debug_current_dread = { add = dread } debug_number_of_unintimidated_vassals = { every_vassal = { limit = { has_dread_level_towards = { target = root level = 0 } } add = 1 } } debug_number_of_intimidated_vassals = { every_vassal = { limit = { has_dread_level_towards = { target = root level = 1 } } add = 1 } } debug_number_of_cowed_vassals = { every_vassal = { limit = { has_dread_level_towards = { target = root level = 2 } } add = 1 } } debug_percentage_of_dread_affected_vassals = { every_vassal = { limit = { has_dread_level_towards = { target = root level > 0 } } add = 1 } divide = { every_vassal = { add = 1 } } multiply = 100 } debug_percentage_of_cowed_vassals = { every_vassal = { limit = { has_dread_level_towards = { target = root level = 2 } } add = 1 } divide = { every_vassal = { add = 1 } } multiply = 100 }