# for court.4400 RandomWeirdObject = { type = character random_valid = yes text = { localization_key = turnip_shaped_like_me } text = { localization_key = human_skull_cup } text = { localization_key = copper_scroll } text = { localization_key = abandoned_chess_piece } text = { localization_key = ancient_salted_beef } text = { localization_key = cracked_ostrich_eggshell } text = { localization_key = bat_guano } text = { localization_key = abandoned_list } }