_lifestyle_xp_gain_mult = 0.15 } } mani = { # Mount Mani county = c_gaeseong character_modifier = { name = holy_site_mani_effect_name legitimacy_gain_mult = 0.1 county_opinion_add = 5 } } seorak = { # Mount Geumgang county = c_goseong character_modifier = { name = holy_site_seorak_effect_name different_faith_opinion = 10 } } ##################### # Eastern Buddhism # ##################### sikong = { county = c_qizhou_1 character_modifier = { name = holy_site_mount_sikong_effect_name monthly_county_control_growth_factor = 0.1 } } nanhua = { county = c_caozhou character_modifier = { name = holy_site_nanhua_effect_name monthly_piety_gain_mult = 0.2 } } sarasvati = { county = c_sarasvati barony = b_sarasvati character_modifier = { name = holy_site_sarasvati_effect_name learning = 1 } } mount_lu = { county = c_yunyang barony = b_xunyang character_modifier = { name = holy_site_mount_lu_effect_name same_heritage_county_advantage_add = 2 } } nara = { county = c_yamato barony = b_kofuku_ji character_modifier = { name = holy_site_nara_effect_name same_faith_opinion = 5 } } vaishali = { county = c_vaisali barony = b_vaisali character_modifier = { name = holy_site_vaishali_effect_name monthly_piety = 0.5 } } mogao = { county = c_shazhou barony = b_mogao character_modifier = { name = holy_site_mogao_effect_name development_growth_factor = 0.1 } } luoyang = { county = c_henan barony = b_luoyang character_modifier = { name = holy_site_luoyang_effect_name county_opinion_add = 10 diplomacy = 1 } } gaeseong = { county = c_gaeseong barony = b_Goryeo_Gaeseong_Gaeseong character_modifier = { name = holy_site_gaeseong_effect_name monthly_county_control_growth_factor = 0.1 } } tiantai = { # Origin of Tiantai Buddhism, birthplace of Zhiyi county = c_taizhou character_modifier = { name = holy_site_tiantai_effect_name learning = 2 } } hiei = { # Main Tendai temple overlooking Kyoto county = c_omi barony = b_enryaku_ji character_modifier = { name = holy_site_hiei_effect_name monthly_piety_gain_mult = 0.2 } } heiankyo = { county = c_yamashiro barony = b_kyo character_modifier = { name = holy_site_heiankyo_effect_name monthly_piety_gain_mult = 0.2 } } kizuki = { county = c_izumo barony = b_kizuki_taisha character_modifier = { name = holy_site_kizuki_effect_name clergy_opinion = 5 } } kashima = { county = c_hitachi barony = b_kashima_hitachi character_modifier = { name = holy_site_kashima_effect_name tax_mult = 0.05 } }