#Triggers handling questions of military and warfare #Checks whether scope character has greater military strength than the ratio specified military_strength_greater_than_ratio_trigger = { save_temporary_scope_value_as = { name = ratio value = { value = max_military_strength divide = $TARGET$.max_military_strength } } scope:ratio > $RATIO$ } valid_for_maa_trigger = { OR = { AND = { is_landless_adventurer = yes has_perk = planned_cultivation_perk location.county.culture ?= { has_cultural_parameter = $PARAMETER$ } } culture = { has_cultural_parameter = $PARAMETER$ } } } valid_for_nomadic_riders_trigger = { government_has_flag = government_is_nomadic }