andalusian = { #Vanilla andalusian, unused in the mod color = { 0.4 0.6 0.1 } head_determination = head_determination_domain ethos = ethos_courtly heritage = heritage_iberian language = language_arabic martial_custom = martial_custom_male_only traditions = { tradition_hit_and_run } dlc_tradition = { trait = tradition_artisans requires_dlc_flag = royal_court } dlc_tradition = { trait = tradition_fp2_malleable_subjects requires_dlc_flag = the_fate_of_iberia fallback = tradition_xenophilic } dlc_tradition = { trait = tradition_fp2_ritualised_friendship requires_dlc_flag = the_fate_of_iberia } dlc_tradition = { trait = tradition_fp2_strategy_gamers requires_dlc_flag = the_fate_of_iberia } name_list = name_list_andalusian coa_gfx = { arabic_group_coa_gfx } building_gfx = { iberian_building_gfx } clothing_gfx = { iberian_muslim_clothing_gfx dde_abbasid_clothing_gfx mena_clothing_gfx } unit_gfx = { iberian_muslim_unit_gfx } ethnicities = { 10 = arab 10 = mediterranean } } #suebi = { # color = { 0.8 0.7 0.4 } # # ethos = ethos_bellicose # heritage = heritage_iberian # language = language_central_germanic # martial_custom = martial_custom_male_only # traditions = { # tradition_stand_and_fight # tradition_agrarian # } # # name_list = name_list_suebi # # coa_gfx = { iberian_group_coa_gfx western_coa_gfx } # building_gfx = { iberian_building_gfx } # clothing_gfx = { iberian_christian_clothing_gfx western_clothing_gfx } # unit_gfx = { iberian_christian_unit_gfx } # # ethnicities = { # 10 = mediterranean # } #} #visigothic = { # color = { 0.55 0.55 0.15 } # # created = 418.1.1 # Just calling the start of the kingdom as the split for now # parents = { gothic } # # ethos = ethos_egalitarian # heritage = heritage_iberian # language = language_iberian # martial_custom = martial_custom_male_only # traditions = { # tradition_visigothic_codes # tradition_hit_and_run # tradition_martial_admiration # } # # name_list = name_list_visigothic # # coa_gfx = { iberian_group_coa_gfx western_coa_gfx } # building_gfx = { iberian_building_gfx } # clothing_gfx = { iberian_christian_clothing_gfx western_clothing_gfx } # unit_gfx = { iberian_christian_unit_gfx } # # ethnicities = { # 10 = mediterranean # } #}