object={ name="mines" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_mines_mesh" count=0 } object={ name="special_brihadeeswarar_temple" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_brihadeeswarar_temple_mesh" count=0 } object={ name="special_building_petra" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_petra_mesh" count=0 } object={ name="special_cathedral_generic" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_cathedral_generic_mesh" count=0 } object={ name="special_cathedral_pagan" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_cathedral_pagan_mesh" count=0 } object={ name="special_colosseum" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_colosseum_mesh" count=0 } object={ name="special_great_mosque_of_djenne" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_great_mosque_of_djenne_mesh" count=0 } object={ name="special_great_mosque_of_mecca" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_great_mosque_of_mecca_mesh" count=0 } object={ name="special_notre_dame" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_notre_dame_mesh" count=0 } object={ name="special_palace_of_aachen" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_palace_of_aachen_mesh" count=0 } object={ name="special_pyramids_giza" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_pyramids_giza_mesh" count=0 } object={ name="special_stonehenge" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_stonehenge_mesh" count=0 } object={ name="special_tower_of_london" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="building_special_tower_of_london_mesh" count=0 } object={ name="wall_of_gurgan" render_pass=MapUnderWater clamp_to_water_level=no generated_content=no layer="temp_layer" pdxmesh="fp3_building_special_great_wall_of_gorgan_01_a_mesh" count=1 transform="3809.242188 0.000000 2331.354492 0.000000 -0.077906 0.000000 0.464339 0.663744 0.663744 0.663744 "}