#Triggers relating to Commander Characters commander_in_terrain_specialisation = { OR = { AND = { has_trait = desert_warrior location = { terrain = desert terrain = desert_mountains } } AND = { has_trait = jungle_stalker location = { terrain = jungle } } AND = { has_trait = open_terrain_expert location = { terrain = farmlands terrain = plains terrain = steppe } } AND = { has_trait = rough_terrain_expert location = { terrain = hills terrain = mountains terrain = wetlands } } AND = { has_trait = forest_fighter location = { terrain = forest terrain = taiga } } } } has_commander_trait_trigger = { OR = { has_trait = logistician has_trait = military_engineer has_trait = aggressive_attacker has_trait = unyielding_defender has_trait = forder has_trait = flexible_leader has_trait = desert_warrior has_trait = jungle_stalker has_trait = reaver has_trait = reckless has_trait = holy_warrior has_trait = open_terrain_expert has_trait = rough_terrain_expert has_trait = forest_fighter has_trait = cautious_leader has_trait = organizer has_trait = winter_soldier } }